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  • UIImages on UITableView?

    - by babu Kong
    what is the best method to display about 300 png images into a UITableView.. i dont wanna display them at the same time... i have 3 tableViewControllers that will each display about 100 imgaes.. (its for a catalog so the images are important to display) i used [uiimage imageNamed:] but that method caches the images and they dont get released so the memory usage is big.... is there any way to release the cache when the nav controller pushes a different view controller? i also tried [uiimage alloc] initWithContentsOfFile] but the images wont display.... any help?

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  • MPMusicPlayerController stops sending notifications

    - by jasongullickson
    I have a MPMusicPlayerController playing the entire iPod library and I'm subscribed to the notifications when tracks change etc. This is all working correctly When the end of the playlist is reached, MPMusicPlayerController sends a change of state notification and stops. When I re-start the player, music begins to play again but MPMusicPlayerController no longer sends notifications when tracks change, etc. Thoughts?

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  • How to use NSObject to URLs with three20 properly

    - by Frank
    Basically i map my controllers to accept the address class to be passed into the listingpage controller. Which is done here: [map from:@"tt://listingPage/(initWithResult:)" toViewController:[ListingPageController class]]; [map from:[Address class] name:@"result" toURL:@"tt://listingPage/(initWithResult:)"]; This url is being used in my table item which I am has been invoked here: for (Address *result in [(id<SearchResultsModel>)self.model results]) { NSString* url = [result URLValueWithName:@"result"]; TTTableImageItem* tii = [TTTableMessageItem itemWithTitle:[result addressText] caption:[result addressText] text:[result subText] imageURL:[result image] URL:url]; [self.items addObject:tii]; } My app crashes, I am not sure why, seems to be getting an invalidate view. any help would be much appreciated.

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  • How to change the font size gradually in a UILabel?

    - by Flocked
    Hello, is there a way to change the font size gradually in a UILabel? I tried it with: [UIView beginAnimations:@"foo" context:nil]; [UIView setAnimationDuration:0.8]; uiLabel.font = [UIFont boldSystemFontOfSize:144]; [UIView commitAnimations]; The problem is that the change of the font size happens instantly.

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  • Unselected UIPickerView value

    - by morticae
    According to the documentation, if a UIPickerView has no selected value, the expected return from selectedRowInComponent: should be: "A zero-indexed number identifying the selected row, or -1 if no row is selected." However, if I check the value the very line after initializing one, its value is 0. Even if I then manually set it to -1, it still returns 0. I would like to be able to detect whether the user has chosen a value yet or not, without recording it in a local variable. Is this possible? example: UIPickerView *picker = [[UIPickerView alloc] initWithFrame:CGRectMake(0.0, 46.0, 320.0, 216.0)]; [picker selectRow:-1 inComponent:0 animated:NO]; NSLog(@"SELECTED %d", [picker selectedRowInComponent:0]); expected output: SELECTED -1 actual output: SELECTED 0

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  • Single-Stage vs Two-Stage Animation for iPhone Apps?

    - by Devoted
    What are single-state and two-stage animation for rotating an iPhone window? This is the "error" message I get in the Debugger Console (nothing crashes): Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations. I was working through the book "Beginning iPhone Development: Exploring the iPhone SDK" by Apress (Dave Mark, Jeff LaMarche) on the Swap Project.

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  • Remove clear button (grey x) to the right of UISearchBar when cancel button tapped

    - by David Foster
    Right, to begin my question, here's some screenies of the problem already solved by the Spotify app: Spotify's Step 1: Standard UISearchBar not in editing mode. Spotify's Step 2: UISearchBar now in editing mode. Search term entered. Cancel button slides in from the right, and the clear button (grey x) appears. Spotify's Step 3: Cancel button pressed; keyboard slides out and the search bar is no longer in editing mode. Search term remains and the grey x button is now hidden. At present, the following code fires off when my cancel button is pressed: - (void)searchBarCancelButtonClicked:(UISearchBar *)searchBar { [searchBar resignFirstResponder]; [searchBar setShowsCancelButton:NO animated:YES]; } Which results in: My Step 3: Search bar now not in editing mode. Cancel button and keyboard has slid out. Search term remains but so does the grey x. So, my question is this: given that -resignFirstResponder (and -endEditing:, FYI) does not hide the grey x button when a search bar has had text entered into it, how does one hide it? Thanks again, friends.

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  • Multiple views and source list in a Core Data app

    - by Ellie P.
    I'm working on my first major Cocoa app for an undergraduate research project. The application is document-based and uses Core Data. One of the entities is an abstract entity, Page. Page is parent of several types of pages: ie PageWithHeaderAndFooter, PageWithTwoColumns, BasicPage etc. Page has attributes, such as title and author, that all pages have in common. Each specific type of page has a certain number of layout blocks (PageWithHeaderAndFooter has three: header, footer, body. BasicPage has one: body. etc.) Additionally, all Page subclasses define layout-specific implementations of certain methods. The other relevant entity is Style, which defines the visual look of a Page. (Think of Pages as HTML and Style as CSS.) I would like my app to have an iTunes/Mail-like source list with sections. (One section would be Pages, the other would be Styles.) I have a pretty good idea how to do the sectioned source list (this was a great help). However, after hours of headbanging and fruitless googling, here's what I can't figure out: Pages and Styles listed in the source list, and when you select one of them, all of the relevant fields for that object appear at the right (mostly NSTextViews, pop up menus, etc). I laid that out and did all of the bindings in Interface Builder. The problem is, if my source list contains different types of pages, how do I get a different view to display at the right depending on the type of page selected? For example, if a BasicPage is selected, I want just what you see above: the general page stuff and one NSTextView that corresponds to the one field body of BasicPage. But if I select a PageWithHeaderAndFooter, I want to display the general page stuff plus three NSTextViews (one for header, body, and footer.) If I have a Style selected, I want to display various pop up menus, color wells, etc. For the pages at least, we're only talking about one or more NSTextViews, each of which corresponds to a String attribute of the respective entity. How would you do this? Thank you for your help!

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  • Get private SecKeyRef from DER file?

    - by Alexander Parfyanovich
    In my iPhone project I have used this solution to encrypt data with DER encoded certificate, which was generated by openssl commands like this: openssl req -x509 -nodes -days 365 -newkey rsa:2048 -keyout privateKey.pem -out cert.pem openssl x509 -outform der -in cert.pem -out cert.der openssl rsa -in privateKey.pem -outform DER -out privateKey.der And now I want to decrypt data using private key file. How can I get the private SecKeyRef instance from DER encoded private key file?

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  • How does autosize work in iPhone SDK?

    - by bresc
    Hi, I'm trying to do the following: I need to do a lot of custom things, so I subclassed everything. I'm having issues with autoresize and positioning. For instance the UIToolBar is not at the correct position. So here is the question: If you don't use UITableViewController or any other Controller, that takes care of all the positioning and sizing, then you have to do it yourself. Can someone someone tell me how this works? What do I need to understand?

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  • Trying to parse twitter trends

    - by timothy5216
    Im trying to parse twitter trends but i keep getting a parser error at "as_of". anyone know why this is happening? EDIT: Here is the code im using NSMutableArray *tweets; tweets = [[NSMutableArray alloc] init]; NSURL *url = [NSURL URLWithString:@"http://search.twitter.com/trends/current.json"]; trendsArray = [[NSMutableArray alloc] initWithArray:[CCJSONParser objectFromJSON:[NSString stringWithContentsOfURL:url encoding:4 error:nil]]]; NSMutableDictionary *dict = [[NSMutableDictionary alloc] init]; for (int i = 0; i < [trendsArray count]; i++) { dict = [[NSMutableDictionary alloc] init]; //[post setObject: [[currentArray objectAtIndex:i] objectForKey:@"query"]]; [dict setObject:[trendsArray objectAtIndex:i] forKey:@"trends"]; //[dict setObject:[trendsArray objectAtIndex:i] forKey:@"query"]; //[post setObject:[trendsArray objectAtIndex:i] forKey:@"as_of"]; [tweets addObject:dict]; //post = nil; }

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  • Why do i get exc bad access in cases when object is not nil?

    - by DixieFlatline
    I have an app that receives remote notifications. My view controller that is shown after push has a tableview. App crashes very randomly (1 in 20 tries) at line setting frame: if (!myTableView) { NSLog(@"self.myTableView is nil"); } myTableView.frame=CGRectMake(0, 70, 320, 376); This only happens when i open the app, then open some other apps and then receive the push notification. I guess it has something to do with memory. I use ARC (ios 5). The strange thing is that nslog is not displayed, so tableview is not nil. Crash log: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x522d580c Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x352b1f7e objc_msgSend + 22 1 Foundation 0x37dc174c NSKVOPendingNotificationCreate + 216 2 Foundation 0x37dc1652 NSKeyValuePushPendingNotificationPerThread + 62 3 Foundation 0x37db3744 NSKeyValueWillChange + 408 4 Foundation 0x37d8a848 -[NSObject(NSKeyValueObserverNotification) willChangeValueForKey:] + 176 5 Foundation 0x37e0ca14 _NSSetPointValueAndNotify + 76 6 UIKit 0x312af25a -[UIScrollView(Static) _adjustContentOffsetIfNecessary] + 1890 7 UIKit 0x312cca54 -[UIScrollView setFrame:] + 548 8 UIKit 0x312cc802 -[UITableView setFrame:] + 182 9 POViO 0x000913cc -[FeedVC viewWillAppear:] (FeedVC.m:303) Dealloc is not called because it is not logged: - (void)dealloc { NSLog(@"dealloc"); }

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  • Sort NSArray of custom objects based on sorting of another NSArray of strings

    - by Nic Hubbard
    I have two NSArray objects that I would like to be sorted the same. One contains NSString objects, the other custom Attribute objects. Here is what my "key" NSArray looks like: // The master order NSArray *stringOrder = [NSArray arrayWithObjects:@"12", @"10", @"2", nil]; The NSArray with custom objects: // The array of custom Attribute objects that I want sorted by the stringOrder array NSMutableArray *items = [[NSMutableArray alloc] init]; Attribute *attribute = nil; attribute = [[Attribute alloc] init]; attribute.assetID = @"10"; [items addObject:attribute]; attribute = [[Attribute alloc] init]; attribute.assetID = @"12"; [items addObject:attribute]; attribute = [[Attribute alloc] init]; attribute.assetID = @"2"; [items addObject:attribute]; So, what I would like to do is use the stringOrder array to determine the sorting of the items array of custom objects. How can I do this?

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  • Using CGContext to display a sprite sheet iPhone

    - by Mike
    Hello, So I have a spritesheet in png format, and have already worked out the coordinates for what I want to display. I'm trying to create a method that will return a UIImage when passed the location information on the spritesheet. I'm just not sure how to use the CGContext stuff along with the the coordinates to return an UIImage. I was looking to CGContextClipToRect because I think that is the way to do it, but I just can't seem to get it to work. Something like this CGSize size = CGSizeMake(xSize, ySize); UIGraphicsBeginImageContext(size); //CGContextClipToRect(spriteSheet.size, imageRect); [spriteSheet drawAtPoint:CGPointMake(xPos, yPos)]; UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; returns only what is in the size Context. I need to be able to "move" this size window around the spritesheet if that makes sense. Any help would be appreciated. Thanks, Mike

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  • iphone EXC_BAD_ACCESS

    - by Dave
    I seem to get an EXC_BAD_ACCESS error when I select a cell in my table view that takes me to a 2nd table view with a lot of these http://pastie.org/906711 could they be the problem if I have 8 of them ? Heres the backtrace : http://pastie.org/906729 Thanks for your time,

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  • UISlider to control AVAudioPlayer

    - by David Pollak
    hi everyone, I'm trying to implement a little function in my app. I am currently playing sounds as AVAudioPlayers and that works fine. What I would like to add is to control the sound's position (currentTime) with an UISlider: is there a simple way to do it ? I looked at an Apple project but it was quite messy....have you got samples or suggestions ? Thanks to everyone in advance

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  • NSScrollView frame and flipped documentView

    - by StrAbZ
    Hi, I have problems with NSScrollView, It is not displayed the way I want. Yes I know there is a lot of post about it around the web, I need to override the isFlipped, in order to make it return YES, in my NSView subclass. Ok, it's done, so now, my scrollView scroll from top to bottom, and not in the reverse way, as it was before overriding isFlipped. But, this is the second part, my real problem, which I didn't found any answer on the web, how the hell I'm supposed to code, or create my view in interface builder, if everything is flipped? If I put something at the top, it is displayed a the bottom… do you have any magic trick to handle that? And my last problem, is the NSScrollView frame. before setting the documentView of my scroll view, everything is fine, the scrollView is displayed at the place I choose, but, when I set the document view, it looks like the scrollview frame looks bigger, so I have to resize it…. is this a normal behavior? Thank you very much.

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  • Core-data: when accessing a relationship, the count method on NSSet fails

    - by lordsandwich
    I'm trying to access a relationship (one to many) programatically. My Data model contains an NSManagedEntity called language (with a two string attributes) with a relationship to an entity called WordCategory (one-to-many). I use an NSFetchRequest to get all the Language entities. that works fine. I get the valueForKey for the relationship and that works fine. I can work with its objects. However, when I try to send the message count to the NSSet that stores the WordCategory objects I get a In other words, this line works: NSLog(@"word category count %@",[[wordCategory anyObject] valueForKey:@"name"]); This one doesn't: NSLog(@"word category count %@",[wordCategory count] I get a the message: EXC_BAD_ACCESS in the debugger. Here's the rest of the code: NSManagedObjectContext *moc = [myAppDelegate managedObjectContext]; NSFetchRequest *request = [[NSFetchRequest alloc] init]; [request setEntity:[NSEntityDescription entityForName:@"Language" inManagedObjectContext:moc]]; NSError *error = nil; NSArray *results = [moc executeFetchRequest:request error: &error]; if (error) { [NSApp presentError:error]; return; } NSManagedObject *obj = [results objectAtIndex:0]; NSSet *wordCategory = [obj valueForKey:@"category"]; NSLog(@"word category count %@",[wordCategory count]); I'll appreciate any light than anybody can shed in this mystery. Thanks for your help!

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  • Adding a dynamic image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. Update: See code below for what I'm looking to do (only below it's for earthquakes, for me its pictures of dogs). I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks. Updated code: This is for Apple's Earthquake sample but does exactly what I need to do. It matches images to the severity (2.0, 3.0, 4.0, 5.0 etc.) of every earthquake to the magnitude. - (UIImage *)imageForMagnitude:(CGFloat)magnitude { if (magnitude >= 5.0) { return [UIImage imageNamed:@"5.0.png"]; } if (magnitude >= 4.0) { return [UIImage imageNamed:@"4.0.png"]; } if (magnitude >= 3.0) { return [UIImage imageNamed:@"3.0.png"]; } if (magnitude >= 2.0) { return [UIImage imageNamed:@"2.0.png"]; } return nil; } and under - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath magnitudeImage.image = [self imageForMagnitude:earthquake.magnitude];

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  • Why when I render a scene with a revolving camera objects that you'd expect to appear behind others

    - by seaworthy
    Hello, I am rendering a scene in which I have two spheres. I am revolving a camera around one of them. What happens is counter-intuitive. When the camera goes around the sphere the other gets in front of it when you'd expect it to be behind. So it appears as though the spheres aren't revolving around each other and the one the should go around is always upfront. Please help. Here is the code that renders the scene: glLoadIdentity(); [self positionCamera]; glutSolidSphere(2, 12,12); glPushMatrix(); glTranslatef(5, 0, 0); glutSolidSphere(0.5, 12,12); glPopMatrix(); glFlush(); This block is part of a class that gets called on using. [NSTimer scheduledTimerWithTimeInterval:DEFAULT_ANIMATION_INTERVAL target:self selector:@selector(drawRect) userInfo:nil repeats:YES]; And -(void)positionCamera{} Contains math do camera revolution and gluLookAt()

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