xCode screensaver with openGL

Posted by moka on Stack Overflow See other posts from Stack Overflow or by moka
Published on 2010-05-09T11:29:47Z Indexed on 2010/05/09 11:38 UTC
Read the original article Hit count: 224

Filed under:
|
|

Hi,

I am currently simply trying to build a simple screen saver in xcode 3.2 on osx 10.6.3 using an openGL view as described in this article: http://cocoadevcentral.com/articles/000089.php anyways even if I use the exact same code from the example all I see when testing the screen saver is a black screen. I looked in OSX Console if it tells me anything useful. the only thing I get is something like this:

[0x0-0x1e01e].com.apple.systempreferences[629] System Preferences(629,0x7fff71071be0) malloc: reference count underflow for 0x20057be80, break on auto_refcount_underflow_error to debug. System Preferences[629] invalid context

I have no idea what is wrong, so I would be glad if someone could tell me how to use openGL together with the screensaver template in xCode 3.2. Also, is there a way to make another target so I can preview the screensaver from within xCode?

Thanks!

© Stack Overflow or respective owner

Related posts about xcode

Related posts about screensaver