I'm rehearsing on Box2D revolute joints. Everything's going pretty well except for one thing. For some reason bodies joined together with revolute joints do not stay sticked, they start getting apart from each other from the app start when I run it on retina device or simulator. On non retina device it works just fine, as expected. Here's the screenshot of the non-retina version:
And here's the behavior when I run the same app on retina device/simulator:
I'm taking content scale factor into account.
© Game Development or respective owner