Is there a maximum delay an UDP packet can have?

Posted by Jens Nolte on Game Development See other posts from Game Development or by Jens Nolte
Published on 2014-06-12T19:39:27Z Indexed on 2014/06/12 21:41 UTC
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I am currently implementing a real-time network protocol for a multiplayer game using UDP. I am not having any technical difficulties, but as I always have to care about late UDP packets I am wondering just how late they can arrive.

I have researched the topic and have not found any mention of it, so I assume there is no technical limitation, but I wonder if common network/internet architecture (or hardware) gives an effective limitation of how late a UDP packet can be delivered.

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