adapting a Unity gravitational script to allow moons

Posted by PartyMix on Game Development See other posts from Game Development or by PartyMix
Published on 2012-11-19T03:07:10Z Indexed on 2012/11/19 5:29 UTC
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I'm using this script: http://wiki.unity3d.com/index.php/Simple_planetary_orbits

to get a solar system going in Unity, but it doesn't seem to support creating bodies that orbit other moving bodies (or I am using it incorrectly).

Any idea about how to modify it so that it does (or just use it correctly)? I've been beating my head against this problem for a couple hours, and I really don't feel like I have any idea what I'm doing.

Thanks in advance.

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