How should bots be recognised in a game?

Posted by Bane on Game Development See other posts from Game Development or by Bane
Published on 2012-06-06T10:03:51Z Indexed on 2012/06/06 16:50 UTC
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I'm interested in how bots are usually written.

Here's my situation:

I plan to make an online 2D mecha game in HTML5, and the server-side will be done with node. It is intended to be multiplayer, but I also want to make bots in case there aren't enough players.

How does my game logic see them, as players or as bots? Is there a standard by which I should make them? Also, any general tips and hints will be OK.

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