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  • ProgressDialog does not display until after AsyncTask completes

    - by tedwards
    I am trying to display an indefinite ProgressDialog, while an AsyncTask binds to a RemoteService. The RemoteService builds a list of the users contacts when the service is first created. For a long list of contacts this may take 5~10 seconds. The problem I am having, is that the ProgressDialog does not display until after the RemoteService has built it's list of contacts. I even tried putting a Thread.sleep in to give the ProgressDialog time to show up. With the sleep statement the ProgressDialog loads and starts spinning, but then locks up as soon as the RemoteService starts doing it's work. If I just turn the AsyncTask into dummy code, and just let it sleep for a while, everything works fine. But when the task has to do actual work, it is like the UI just sits and waits. Any ideas on what Im doing wrong ? @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.d(IM,"Start Me UP!!"); setContentView(R.layout.main); Log.d(IM, "Building List View for Contacts"); restoreMe(); if (myContacts==null){ myContacts = new ArrayList<Contact>(); this.contactAdapter = new ContactAdapter(this, R.layout.contactlist, myContacts); setListAdapter(this.contactAdapter); new BindAsync().execute(); } else{ this.contactAdapter = new ContactAdapter(this, R.layout.contactlist, myContacts); setListAdapter(this.contactAdapter); } } private class BindAsync extends AsyncTask<Void, Void, RemoteServiceConnection>{ @Override protected void onPreExecute(){ super.onPreExecute(); Log.d(IM,"Showing Dialog"); showDialog(DIALOG_CONTACTS); } @Override protected RemoteServiceConnection doInBackground(Void... v) { Log.d(IM,"Binding to service in BindAsync"); try{ Thread.sleep(2000); } catch (InterruptedException e){ } RemoteServiceConnection myCon; myCon = new RemoteServiceConnection(); Intent i = new Intent(imandroid.this,MyRemoteService.class); bindService(i, myCon, Context.BIND_AUTO_CREATE); startService(i); Log.d(IM,"Bound to remote service"); return myCon; } @Override protected void onPostExecute(RemoteServiceConnection newConn){ super.onPostExecute(newConn); Log.d(IM,"Storing remote connection"); conn=newConn; } };

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  • Bring object to the front, in Flash AS3

    - by jimbo
    Hi All, i have the below code, which is basically animating object across the screen, when roll-over happens it pauses the anim, and displays some information. Everything works fine, but when its paused, i wold like that current object to be 'on top' so other items run behind. I have looked at setChildIndex, but didn't have much luck. package { import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import flash.events.KeyboardEvent; import flash.events.*; import caurina.transitions.Tweener; import fl.motion.Color; public class carpurchase extends Sprite { public function carpurchase() { var carX = 570; //Set cars var car1:fullCar = new fullCar(); car1.info.alpha = 0; //var c:Color = new Color(); //c.setTint(0xff0000, 0.8); //car2.car.transform.colorTransform=c; car1.x = carX; car1.y = 280; car1.info.title.text = "test"; car1.info.desc.text = "test"; addChild(car1); car1.addEventListener(MouseEvent.ROLL_OVER, carPause); car1.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car1Reset():void { Tweener.addTween(car1, {x:carX, time:0, onComplete:car1Tween}); } function car1Tween():void { Tweener.addTween(car1, {x:-120, time:2, delay:3, transition:"linear", onComplete:car1Reset}); } car1Tween(); var car2:fullCar = new fullCar(); car2.info.alpha = 0; var c:Color = new Color(); c.setTint(0xff0000, 0.8); car2.car.transform.colorTransform=c; car1.x = carX; car2.y = 175; car2.info.title.text = "test"; car2.info.desc.text = "test"; addChild(car2); car2.addEventListener(MouseEvent.ROLL_OVER, carPause); car2.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car2Reset():void { Tweener.addTween(car2, {x:carX, time:0, onComplete:car2Tween}); } function car2Tween():void { Tweener.addTween(car2, {x:-120, time:3, delay:0, transition:"linear", onComplete:car2Reset}); } car2Tween(); function carPause(e:MouseEvent):void { Tweener.pauseTweens(e.target); Tweener.addTween(e.target.info, {y:-150, alpha:1, time:.5, transition:"easeout"}); } function carContinue(e:MouseEvent):void { Tweener.addTween(e.target.info, {y:10, alpha:0, time:.5, transition:"easeout"}); Tweener.resumeTweens(e.target); } } } Any help welcome

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  • Adding KeyListener to a JWindow not getting any key events

    - by Untitled
    Hello everyone, In Java, I am adding a KeyListener to a JWindow, but it is not getting any key events. If I used the same code but extend a JFrame instead, then everything works fine. public class MyWindow extends JWindow { ... ... private void initComponents() { ... ... addKeyListener(new KeyListener() { public void keyPressed(KeyEvent e) { System.out.println("KEY PRESSED: " + e.getKeyCode()); } public void keyReleased(KeyEvent e) { System.out.println("KEY RELEASED: " + e.getKeyCode()); } public void keyTyped(KeyEvent e) { System.out.println("KEY TYPED: " + e.getKeyCode()); } }); } } Anyone know how can I solve this by using a JWindow? Please note that I am using Linux, so I am not sure if it is something to do with the platform. Thanks

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  • seperating interface and implemention with normal functions

    - by ace
    this seems like it should be pretty simple, im probably leaving something simple out. this is the code im trying to run. it is 3 files, 2*cpp and 1*header. -------------lab6.h ifndef LAB6_H_INCLUDED define LAB6_H_INCLUDED int const arraySize = 10; int array1[arraySize]; int array2[arraySize]; void generateArray(int[], int ); void displayArray(int[], int[], int ); void reverseOrder(int [],int [], int); endif // LAB6_H_INCLUDED -----------------lab6.cpp include using std::cout; using std::endl; include using std::rand; using std::srand; include using std::time; include using std::setw; include "lab6.h" void generateArray(int array1[], int arraySize) { srand(time(0)); for (int i=0; i<10; i++) { array1[i]=(rand()%10); } } void displayArray(int array1[], int array2[], int arraySize) { cout<<endl<<"Array 1"<<endl; for (int i=0; i<arraySize; i++) { cout<<array1[i]<<", "; } cout<<endl<<"Array 2"<<endl; for (int i=0; i<arraySize; i++) { cout<<array2[i]<<", "; } } void reverseOrder(int array1[],int array2[], int arraySize) { for (int i=0, j=arraySize-1; i<arraySize;j--, i++) { array2[j] = array1[i]; } } ------------and finally main.cpp include "lab6.h" int main() { generateArray(array1, arraySize); reverseOrder(array1, array2, arraySize); displayArray(array1, array2, arraySize); return 0; }

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  • is it right to call ejb bean from thread by ThreadPoolExecutor?

    - by kislo_metal
    I trying to call some ejb bean method from tread. and getting error : (as is glassfish v3) Log Level SEVERE Logger javax.enterprise.system.std.com.sun.enterprise.v3.services.impl Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=42} Record Number 928 Message ID java.lang.NullPointerException at ua.co.rufous.server.broker.TempLicService.run(TempLicService.java Complete Message 35) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:637) here is tread public class TempLicService implements Runnable { String hash; //it`s Stateful bean @EJB private LicActivatorLocal lActivator; public TempLicService(String hash) { this.hash= hash; } @Override public void run() { lActivator.proccessActivation(hash); } } my ThreadPoolExecutor public class RequestThreadPoolExecutor extends ThreadPoolExecutor { private boolean isPaused; private ReentrantLock pauseLock = new ReentrantLock(); private Condition unpaused = pauseLock.newCondition(); private static RequestThreadPoolExecutor threadPool; private RequestThreadPoolExecutor() { super(1, Integer.MAX_VALUE, 10, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>()); System.out.println("RequestThreadPoolExecutor created"); } public static RequestThreadPoolExecutor getInstance() { if (threadPool == null) threadPool = new RequestThreadPoolExecutor(); return threadPool; } public void runService(Runnable task) { threadPool.execute(task); } protected void beforeExecute(Thread t, Runnable r) { super.beforeExecute(t, r); pauseLock.lock(); try { while (isPaused) unpaused.await(); } catch (InterruptedException ie) { t.interrupt(); } finally { pauseLock.unlock(); } } public void pause() { pauseLock.lock(); try { isPaused = true; } finally { pauseLock.unlock(); } } public void resume() { pauseLock.lock(); try { isPaused = false; unpaused.signalAll(); } finally { pauseLock.unlock(); } } public void shutDown() { threadPool.shutdown(); } //<<<<<< creating thread here public void runByHash(String hash) { Runnable service = new TempLicService(hash); threadPool.runService(service); } } and method where i call it (it is gwt servlet, but there is no proble to call thread that not contain ejb) : @Override public Boolean submitHash(String hash) { System.out.println("submiting hash"); try { if (tBoxService.getTempLicStatus(hash) == 1) { //<<< here is the call RequestThreadPoolExecutor.getInstance().runByHash(hash); return true; } } catch (NoResultException e) { e.printStackTrace(); } return false; } I need to organize some pool of submitting hash to server (calls of LicActivator bean), is ThreadPoolExecutor design good idea and why it is not working in my case? (as I know we can`t create thread inside bean, but could we call bean from different threads? ). If No, what is the bast practice for organize such request pool? Thanks. << Answer: I am using DI (EJB 3.1) soo i do not need any look up here. (application packed in ear and both modules in it (web module and ejb), it works perfect for me). But I can use it only in managed classes. So.. 2.Can I use manual look up in Tread ? Could I use Bean that extends ThreadPoolExecutor and calling another bean that implements Runnable ? Or it is not allowed ?

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  • In C#, are event handler arguments covariant?

    - by Roger Lipscombe
    Maybe covariant's not the word, but if I have a class that raises an event, with (e.g.) FrobbingEventArgs, am I allowed to handle it with a method that takes EventArgs? Here's some code: class Program { static void Main(string[] args) { Frobber frobber = new Frobber(); frobber.Frobbing += FrobberOnFrobbing; frobber.Frob(); } private static void FrobberOnFrobbing(object sender, EventArgs e) { // Do something interesting. Note that the parameter is 'EventArgs'. } } internal class Frobber { public event EventHandler<FrobbingEventArgs> Frobbing; public event EventHandler<FrobbedEventArgs> Frobbed; public void Frob() { OnFrobbing(); // Frob. OnFrobbed(); } private void OnFrobbing() { var handler = Frobbing; if (handler != null) handler(this, new FrobbingEventArgs()); } private void OnFrobbed() { var handler = Frobbed; if (handler != null) handler(this, new FrobbedEventArgs()); } } internal class FrobbedEventArgs : EventArgs { } internal class FrobbingEventArgs : EventArgs { } The reason I ask is that ReSharper seems to have a problem with (what looks like) the equivalent in XAML, and I'm wondering if it's a bug in ReSharper, or a mistake in my understanding of C#.

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  • Problem with entityForName & ManagedObjectContext when extending tutorial material

    - by Martin KS
    Afternoon all, I tried to add a second data entity to the persistent store in the (locations) coredata tutorial code, and then access this in a new view. I think that I've followed the tutorial, and checked that I'm doing a clean build etc, but can't see what to change to prevent it crashing. I'm afraid I'm at my wits end with this one, and can't seem to find the step that I've missed. I've pasted the header and code files below, please let me know if I need to share any more of the code. The crash seems to happen on the line: NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; There is one other line in the code that refers to galleryviewcontroller at the moment, and that's in the main application delegate: galleryViewController.managedObjectContext = [self managedObjectContext]; GalleryViewController.h #import <UIKit/UIKit.h> @interface GalleryViewController : UIViewController { NSManagedObjectContext *managedObjectContext; int rowNumber; IBOutlet UILabel *lblMessage; UIBarButtonItem *addButton; NSMutableArray *imagesArray; } @property (readwrite) int rowNumber; @property (nonatomic,retain) UILabel *lblMessage; @property (nonatomic,retain) NSMutableArray *imagesArray; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain) UIBarButtonItem *addButton; -(void)updateRowNumber:(int)theIndex; -(void)addImage; @end GalleryViewController.m #import "RootViewController.h" #import "LocationsAppDelegate.h" #import "Album.h" #import "GalleryViewController.h" #import "Image.h" @implementation GalleryViewController @synthesize lblMessage,rowNumber,addButton,managedObjectContext; @synthesize imagesArray; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ -(void)updateRowNumber:(int)theIndex{ rowNumber=theIndex; LocationsAppDelegate *mainDelegate =(LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; Album *anAlbum = [mainDelegate.albumsArray objectAtIndex:rowNumber]; lblMessage.text = anAlbum.uniqueAlbumIdentifier; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addImage)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Found this in another answer, adding it to the code didn't help. if (managedObjectContext == nil) { managedObjectContext = [[[UIApplication sharedApplication] delegate] managedObjectContext]; } */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"imagePath" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } [self setImagesArray:mutableFetchResults]; int a = 5; int b = 10; for( int i=0; i<[imagesArray count]; i++ ) { if( a == 325 ) { a = 5; b += 70; } UIImageView *any = [[UIImageView alloc] initWithFrame:CGRectMake(a,b,70,60)]; any.image = [imagesArray objectAtIndex:i]; any.tag = i; [self.view addSubview:any]; [any release]; a += 80; } } -(void)addImage{ NSString *msg = [NSString stringWithFormat:@"%i",rowNumber]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Add image to" message:msg delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes", nil]; [alert show]; [alert release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [lblMessage release]; [managedObjectContext release]; [super dealloc]; } @end

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  • How to properly use references with variadic templates

    - by Hippicoder
    I have something like the following code: template<typename T1, typename T2, typename T3> void inc(T1& t1, T2& t2, T3& t3) { ++t1; ++t2; ++t3; } template<typename T1, typename T2> void inc(T1& t1, T2& t2) { ++t1; ++t2; } template<typename T1> void inc(T1& t1) { ++t1; } I'd like to reimplement it using the proposed variadic templates from the upcoming standard. However all the examples I've seen so far online seem to be printf like examples, the difference here seems to be the use of references. I've come up with the following: template<typename T> void inc(T&& t) { ++t; } template<typename T,typename ... Args> void inc(T&& t, Args&& ... args) { ++t inc(args...); } What I'd like to know is: Should I be using r-values instead of references? Possible hints or clues as to how to accomplish what I want correctly. What guarantees does the new proposed standard provide wrt the issue of the recursive function calls, is there some indication that the above variadic version will be as optimal as the original? (should I add inline or some-such?)

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  • Destructuring assignment in generator expressions and array comprehensions

    - by Eli Grey
    Why does for ([] in object); work fine but [void 0 for ([] in object)] or (void 0 for ([] in object)) throw a syntax error for invalid left-hand assignment? For example, I would expect the following code to work, but it doesn't (the assertion isn't even done due to the syntax error): let ( i = 0, arr = [1, 2, 3, 4], gen = (i for (i in arr) if (arr.hasOwnProperty(i)) ) { for ([] in gen) i++; console.assertEquals([void 0 for ([] in gen)].length, i); }

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  • Vim + OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers? Edit I found that completion on members which are STL containers works if I make the follow modifications to the header: // foo.h #include <string> using std::string; class foo { public: void set_str(const string &); string get_str_reverse( void ); private: string str; }; Basically, if I add using std::string; and then remove the std:: name space qualifier from the string str; member and regenerate the tags file then OmniCppComplete is able to do completion on str.. It doesn't seem to matter whether or not I have let OmniCpp_DefaultNamespaces = ["std", "_GLIBCXX_STD"] set in the .vimrc. The problem is that putting using declarations in header files seems like a big no-no, so I'm back to square one.

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  • Is it Possible to show a previously hidden JFrame using a keylistener

    - by JIM
    here is my code, i basically just did a tester for the most common listeners, which i might later use in future projects, the main problem is in the keylistener at the bottom, i am trying to re-show the frame but i think it just cant be done that way, please help ps: no idea why the imports dont show up right. package newpackage; import java.awt.Color; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JTextField; import javax.swing.JSeparator; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JTextArea; import javax.swing.SwingUtilities; import javax.swing.UIManager; public class NewClass1 extends JFrame { private JLabel item1,infomouse,infoclicks,infoKeys,writehere; private JButton button1,button2,button3; private JTextArea text1,status,KeyStatus; private JTextField text2,text3,mouse,clicks,test; private JSeparator sep1; private int clicknumber; public NewClass1() { super("Listener Tests"); setLayout(null); sep1 = new JSeparator(); button1 = new JButton("Button1"); button2 = new JButton("Button2"); button3 = new JButton("Button3"); item1 = new JLabel("Button Status :"); infomouse = new JLabel("Mouse Status :"); infoclicks = new JLabel("Nº of clicks :"); infoKeys = new JLabel("Keyboard status:"); writehere = new JLabel("Write here: "); text1 = new JTextArea(); text2 = new JTextField(20); text3 = new JTextField(20); status = new JTextArea(); mouse = new JTextField(20); clicks = new JTextField(4); KeyStatus = new JTextArea(); test = new JTextField(3); clicks.setText(String.valueOf(clicknumber)); text1.setEditable(true); text2.setEditable(false); text3.setEditable(false); status.setEditable(false); mouse.setEditable(false); clicks.setEditable(false); KeyStatus.setEditable(false); text1.setBounds(135, 310, 150, 20); text2.setBounds(135, 330, 150, 20); text3.setBounds(135, 350, 150, 20); status.setBounds(15, 20, 240, 20); infomouse.setBounds(5,45,120,20); infoKeys.setBounds(5,90,120,20); KeyStatus.setBounds(15,115,240,85); test.setBounds(15,225,240,20); mouse.setBounds(15,70,100,20); infoclicks.setBounds(195, 45, 140, 20); clicks.setBounds(195, 70, 60, 20); item1.setBounds(5, 0, 120, 20); button1.setBounds(10, 310, 115, 20); button2.setBounds(10, 330, 115, 20); button3.setBounds(10, 350, 115, 20); sep1.setBounds(5, 305, 285, 10); sep1.setBackground(Color.BLACK); status.setBackground(Color.LIGHT_GRAY); button1.addActionListener(new button1list()); button2.addActionListener(new button1list()); button3.addActionListener(new button1list()); button1.addMouseListener(new MouseList()); button2.addMouseListener(new MouseList()); button3.addMouseListener(new MouseList()); getContentPane().addMouseListener(new MouseList()); test.addKeyListener(new KeyList()); this.addKeyListener(new KeyList()); test.requestFocus(); add(item1); add(button1); add(button2); add(button3); add(text1); add(text2); add(text3); add(status); add(infomouse); add(mouse); add(infoclicks); add(clicks); add(infoKeys); add(KeyStatus); add(test); add(sep1); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); try{ UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); }catch (Exception e){System.out.println("Error");} SwingUtilities.updateComponentTreeUI(this); setSize(300, 400); setResizable(false); setVisible(true); test.setFocusable(true); test.setFocusTraversalKeysEnabled(false); setLocationRelativeTo(null); } public class button1list implements ActionListener { public void actionPerformed(ActionEvent e) { String buttonpressed = e.getActionCommand(); if (buttonpressed.equals("Button1")) { text1.setText("just"); } else if (buttonpressed.equals("Button2")) { text2.setText(text2.getText()+"testing "); } else if (buttonpressed.equals("Button3")) { text3.setText("this"); } } } public class MouseList implements MouseListener{ public void mouseEntered(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 hovered"); } else if(e.getSource()==button2){ status.setText("button 2 hovered"); } else if(e.getSource()==button3){ status.setText("button 3 hovered"); } } public void mouseExited(MouseEvent e){ status.setText(""); } public void mouseReleased(MouseEvent e){ if(!status.getText().equals("")){ status.replaceRange("", 0, 22); } } public void mousePressed(MouseEvent e){ if(e.getSource()==button1){ status.setText("button 1 being pressed"); } else if(e.getSource()==button2){ status.setText("button 2 being pressed"); } else if(e.getSource()==button3){ status.setText("button 3 being pressed"); } } public void mouseClicked(MouseEvent e){ clicknumber++; mouse.setText("mouse working"); clicks.setText(String.valueOf(clicknumber)); } } public class KeyList implements KeyListener{ public void keyReleased(KeyEvent e){} public void keyPressed(KeyEvent e){ KeyStatus.setText(""); test.setText(""); String full = e.paramString(); String [] temp = null; temp = full.split(","); for(int i=0; i<7 ;i++){ KeyStatus.append(temp[i] + "\n"); } if(e.getKeyChar()=='h'){setVisible(false); test.requestFocus(); } if(e.getKeyChar()=='s'){setVisible(true);} } public void keyTyped(KeyEvent e){} } }

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  • Why do I get CA1806 when I catch exception in C++/CLI?

    - by brickner
    I've recently upgraded my project from Visual Studio 2008 to Visual Studio 2010. By enabling Code Analysis and compiling in Release, I'm getting warning CA1806: Do not ignore method results. I've managed to reduce the code that produces the warning to this code: .h file: public ref class Foo { public: void Bar(); }; .cpp file: void Foo::Bar() { try { } catch (const std::exception&) // here I get the warning { } } the warning: CA1806 : Microsoft.Usage : 'Foo::Bar(void)' calls 'Global::__CxxRegisterExceptionObject(void*, void*)' but does not use the HRESULT or error code that the method returns. This could lead to unexpected behavior in error conditions or low-resource situations. Use the result in a conditional statement, assign the result to a variable, or pass it as an argument to another method. If I try to use the exception value or do catch(...) the warning still appears. If I catch managed exceptions instead or compile in Debug I don't get the warning. Why do I get this warning? UPDATE I've decided to open a bug report on Microsoft Connect.

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  • multiple definition of inline function

    - by K71993
    Hi, I have gone through some posts related to this topic but was not able to sort out my doubt completly. This might be a very navie question. Code Description I have a header file "inline.h" and two translation unit "main.cpp" and "tran.cpp". Details of code are as below inline.h file details #ifndef __HEADER__ #include <stdio.h> extern inline int func1(void) { return 5; } static inline int func2(void) { return 6; } inline int func3(void) { return 7; } #endif main.c file details are below #define <stdio.h> #include <inline.h> int main(int argc, char *argv[]) { printf("%d\n",func1()); printf("%d\n",func2()); printf("%d\n",func3()); return 0; } tran.cpp file details (Not that the functions are not inline here) #include <stdio.h> int func1(void) { return 500; } int func2(void) { return 600; } int func3(void) { return 700; } Question The above code does not compile in gcc compiler whereas compiles in g++ (Assuming you make changes related to gcc in code like changing the code to .c not using any C++ header files... etc). The error displayed is "duplicate definition of inline function - func3". Can you clarify why this difference is present across compile? When you run the program (g++ compiled) by creating two seperate compilation unit (main.o and tran.o and create an executable a.out), the output obtained is 500 6 700 Why does the compiler pick up the definition of the function which is not inline. Actually since #include is used to "add" the inline definiton I had expected 5,6,7 as the output. My understanding was during compilation since the inline definition is found, the function call would be "replaced" by inline function definition. Can you please tell me in detailed steps the process of compilation and linking which would lead us to 500,6,700 output. I can only understand the output 6. Thanks in advance for valuable input.

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  • iPhone Rendering Question

    - by slythic
    Hi all, I'm new to iPhone/Objective-C development. I "jumped the gun" and started reading and implementing some chapters from O'Reilly's iPhone Development. I was following the ebook's code exactly and my code was generating the following error: CGContextSetFillColorWithColor: invalid context CGContextFillRects: invalid context CGContextSetFillColorWithColor: invalid context CGContextGetShouldSmoothFonts: invalid context However, when I downloaded the sample code for the same chapter the code is different. Book Code: - (void) Render { CGContextRef g = UIGraphicsGetCurrentContext(); //fill background with gray CGContextSetFillColorWithColor(g, [UIColor grayColor].CGColor); CGContextFillRect(g, CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)); //draw text in black. CGContextSetFillColorWithColor(g, [UIColor blackColor].CGColor); [@"O'Reilly Rules!" drawAtPoint:CGPointMake(10.0, 20.0) withFont:[UIFont systemFontOfSize:[UIFont systemFontSize]]]; } Actual Project Code from the website (works): - (void) Render { [self setNeedsDisplay]; //this sets up a deferred call to drawRect. } - (void)drawRect:(CGRect)rect { CGContextRef g = UIGraphicsGetCurrentContext(); //fill background with gray CGContextSetFillColorWithColor(g, [UIColor grayColor].CGColor); CGContextFillRect(g, CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)); //draw text in black. CGContextSetFillColorWithColor(g, [UIColor blackColor].CGColor); [@"O'Reilly Rules!" drawAtPoint:CGPointMake(10.0, 20.0) withFont:[UIFont systemFontOfSize:[UIFont systemFontSize]]]; } What is it about these lines of code that make the app render correctly? - (void) Render { [self setNeedsDisplay]; //this sets up a deferred call to drawRect. } - (void)drawRect:(CGRect)rect { Thanks in advance for helping out a newbie!

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  • app not working

    - by pranay
    hi, i have written a simple app which would speak out to the user any incoming message. Both programmes seem to work perfectly when i lauched them as two separate pgms , but on keeping them in the same project/package only the speaker programme screen is seen and the receiver pgm doesn't seem to work . Can someone please help me out on it? the speaker pgm is: package com.example.TextSpeaker; import java.util.Locale; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.speech.tts.TextToSpeech.OnInitListener; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; // the following programme converts the msg user to speech public class TextSpeaker extends Activity implements OnInitListener { /** Called when the activity is first created. */ int MY_DATA_CHECK_CODE = 0; public TextToSpeech mtts; public Button button; //public EditText edittext; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button = (Button)findViewById(R.id.button); //edit text=(EditText)findViewById(R.id.edittext); button.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { //mtts.speak(edittext.getText().toString(), TextToSpeech.QUEUE_FLUSH, null); Toast.makeText(getApplicationContext(), "The service has been started\n Every new message will now be read out", Toast.LENGTH_LONG).show(); } }); Intent myintent = new Intent(); myintent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA); startActivityForResult(myintent, MY_DATA_CHECK_CODE); } protected void onActivityResult(int requestcode,int resultcode,Intent data) { if(requestcode == MY_DATA_CHECK_CODE) { if(resultcode==TextToSpeech.Engine.CHECK_VOICE_DATA_PASS) { // success so create the TTS engine mtts = new TextToSpeech(this,this); mtts.setLanguage(Locale.ENGLISH); } else { //install the Engine Intent install = new Intent(); install.setAction(TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA); startActivity(install); } } } public void onDestroy(Bundle savedInstanceStatBundle) { mtts.shutdown(); } public void onPause() { super.onPause(); // if our app has no focus if(mtts!=null) mtts.stop(); } @Override public void onInit(int status) { if(status==TextToSpeech.SUCCESS) button.setEnabled(true); } } and the Receiver programme is: package com.example.TextSpeaker; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.telephony.SmsMessage; // supports both gsm and cdma import android.widget.Toast; public class Receiver extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str=""; if(bundle!=null) { // retrive the sms received Object[] pdus = (Object[])bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for(int i=0;i } } }

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  • StructureMap Issue in Initializing the Dependencies

    - by azamsharp
    I am performing some unit tests and want my MembershipProvider to initialize the dependencies. I run the following code before any test is executed [TestFixtureSetup]. public static void StructureMapConfiguration() { ObjectFactory.Initialize(InitializeUsingScanning); } private static void InitializeUsingScanning(IInitializationExpression obj) { obj.Scan( x => { x.Assembly("EStudyMongoDb.Business"); x.WithDefaultConventions(); } ); } Here is my EstablishContext method which is triggered before running any test: public override void EstablishContext() { _provider = ObjectFactory.GetInstance<MongoDbMembershipProvider>(); _config.Add("applicationName", "EStudyApplication"); _config.Add("name", "EStudyMembershipProvider"); _config.Add("requiresQuestionAndAnswer", "false"); _provider.Initialize(_config["name"], _config); } Here is my test: [TestFixture] public class when_creating_a_new_user : specification_for_membership_provider { public override void When() { _user = _provider.CreateUser("johndoe", "password", "[email protected]", String.Empty, String.Empty, true, null, out _status); } [Test] public void should_create_successfully() { var vUser = Membership.GetUser(_user.UserName); Assert.IsNotNull(vUser); } } Now, in the Membership.GetUser method I try to access the _userRepository but I get null.

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  • junit annotation

    - by lamisse
    I wish to launch the GUI appli 2 times from java test how should we use @annotation in this case? example : @BeforeClass public static void setupOnce() { final Thread thread = new Thread() { public void run() { //launche appli } }; try { thread.start(); when I call this function from test @test public void test(){ setuponce(); } to launch it a second time which annotation should I use? @afterclass? thanks

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  • Compilers behave differently with a null parameter of a generic method

    - by Eyal Schneider
    The following code compiles perfectly with Eclipse, but fails to compile with javac: public class HowBizarre { public static <P extends Number, T extends P> void doIt(P value) { } public static void main(String[] args) { doIt(null); } } I simplified the code, so T is not used at all now. Still, I don't see a reason for the error. For some reason javac decides that T stands for Object, and then complains that Object does not conform to the bounds of T (which is true): HowBizarre.java:6: incompatible types; inferred type argument(s) java.lang.Number,java.lang.Object do not conform to bounds of type variable (s) P,T found : <P,T>void required: void doIt(null); ^ Note that if I replace the null parameter with a non-null value, it compiles fine. Which of the compilers behaves correctly and why? Is this a bug of one of them?

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  • explicit template instantiations

    - by user323422
    see following code and please clear doubts1. as ABC is template why it not showing error when we put defination of ABC class member function in test.cpp 2.if i put test.cpp code in test.h and remve 2 , then it working fine. // test.h template <typename T> class ABC { public: void foo( T& ); void bar( T& ); }; // test.cpp template <typename T> void ABC<T>::foo( T& ) {} // definition template <typename T> void ABC<T>::bar( T& ) {} // definition template void ABC<char>::foo( char & ); // 1 template class ABC<char>; // 2 // main.cpp #include "test.h" int main() { ABC<char> a; a.foo(); // valid with 1 or 2 a.bar(); // link error if only 1, valid with 2 }

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  • Seeding repository Rhino Mocks

    - by ahsteele
    I am embarking upon my first journey of test driven development in C#. To get started I'm using MSTest and Rhino.Mocks. I am attempting to write my first unit tests against my ICustomerRepository. It seems tedious to new up a Customer for each test method. In ruby-on-rails I'd create a seed file and load the customer for each test. It seems logical that I could put this boiler plate Customer into a property of the test class but then I would run the risk of it being modified. What are my options for simplifying this code? [TestMethod] public class CustomerTests : TestClassBase { [TestMethod] public void CanGetCustomerById() { // arrange var customer = new Customer() { CustId = 5, DifId = "55", CustLookupName = "The Dude", LoginList = new[] { new Login { LoginCustId = 5, LoginName = "tdude" } } }; var repository = Stub<ICustomerRepository>(); // act repository.Stub(rep => rep.GetById(5)).Return(customer); // assert Assert.AreEqual(customer, repository.GetById(5)); } [TestMethod] public void CanGetCustomerByDifId() { // arrange var customer = new Customer() { CustId = 5, DifId = "55", CustLookupName = "The Dude", LoginList = new[] { new Login { LoginCustId = 5, LoginName = "tdude" } } }; var repository = Stub<ICustomerRepository>(); // act repository.Stub(rep => rep.GetCustomerByDifID("55")).Return(customer); // assert Assert.AreEqual(customer, repository.GetCustomerByDifID("55")); } [TestMethod] public void CanGetCustomerByLogin() { // arrange var customer = new Customer() { CustId = 5, DifId = "55", CustLookupName = "The Dude", LoginList = new[] { new Login { LoginCustId = 5, LoginName = "tdude" } } }; var repository = Stub<ICustomerRepository>(); // act repository.Stub(rep => rep.GetCustomerByLogin("tdude")).Return(customer); // assert Assert.AreEqual(customer, repository.GetCustomerByLogin("tdude")); } } Test Base Class public class TestClassBase { protected T Stub<T>() where T : class { return MockRepository.GenerateStub<T>(); } } ICustomerRepository and IRepository public interface ICustomerRepository : IRepository<Customer> { IList<Customer> FindCustomers(string q); Customer GetCustomerByDifID(string difId); Customer GetCustomerByLogin(string loginName); } public interface IRepository<T> { void Save(T entity); void Save(List<T> entity); bool Save(T entity, out string message); void Delete(T entity); T GetById(int id); ICollection<T> FindAll(); }

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  • UIView, UIScrollView and UITextFields problem calling Method

    - by Jeff Groby
    I have a view with several embedded UITextFields, this UIView is subordinated to a UIScrollView in IB. Each text field is supposed to invoke a method called updateText defined in the viewcontroller implementation file when the user is done editing the field. For some reason, the method updateText never gets invoked. Anyone have any ideas how to go about fixing this? The method fired off just fine when the UIScrollView was not present in the project but the keyboard would cover the text fields during input, which was annoying. Now my textfields move up above the keyboard when it appears, but won't fire off the method when done editing. Here is my implementation file: #import "MileMarkerViewController.h" @implementation MileMarkerViewController @synthesize scrollView,milemarkerLogDate,milemarkerDesc,milemarkerOdobeg,milemarkerOdoend,milemarkerBusiness,milemarkerPersonal,milemarker; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Initialization code } return self; } - (BOOL) textFieldShouldReturn: (UITextField*) theTextField { return [theTextField resignFirstResponder]; } - (void)viewDidLoad { [super viewDidLoad]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasShown:) name: UIKeyboardDidShowNotification object: nil]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasHidden:) name: UIKeyboardDidHideNotification object: nil]; keyboardShown = NO; // 1 [scrollView setContentSize: CGSizeMake( 320, 480)]; // 2 } - (void)keyboardWasShown:(NSNotification*)aNotification { if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Resize the scroll view (which is the root view of the window) CGRect viewFrame = [scrollView frame]; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; // Scroll the active text field into view. CGRect textFieldRect = [activeField frame]; [scrollView scrollRectToVisible:textFieldRect animated:YES]; keyboardShown = YES; } - (void)keyboardWasHidden:(NSNotification*)aNotification { NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Reset the height of the scroll view to its original value CGRect viewFrame = [scrollView frame]; viewFrame.size.height += keyboardSize.height; [scrollView scrollRectToVisible:CGRectMake(0, 0, 1, 1) animated:YES]; scrollView.frame = viewFrame; keyboardShown = NO; } - (void)textFieldDidBeginEditing:(UITextField *)textField { activeField = textField; } - (void)textFieldDidEndEditing:(UITextField *)textField { activeField = nil; } - (IBAction)updateText:(id) sender { NSLog(@"You just entered: %@",self.milemarkerLogDate.text); self.milemarker.logdate = self.milemarkerLogDate.text; self.milemarker.desc = self.milemarkerDesc.text; self.milemarker.odobeg = self.milemarkerOdobeg.text; self.milemarker.odoend = self.milemarkerOdoend.text; self.milemarker.business = self.milemarkerBusiness.text; self.milemarker.personal = self.milemarkerPersonal.text; NSLog(@"Original textfield is set to: %@",self.milemarker.logdate); [self.milemarker updateText]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)dealloc { [super dealloc]; } @end

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  • Is it a good way to close a thread?

    - by Roman
    I have a short version of the question: I start a thread like that: counter.start();, where counter is a thread. At the point when I want to stop the thread I do that: counter.interrupt() In my thread I periodically do this check: Thread.interrupted(). If it gives true I return from the thread and, as a consequence, it stops. And here are some details, if needed: If you need more details, they are here. From the invent dispatch thread I start a counter thread in this way: public static void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } where the thread is defined like that: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } }; The thread performs countdown in the "first" window (it shows home much time left). If time limit is over, the thread close the "first" window and generate a new one. I want to modify my thread in the following way: public static Thread counter = new Thread() { public void run() { for (int i=4; i>0; i=i-1) { if (!Thread.interrupted()) { updateGUI(i,label); } else { return; } try {Thread.sleep(1000);} catch(InterruptedException e) {}; } // The time for the partner selection is over. if (!Thread.interrupted()) { SwingUtilities.invokeLater(new Runnable() { public void run() { frame.remove(partnerSelectionPanel); frame.add(selectionFinishedPanel); frame.invalidate(); frame.validate(); } }); } else { return; } } };

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  • Android Accessing Accelerometer: Returns always 0 as Value

    - by Rotesmofa
    Hello there, i would like to use the accelerometer in an Android Handset for my Application. The data from the sensor will be saved together with a GPS Point, so the Value is only needed when the GPS Point is updated. If i use the attached Code the values is always zero. API Level 8 Permissions: Internet, Fine Location Testing Device: Galaxy S(i9000), Nexus One Any Suggestions? I am stuck at this point. Best regards from Germany, Pascal import android.app.Activity; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; public class AccelerometerService extends Activity{ AccelerometerData accelerometerData; private SensorManager mSensorManager; private float x,y,z; private class AccelerometerData implements SensorEventListener{ public void onSensorChanged(SensorEvent event) { x = event.values[0]; y = event.values[1]; z = event.values[2]; } public void onAccuracyChanged(Sensor sensor, int accuracy) {} } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mSensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); mSensorManager.registerListener(accelerometerData, mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_FASTEST); } @Override protected void onResume() { super.onResume(); } @Override protected void onStop() { mSensorManager.unregisterListener(accelerometerData); super.onStop(); } public String getSensorString() { return ("X: " + x+"m/s, Y: "+ y +"m/s, Z: "+ z +"m/s" ); } }

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  • global asax error

    - by asksuperuser
    I've suddenly got this error: Server Error in '/' Application. Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not load type 'MyApp.Global'. Source Error: Line 1: <%@ Application Codebehind="Global.asax.cs" Inherits="MyApp.Global" Language="C#" %> Source File: /global.asax Line: 1 Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.1 I have not done anything to Global.asax. I tried to change the namespace from MyFramework to MyApp but It didn't work either so I put it back like it is below: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Security; using System.Web.SessionState; namespace MyFramework { public class Global : System.Web.HttpApplication { void Application_Start(object sender, EventArgs e) { // Code that runs on application startup } void Application_End(object sender, EventArgs e) { // Code that runs on application shutdown } void Application_Error(object sender, EventArgs e) { // Code that runs when an unhandled error occurs } void Session_Start(object sender, EventArgs e) { // Code that runs when a new session is started } void Session_End(object sender, EventArgs e) { // Code that runs when a session ends. // Note: The Session_End event is raised only when the sessionstate mode // is set to InProc in the Web.config file. If session mode is set to StateServer // or SQLServer, the event is not raised. } } }

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