Parallel Computing Platform Developer Lab

Posted by Daniel Moth on Daniel Moth See other posts from Daniel Moth or by Daniel Moth
Published on Sat, 13 Mar 2010 13:20:48 GMT Indexed on 2010/03/16 17:11 UTC
Read the original article Hit count: 457

Filed under:
|

This is an exciting announcement that I must share:

"Microsoft Developer & Platform Evangelism, in collaboration with the Microsoft Parallel Computing Platform product team, is hosting a developer lab at the Platform Adoption Center on April 12-15, 2010.  This event is for Microsoft Partners and Customers seeking to incorporate either .NET Framework 4 or Visual C++ 2010 parallelism features into their new or existing applications, and to gain expertise with new Visual Studio 2010 tools including the Parallel Tasks and Parallel Stacks debugger toolwindows, and the Concurrency Visualizer in the profiler.

Opportunities for attendees include:

  • Gain expert design assistance with your Parallel Computing Platform based solution.
  • Develop a solution prototype in collaboration with Microsoft Software Engineers.
  • Attend topical presentations and “chalk-talk” sessions.
  • Your team will be assigned private, secure offices for confidential collaboration activities.

The event has limited capacity, thus enrollment is based on an application process.   Please download and complete the application form then return it to the event management team per instructions included within the form.  Applications will be evaluated based upon the technical solution scenario along with indicated project readiness timelines.  Microsoft event management team members may contact you directly for additional clarification and discussion of your project scenario during the nomination process."





Comments about this post welcome at the original blog.

© Daniel Moth or respective owner

Related posts about events

Related posts about ParallelComputing

  • Screencasts introducing C++ AMP

    as seen on Daniel Moth - Search for 'Daniel Moth'
    It has been almost 2.5 years since I last recorded a screencast, and I had forgotten how time consuming they are to plan/record/edit/produce/publish, but at the same time so much fun to see the end result! So below are links to 4 screencasts to teach you C++ AMP basics from scratch (even if you class… >>> More

  • C++ AMP Video Overview

    as seen on Daniel Moth - Search for 'Daniel Moth'
    I hope to be recording some C++ AMP screencasts for channel9 soon (you'll find them through my regular screencasts link on the left), and in all of them I will assume you have watched this short interview overview of C++ AMP.   Note: I think there were some technical problems with streaming… >>> More

  • GPGPU

    as seen on Daniel Moth - Search for 'Daniel Moth'
    WhatGPU obviously stands for Graphics Processing Unit (the silicon powering the display you are using to read this blog post). The extra GP in front of that stands for General Purpose computing.So, altogether GPGPU refers to computing we can perform on GPU for purposes beyond just drawing on the screen… >>> More

  • GPU Debugging with VS 11

    as seen on Daniel Moth - Search for 'Daniel Moth'
    With VS 11 Developer Preview we have invested tremendously in parallel debugging for both CPU (managed and native) and GPU debugging. I'll be doing a whole bunch of blog posts on those topics, and in this post I just wanted to get people started with GPU debugging, i.e. with debugging C++ AMP code… >>> More

  • Microsoft Windows HPC Server R2 Beta2

    as seen on Daniel Moth - Search for 'Daniel Moth'
    Internally and unofficially we refer to this as "HPC Server v3" and its Beta2 became available last week. Read the full story on this blog post from Ryan and this one from Don. There has been a lot of excitement on the web for this release with coverage from last Wednesday here, here, here… >>> More