Do Apple and Google ask for a share if custom payment is done in a free app?

Posted by user1590354 on Game Development See other posts from Game Development or by user1590354
Published on 2012-08-10T14:48:41Z Indexed on 2012/10/10 15:56 UTC
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I have a multiplatform game (web/iOS/Android) in the making. In the free version the core game is still fully playable but people who choose to pay will get more social features (and no ads, of course).

I was thinking that rather than having a free and a paid version for all the platforms I may release the apps just for free and if the users want more, they have to register and pay a one-time fee (through a payment gateway or PayPal). The extra content would then be available in all the clients they have access to. Theoretically, this means a better value for the players and less maintenance and headache for me (obviously I have to handle all the payment troubles myself).

Does it fit into the business model of Apple/Google? Or will they still claim their share of the registration fee?

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