Is it reasonable to use OpenGL for desktop applications?

Posted by JamesK89 on Stack Overflow See other posts from Stack Overflow or by JamesK89
Published on 2010-06-11T02:25:35Z Indexed on 2010/06/11 2:32 UTC
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I've been writing a small desktop gadget-type application that displays scrolling text along the bottom of the screen (Similar to the old CNN news ticker), however the performance of GDI is just unsatisfactory (As high as 8-12% on a quad core and 20% on a single core) even after I've attempted to clean out bottlenecks.

I was considering using OpenGL instead to render everything, but I don't know if that is a reasonable option to require users to have hardware acceleration for a tiny app like this.

Does anybody have any input on this?

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