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  • does the concept of flow apply to tcp as well as udp?

    - by liv2hak
    I have a very large network trace file which contains both tcp and udp packets.I want to find out the flows in the trace file.For that I have a hash function which takes in source ip address,destination ip address,source port,destination port and protocol.In case of TCP I can understand that the flow means all the packets which have the same 5 parameters same.But what does it mean in case of UDP.how does the concept of flow apply in case of UDP.? I am a novice in packet processing.

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  • When should a uniform be used in shader programming?

    - by Phineas
    In a vertex shader, I calculate a vector using only uniforms. Therefore, the outcome of this calculation is the same for all instantiations of the vertex shader. Should I just do this calculation on the CPU and upload it as a uniform? What if I have ten such calculations? If I upload a lot of uniforms in this way, does CPU-GPU communication ever get so slow that recomputing such values in the vertex shader is actually faster?

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  • Similar to SSH Local Forwarding

    - by whoi
    Hi; As you know SSH protocol supports up to some max value of local forwarding and it is a really good feature. My question is: is there any similar project just making this local forwarding thing? I do not need all this bunch of features coming with SSH.. Thanks

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  • Other than UDP Broadcast or Multicast, what other methods can I use on a WiFI network to discover co

    - by Gubatron
    I've implemented a simple ping/pong protocol to discover other computers connected to the same WiFI router. This works fine on many routers, but it seems some public routers have UDP traffic blocked or disabled. What other options do I have to discover the computers connected to the router? I was thinking of brute forcing TCP attempts (trying to open connections to all possible IPs on my subnetwork) but this would be very costly and I would have to cycle several times and still not find every machine that's recently connected to the network.

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  • Fatal IO error 0 (Success) on X server

    - by Ori Pessach
    What does the error "Fatal IO error 0 (Success) on X server" mean? The error is produced when an X client tries to call XvCreateImage(), and it results in the client terminating. X.0.log shows the following version information: X.Org X Server 1.6.4 Release Date: 2009-9-27 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.24-23-server i686 Ubuntu Current Operating System: Linux ori-laptop 2.6.31-17-generic #54-Ubuntu SMP Thu Dec 10 16:20:31 UTC 2009 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-2.6.31-17-generic root=UUID=df637de9-47ed-4453-9393-67e2e2ffaa2f ro quiet splas

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  • GUI softwares/netbeans-plugins for creating branches/tags in svn?

    - by ajsie
    hi i wonder if there are some GUI softwares to administrate a svn repo? or do you actually have to log into the ubuntu server with ssh and use all the svn commands to copy the trunk to a branch, merge the data back and forth, copy to a tag, delete and so on. im using netbeans in mac. i think it's only handling the communication between a local project and the repo. not the flows between trunc, branch and tag (creating, deleting, viewing differences etc)

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  • UIAlertViewDelegate clickedButtonAtIndex: usefulness?

    - by Ed Marty
    The UIAlertViewDelegate protocol defines two methods, alertView:clickedButtonAtIndex: and alertView:didDismissWithButtonIndex:, which seem to me to be identical in usefulness. Why is there a clickedButtonAtIndex and a didDismissButtonWithIndex when they both do the same thing? I realize there is also a willDismissButtonWithIndex that happens before the alert view is dismissed, but is there any reason to use clickedButtonAtIndex instead of didDismissButtonWithIndex?

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  • HTTPS intercept

    - by Adrian
    I don't know much about SSL, but I've read something and I was wondering if it's possible to intercept the communication between client and server (for example, a company can monitor employees data transfer?). I thought it was a difficult task, but it looks like that it is very simple. When a client requests a https connection the router can be instructed to intercept the key exchange and send to the server and the client it's own public keys (further it can encode/decode the hole traffic). Is it true, or I'm misunderstanding something?

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  • How do I aggregate activerecord model data for a specific time period?

    - by gsiener
    I'm collecting data from a system every ~10s (this time difference varies due to communication time with networked devices). I'd like to calculate averages and sums of the stored values for this activerecord model on a daily basis. All records are stored in UTC. What's the correct way to sum and average values for, e.g., the previous day from midnight to midnight EST? I can do this in sql but don't know the "rails way" to make this calculation.

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  • Reliability of UDP on localhost

    - by Bryan Ward
    I know that UDP is inherently unreliable, but when connecting to localhost I would expect the kernel handles the connection differently since everything can be handled internally. So in this special case, is UDP considered a reliable protocol, or will the kernel still potentially junk some packets if buffers are overrun?

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  • twisted reactor stops too early

    - by pygabriel
    I'm doing a batch script to connect to a tcp server and then exiting. My problem is that I can't stop the reactor, for example: cmd = raw_input("Command: ") # custom factory, the protocol just send a line reactor.connectTCP(HOST,PORT, CommandClientFactory(cmd) d = defer.Deferred() d.addCallback(lambda x: reactor.stop()) reactor.callWhenRunning(d.callback,None) reactor.run() In this code the reactor stops before that the tcp connection is done and the cmd is passed. How can I stop the reactor after that all the operation are finished?

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  • How can I read a binary string in C#?

    - by Sergey
    There is a php script which sends a binary string to the client application: $binary_string = pack('i',count($result_matrix)); foreach ($result_matrix as $row) { foreach ($row as $cell) { $binary_string .= pack('d',$cell); } } echo $binary_string; Silverlight application receives $binary_string via POST protocol. How can I parse this binary string? Or maybe there is a better way to send matrix from PHP to Silverlight?

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  • protobuf-net NOT faster than binary serialization?

    - by Ashish Gupta
    I wrote a program to serialize a 'Person' class using XMLSerializer, BinaryFormatter and ProtoBuf. I thought protobuf-net should be faster than the other two. Protobuf serialization was faster than XMLSerialization but much slower than the binary serialization. Is my understanding incorrect? Please make me understand this. Thank you for the help. Following is the output:- Person got created using protocol buffer in 347 milliseconds Person got created using XML in 1462 milliseconds Person got created using binary in 2 milliseconds Code below using System; using System.Collections.Generic; using System.Linq; using System.Text; using ProtoBuf; using System.IO; using System.Diagnostics; using System.Runtime.Serialization.Formatters.Binary; namespace ProtocolBuffers { class Program { static void Main(string[] args) { string XMLSerializedFileName = "PersonXMLSerialized.xml"; string ProtocolBufferFileName = "PersonProtocalBuffer.bin"; string BinarySerializedFileName = "PersonBinary.bin"; var person = new Person { Id = 12345, Name = "Fred", Address = new Address { Line1 = "Flat 1", Line2 = "The Meadows" } }; Stopwatch watch = Stopwatch.StartNew(); watch.Start(); using (var file = File.Create(ProtocolBufferFileName)) { Serializer.Serialize(file, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using protocol buffer in " + watch.ElapsedMilliseconds.ToString() + " milliseconds " ); watch.Reset(); watch.Start(); System.Xml.Serialization.XmlSerializer x = new System.Xml.Serialization.XmlSerializer(person.GetType()); using (TextWriter w = new StreamWriter(XMLSerializedFileName)) { x.Serialize(w, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using XML in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); watch.Reset(); watch.Start(); using (Stream stream = File.Open(BinarySerializedFileName, FileMode.Create)) { BinaryFormatter bformatter = new BinaryFormatter(); //Console.WriteLine("Writing Employee Information"); bformatter.Serialize(stream, person); } watch.Stop(); Console.WriteLine(watch.ElapsedMilliseconds.ToString()); Console.WriteLine("Person got created using binary in " + watch.ElapsedMilliseconds.ToString() + " milliseconds"); Console.ReadLine(); } } [ProtoContract] [Serializable] public class Person { [ProtoMember(1)] public int Id {get;set;} [ProtoMember(2)] public string Name { get; set; } [ProtoMember(3)] public Address Address {get;set;} } [ProtoContract] [Serializable] public class Address { [ProtoMember(1)] public string Line1 {get;set;} [ProtoMember(2)] public string Line2 {get;set;} } }

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  • secure xmlhttprequest from nonsecure page

    - by amwinter
    I want to make an XMLHttpRequest to a secure uri (https://site.com/ajaxservice/) from javascript running inside a nonsecure page (http://site.com/page.htm). I've tried all kinds of nutty stuff like iframes and dynamic script elements, so far no go. I know I am violating 'same origin policy' but there must be some way to make this work. I will take any kind of wacky solution short of having the SSL protocol written in javascript.

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  • implementing proxy support in C, is there any library for that?

    - by Sabya
    Hi, I want to implement proxy support in my application. There are two parts that needs to be implemented: Detection of proxy details (protocol, host, port): I am using libproxy for that. Connecting to the the proxy server and telling it to relay the packets. Get the connected socket and then use it in your application. Is there library for the #2 part?

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