Flash: Memory usage is low but framerate keeps dropping
        Posted  
        
            by 
                Cyborg771
            
        on Game Development
        
        See other posts from Game Development
        
            or by Cyborg771
        
        
        
        Published on 2012-08-07T22:39:57Z
        Indexed on 
            2012/10/03
            21:56 UTC
        
        
        Read the original article
        Hit count: 453
        
flash
|actionscript-3
So I'm working on a puzzle game in flash. For all intents and purposes it's like Tetris. I spawn blocks, they move around the screen, then they get destroyed and disappear. I was having some trouble with the memory usage being too high over time so I read up on memory management and I think I have that figured out now. It's definitely climbing slower than it was before, but the framerate is still taking a huge dive after playing for a while. If it's not a memory leak what else could be causing this? Thanks in advance.
© Game Development or respective owner