Hardware, network infrastructure for runnng gaming server nd on VirtualGL

Posted by archer on Server Fault See other posts from Server Fault or by archer
Published on 2011-01-14T12:58:36Z Indexed on 2011/01/14 13:55 UTC
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Foud nice project VirtualGL (http://www.virtualgl.org/). Tried to run 3D fames (EVE Online, Prototype) on server and display the output on thin client using 100Mbps network. Server: Gentoo Linux on AMD Phoenom II x6 3.4Gz, 8GB RAM, 2x NVIDIA 9800 GTX in single session with display resulution 1024x768 on client. Performance is very promising. Going to increase network speed to 1Gbps (using either Ethernet or Fiber) and run 5-6 clients simultenously.

My questions are:

a) what would be better for network - 1Gbps Ethernet or Fiber (clients are distributed in max 20m around server)? Is that a must to use managed switch for better network performance? b) Should I increase number of video cards to put in SLI on server (going to use Gigabyte GA-890FXA-UD7 which has 6 PCIExpress slots [2 x4, 2 x8 and 2 x16]). Will it impact performance significantly. If I need to increase the number of video cards - what would be better - put 2 banks of video cards with 3 in bank using SLI, or 3 banks with 2 in the bank? Would linux recognize that and properly use all banks of video cards? c) any suggestions on good thin clients supporting 1920x1080 HDMI video and 1Gbps network

I understand that my questions can't be answered clearly (unless someone already managed to use this kind of stuff ;)) although any suggestions would be very helpful.

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