How can I protect my save data from casual hacking?
        Posted  
        
            by 
                Danran
            
        on Game Development
        
        See other posts from Game Development
        
            or by Danran
        
        
        
        Published on 2012-02-03T00:31:37Z
        Indexed on 
            2012/10/21
            23:20 UTC
        
        
        Read the original article
        Hit count: 298
        
What options are there for saving game data in a secure manner? I'm interested in solutions specifically tailored for C++.
I'm looking for something that is fast and easy to use. I'm only concerned about storing simple information such as
- Which levels are and are not unlocked 
- The user's score for each level 
I'm curious again to know what's out there to use, any good libraries to use that give me nice, secure game data files that the average player can't mess with.
I just found this here which looks very nice, but it would be great to get some opinions on potential other libraries/options out there.
© Game Development or respective owner