Search Results

Search found 12688 results on 508 pages for 'swift language'.

Page 98/508 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • How much detail should be in a project plan or spec?

    - by DeanMc
    I have an issue that I feel many programmers can relate to... I have worked on many small scale projects. After my initial paper brain storm I tend to start coding. What I come up with is usually a rough working model of the actual application. I design in a disconnected fashion so I am talking about underlying code libraries, user interfaces are the last thing as the library usually dictates what is needed in the UI. As my projects get bigger I worry that so should my "spec" or design document. The above paragraph, from my investigations, is echoed all across the internet in one fashion or another. When a UI is concerned there is a bit more information but it is UI specific and does not relate to code libraries. What I am beginning to realise is that maybe code is code is code. It seems from my extensive research that there is no 1:1 mapping between a design document and the code. When I need to research a topic I dump information into OneNote and from there I prioritise features into versions and then into related chunks so that development runs in a fairly linear fashion, my tasks tend to look like so: Implement Binary File Reader Implement Binary File Writer Create Object to encapsulate Data for expression to the caller Now any programmer worth his salt is aware that between those three to do items could be a potential wall of code that could expand out to multiple files. I have tried to map the complete code process for each task but I simply don't think it can be done effectively. By the time one mangles pseudo code it is essentially code anyway so the time investment is negated. So my question is this: Am I right in assuming that the best documentation is the code itself. We are all in agreement that a high level overview is needed. How high should this be? Do you design to statement, class or concept level? What works for you?

    Read the article

  • How to show loading spinner in jQuery?

    - by Edward Tanguay
    In Prototype I can show a "loading..." image with this code: var myAjax = new Ajax.Request( url, {method: 'get', parameters: pars, onLoading: showLoad, onComplete: showResponse} ); function showLoad () { ... } In jQuery, I can load a server page into an element with this: $('#message').load('index.php?pg=ajaxFlashcard'); but how do I attach a loading spinner to this command as I did in Prototype?

    Read the article

  • A two way minimum spanning tree of a directed graph

    - by mvid
    Given a directed graph with weighted edges, what algorithm can be used to give a sub-graph that has minimum weight, but allows movement from any vertex to any other vertex in the graph (under the assumption that paths between any two vertices always exist). Does such an algorithm exist?

    Read the article

  • C#: How to inherit constructors?

    - by Ian Boyd
    Imagine a base class with many constructors and a virtual method public class Foo { ... public Foo() {...} public Foo(int i) {...} ... public virtual void SomethingElse() {...} ... } and now I want to create a descendant class that overrides the virtual method: public class Bar : Foo { public override void SomethingElse() {...} } And another descendant that does some more stuff: public class Bah : Bar { public void DoMoreStuff() {...} } Do I really have to copy all constructors from Foo into Bar and Bah? And then if I change a constructor signature in Foo, do I have to update it in Bar and Bah? Is there no way to inherit constructors? Is there no way to encourage code reuse?

    Read the article

  • Why do Pascal control structures appear to be inconsistent?

    - by 70Mike
    Most Pascal control structures make sense to me, like: for ... do {statement}; if (condition) then {statement}; while (condition) do {statement}; where the {statement} is either a single statement, or a begin ... end block. I have a problem with: repeat {statement-list} until (expression); try {statement-list} except {statement-list} end; Wouldn't it be better that repeat and try have the same general structure, accepting only a single statement or a begin ... end block, instead of having a statement-list that's not formally blocked with a begin and an end?

    Read the article

  • The Implications of Modern Day Software Development Abstractions

    - by Andreas Grech
    I am currently doing a dissertation about the implications or dangers that today's software development practices or teachings may have on the long term effects of programming. Just to make it clear: I am not attacking the use abstractions in programming. Every programmer knows that abstractions are the bases for modularity. What I want to investigate with this dissertation are the positive and negative effects abstractions can have in software development. As regards the positive, I am sure that I can find many sources that can confirm this. But what about the negative effects of abstractions? Do you have any stories to share that talk about when certain abstractions failed on you? The main concern is that many programmers today are programming against abstractions without having the faintest idea of what the abstraction is doing under-the-covers. This may very well lead to bugs and bad design. So, in you're opinion, how important is it that programmers actually know what is going below the abstractions? Taking a simple example from Joel's Back to Basics, C's strcat: void strcat( char* dest, char* src ) { while (*dest) dest++; while (*dest++ = *src++); } The above function hosts the issue that if you are doing string concatenation, the function is always starting from the beginning of the dest pointer to find the null terminator character, whereas if you write the function as follows, you will return a pointer to where the concatenated string is, which in turn allows you to pass this new pointer to the concatenation function as the *dest parameter: char* mystrcat( char* dest, char* src ) { while (*dest) dest++; while (*dest++ = *src++); return --dest; } Now this is obviously a very simple as regards abstractions, but it is the same concept I shall be investigating. Finally, what do you think about the issue that schools are preferring to teach Java instead of C and Lisp ? Can you please give your opinions and your says as regards this subject? Thank you for your time and I appreciate every comment.

    Read the article

  • Placement of defensive structures in a game

    - by Martin
    I am working on an AI bot for the game Defcon. The game has cities, with varying populations, and defensive structures with limited range. I'm trying to work out a good algorithm for placing defence towers. Cities with higher populations are more important to defend Losing a defence tower is a blow, so towers should be placed reasonably close together Towers and cities can only be placed on land So, with these three rules, we see that the best kind of placement is towers being placed in a ring around the largest population areas (although I don't want an algorithm just to blindly place a ring around the highest area of population, sometime there might be 2 sets of cities far apart, in which case the algorithm should make 2 circles, each one half my total towers). I'm wondering what kind of algorithms might be used for determining placement of towers?

    Read the article

  • How do you reproduce bugs that occur sporadically?

    - by furtelwart
    We have a bug in our application that does not occur every time and therefore we don't know its "logic". I don't even get it reproduced in 100 times today. Disclaimer: This bug exists and I've seen it. It's not a pebkac or something similar. What are common hints to reproduce this kind of bug?

    Read the article

  • Mapping words to numbers with respect to definition

    - by thornate
    As part of a larger project, I need to read in text and represent each word as a number. For example, if the program reads in "Every good boy deserves fruit", then I would get a table that converts 'every' to '1742', 'good' to '977513', etc. Now, obviously I can just use a hashing algorithm to get these numbers. However, it would be more useful if words with similar meanings had numerical values close to each other, so that 'good' becomes '6827' and 'great' becomes '6835', etc. As another option, instead of a simple integer representing each number, it would be even better to have a vector made up of multiple numbers, eg (lexical_category, tense, classification, specific_word) where lexical_category is noun/verb/adjective/etc, tense is future/past/present, classification defines a wide set of general topics and specific_word is much the same as described in the previous paragraph. Does any such an algorithm exist? If not, can you give me any tips on how to get started on developing one myself? I code in C++.

    Read the article

  • Nested class with hidden constructor impossible in c#?

    - by luckyluke
    I' ve been doing some programming lately and faced an issue which i found weird in c#. (at least for me) public class Foo { //whatever public class FooSpecificCollection : List<Bar> { //implementation details } public FooSpecificCollection GetFoosStuff() { //return the collection } } I want the consumer of Foo to be able to obtain a reference to FooSpecificCollection, even perform some operations on it. Maybe even set it to some other property of Foo or smth like that, but not To be able to CREATE an instance of this class. (the only class that should be able to instatiate this collection should be Foo. Is my request really that far-fetched? I know that people way smarter defined c# but shouldn't there be such an option that a parent class can create a nested class instance but nobody else can't. So far I created a solution to make an abstract class, or interface available through the property and implement a concrete private class that is not available anywhere else. Is this a correct way to handle such a situation.?

    Read the article

  • What features of interpreted languages can a compiled one not have?

    - by sub
    Interpreted languages are usually more high-level and therefore have features as dynamic typing (including creating new variables dynamically without declaration), the infamous eval and many many other features that make a programmer's life easier - but why can't compiled languages have these as well? I don't mean languages like Java that run on a VM, but those that compile to binary like C(++). I'm not going to make a list now but if you are going to ask which features I mean, please look into what PHP, Python, Ruby etc. have to offer. Which common features of interpreted languages can't/don't/do exist in compiled languages? Why?

    Read the article

  • Articles about replication schemes/algorithms?

    - by jkff
    I'm designing an hierarchical distributed system (every node has zero or more "master" nodes to which it propagates its current data). The data gets continuously updated and I'd like to guarantee that at least N nodes have almost-current data at any given time. I do not need complete consistency, only eventual consistency (t.i. for any time instant, the current snapshot of data should eventually appear on at least N nodes. It is tricky to define the term "current" here, but still). Nodes may fail and go back up at any moment, and there is no single "central" node. O overflowers! Point me to some good papers describing replication schemes. I've so far found one: Consistency Management in Optimistic Replication Algorithms

    Read the article

  • Instantiating a python class in C#

    - by Jekke
    I've written a class in python that I want to wrap into a .net assembly via IronPython and instantiate in a C# application. I've migrated the class to IronPython, created a library assembly and referenced it. Now, how do I actually get an instance of that class? The class looks (partially) like this: class PokerCard: "A card for playing poker, immutable and unique." def __init__(self, cardName): The test stub I wrote in C# is: using System; namespace pokerapp { class Program { static void Main(string[] args) { var card = new PokerCard(); // I also tried new PokerCard("Ah") Console.WriteLine(card.ToString()); Console.ReadLine(); } } } What do I have to do in order to instantiate this class in C#?

    Read the article

  • How do you tell if two wildcards overlap?

    - by Tom Ritter
    Given two strings with * wildcards, I would like to know if a string could be created that would match both. For example, these two are a simple case of overlap: Hello*World Hel* But so are all of these: *.csv reports*.csv reportsdump.csv Is there an algorithm published for doing this? Or perhaps a utility function in Windows or a library I might be able to call or copy?

    Read the article

  • Function parameters evaluation order: is undefined behaviour if we pass reference?

    - by bolov
    This is undefined behaviour: void feedMeValue(int x, int a) { cout << x << " " << a << endl; } int main() { int a = 2; int &ra = a; feedMeValue(ra = 3, a); return 0; } because depending on what parameter gets evaluated first we could call (3, 2) or (3, 3). However this: void feedMeReference(int x, int const &ref) { cout << x << " " << ref << endl; } int main() { int a = 2; int &ra = a; feedMeReference(ra = 3, a); return 0; } will always output 3 3 since the second parameter is a reference and all parameters have been evaluated before the function call, so even if the second parameter is evaluated before of after ra = 3, the function received a reference to a wich will have a value of 2 or 3 at the time of the evaluation, but will always have the value 3 at the time of the function call. Is the second example UB? It is important to know because the compiler is free to do anything if he detects undefined behaviour, even if I know it would always yield the same results. *Note: I think that feedMeReference(a = 3, a) is the exact same situation as feedMeReference(ra = 3, a). However it seems not everybody agrees, in the addition to having 2 completely different answers.

    Read the article

  • Automated Java to Scala source code conversion?

    - by Alex R
    (Yes I know I can call Java code from Scala; but that is pointless; I want to DELETE the Java code, not keep it around and have to look at it and maintain it forever!) Are there any utilities out there to convert Java source to Scala source? I believe theoretically it should be possible to accomplish with minimal lossage. I have found this but it seems inactive, probably buggy/incomplete... http://sourceforge.net/projects/java2scala/ Any alternatives?

    Read the article

  • Are there any good sites for blogging about programming?

    - by Jacques Bosch
    I have a few programming articles I would like to write, but I do not have a site of my own - yet ;). Is there a site that is specifically geared toward technical / programming topics, with great functionality and style? Or will I have to go with things like wordpress or blogspot? I would like a site that can track number of views and that has an intuitive commenting system. Any thoughts would be appreciated.

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >