How to attach a sprite to a TMXTiledMap at a particular coordinate, in AndEngine?

Posted by shailenTJ on Game Development See other posts from Game Development or by shailenTJ
Published on 2013-03-08T14:08:38Z Indexed on 2013/11/04 10:21 UTC
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I am trying to add a sprite at a "grid" location on the tiled map. The TMX tiled Map is like a grid, and you can access the size of the grid by calling mTMXtiledMap.getTileRows() and mTMXtiledMap.getTileColumns().

I want to add an object at grid location, say (2, 5). My tileMap is of size (10,10).

How can I do that? There is no function like mTMXTiledMap.addChild(int x, int y, Entity mEntity).

I would appreciate any suggestions!

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