How to organize timeline in a Flash project?

Posted by miguelSantirso on Game Development See other posts from Game Development or by miguelSantirso
Published on 2011-02-22T14:46:19Z Indexed on 2011/02/22 15:33 UTC
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Hi, I am starting a new Flash game and I was wondering if there is a better way to organize the timeline of the project. In my previous games I define a keyframe for each possible status of the game (loading, sponsor, intro, menu, gameplay, etc...). This method works but has some problems... For instance, it is not easy to implement transitions between the different screens in the game.

How do you do this? Do you know of some better way?

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