Search Results

Search found 49860 results on 1995 pages for 'reference type'.

Page 98/1995 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • Can't detect MIME type when using Zend Zend_File_Transfer_Adapter_Http !

    - by mrblue
    Hi all, I am writing a small script to upload and detect MIME type, using Zend Framework. For the design purpose, I can't use Zend_Form but normal instead. And I simply apply from the manual : $adapter = new Zend_File_Transfer_Adapter_Http(); $files = $adapter-getFileInfo(); $mime = $files-getMimeType(); But the system inform that the funcion getMimeType() does not existed. Then, I tried: $adapter = new Zend_File_Transfer(); $files = $adapter-getFileInfo(); $mime = $files-getMimeType(); This time, it didn't work either. So, how can I get the MIME type ? Thank you so much for your help

    Read the article

  • Is there a definitive list of uri patterns for use in android apps made by google?

    - by The Trav
    Apart from http://developer.android.com/guide/appendix/g-app-intents.html (which is quite good but fairly limited in the number of apps/uri's it covers) I've been unable to find a decent reference source for looking up URI's to use when integrating with google apps. I'm currently working on triggering the "add new contact" UI, and have found that the tel: uri pattern seems to work, but what if I only have a name and an email? I wouldn't have expected I'd need to rely on sample code / trial and error, but I really can't see anywhere where the intent/URI interface is supposed to be documented in android apps. Does such a standard exist? Is there some quasi standard / user database that I can consult? On a platform with such a good inter-interoperability architecture it just seems like something so useful I can't believe it's not there

    Read the article

  • Is there a way to localize input type="date" in HTML5

    - by lambacck
    I know that at the time of this writing only Opera supports a browser UI for <input type="date" name="mydate"> and maybe my attempts to localize this field have been met with frustration because niceties like localization have not yet been included in their implementation, but I don't even see mention of it in the HTML5 spec. Is there a way that localization should be specified? Should I do lang="fr" on a parent element? Some notes on the implementation of the site in question: Localization (language) is explicitly picked by the user because they are managing data in multiple languages and it is not reasonable to expect that the user's browser chrome is in the language being viewed or that the browser is providing desired language request headers. I want to be sure that if the page is rendered in French that the date picker provided by browser chrome shows options that make sense for French language. The plan is to fall back to jQueryUI for browsers that do not support type="date", I will use the detection mechanism provided in Dive into HTML 5

    Read the article

  • Direct flow depending on incoming dynamic type

    - by Improfane
    I have a listener class that accepts GUI change events in one method. The incoming event objects have a superclass of a type of GUI Event, the behaviour should depend on the dynamic type of the incoming variable. I wanted to do do lots of methods like: handleGUIEvent(EventChangedX event) handleGUIEvent(EventChangedY event) I am using a single event listener and receiving objects of various types but the behaviour should be different for each. What would you do? I do not want to use a switch statement as this would get unmaintainable.

    Read the article

  • Translating 3-dimensional array reference onto 1-dimensional array

    - by user146780
    If there is an array of ar[5000] then how could I find where element [5][5][4] would be if this was a 3 dimensional array? Thanks I'm mapping pixels: imagine a bimap of [768 * 1024 * 4] where would pixel [5][5][4] be? I want to make this: static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; bool itt; void makeCheckImage(void) { Bitmap *b = new Bitmap(L"c:/boo.png"); int i, j, c; Color cul; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { b->GetPixel(j,i,&cul); checkImage[i][j][0] = (GLubyte) cul.GetR(); checkImage[i][j][1] = (GLubyte) cul.GetG(); checkImage[i][j][2] = (GLubyte) cul.GetB(); checkImage[i][j][3] = (GLubyte) cul.GetA(); } } delete(b); } work without making a multidimensional array. width = 512, height = 1024....

    Read the article

  • Using NSArray for C-type int comparisons

    - by Andrew Barinov
    I would like to iterate through an NSArray of ints and compare each one to a specific int. All ints are C type ints. The code I am using is as follows: -(int)ladderCalc: (NSArray*)amounts: (int)amount { int result; for (NSUInteger i=0; i< [amounts count]; i++) { if (amount < [amounts objectAtIndex:i]); { // do something } // do something } } However I get an error when comparing the int amount to the result of [amounts objectAtIndex:i] because you cannot compare id to int. Why is the id involved in this case? Shouldn't objectAtIndex just return the object at the index specified? Is it possible to cast the object returned to an C int and then do the comparison? Or should I just dispense with NSArray and do this type of thing in C?

    Read the article

  • How to create a reference tables for collection classes using fluent nhibernate

    - by Akk
    How can i create a 3 table schema from the following model classes. public class Product { public int Id {get; set;} public string Name {get; set;} public IList<Photo> Photos {get; set;} } public class Photo { public int Id {get; set;} public string Path {get; set;} } I want to create the following table structure in the database: Product ------- Id Name ProductPhotos ------------- ProductId (FK Products.Id) PhotoId (FK Photos.Id) Photos ------ Id Path How i can express the above Database Schema using Fluent NHibernate? I could only manage the following the Mapping but this does not get me the 3rd Photo ref table. public class ProductMap : ClassMap<Product> { public CityMap() { Id(x => x.Id); Map(x => x.Name); Table("Products"); HasMany(x => x.Photos).Table("ProductPhotos").KeyColumn("ProductId"); } }

    Read the article

  • Get name mangling when I try to use exceptions [CodeBlocks, C++]

    - by Beetroot
    I am trying to use exceptions for the first time but even though it is quite a simple example I just cannot get it to compile, I have looked at several examples and tried coding it in many, many different ways but I am still not even sure exactly where the problem is because I get namemangling when I introduce the catch/try/throw anyway here is my code hopefully it is something really stupid :) #include "Surface.h" #include "SDL_Image.h" using namespace std; SDL_Surface* surface::Load(string fileName){ SDL_Surface* loadedSurface = IMG_Load(fileName.c_str()); if(loadedSurface == 0) throw 0; //Convert surface to same format as display loadedSurface = SDL_DisplayFormatAlpha(loadedSurface); return loadedSurface; } #include "GameState.h" #include "Surface.h" #include<iostream> using namespace std; GameState::GameState(string fileName){ try{ stateWallpaper_ = surface::Load(fileName); } catch(int& e){ cerr << "Could not load " << fileName << endl; } } Thanks in advance for any help! EDIT: Sorry I forgot to post the error message: It is In function `ZN14GameStateIntroC1Ev':| -undefined reference to `__gxx_personality_sj0'| -undefined reference to `_Unwind_SjLj_Register'| -undefined reference to `_Unwind_SjLj_Unregister'| In function `ZN14GameStateIntroC1Ev':| undefined reference to `_Unwind_SjLj_Resume'| In function `ZN14GameStateIntroC2Ev':| -undefined reference to `__gxx_personality_sj0'| -undefined reference to `_Unwind_SjLj_Register'| -undefined reference to `_Unwind_SjLj_Unregister'| obj\Release\GameStateIntro.o||In function `ZN14GameStateIntroC2Ev':| C:\Program Files (x86)\CodeBlocks\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\include\c++\3.4.5\ext\new_allocator.h|69|undefined reference to `_Unwind_SjLj_Resume'| C:\MinGW\lib\libSDLmain.a(SDL_win32_main.o)||In function `redirect_output':| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|219|undefined reference to `SDL_strlcpy'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|220|undefined reference to `SDL_strlcat'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|243|undefined reference to `SDL_strlcpy'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|244|undefined reference to `SDL_strlcat'| C:\MinGW\lib\libSDLmain.a(SDL_win32_main.o)||In function `console_main':| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|296|undefined reference to `SDL_strlcpy'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|301|undefined reference to `SDL_GetError'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|312|undefined reference to `SDL_SetModuleHandle'| C:\MinGW\lib\libSDLmain.a(SDL_win32_main.o)||In function `WinMain@16':| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|354|undefined reference to `SDL_getenv'| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|386|undefined reference to `SDL_strlcpy'| C:\MinGW\lib\libSDLmain.a(SDL_win32_main.o)||In function `cleanup':| \Users\slouken\release\SDL\SDL-1.2.15\.\src\main\win32\SDL_win32_main.c|158|undefined reference to `SDL_Quit'| **

    Read the article

  • c++ template: 'is not derived from type'

    - by Allan
    I do not understand why this code is not valid: #include <vector> template <typename T> class A{ public: A() { v.clear(); } std::vector<A<T> *>::const_iterator begin(){ return v.begin(); } private: std::vector<A<T> *> v; }; When compiling it with gcc, it get the following error: test.cpp:8: error: type 'std::vector<A<T>*, std::allocator<A<T>*> >' is not derived from type 'A<T>' test.cpp:8: error: expected ';' before 'begin' test.cpp:12: error: expected `;' before 'private' What is wrong, and how to fix it??

    Read the article

  • Using block around a static/singleton resource reference

    - by byte
    This is interesting (to me anyway), and I'd like to see if anyone has a good answer and explanation for this behavior. Say you have a singleton database object (or static database object), and you have it stored in a class Foo. public class Foo { public static SqlConnection DBConn = new SqlConnection(ConfigurationManager.ConnectionStrings["BAR"].ConnectionString); } Then, lets say that you are cognizant of the usefulness of calling and disposing your connection (pretend for this example that its a one-time use for purposes of illustration). So you decide to use a 'using' block to take care of the Dispose() call. using (SqlConnection conn = Foo.DBConn) { conn.Open(); using (SqlCommand cmd = new SqlCommand()) { cmd.Connection = conn; cmd.CommandType = System.Data.CommandType.StoredProcedure; cmd.CommandText = "SP_YOUR_PROC"; cmd.ExecuteNonQuery(); } conn.Close(); } This fails, with an error stating that the "ConnectionString property is not initialized". It's not an issue with pulling the connection string from the app.config/web.config. When you investigate in a debug session you see that Foo.DBConn is not null, but contains empty properties. Why is this?

    Read the article

  • Approximate Number of CPU Cycles for Various Operations

    - by colordot
    I am trying to find a reference for approximately how many CPU cycles various operations require. I don't need exact numbers (as this is going to vary between CPUs) but I'd like something relatively credible that gives ballpark figures that I could cite in discussion with friends. As an example, we all know that floating point division takes more CPU cycles than say doing a bitshift. I'd guess that the difference is that the division is around 100 cycles, where as a shift is 1 but I'm looking for something to cite to back that up. Can anyone recommend such a resource?

    Read the article

  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

    Read the article

  • How to detect if a form input element of type file is empty

    - by Ankur
    I have some code which reads a file through a form field of type file <input type="file" ... /> I want to give the user another option of providing a url to a file rather than having to upload it as many are already online. How can I detect when this field is empty on the server side. I am using Apache Commons FileUpload FileItemStream item = iter.next(); name = item.getFieldName(); stream = item.openStream(); if(!item.isFormField()){ if(item.toString()!=""){ .... I need to detect when item is empty. The above code doesn't work, nor does using: if(item.equals(null)){ ....

    Read the article

  • Java Sql Udate error, data type missmatch

    - by codo
    I have created a table in ms access. I have set the data type of ID to Auto Number in MS-access. In java when I try to update a record. the netBeans IDE gives me the error of " data type missmatch in criteria expression". But when I changed the ID number that was not in the table already it works well. The code is below. String sql = "Update table1 set price ='" + txtPrice.getText() + "', quantity='" + txtQuantity.getText() + "', description='" + txtDescription.getText() + "' where id= " + txtid.getText() + ""; try { pst = conn.prepareStatement(sql); pst.executeUpdate(); JOptionPane.showMessageDialog(null, "Updated"); UpdateJTable(); } catch (Exception e) { JOptionPane.showMessageDialog(null, e); }

    Read the article

  • java: assigning object reference IDs for custom serialization

    - by Jason S
    For various reasons I have a custom serialization where I am dumping some fairly simple objects to a data file. There are maybe 5-10 classes, and the object graphs that result are acyclic and pretty simple (each serialized object has 1 or 2 references to another that are serialized). For example: class Foo { final private long id; public Foo(long id, /* other stuff */) { ... } } class Bar { final private long id; final private Foo foo; public Bar(long id, Foo foo, /* other stuff */) { ... } } class Baz { final private long id; final private List<Bar> barList; public Baz(long id, List<Bar> barList, /* other stuff */) { ... } } The id field is just for the serialization, so that when I am serializing to a file, I can write objects by keeping a record of which IDs have been serialized so far, then for each object checking whether its child objects have been serialized and writing the ones that haven't, finally writing the object itself by writing its data fields and the IDs corresponding to its child objects. What's puzzling me is how to assign id's. I thought about it, and it seems like there are three cases for assigning an ID: dynamically-created objects -- id is assigned from a counter that increments reading objects from disk -- id is assigned from the number stored in the disk file singleton objects -- object is created prior to any dynamically-created object, to represent a singleton object that is always present. How can I handle these properly? I feel like I'm reinventing the wheel and there must be a well-established technique for handling all the cases.

    Read the article

  • What is root reference ?

    - by DotNetGuy
    class GCTest { static Object r1; static void Main() { r1 = new Object(); Object r2 = new Object(); Object r3 = new Object(); System.GC.Collect(); // what can be reclaimed here ? r1 = null; r3.ToString(); System.GC.Collect(); // what can be reclaimed here ? } } // code from - DonBox's Essential .Net

    Read the article

  • Check if a type is an instantiation of a template

    - by Pedro Lacerda
    I have structs like struct RGBA (T) {/* ... */} struct BMPFile (DataT) if (is(DataT == RGBA)) {/* ... */} But is(DataT == RGBA) cannot work because DataT is a type and RGBA is a template. Instead I need check if a type is an instantiation of a template in order to declare file like BMPFile!(RGBA!ushort) file; In a comment @FeepingCreature showed struct RGBA(T) { alias void isRGBAStruct; } struct BMPFile (DataT) if (is(DataT.isRGBAStruct)) {} Although to be working I have no tips on alias void isRGBAStruct.

    Read the article

  • Object pointer value as key into dictionary

    - by Ranking Stackingblocks
    I want to use the object's reference value as a key into a dictionary, as opposed to a copy of value of the object. So, I essentially want to store an object associated with a particular instance of another object in a dictionary and retrieve that value later. Is this possible? Is it completely against the idea of NSDictionary? I can tell that I am probably approaching this the wrong way because the dictionary wants me to implement NSCopying on the object itself, which doesn't really make sense in terms of what I'm doing. I can see that what I should really be doing is wrapping the pointer value, but that seems a little mad. Advice would be appreciated.

    Read the article

  • How do I reference the other object in django models

    - by UserZero
    Hi, first post here.In Django, I want to have many files be associated with a particular model, so I'm doing a seperate model called files and have model 'A' 'have many' files. But I want my files to be saved in director named by model 'A'. So For example I want something like this: class Show(models.Model): name = models.CharField() showfolder = models.FilePathField() class Episode(models.Model): show = models.ForeignKey(Show) name = models.CharField() files = models.ManyToManyField(mp3) class Mp3(models.Model): file = FileField(upload_to=Episode.show.showfolder) So hopefully that last line expresses what I WANT it to do(get the folder name from Show object associated with the episode). The question is how would I really write that?(besides jumping through hoops in the controller.) Thanks.

    Read the article

  • problems with Haskell's Number Types

    - by mindeavor.
    I have the following haskell code: fac n = product [1..n] taylor3s w0 f f' f'' t h = w1 : taylor3s w1 f f' f'' (t+h) h where hp i = h^i / fac i w1 = w0 + (hp 1) * f t w0 + (hp 2) * f' t w0 + (hp 3) * f'' t w0 taylor_results = take 4 $ taylor3s 1 f f' f'' 1 0.25 where f t x = t^4 - 4*x/t f' t x = 4*t^3 - 4*(f t x)/t + 4*x/t^2 f'' t x = 12*t^2 - 4*(f' t x)/t + 8*(f t x)/t^2 - 8*x/t^3 taylor_results is supposed to be a use case of taylor3s. However, there is something wrong with the number type inferencing. When I try to compile, this is the error I get: practice.hs:93:26: Ambiguous type variable `a' in the constraints: `Integral a' arising from a use of `taylor3s' at practice.hs:93:26-51 `Fractional a' arising from a use of `f' at practice.hs:93:37 Possible cause: the monomorphism restriction applied to the following: taylor_results :: [a] (bound at practice.hs:93:0) Probable fix: give these definition(s) an explicit type signature or use -XNoMonomorphismRestriction Can someone help me with understanding what the problem is?

    Read the article

  • C++11/14 and return( ... ) vs return

    - by user2485710
    In C++ you are allowed to write a return statement that looks like : return ( ... ); which is different from the more popular : return ... ; In particular the first version returns the address/reference of something that is local to the stack of the function which contains that return statement. Now why something would like to return a reference to something that, at that point, has no lifetime ? What are the use case for this idiom ? Considering the new buzzword and features from C++11 and C++14 there is a different usage for this ?

    Read the article

  • c++: Reference array of maps

    - by donalmg
    I have a function which creates an array of Maps: map<string, int> *pMap And a function which writes maps to the array: int iAddMap(map<string, int> mapToAdd, map<string, int> *m, int i) { m = &(pMap[i]); memcpy(m, mapToAdd, sizeof(map<string, int>)); } And a function to get maps from the array map<string, int>& getMap(int i) { return pMap[i]; } I can write maps to the array without any issue, but every get call results in a seg fault: int val; // val defined after this map<string, int> * pGetMap = &(getMap(val)); Any suggestions on why this is happening?

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >