Getting .mesh & .skeleton from Blender2Ogre export

Posted by Songbreaker on Game Development See other posts from Game Development or by Songbreaker
Published on 2012-09-20T08:44:26Z Indexed on 2012/09/20 9:52 UTC
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I have downloaded the add-on blender2ogre from this source : http://code.google.com/p/blender2ogre/

And I have created a simple mesh, with walking animation (similar to the gingerbreadman tutorial). My question is, whenever I want to export the project, I can only see the .scene export format. There is no option whatsoever to export as .mesh and .skeleton. Also, how can I export the walking animation separately, in other words, if my project have couple more animation, how can i separate those during export?

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