Stuffed Animal In OpenGL

Posted by anon on Stack Overflow See other posts from Stack Overflow or by anon
Published on 2010-04-24T06:50:46Z Indexed on 2010/04/24 6:53 UTC
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I have seen metal/plastic/water/fire/... shaders for OpenGL.

However, it it possible to render something fur-like, say a stuffed animal / teddy bear in OpenGL (I know this is possible with renderman / ray tracers, but I want to do it in OpenGl).

If you have pointers to GLSl shaders for this, please point me in the right direction.

Thanks!

[I'm guessing the answer is no since fur requires more than just shaders -- it almost requires creating geometry on the fly -- but I'd love to be proven wrong)]

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