How do I check user's unlocked achievement and leaderboard scores via GPG plugin

Posted by noob on Game Development See other posts from Game Development or by noob
Published on 2014-08-24T18:54:59Z Indexed on 2014/08/24 22:35 UTC
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I need to load user's achievement and their scores from leaderboard in my game. But the Social.LoadScore() and Social.LoadAchievements() both returns a 0 size array in callback.

When I checked the implementation in Google Play Gaming's PlayGamePlatform.cs, both the method has this summary -

Not implemented yet. Calls the callback with an empty list.

So my question is How do I get this data in Unity? Has anyone tried any other method to get the data?

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