How to draw the "trail" in a maze solving application

Posted by snow-spur on Stack Overflow See other posts from Stack Overflow or by snow-spur
Published on 2010-06-12T05:11:00Z Indexed on 2010/06/12 7:03 UTC
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Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn Also i am using the graphics module

The graphics module is an object oriented library

Im importing

from graphics import*
from maze import*

my circle which is my cell

center = Point(15, 15)
c = Circle(center, 12)
c.setFill('blue')
c.setOutline('yellow')
c.draw(win)

p1 = Point(c.getCenter().getX(), c.getCenter().getY())

this is my loop

 if mazez.blockedCount(cloc)> 2: 
            mazez.addDecoration(cloc, "grey")
            mazez[cloc].deadend = True
        c.move(-25, 0)
        p2 = Point(getX(), getY())
        line = graphics.Line(p1, p2)
        cloc.col = cloc.col - 1

Now it says getX not defined every time i press a key is this because of p2???

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