using lua in kobold2d to control parameters

Posted by nycynik on Game Development See other posts from Game Development or by nycynik
Published on 2012-09-29T15:30:59Z Indexed on 2012/09/29 21:51 UTC
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Is there a tutorial on using LUA in Kobold2d?

I want to know if its possible to use it to control the game behavior (like max speed decrease of timer, and bonus points) by uploading a new script to the app.

I found this link in the FAQ:

but it does not mention if I can replace the lua script from within the game, and reload it, is that possible? Should i just have a parameter file instead that i can download and replace?

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