Is pitch and speed the same thing in audio programming context?

Posted by mystify on Stack Overflow See other posts from Stack Overflow or by mystify
Published on 2010-05-05T17:43:01Z Indexed on 2010/05/05 17:48 UTC
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Pitch means "perceived frequency". Nice. But when I make pitch very low in OpenAL, sound plays a lot of times longer. If I make it very high, sound plays very short but with high frequency. For me, logically the consequence of making slower or faster.

Or is pitch != speed?

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