Modular spaceship control

Posted by SSS on Game Development See other posts from Game Development or by SSS
Published on 2013-06-27T17:23:22Z Indexed on 2013/06/27 22:29 UTC
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I am developing a physics based game with spaceships.

A spaceship is constructed from circles connected by joints. Some of the circles have engines attached.

Engines can rotate around the center of circle and create thrust. I want to be able to move the ship in a direction or rotate around a point by setting the rotation and thrust for each of the ship's engines.

How can I find the rotation and thrust needed for each engine to achieve this?

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