What should a game have in order to keep humans playing it?

Posted by Adam Davis on Game Development See other posts from Game Development or by Adam Davis
Published on 2010-10-16T01:47:46Z Indexed on 2011/02/10 23:34 UTC
Read the original article Hit count: 268

Filed under:

In many entertainment professions there suggestions, loose rules, or general frameworks one follows that appeal to humans in one way or another. For instance, many movies and books follow the monomyth.

In video games I find many types of games that attract people in different ways. Some are addicted to facebook gem matching games. Others can't get enough of FPS games.

Once in awhile, though, you find a game that seems to transcend stereotypes and appeals almost immediately to everyone that plays it. For instance, Plants Versus Zombies seems to have a very, very large demographic of players. There are other games similar in reach.

I'm curious what books, blogs, etc there are that explore these game types and styles, and tries to suss out one or more popular frameworks/styles that satisfy people, while keeping them coming back for more.

© Game Development or respective owner

Related posts about game-design