FlasCC requirements and limitations?

Posted by Arthur Wulf White on Game Development See other posts from Game Development or by Arthur Wulf White
Published on 2012-12-04T22:17:40Z Indexed on 2012/12/05 5:33 UTC
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It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC

Did anyone try it out and happens to know the answers?

http://gaming.adobe.com/technologies/flascc/

Minimum system requirements
    Flash Player 11 or higher
    Flex SDK 4.6 or higher
    Java Virtual Machine (64-bit)
Windows
    Microsoft® Windows® 7 (64-bit edition)
    Cygwin (included)

*This is meant as a joke. however I do own a 32-bit laptop and I am wondering why you need 64-bit. Afaik - You only need 64-bit if you want to run a system that has more than 4gigs of memory. Why would any flash game require more than 4 gigs of memory.

The only system that is 64-bits and does not have 4gigs of memory that I can quickly recall is that hilarious Nintendo that came ages ago with a Motorola CPU.

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