D3DImage using DX10

Posted by erikc on Stack Overflow See other posts from Stack Overflow or by erikc
Published on 2009-08-10T01:17:01Z Indexed on 2010/05/07 4:58 UTC
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Is it possible to use DirectX 10 (I am using SlimDX) with WPF's D3DImage? The only examples and docs I can find only show using DX9 surfaces.

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