Making a game "resize-safe"

Posted by CPP_Person on Game Development See other posts from Game Development or by CPP_Person
Published on 2013-06-06T23:43:53Z Indexed on 2013/06/30 4:29 UTC
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It's one thing to get the graphics aligned perfectly, it's another to do this for every single resolution and not take too much time and/or make the code unreadable due to size. Games like Battlefield 3 and Minecraft seem to manage this. But what do they do to keep things from stretching or going off the screen? I don't know any algorithms to do this. I'd like some help on this topic. I've always programmed games that only handle a single resolution, so help would be appreciate.

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