Unity: Spin wheels to move vehicle

Posted by Paul Manta on Game Development See other posts from Game Development or by Paul Manta
Published on 2012-06-19T19:25:22Z Indexed on 2012/06/19 21:25 UTC
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I am just getting started with Unity and I'd like to ask a question. If I have a "Vehicle" object that has two children: "FrontWheel" and "BackWheel" (both 'wheels' are cylinders), how should I set everything up such that I can move the entire vehicle by turning its wheels?

When I apply a torque to "FrontWheel", the vehicle starts to move, but instead of the whole thing the moving together, the chassis is rolling on the cylinders and eventually falls off.

How can I prevent it from doing that?

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