Structure of a correctly implemented JTable with TableModel and Listeners?
Posted
by
bamboocha
on Programmers
See other posts from Programmers
or by bamboocha
Published on 2012-11-11T21:22:48Z
Indexed on
2012/11/11
23:12 UTC
Read the original article
Hit count: 281
I am pretty new to Java and its JTables and this is where I am struggling at the moment.
I need to create a GUI which shows me results of a sql query like SELECT * FROM tblPeople WHERE name='Doe'
. My idea was to create a a JFrame which displays a JTable with all found records.
Besides this, I need to also implement some code to handle when a user is double clicking a record or selecting it by using his arrow keys (additional feature: pressing 12
(e.g.) should select the 12th record).
What is the best way to structure my program (what classes do I need and especially where do I store my logic)? I came up with structuring it the following way:
- Main.java ("view")
- SQLConnection.java
- PeopleTableModel.java (only stores and returns data given by the passed ResultSet, "model" inherits from DefaultTableModel)
- PeopleTable.java (stores basically all my logic including KeyListener and MouseListener, "controller", inherits from JTable)
Are there better ways to achieve my goals? If so, what are they?
© Programmers or respective owner