Architects into videogames

Posted by Ángel on Game Development See other posts from Game Development or by Ángel
Published on 2012-09-09T18:55:59Z Indexed on 2012/09/09 21:49 UTC
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I'm an architecture student in my last year. I've always been interested in videogames design. I use 3d Max and Photoshop on a daily basis, and I was thinking about aiming for a career in videogames, starting as a level/environment designer.

How should approach it? Is it worthy to spend some time learning UDK or CryEngine? Should I try a smaller but more general software? I know some programming already.

Finally, will my skills as an architect be something valuable in the indusrty?

Thanks in advance.

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