How do I implement camera axis aligned billboards?

Posted by user19787 on Game Development See other posts from Game Development or by user19787
Published on 2012-09-12T16:57:30Z Indexed on 2012/10/01 21:53 UTC
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I am trying to make an axis-aligned billboard with Pyglet. I have looked at several tutorials, but they only show me how to get the up, right, and look vectors. So far this is what I have:

target = cam.pos
look = norm(target - billboard.pos)

right = norm(Vector3(0,1,0) * look)
up = look * right

gluLookAt(
  look.x, look.y, look.z,
  self.pos.x, self.pos.y, self.pos.z,
  up.x, up.y, up.z
)

This does nothing for me visibly. Any idea what I'm doing wrong?

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