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  • how to use WaitForSingleobject

    - by Tyzak
    hello in order to try out how to programm with the win32 api i wrote a programm that creates a process. then i want to check if my proccess waits for the new created process, close the handle and then check waitforsingle obj. again. (the seconde process is sleeping for 700 ms) first process: #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { bool ret; bool retwait; STARTUPINFO startupinfo; GetStartupInfo (&startupinfo); PROCESS_INFORMATION pro2info; wchar_t wcsCommandLine[] = L"D:\\betriebssystemePRA1PRO2.exe"; ret = CreateProcess(NULL, wcsCommandLine, NULL, NULL, false, CREATE_NEW_CONSOLE, NULL, NULL, &startupinfo, &pro2info); cout<<"hProcess: "<<pro2info.hProcess<<endl; cout<<"dwProcessId: "<<pro2info.dwProcessId <<endl; if (retwait= WaitForSingleObject (pro2info.hProcess, INFINITE)==true) cout<<"waitprocess:true"<<endl; //prozess ist fertig else cout<<"waitprocess:false"<<endl; CloseHandle (pro2info.hProcess);//prozesshandle schließen, "verliert connection" if (retwait= WaitForSingleObject (pro2info.hProcess, INFINITE)==true)//wenn der prozess fertig ist cout<<"waitprocess:true"<<endl; else cout<<"waitprocess:false"<<endl; //cout<<GetLastError()<<endl; //gibt den letzten fehler aus ExitProcess(0); } seconde process: #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { int b; b=GetCurrentProcessId(); cout<<b<<endl; cout<<"Druecken Sie Enter zum Beenden"<<endl; cin.get(); //warten bis Benutzer bestätigt Sleep (700); ExitProcess(0); cout<<"test"; } the first process prints false, false ; but it should print true, false. instead of the if-else statement is used this: //switch(WaitForSingleObject (pro2info.hProcess, INFINITE)){ // case WAIT_OBJECT_0: cout << "ja"; // break; // case WAIT_FAILED:cout << "nein"; // break; // case WAIT_TIMEOUT: // break; //} // cout<<"waitprocess:true"<<endl;//prozess ist fertig //else // cout<<"waitprocess:false"<<endl; and this seems to work. what did i wrong with my if-else statement? thanks in advance

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  • gluLookAt doesn't work

    - by Tyzak
    hi, i'm programming with opengl and i want to change the camera view: ... void RenderScene() //Zeichenfunktion { glClearColor( 1.0, 0.5, 0.0, 0 ); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glLoadIdentity (); //1.Form: glBegin( GL_POLYGON ); //polygone glColor3f( 1.0f, 0.0f, 0.0f ); //rot glVertex3f( -0.5, -0.5, -0.5 ); //unten links 3 =3 koords, f=float glColor3f( 0.0f, 0.0f, 1.0f ); //blau glVertex3f( 0.5, -0.5, -0.5 ); //unten rechts glVertex3f( 0.5, 0.5, -0.5 );//oben rechts glVertex3f( -0.5, 0.5, -0.5 );//oben links glEnd(); Wuerfel(0.7); //creates cube with length 0.7 gluLookAt ( 0., 0.3, 1.0, 0., 0.7, 0., 0., 1., 0.); glFlush(); //Buffer leeren } ... when i change the parameter of gluLookAt, nothing happens, what do i wrong? thanks

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  • error by creating process

    - by Tyzak
    hello i want to get startet with programming with WIN32, therefore i wrote a programm that creates a process but in the line of code where i create the process the programm gets an error an dosn't work (abend). i don't know if the code in programm 1 is wrong or the code in the second programm that should be created by the first. ( I don't know if the code in the first programm after "createprocess" is right because i didn't get further with debugging, because in this line i get the error.(i tested it without the cout,waitforobject and close handle but i didn't work either )). First Programm: #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { bool ret; bool retwait; STARTUPINFO startupinfo; GetStartupInfo (&startupinfo); PROCESS_INFORMATION pro2info; ret = CreateProcess(NULL, L"D:\\betriebssystemePRA1PRO2.exe", NULL, NULL, false, CREATE_NEW_CONSOLE, NULL, NULL, &startupinfo, &pro2info); cout<<"hProcess: "<<pro2info.hProcess<<endl; cout<<"dwProcessId: "<<pro2info.dwProcessId <<endl; retwait= WaitForSingleObject (pro2info.hProcess, 100); retwait= WaitForSingleObject (pro2info.hProcess, 100); CloseHandle (pro2info.hProcess);//prozesshandle schließen retwait= WaitForSingleObject (pro2info.hProcess, 100); ExitProcess(0); } Seconde Programm: #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { int b; b=GetCurrentProcessId(); cout<<b<<endl; cout<<"Druecken Sie Enter zum Beenden"<<endl; cin.get(); //warten bis Benutzer bestätigt Sleep (700); ExitProcess(0); cout<<"test"; } Thanks in advance

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  • texture on cube-side with opengl

    - by Tyzak
    hello i want to use a texture on a cube (created by glutsolidcube()), how can i define where the texture is pictured at? (for example on the "frontside" of a cube) glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filterMode); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filterMode); glColor4f(0.8,0.7,0.11,1.0); glPushMatrix(); glScalef(4, 1.2, 1.5); glTranslatef( 0, 0.025, 0); glutSolidCube(0.1); glPopMatrix(); glDisable(GL_TEXTURE_2D); thanks

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  • opengl color quadrangle

    - by Tyzak
    hello i try out opengl. i have a programm that creates a black border an white corner (quadrangle). now i want to make the corner of the quadrangle in an different color. i don't know where exactly to write the code, and i don't know much a but color4f, i searcherd on google, but didn't get it. (is there a good description somewhere?) #include <iostream> #include <GL/freeglut.h> void Init() { glColor4f(100,0,0,0); } void RenderScene() //Zeichenfunktion { glLoadIdentity (); glBegin( GL_POLYGON ); glVertex3f( -0.5, -0.5, -0.5 ); glVertex3f( 0.5, -0.5, -0.5 ); glVertex3f( 0.5, 0.5, -0.5 ); glVertex3f( -0.5, 0.5, -0.5 ); glEnd(); glFlush(); } void Reshape(int width,int height) { } void Animate (int value) { std::cout << "value=" << value << std::endl; glutPostRedisplay(); glutTimerFunc(100, Animate, ++value); } int main(int argc, char **argv) { glutInit( &argc, argv ); // GLUT initialisieren glutInitDisplayMode( GLUT_RGB ); // Fenster-Konfiguration glutInitWindowSize( 600, 600 ); glutCreateWindow( "inkrement screen; visual screen" ); // Fenster-Erzeugung glutDisplayFunc( RenderScene ); // Zeichenfunktion bekannt machen glutReshapeFunc( Reshape ); glutTimerFunc( 10, Animate, 0); Init(); glutMainLoop(); return 0; }

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  • Cannot find sleep function

    - by Tyzak
    hello, i'm new at C Programming (i learned c++) i want to create a process with windows.h at first i just want to start my main programm that creates a process ( -- starts an other programm) that's my code, but it doesn't really work, i removed every unnessasery line of code but "void sleep(700)" (or "sleep (700)" for testing if the windows methods work, but i get an error, that "sleep" cant be found. #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { //bool ret; //startupinfo stupinfo; //prozess_information pro2info; //Getstartupinfo (&stupinfo); //createprozess(null, "C:\\bsss10\\betriebssystemePRA1.exe", null, null, false, create_new_console, null, // null, &stupinfo, &pro2info); sleep (700); cout<< "hello"; } thanks in advance

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  • C operating system createprozess

    - by Tyzak
    hello, i'm new at C Programming (i learned c++) i want to create a process with windows.h at first i just want to start my main programm that creates a process ( -- starts an other programm) that's my code, but it doesn't really work, i removed every unnessasery line of code but "void sleep(700)" (or "sleep (700)" for testing if the windows methods work, but i get an error, that "sleep" cant be found. #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { //bool ret; //startupinfo stupinfo; //prozess_information pro2info; //Getstartupinfo (&stupinfo); //createprozess(null, "C:\\bsss10\\betriebssystemePRA1.exe", null, null, false, create_new_console, null, // null, &stupinfo, &pro2info); sleep (700); cout<< "hello"; } thanks in advance

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  • Voicexml grammar

    - by Tyzak
    Hello, I try to use grammar in my voicexml file. At first i tried an In-line grammar. I used an example from a website, but it doesn't work. here is the code: <?xml version="1.0" encoding="UTF-8"?> <vxml [...] version="2.0"> <form id="test"> <field name="var"> <prompt>choose</prompt> <!-- ABNF --> <grammar> one | two | three| four </grammar> <filled> you chose <value expr="var"/> </filled> </field> </form> </vxml> thanks

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  • xhtml label value unchangable

    - by Tyzak
    hello, i want to output some text in an label <input type="text" size="20" maxlength="20" name="pizza1" value="Margherita"> is there a parameter that the text (value=Margherita) can't be changed, so the text is just displayed. is input type= "text" the best way to output text? (later on the text is dynamic created) thanks

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  • ecma script deleting in a <select> "list"

    - by Tyzak
    hello, i have following function: function delete_auswahl() { var anzahl =document.getElementById ("warenkorbfeld").length ; for (var i =0; i<=anzahl; i++) { if (document.getElementById ("warenkorbfeld").options[i].selected==true) { if (document.getElementById ("warenkorbfeld").options[i].id == "Margherita" ) gesamtbetrag = gesamtbetrag - 4; if (document.getElementById ("warenkorbfeld").options[i].id=="Salami" ) gesamtbetrag = gesamtbetrag - 4.50; if (document.getElementById ("warenkorbfeld").options[i].id=="Hawaii" ) gesamtbetrag = gesamtbetrag - 5.50; document.getElementById ("warenkorbfeld").options[i]=null; i--;// auf der gleichen stelle bleiben, da dass nächste feld nachrückt } } document.getElementById('gesamtbetrag').innerHTML=gesamtbetrag ; } before i added values with function hinzu (pizza) { NeuerEintrag = new Option(pizza, pizza, false, false); document.getElementById("warenkorbfeld").options[document.getElementById("warenkorbfeld").length] = NeuerEintrag ; if (pizza=="Margherita") { gesamtbetrag = gesamtbetrag + 4; } if (pizza=="Salami") { gesamtbetrag = gesamtbetrag + 4.50; } if (pizza=="Hawaii") { gesamtbetrag = gesamtbetrag + 5.50; } document.getElementById('gesamtbetrag').innerHTML=gesamtbetrag ; } now, in the delete function doesn't substract the price. despite this, all works. what's wrong with this term? if (document.getElementById ("warenkorbfeld").options[i].id == "Margherita" ) gesamtbetrag = gesamtbetrag - 4; thanks in advance

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  • Copy VSS structure to server with asp.net

    - by Tyzak
    i want to copy the structure (with the documents) from our vss server to an webserver. Therefore i want to create an application which is on this webserver. i want to use asp.net. i don't know what exactly i need therefore : I have to build somekind of connection? then go throw the structure and copy it somehow : ? important: i want to copy the documents with the right creation date ( it changes when i just copy the doc.) are there APIs for asp.net <- vss?

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  • Working with VSS and ASP.NET

    - by Tyzak
    hello, i created a project to search textfiles with lucene.net. [asp.net/vs08] these textfiles are in a VSS server. i'm looking for a way how to "check out" or "copy" a Document (later on the whole vss structure with documents) and put it on in a folder on an IIS Server. how can i do that? -- copy a document from vss TO Folder on IIS Server [ Later all documents in the original strucutre] bye the way, its important that the documents keep their original creationdate. thanks in advance

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  • Voicexml how to store input into a global variable

    - by Tyzak
    Hello, I'm creating a voicexml appliacation. I want to store an user input into a global variable. I wondered, the input should be stored in the fieldvar. shouldn't it? After I tried it with this, i tried to store it in an global variable: <assign name="myvar" expr="'myinput'"/> but somehow it didn't work. I used value expr="var" as expr. <?xml version="1.0" encoding="UTF-8"?> <vxml xmlns="http://www.w3.org/2001/vxml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.w3.org/2001/vxml http://www.w3.org/TR/voicexml20/vxml.xsd" version="2.0"> <var name="myProdukt" /> <form id="test"> <field name="var"> <prompt bargein="true" bargeintype="hotword" >Sagen Sie ein Produkt</prompt> <grammar root="main" version="1.0" xml:lang="de-DE"> <rule id="main" scope="public"> <one-of> <item> p1 </item> <item> p2 </item> <item> p3 </item> <item> p4 </item> </one-of> </rule> </grammar> <filled> <assign name="myProdukt" expr="<value expr="var"/>"/> </filled> </field> </form> <<!--[...] Here i want to use the input.--> </vxml> thanks in advance

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  • Deleting an option in a <select> list

    - by Tyzak
    hello, i have following function: function delete_auswahl() { var anzahl =document.getElementById ("warenkorbfeld").length ; for (var i =0; i<=anzahl; i++) { if (document.getElementById ("warenkorbfeld").options[i].selected==true) { if (document.getElementById ("warenkorbfeld").options[i].id == "Margherita" ) gesamtbetrag = gesamtbetrag - 4; if (document.getElementById ("warenkorbfeld").options[i].id=="Salami" ) gesamtbetrag = gesamtbetrag - 4.50; if (document.getElementById ("warenkorbfeld").options[i].id=="Hawaii" ) gesamtbetrag = gesamtbetrag - 5.50; document.getElementById ("warenkorbfeld").options[i]=null; i--;// auf der gleichen stelle bleiben, da dass nächste feld nachrückt } } document.getElementById('gesamtbetrag').innerHTML=gesamtbetrag ; } before i added values with function hinzu (pizza) { NeuerEintrag = new Option(pizza, pizza, false, false); document.getElementById("warenkorbfeld").options[document.getElementById("warenkorbfeld").length] = NeuerEintrag ; if (pizza=="Margherita") { gesamtbetrag = gesamtbetrag + 4; } if (pizza=="Salami") { gesamtbetrag = gesamtbetrag + 4.50; } if (pizza=="Hawaii") { gesamtbetrag = gesamtbetrag + 5.50; } document.getElementById('gesamtbetrag').innerHTML=gesamtbetrag ; } now, in the delete function doesn't substract the price. despite this, all works. what's wrong with this term? if (document.getElementById ("warenkorbfeld").options[i].id == "Margherita" ) gesamtbetrag = gesamtbetrag - 4; thanks in advance

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  • position for texture in opengl

    - by Tyzak
    hello, i have a question concerning how to declare the points for a texture on a cube to be exactly i mean the: glTexCoord2f(x.f, y.f); for the front side, my declaration works: glBegin(GL_POLYGON); //Vorderseite glNormal3f(0.0f, 0.0f, 1.0f);//normale für vorderseite glTexCoord2f(0.0f, -1.f); glVertex3f(-fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f(-fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glEnd(); but for the right side, it doesn't work, i suggest i need other parameters, for glTexCoord2f, but i don't know witch one. glBegin(GL_POLYGON); //Rechte Seite glNormal3f(1.0f, 0.0f, 0.0f); //normale für rechte seite glTexCoord2f(0.0f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.0f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,-fSeitenL/0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,-fSeitenL/0.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/0.0f); glEnd(); after all i close the "texture-declaration with" glDisable(GL_TEXTURE_2D); thanks in advance

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  • opengl texture cube c++

    - by Tyzak
    hello i create a cube and want on one side an texture. glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filterMode); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filterMode); glBegin(GL_POLYGON); //Vorderseite glColor4f(1.0f,0.0f,0.0f,1.0f); //ROT glVertex3f(-fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glColor4f(1.0f,1.0f,0.0f,1.0f); //GELB glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glColor4f(1.0f,1.0f,1.0f,1.0f); //WEISS glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glColor4f(1.0f,0.0f,1.0f,1.0f); //MAGENTA glVertex3f(-fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glEnd(); glDisable(GL_TEXTURE_2D); but i can't see my texture, what did i wrong? thanks.

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