street light and shadow in opengl ?

Posted by Abhilash M on Stack Overflow See other posts from Stack Overflow or by Abhilash M
Published on 2010-04-30T16:07:41Z Indexed on 2010/04/30 16:27 UTC
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To make a scene street illuminated, i tried,

point source light, used glMaterial and used ambient light......

I get a scene fully illuminated, not exactly the way like street light, can anyone share resources or explain how exactly i can achieve this??

I went through many light resources in net, could not properly understand....

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