How to learn geometry for programming?

Posted by fig-gnuton on Stack Overflow See other posts from Stack Overflow or by fig-gnuton
Published on 2010-04-02T22:45:38Z Indexed on 2010/04/02 22:53 UTC
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What's the best way to learn the essentials of geometry (and other types of math) used in drawing/graphics programming - e.g. curves (like bezier curves), transformations, matrices, etc.?

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