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  • C++0x rvalue references - lvalues-rvalue binding

    - by Doug
    This is a follow-on question to http://stackoverflow.com/questions/2748866/c0x-rvalue-references-and-temporaries In the previous question, I asked how this code should work: void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } It seems that the move overload should probably be called because of the implicit temporary, and this happens in GCC but not MSVC (or the EDG front-end used in MSVC's Intellisense). What about this code? void f(std::string &&); //NB: No const string & overload supplied void g1(const char * arg) { f(arg); } void g2(const std::string & arg) { f(arg); } It seems that, based on the answers to my previous question that function g1 is legal (and is accepted by GCC 4.3-4.5, but not by MSVC). However, GCC and MSVC both reject g2 because of clause 13.3.3.1.4/3, which prohibits lvalues from binding to rvalue ref arguments. I understand the rationale behind this - it is explained in N2831 "Fixing a safety problem with rvalue references". I also think that GCC is probably implementing this clause as intended by the authors of that paper, because the original patch to GCC was written by one of the authors (Doug Gregor). However, I don't this is quite intuitive. To me, (a) a const string & is conceptually closer to a string && than a const char *, and (b) the compiler could create a temporary string in g2, as if it were written like this: void g2(const std::string & arg) { f(std::string(arg)); } Indeed, sometimes the copy constructor is considered to be an implicit conversion operator. Syntactically, this is suggested by the form of a copy constructor, and the standard even mentions this specifically in clause 13.3.3.1.2/4, where the copy constructor for derived-base conversions is given a higher conversion rank than other implicit conversions: A conversion of an expression of class type to the same class type is given Exact Match rank, and a conversion of an expression of class type to a base class of that type is given Conversion rank, in spite of the fact that a copy/move constructor (i.e., a user-defined conversion function) is called for those cases. (I assume this is used when passing a derived class to a function like void h(Base), which takes a base class by value.) Motivation My motivation for asking this is something like the question asked in http://stackoverflow.com/questions/2696156/how-to-reduce-redundant-code-when-adding-new-c0x-rvalue-reference-operator-over ("How to reduce redundant code when adding new c++0x rvalue reference operator overloads"). If you have a function that accepts a number of potentially-moveable arguments, and would move them if it can (e.g. a factory function/constructor: Object create_object(string, vector<string>, string) or the like), and want to move or copy each argument as appropriate, you quickly start writing a lot of code. If the argument types are movable, then one could just write one version that accepts the arguments by value, as above. But if the arguments are (legacy) non-movable-but-swappable classes a la C++03, and you can't change them, then writing rvalue reference overloads is more efficient. So if lvalues did bind to rvalues via an implicit copy, then you could write just one overload like create_object(legacy_string &&, legacy_vector<legacy_string> &&, legacy_string &&) and it would more or less work like providing all the combinations of rvalue/lvalue reference overloads - actual arguments that were lvalues would get copied and then bound to the arguments, actual arguments that were rvalues would get directly bound. Questions My questions are then: Is this a valid interpretation of the standard? It seems that it's not the conventional or intended one, at any rate. Does it make intuitive sense? Is there a problem with this idea that I"m not seeing? It seems like you could get copies being quietly created when that's not exactly expected, but that's the status quo in places in C++03 anyway. Also, it would make some overloads viable when they're currently not, but I don't see it being a problem in practice. Is this a significant enough improvement that it would be worth making e.g. an experimental patch for GCC?

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  • Replicating Java's DecimalFormat in C#

    - by Frank Krueger
    I am trying to replicate a subset of Java's DecimalFormat class. Below is what I've come up with. Does this look right to everyone? public class DecimalFormat : NumberFormat { int _maximumFractionDigits; int _minimumFractionDigits; string _format; void RebuildFormat () { _format = "{0:0."; _format += new string ('0', _minimumFractionDigits); if (_maximumFractionDigits > _minimumFractionDigits) { _format += new string ('#', _maximumFractionDigits - _minimumFractionDigits); } _format += "}"; } public override string format (object value) { return string.Format (_format, value); } public override void setMaximumFractionDigits (int n) { _maximumFractionDigits = n; RebuildFormat (); } public override void setMinimumFractionDigits (int n) { _minimumFractionDigits = n; RebuildFormat (); } public override void setGroupingUsed (bool g) { } public static NumberFormat getInstance () { return new DecimalFormat (); } }

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  • Need help with android.os.Build.VERSION.SDK_INT and SharedPreferences

    - by Fenderf4i
    I have a main activity where I call VersionSettings vs = new VersionSettings(this); if (vs.firstRun2()) vs.versionCheckbox(); What I'm trying to do is set a checkbox (checkboxVideoType) to an unchecked state if the Android version is 1.6-2.1 I only want to do this the very first time the app is ever run, it never needs to run again. I think I'm running into the problem when the main activity calls versionCheckbox(), I get a force close if it attempts to run the code inside that is going to set the checkbox to false. I'm very new to programming and would really appreciate some help with this. I think I'm close, but need a push. Thanks in advance! Main Activity import android.app.Activity; import android.content.Intent; import android.content.SharedPreferences; import android.net.Uri; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.view.Window; import android.widget.Button; import android.widget.ImageView; public class Nasatv extends Activity implements OnClickListener { boolean checkboxIsChecked; SharedPreferences nasaTV_Prefs; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.window_title); nasaTV_Prefs = getSharedPreferences("nasaTV_Prefs", 0); ChangeLog cl = new ChangeLog(this); if (cl.firstRun()) cl.getLogDialog().show(); VersionSettings vs = new VersionSettings(this); if (vs.firstRun2()) vs.versionCheckbox(); Button button = (Button) findViewById(R.id.button1); button.setOnClickListener(this); Button button2 = (Button) findViewById(R.id.button2); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(Nasatv.this, LaunchCalendar.class); startActivity(i); } }); Button button3 = (Button) findViewById(R.id.button3); button3.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(Nasatv.this, PhotoInfo.class); startActivity(i); } }); CheckConnectivity check = new CheckConnectivity(); Boolean conn = check.checkNow(this.getApplicationContext()); if(conn == true){ ImageView updateImage = (ImageView) findViewById(R.id.updateImage); ImageDownloader downloader = new ImageDownloader(updateImage); downloader.execute("http://www.url.com/trl/ubox.jpg"); } else { ImageView updateImage = (ImageView) findViewById(R.id.updateImage); updateImage.setImageResource(R.drawable.uboxerror); } } public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.options_menu, menu); return true; } public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.setting_title: Intent settingsActivity =new Intent(getBaseContext(), Settings.class); startActivity(settingsActivity); return true; case R.id.photo_archive: Intent archive = new Intent(Nasatv.this, PhotoArchive.class); startActivity(archive); return true; case R.id.n_web: Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://www.nasa.gov/")); startActivity(intent); return true; case R.id.exit_title: finish(); return true; default: return super.onOptionsItemSelected(item); } } public void onResume() { super.onResume(); checkboxIsChecked = nasaTV_Prefs.getBoolean("checkboxVideoType", true); } @Override public void onClick(View v) { if (checkboxIsChecked) { Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://www.nasa.gov/multimedia/nasatv/nasatv_android_flash.html")); startActivity(intent); } else { Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("rtsp://nasadln.qt.llnwd.net/nasa101.sdp")); startActivity(intent); } } } One-time run class import android.content.Context; import android.content.SharedPreferences; import android.preference.PreferenceManager; import android.util.Log; import android.widget.CheckBox; public class VersionSettings { private final Context context; private String notRun, hasRun; private SharedPreferences run; private CheckBox checkboxVideoType; private SharedPreferences nasaTV_Prefs; private static final String HAS_RUN = "PREFS_HAS_RUN"; int currentapiVersion = android.os.Build.VERSION.SDK_INT; /** * Constructor * * Retrieves whether the app has been run or not and saves to * SharedPreferences */ public VersionSettings(Context context) { this.context = context; this.run = PreferenceManager.getDefaultSharedPreferences(context); // get run/not run string number, which is "1" this.notRun = run.getString(HAS_RUN, ""); Log.d(TAG, "notRun: " + notRun); this.hasRun = context.getResources().getString(R.string.has_run_string); Log.d(TAG, "hasRun: " + hasRun); // save new number to preferences, which will be the same number, // so this is run only the very first time the app is run SharedPreferences.Editor editor = run.edit(); editor.putString(HAS_RUN, hasRun); editor.commit(); } /** * @return true if this version of your app is started for the first * time */ public boolean firstRun2() { return ! notRun.equals(hasRun); } /** * @return Change the checkboxVideoType to "unchecked" (false) * */ public void versionCheckbox() { // this.context = context; if (currentapiVersion < android.os.Build.VERSION_CODES.FROYO){ this.nasaTV_Prefs = PreferenceManager.getDefaultSharedPreferences(context); SharedPreferences.Editor editor = nasaTV_Prefs.edit(); editor.putBoolean("checkboxVideoType", false); editor.commit(); } } private static final String TAG = "VersionSettings"; } Preferences Activity import android.app.Activity; import android.content.SharedPreferences; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.Button; import android.widget.CheckBox; import android.widget.CompoundButton; import android.widget.CompoundButton.OnCheckedChangeListener; public class Settings extends Activity implements OnCheckedChangeListener { private CheckBox checkboxVideoType; private SharedPreferences nasaTV_Prefs; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.preferences); getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.window_title); checkboxVideoType = (CheckBox) findViewById(R.id.checkboxVideoType); checkboxVideoType.setOnCheckedChangeListener(this); nasaTV_Prefs = getSharedPreferences("nasaTV_Prefs", 0); checkboxVideoType.setChecked(nasaTV_Prefs.getBoolean("checkboxVideoType", true)); Button clbutton = (Button) findViewById(R.id.clbutton); clbutton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { ChangeLog cl = new ChangeLog(Settings.this); cl.getFullLogDialog().show(); } }); } public void onCheckedChanged(CompoundButton cb, boolean isChecked) { if (cb == checkboxVideoType){ SharedPreferences.Editor editor = nasaTV_Prefs.edit(); editor.putBoolean("checkboxVideoType", isChecked); editor.commit(); // Commit the edit, i.e., save the state of the flag! } } }

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  • Is this a valid pattern for raising events in C#?

    - by Will Vousden
    Update: For the benefit of anyone reading this, since .NET 4, the lock is unnecessary due to changes in synchronization of auto-generated events, so I just use this now: public static void Raise<T>(this EventHandler<T> handler, object sender, T e) where T : EventArgs { if (handler != null) { handlerCopy(sender, e); } } And to raise it: SomeEvent.Raise(this, new FooEventArgs()); Having been reading one of Jon Skeet's articles on multithreading, I've tried to encapsulate the approach he advocates to raising an event in an extension method like so (with a similar generic version): public static void Raise(this EventHandler handler, object @lock, object sender, EventArgs e) { EventHandler handlerCopy; lock (@lock) { handlerCopy = handler; } if (handlerCopy != null) { handlerCopy(sender, e); } } This can then be called like so: protected virtual void OnSomeEvent(EventArgs e) { this.someEvent.Raise(this.eventLock, this, e); } Are there any problems with doing this? Also, I'm a little confused about the necessity of the lock in the first place. As I understand it, the delegate is copied in the example in the article to avoid the possibility of it changing (and becoming null) between the null check and the delegate call. However, I was under the impression that access/assignment of this kind is atomic, so why is the lock necessary? Update: With regards to Mark Simpson's comment below, I threw together a test: static class Program { private static Action foo; private static Action bar; private static Action test; static void Main(string[] args) { foo = () => Console.WriteLine("Foo"); bar = () => Console.WriteLine("Bar"); test += foo; test += bar; test.Test(); Console.ReadKey(true); } public static void Test(this Action action) { action(); test -= foo; Console.WriteLine(); action(); } } This outputs: Foo Bar Foo Bar This illustrates that the delegate parameter to the method (action) does not mirror the argument that was passed into it (test), which is kind of expected, I guess. My question is will this affect the validity of the lock in the context of my Raise extension method? Update: Here is the code I'm now using. It's not quite as elegant as I'd have liked, but it seems to work: public static void Raise<T>(this object sender, ref EventHandler<T> handler, object eventLock, T e) where T : EventArgs { EventHandler<T> copy; lock (eventLock) { copy = handler; } if (copy != null) { copy(sender, e); } }

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  • Inject runtime exception to pthread sometime fails. How to fix that?

    - by lionbest
    I try to inject the exception to thread using signals, but some times the exception is not get caught. For example the following code: void _sigthrow(int sig) { throw runtime_error(strsignal(sig)); } struct sigaction sigthrow = {{&_sigthrow}}; void* thread1(void*) { sigaction(SIGINT,&sigthrow,NULL); try { while(1) usleep(1); } catch(exception &e) { cerr << "Thread1 catched " << e.what() << endl; } }; void* thread2(void*) { sigaction(SIGINT,&sigthrow,NULL); try { while(1); } catch(exception &e) { cerr << "Thread2 catched " << e.what() << endl; //never goes here } }; If I try to execute like: int main() { pthread_t p1,p2; pthread_create( &p1, NULL, &thread1, NULL ); pthread_create( &p2, NULL, &thread2, NULL ); sleep(1); pthread_kill( p1, SIGINT); pthread_kill( p2, SIGINT); sleep(1); return EXIT_SUCCESS; } I get the following output: Thread1 catched Interrupt terminate called after throwing an instance of 'std::runtime_error' what(): Interrupt Aborted How can I make second threat catch exception? Is there better idea about injecting exceptions?

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  • Should methods that are required to be executed in a specific order be private?

    - by TooFat
    I have a Class that retrieves some data and images does some stuff to them and them uploads them to a third party app using web services. The object needs to perform some specific steps in order. My question is should I be explicitly exposing each method publicly like so. myObject obj = new myObject(); obj.RetrieveImages(); obj.RetrieveAssociatedData(); obj.LogIntoThirdPartyWebService(); obj.UploadStuffToWebService(); or should all of these methods be private and encapsulated in a single public method like so. public class myObject() { private void RetrieveImages(){}; private void RetrieveAssociatedData(){}; private void LogIntoThirdPartyWebService(){}; private void UploadStuffToWebService(){}; public void DoStuff() { this.RetrieveImages(); this.RetrieveAssociatedData(); this.LogIntoThirdPartyWebService(); this.UploadStuffToWebService(); } } which is called like so. myObject obj = new myObject(); obj.DoStuff();

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  • Is it good to subclass a class only to separate some functional parts?

    - by prostynick
    Suppose we have abstract class A (all examples in C#) public abstract class A { private Foo foo; public A() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //a lot of other stuff... } But we are able to split it into two classes A and B: public abstract class A { public A() { } //a lot of stuff... } public abstract class B : A { private Foo foo; public B() : base() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //nothing else or just some overrides of A stuff } That's good, but we are 99.99% sure, that no one will ever subclass A, because functionality in B is very important. Is it still good to have two separate classes only to split some code into two parts and to separate functional elements?

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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  • Assemblies mysteriously loaded into new AppDomains

    - by Eric
    I'm testing some code that does work whenever assemblies are loaded into an appdomain. For unit testing (in VS2k8's built-in test host) I spin up a new, uniquely-named appdomain prior to each test with the idea that it should be "clean": [TestInitialize()] public void CalledBeforeEachTestMethod() { AppDomainSetup appSetup = new AppDomainSetup(); appSetup.ApplicationBase = @"G:\<ProjectDir>\bin\Debug"; Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; Evidence evidence = new Evidence( baseEvidence ); _testAppDomain = AppDomain.CreateDomain( "myAppDomain" + _appDomainCounter++, evidence, appSetup ); } [TestMethod] public void MissingFactoryCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadMissingRegistrationAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } [TestMethod] public void InvalidFactoryMethodCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadInvalidFactoriesAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } public class SupportingClass : MarshalByRefObject { public void LoadMissingRegistrationAssembly() { MissingRegistration.Main(); } public void LoadInvalidFactoriesAssembly() { InvalidFactories.Main(); } } If every test is run individually I find that it works correctly; the appdomain is created and has only the few intended assemblies loaded. However, if multiple tests are run in succession then each _testAppDomain already has assemblies loaded from all previous tests. Oddly enough, the two tests get appdomains with different names. The test assemblies that define MissingRegistration and InvalidFactories (two different assemblies) are never loaded into the unit test's default appdomain. Can anyone explain this behavior?

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  • Running code when all threads are finished processing.

    - by rich97
    Quick note: Java and Android noob here, I'm open to you telling me I'm stupid (as long as you tell me why.) I have an android application which requires me start multiple threads originating from various classes and only advance to the next activity once all threads have done their job. I also want to add a "failsafe" timeout in case one the the threads takes too long (HTTP request taking too long or something.) I searched Stack Overflow and found a post saying that I should create a class to keep a running total of open threads and then use a timer to poll for when all the threads are completed. I think I've created a working class to do this for me, it's untested as of yet but has no errors showing in eclipse. Is this a correct implementation? Are there any APIs that I should be made aware of (such as classes in the Java or Android APIs that could be used in place of the abstract classes at the bottom of the class?) package com.dmp.geofix.libs; import java.util.ArrayList; import java.util.Iterator; import java.util.Timer; import java.util.TimerTask; public class ThreadMonitor { private Timer timer = null; private TimerTask timerTask = null; private OnSuccess onSuccess = null; private OnError onError = null; private static ArrayList<Thread> threads; private final int POLL_OPEN_THREADS = 100; private final int TIMEOUT = 10000; public ThreadMonitor() { timerTask = new PollThreadsTask(); } public ThreadMonitor(OnSuccess s) { timerTask = new PollThreadsTask(); onSuccess = s; } public ThreadMonitor(OnError e) { timerTask = new PollThreadsTask(); onError = e; } public ThreadMonitor(OnSuccess s, OnError e) { timerTask = new PollThreadsTask(); onSuccess = s; onError = e; } public void start() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().start(); } timer = new Timer(); timer.schedule(timerTask, 0, POLL_OPEN_THREADS); } public void finish() { Iterator<Thread> i = threads.iterator(); while (i.hasNext()) { i.next().interrupt(); } threads.clear(); timer.cancel(); } public void addThread(Thread t) { threads.add(t); } public void removeThread(Thread t) { threads.remove(t); t.interrupt(); } class PollThreadsTask extends TimerTask { private int timeElapsed = 0; @Override public void run() { timeElapsed += POLL_OPEN_THREADS; if (timeElapsed <= TIMEOUT) { if (threads.isEmpty() == false) { if (onSuccess != null) { onSuccess.run(); } } } else { if (onError != null) { onError.run(); } finish(); } } } public abstract class OnSuccess { public abstract void run(); } public abstract class OnError { public abstract void run(); } }

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  • how to implement windows service loop that waits for a period in C# / .NET2.0

    - by matti
    My question is that is this the best practice to do this. Couldn't find any good examples. I have following code in file created by VS2005: public partial class ObjectFolder : ServiceBase { protected override void OnStart(string[] args) { ObjectFolderApp.Initialize(); ObjectFolderApp.StartMonitorAndWork(); } protected override void OnStop() { // TODO: Add code here to perform any tear-down necessary to stop yourservice. } } then: class ObjectFolderApp { public static bool Initialize() { //all init stuff return true; } public static void StartMonitorAndWork() { Thread worker = new Thread(MonitorAndWork); worker.Start(); } private static void MonitorAndWork() { int loopTime = 60000; if (int.TryParse(_cfgValues.GetConfigValue("OfWaitLoop"), out loopTime)) loopTime = 1000 * loopTime; while (true) { /* create+open connection and fill DataSet */ DataSet ofDataSet = new DataSet("ObjectFolderSet"); using (_cnctn = _dbFactory.CreateConnection()) { _cnctn.Open(); //do all kinds of database stuff } Thread.Sleep(loopTime); } } }

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  • Android 2.1: Muliple Handlers in a Single Activity

    - by Soumya Simanta
    Hi, I've more than one Handlers in an Activity. I create all the handlers in the onCreate() of the main activity. My understanding is the handlerMessage() method of each handler will never be called at the same time because all messages are put in the same queue (the Activity thread MessageQueue). Therefore, they will be executed in the order in which are put into the Queue. They will also be executed in the main activity thread. Is this correct ? public void onCreate() { this.handler1 = new Handler() { @Override public void handleMessage(Message msg) { //operation 1 : some operation with instanceVariable1 super.handleMessage(msg); } }; this.handler2 = new Handler() { @Override public void handleMessage(Message msg) { //Operation 2: some operation with instanceVariable1 super.handleMessage(msg); } }; this.handler3 = new Handler() { @Override public void handleMessage(Message msg) { //Operation 3: some operation with instanceVariable1 super.handleMessage(msg); } }; }

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  • C# parameter count mismatch when trying to add AsyncCallback into BeginInvoke()

    - by PunX
    I have main form (PrenosForm) and I am trying to run Form2 asynchronously. It works without callback delegate: this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, null); //works 1. Doesn't work with callback delegate (parameter count mismatch): this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, new AsyncCallback(callBackDelegate), null); //doesn't work parameter count mismatch 2. Works with callback delegate if I do it like this: cp.BeginInvoke(datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt, new AsyncCallback(callBackDelegate), null); //works 3. My question is why does one way work and the other doesn't? I'm new at this. Would anyone be so kind as to answer my question and point out my mistakes? private delegate void copyDelegat(List<ListViewItem> datoteke, string path, PrenosForm forma, DragDropEffects efekt); private delegate void callBackDelegat(IAsyncResult a); public void doCopy(List<ListViewItem> datoteke, string path, PrenosForm forma, DragDropEffects efekt) { new Form2(datoteke, path, forma, efekt); } public void callBackFunc(IAsyncResult a) { AsyncResult res = a.AsyncState as AsyncResult; copyDelegat delegat = res.AsyncDelegate as copyDelegat; delegat.EndInvoke(a); } public void kopiraj(List<ListViewItem> datoteke, DragDropEffects efekt) { copyDelegat cp = new copyDelegat(doCopy); callBackDelegat callBackDelegate = new callBackDelegat(callBackFunc); this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, new AsyncCallback(callBackDelegate), null); //doesn't work parameter count missmatch 2. this.BeginInvoke(cp, new object[] { datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt }, null); //works 1. cp.BeginInvoke(datoteke, this.treeView1.SelectedNode.FullPath.ToString(), this, efekt, new AsyncCallback(callBackDelegate), null); //works 3. }

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  • Android app hanging, sometimes until Force Close / Wait dialog appears

    - by fredley
    I'm making an app that records uncompressed (wav format) audio. I'm using this class to actually record the audio. Currently, my application records fine (I can play the file), however when I click the button to stop the recording, the app hangs for 10 seconds or so, with no log output or any signs of life. Finally it comes round, dumps a load of errors into the log, updates the UI etc. I'm using AsyncTasks to try and avoid this kind of thing but it's not working. Here's my code: //Called on clicks of the record button. rar is the instance of RehearsalAudioRecorder private OnClickListener RecordListener = new OnClickListener(){ @Override public void onClick(View v) { Log.d("Record","Click"); if (recording){ new stopRecordingTask().execute(rar,null,null); startStop.setText("Record"); statusBar.setText("Recording Finished, ready to Encode"); }else{ recording = true; new startRecordingTask().execute(rar,null,null); startStop.setText("Stop"); statusBar.setText("Recording Started"); } } }; private class startRecordingTask extends AsyncTask<RehearsalAudioRecorder,Void,Void>{ @Override protected Void doInBackground(RehearsalAudioRecorder... rs) { RehearsalAudioRecorder r = rs[0]; r.setOutputFile("/sdcard/rarOut.wav"); r.prepare(); r.start(); return null; } } private class stopRecordingTask extends AsyncTask<RehearsalAudioRecorder,Void,Void>{ @Override protected Void doInBackground(RehearsalAudioRecorder... rs) { RehearsalAudioRecorder r = rs[0]; r.stop(); r.reset(); return null; } } In Logcat, I always get output like this, which has me stumped. I have no idea what's causing it (I'm logging the RehearsalAudioRecorder class, and it's being started/stopped correctly by the button clicks. This output occurs after the log output for the button click and correct stop() method call) 12-19 11:59:11.172: ERROR/AudioRecord-JNI(22662): Unable to retrieve AudioRecord object, can't record 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): Error occured in updateListener, recording is aborted 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): stop() called on illegal state: STOPPED 12-19 11:59:11.172: ERROR/AudioRecord-JNI(22662): Unable to retrieve AudioRecord object, can't record 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): Error occured in updateListener, recording is aborted 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): stop() called on illegal state: ERROR 12-19 11:59:11.172: ERROR/AudioRecord-JNI(22662): Unable to retrieve AudioRecord object, can't record 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): Error occured in updateListener, recording is aborted 12-19 11:59:11.172: ERROR/uk.ac.cam.tfmw2.steg.RehearsalAudioRecorder(22662): stop() called on illegal state: ERROR ... 10 or more times I've been fiddling with this all day and I'm not getting anywhere, any input would be greatly appreciated. Update I've replace the AsyncTasks with Threads, still doesn't work, the app completely hangs when I click record, despite the fact the Log indicates there's nothing going on in the main thread. Still completely stumped.

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  • C two functions in one with casts

    - by Favolas
    I have two functions that do the exact same thing but in two different types of struct and this two types of struct are very similar. Imagine I have this two structs. typedef struct nodeOne{ Date *date; struct nodeOne *next; struct nodeOne *prev; }NodeOne; typedef struct nodeTwo{ Date *date; struct nodeTwo *next; struct nodeTwo *prev; }NodeTwo; Since my function to destroy each of the list is almost the same (Just the type of the arguments are different) I would like to make just one function to make the two thins. I have this two functions void destroyListOne(NodeOne **head, NodeOne **tail){ NodeOne *aux; while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } and this one: void destroyListTwo(NodeTwo **head, NodeTwo **tail){ NodeTwo *aux; while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } Since they are very similar I thought making something like this: void destroyList(void **ini, void **end, int listType){ if (listType == 0) { NodeOne *aux; NodeOne head = (NodeOne) ini; NodeOne tail = (NodeOne) ed; } else { NodeTwo *aux; NodeTwo head = (NodeTwo) ini; NodeTwo tail = (NodeTwo) ed; } while (*head != NULL){ aux = *head; *head = (*head)->next; free(aux); } *tail = NULL; } As you may now this is not working but I want to know if this is possible to achieve. I must maintain both of the structs as they are.

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  • Liskov Substition and Composition

    - by FlySwat
    Let say I have a class like this: public sealed class Foo { public void Bar { // Do Bar Stuff } } And I want to extend it to add something beyond what an extension method could do....My only option is composition: public class SuperFoo { private Foo _internalFoo; public SuperFoo() { _internalFoo = new Foo(); } public void Bar() { _internalFoo.Bar(); } public void Baz() { // Do Baz Stuff } } While this works, it is a lot of work...however I still run into a problem: public void AcceptsAFoo(Foo a) I can pass in a Foo here, but not a super Foo, because C# has no idea that SuperFoo truly does qualify in the Liskov Substitution sense...This means that my extended class via composition is of very limited use. So, the only way to fix it is to hope that the original API designers left an interface laying around: public interface IFoo { public Bar(); } public sealed class Foo : IFoo { // etc } Now, I can implement IFoo on SuperFoo (Which since SuperFoo already implements Foo, is just a matter of changing the signature). public class SuperFoo : IFoo And in the perfect world, the methods that consume Foo would consume IFoo's: public void AcceptsAFoo(IFoo a) Now, C# understands the relationship between SuperFoo and Foo due to the common interface and all is well. The big problem is that .NET seals lots of classes that would occasionally be nice to extend, and they don't usually implement a common interface, so API methods that take a Foo would not accept a SuperFoo and you can't add an overload. So, for all the composition fans out there....How do you get around this limitation? The only thing I can think of is to expose the internal Foo publicly, so that you can pass it on occasion, but that seems messy.

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  • What would be a correct implemantation of JSF Converter if I need to get an Integer to run a query?

    - by Ignacio
    HI here's my code: List.xhmtl <h:selectOneMenu value="#{produtosController.items}"> <f:selectItems value="#{produtosController.itemsAvailableSelectOne}"/> </h:selectOneMenu> <h:commandButton action="#{produtosController.createByCodigos}" value="Buscar" /> My Controller Class with innner Converter implemantation @ManagedBean (name="produtosController") @SessionScoped public class ProdutosController { private Produtos current; private DataModel items = null; @EJB private controladores.ProdutosFacade ejbFacade; private PaginationHelper pagination; private int selectedItemIndex; public ProdutosController() { } public Produtos getSelected() { if (current == null) { current = new Produtos(); selectedItemIndex = -1; } return current; } private ProdutosFacade getFacade() { return ejbFacade; } public PaginationHelper getPagination() { if (pagination == null) { pagination = new PaginationHelper(10) { @Override public int getItemsCount() { return getFacade().count(); } @Override public DataModel createPageDataModel() { return new ListDataModel(getFacade().findRange(new int[]{getPageFirstItem(), getPageFirstItem()+getPageSize()})); } }; } return pagination; } public String prepareList() { recreateModel(); return "List"; } public String prepareView() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); return "View"; } public String prepareCreate() { current = new Produtos(); selectedItemIndex = -1; return "Create"; } public String create() { try { getFacade().create(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosCreated")); return prepareCreate(); } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); return null; } } public String createByMarcas() { items = new ListDataModel(ejbFacade.findByMarcas(current.getIdMarca())); updateCurrentItem(); return "List"; } public String createByModelos() { items = new ListDataModel(ejbFacade.findByModelos(current.getIdModelo())); updateCurrentItem(); return "List"; } public String createByCodigos(){ items = new ListDataModel(ejbFacade.findByCodigo(current.getCodigo())); updateCurrentItem(); return "List"; } public String prepareEdit() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); return "Edit"; } public String update() { try { getFacade().edit(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosUpdated")); return "View"; } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); return null; } } public String destroy() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); performDestroy(); recreateModel(); return "List"; } public String destroyAndView() { performDestroy(); recreateModel(); updateCurrentItem(); if (selectedItemIndex >= 0) { return "View"; } else { // all items were removed - go back to list recreateModel(); return "List"; } } private void performDestroy() { try { getFacade().remove(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosDeleted")); } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); } } private void updateCurrentItem() { int count = getFacade().count(); if (selectedItemIndex >= count) { // selected index cannot be bigger than number of items: selectedItemIndex = count-1; // go to previous page if last page disappeared: if (pagination.getPageFirstItem() >= count) { pagination.previousPage(); } } if (selectedItemIndex >= 0) { current = getFacade().findRange(new int[]{selectedItemIndex, selectedItemIndex+1}).get(0); } } public DataModel getItems() { if (items == null) { items = getPagination().createPageDataModel(); } return items; } private void recreateModel() { items = null; } public String next() { getPagination().nextPage(); recreateModel(); return "List"; } public String previous() { getPagination().previousPage(); recreateModel(); return "List"; } public SelectItem[] getItemsAvailableSelectMany() { return JsfUtil.getSelectItems(ejbFacade.findAll(), false); } public SelectItem[] getItemsAvailableSelectOne() { return JsfUtil.getSelectItems(ejbFacade.findAll(), true); } @FacesConverter(forClass=Produtos.class) public static class ProdutosControllerConverter implements Converter{ public Object getAsObject(FacesContext facesContext, UIComponent component, String value) { if (value == null || value.length() == 0) { return null; } ProdutosController controller = (ProdutosController)facesContext.getApplication().getELResolver(). getValue(facesContext.getELContext(), null, "produtosController"); return controller.ejbFacade.find(getKey(value)); } java.lang.Integer getKey(String value) { java.lang.Integer key; key = Integer.decode(value); return key; } String getStringKey(java.lang.Integer value) { StringBuffer sb = new StringBuffer(); sb.append(value); return sb.toString(); } public String getAsString(FacesContext facesContext, UIComponent component, Object object) { if (object == null) { return null; } if (object instanceof Produtos) { Produtos o = (Produtos) object; return getStringKey(o.getCodigo()); } else { throw new IllegalArgumentException("object " + object + " is of type " + object.getClass().getName() + "; expected type: "+ProdutosController.class.getName()); } } } } and my EJB @Entity @ViewScoped @Table(name = "produtos") @NamedQueries({ @NamedQuery(name = "Produtos.findAll", query = "SELECT p FROM Produtos p"), @NamedQuery(name = "Produtos.findById", query = "SELECT p FROM Produtos p WHERE p.id = :id"), @NamedQuery(name = "Produtos.findByCodigo", query = "SELECT p FROM Produtos p WHERE p.codigo = :codigo"), @NamedQuery(name = "Produtos.findByDescripcion", query = "SELECT p FROM Produtos p WHERE p.descripcion = :descripcion"), @NamedQuery(name = "Produtos.findByImagen", query = "SELECT p FROM Produtos p WHERE p.imagen = :imagen"), @NamedQuery(name = "Produtos.findByMarcas", query="SELECT m FROM Produtos m WHERE m.idMarca.id = :idMarca"), @NamedQuery(name = "Produtos.findByModelos", query="SELECT m FROM Produtos m WHERE m.idModelo.id = :idModelo")}) public class Produtos implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Basic(optional = false) @Column(name = "id") private Integer id; @Column(name = "codigo") private Integer codigo; @Column(name = "descripcion") private String descripcion; @Column(name = "imagen") private String imagen; @JoinColumn(name = "id_modelo", referencedColumnName = "id") @ManyToOne(optional = false) private Modelos idModelo; @JoinColumn(name = "id_marca", referencedColumnName = "id") @ManyToOne(optional = false) private Marcas idMarca; public Produtos() { } public Produtos(Integer id) { this.id = id; } public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public Integer getCodigo() { return codigo; } public void setCodigo(Integer codigo) { this.codigo = codigo; } public String getDescripcion() { return descripcion; } public void setDescripcion(String descripcion) { this.descripcion = descripcion; } public String getImagen() { return imagen; } public void setImagen(String imagen) { this.imagen = imagen; } public Modelos getIdModelo() { return idModelo; } public void setIdModelo(Modelos idModelo) { this.idModelo = idModelo; } public Marcas getIdMarca() { return idMarca; } public void setIdMarca(Marcas idMarca) { this.idMarca = idMarca; } @Override public int hashCode() { int hash = 0; hash += (id != null ? id.hashCode() : 0); return hash; } @Override public boolean equals(Object object) { // TODO: Warning - this method won't work in the case the id fields are not set if (!(object instanceof Produtos)) { return false; } Produtos other = (Produtos) object; if ((this.id == null && other.id != null) || (this.id != null && !this.id.equals(other.id))) { return false; } return true; } @Override public String toString() { return "" + codigo + ""; } }

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  • Mouse cursor lag after lock screen, 64 bit 12.04

    - by Bill Jones
    Recently I have noticed that when I return to my computer after it has been "locked" for a while, the mouse pointer has significant lag. The cursor position appears to only update a few times a second. Moving the mouse results in the pointer "following" the movement in a jerky kind of way, and then continuing for some fraction of a second after I have stopped using the mouse. Replacing the mouse has no effect. (I have two differently branded and constructed usb optical mice). Plugging either mouse into a different usb port has no effect. Once the problem was resolved by "suspending" the system, and then re-starting it with the power switch, but this does not work every time. So far, the only fool-proof fix is to shut the system down and re-start it (re-boot). I have tried this suggested fix. It had no effect.

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  • Problem creating calculations 'engine' in two class java calculator

    - by tokee
    i have hit a brick wall whilst attempting to create a two class java calculator but have been unsuccessful so far in getting it working. i have the code for an interface which works and displays ok but creating a seperate class 'CalcEngine' to do the actual calculations has proven to be beyond me. I'd appreciate it if someone could kick start things for me and create a class calcEngine which works with the interface class and allows input when from single button i.e. if one is pressed on the calc then 1 displays onscreen. please note i'm not asking someone to do the whole thing for me as i want to learn and i'm confident i can do the rest including addition subtraction etc. once i get over the obstacle of getting the two classes to communicate. any and all assistance would be very much appreciated. Please see the calcInterface class code below - import java.awt.*; import javax.swing.*; import javax.swing.border.*; import java.awt.event.*; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame implements ActionListener { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ public CalcFrame() { makeFrame(); //calc = engine; } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 4)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("1")); contentPane.add(new JButton("2")); contentPane.add(new JButton("3")); contentPane.add(new JButton("4")); contentPane.add(new JButton("5")); contentPane.add(new JButton("6")); contentPane.add(new JButton("7")); contentPane.add(new JButton("8")); contentPane.add(new JButton("9")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(buttonPanel, BorderLayout.CENTER); //status = new JLabel(calc.getAuthor()); //contentPane.add(status, BorderLayout.SOUTH); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } /** * An interface action has been performed. * Find out what it was and handle it. * @param event The event that has occured. */ public void actionPerformed(ActionEvent event) { String command = event.getActionCommand(); if(command.equals("0") || command.equals("1") || command.equals("2") || command.equals("3") || command.equals("4") || command.equals("5") || command.equals("6") || command.equals("7") || command.equals("8") || command.equals("9")) { int number = Integer.parseInt(command); calc.numberPressed(number); } else if(command.equals("+")) { calc.plus(); } else if(command.equals("-")) { calc.minus(); } else if(command.equals("=")) { calc.equals(); } else if(command.equals("C")) { calc.clear(); } else if(command.equals("?")) { } // else unknown command. redisplay(); } /** * Update the interface display to show the current value of the * calculator. */ private void redisplay() { display.setText("" + calc.getDisplayValue()); } /** * Toggle the info display in the calculator's status area between the * author and version information. */ }

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  • Castle, sharing a transient component between a decorator and a decorated component

    - by Marius
    Consider the following example: public interface ITask { void Execute(); } public class LoggingTaskRunner : ITask { private readonly ITask _taskToDecorate; private readonly MessageBuffer _messageBuffer; public LoggingTaskRunner(ITask taskToDecorate, MessageBuffer messageBuffer) { _taskToDecorate = taskToDecorate; _messageBuffer = messageBuffer; } public void Execute() { _taskToDecorate.Execute(); Log(_messageBuffer); } private void Log(MessageBuffer messageBuffer) {} } public class TaskRunner : ITask { public TaskRunner(MessageBuffer messageBuffer) { } public void Execute() { } } public class MessageBuffer { } public class Configuration { public void Configure() { IWindsorContainer container = null; container.Register( Component.For<MessageBuffer>() .LifeStyle.Transient); container.Register( Component.For<ITask>() .ImplementedBy<LoggingTaskRunner>() .ServiceOverrides(ServiceOverride.ForKey("taskToDecorate").Eq("task.to.decorate"))); container.Register( Component.For<ITask>() .ImplementedBy<TaskRunner>() .Named("task.to.decorate")); } } How can I make Windsor instantiate the "shared" transient component so that both "Decorator" and "Decorated" gets the same instance? Edit: since the design is being critiqued I am posting something closer to what is being done in the app. Maybe someone can suggest a better solution (if sharing the transient resource between a logger and the true task is considered a bad design)

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • How does the event dispatch thread work?

    - by Roman
    With the help of people on stackoverflow I was able to get the following working code of the simples GUI countdown (it just displays a window counting down seconds). My main problem with this code is the invokeLater stuff. As far as I understand the invokeLater send a task to the event dispatching thread (EDT) and then the EDT execute this task whenever it "can" (whatever it means). Is it right? To my understanding the code works like that: In the main method we use invokeLater to show the window (showGUI method). In other words, the code displaying the window will be executed in the EDT. In the main method we also start the counter and the counter (by construction) is executed in another thread (so it is not in the event dispatching thread). Right? The counter is executed in a separate thread and periodically it calls updateGUI. The updateGUI is supposed to update GUI. And GUI is working in the EDT. So, updateGUI should also be executed in the EDT. It is why the code for the updateGUI is inclosed in the invokeLater. Is it right? What is not clear to me is why we call the counter from the EDT. Anyway it is not executed in the EDT. It starts immediately a new thread and the counter is executed there. So, why we cannot call the counter in the main method after the invokeLater block? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • Enums and Annotations

    - by PeterMmm
    I want to use an Annotation in compile-safe form. To pass the value() to the Annotation i want to use the String representation of an enum. Is there a way to use @A with a value from enum E ? public class T { public enum E { a,b; } // C1: i want this, but it won't compile @A(E.a) void bar() { // C2: no chance, it won't compile @A(E.a.toString()) void bar2() { } // C3: this is ok @A("a"+"b") void bar3() { } // C4: is constant like C3, is'nt it ? @A(""+E.a) void bar4() { } } @interface A { String value(); }

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