Nintendo DS homebrew with Ada?

Posted by TraumaPony on Stack Overflow See other posts from Stack Overflow or by TraumaPony
Published on 2008-09-28T03:41:01Z Indexed on 2010/06/02 7:33 UTC
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Note: I know very little about the GCC toolchain, so this question may not make much sense.

Since GCC includes an Ada front end, and it can emit ARM, and devKitPro is based on GCC, is it possible to use Ada instead of C/C++ for writing code on the DS?

Edit: It seems that the target that devKitARM uses is arm-eabi.

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