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Articles indexed in June 2012

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  • re-partition new drive and use new partition as 'home'

    - by vector
    Linux noob here. I installed Ubuntu 12.04 on a brand new drive (dual boot with windows on another drive) and re-partitioned it afterwards (with gparted off of live cd) like so (sudo fdisk -l) : Device Boot Start End Blocks Id System /dev/sdb1 * 2048 63735807 31866880 83 Linux /dev/sdb2 1448509438 1465147391 8318977 5 Extended Partition 2 does not start on physical sector boundary. /dev/sdb3 63735808 1448507391 692385792 83 Linux /dev/sdb5 1448509440 1465147391 8318976 82 Linux swap / Solaris I'd like to use sdb3 as default home for all work and fun related program installs and files, but I haven't even gotten as far as changing permissions on it. Any help will be most appreciated.

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  • What resources are there for creating a dedicated NES emulator box?

    - by normalocity
    Where do I start, and what communities should I get involved in, in order to achieve the following? Ideally, I'd like to have a box that does the following (doesn't have to do this out of the box, I'm just looking to be able to achieve these goals through configs and necessary dependencies): Either bypasses login, or auto login Auto-start FCEUX with options that will (a) automatically start a ROM of my choosing, and (b) go into full-screen mode. You can assume that before I get that far, I've already configured the input devices and video options. I'd like to create (or install, if it exists) a full-screen app that takes a list of ROMs, allows me to select one with a gamepad/arcade stick, and press a button to open that game Be able to map a button on a gamepad/arcade stick to the "Power off" or exit function of the emulator, such that it will take me back to the ROM selection screen. I've already successfully installed FCEUX and tested it with an arcade stick I own, so I'm not looking for an emulator installer guide. I don't know if the ROM selector app exists already, but I'm a Java developer, and could probably create one (so long as it's not too difficult to support controllers - I was thinking of using Slick2D for this - a gaming library that I'm already pretty familiar with). The goal would be a dedicated box that I have connected to my TV. I power it on. It boots up and starts the ROM selection app, which passes the proper parameters to FCEUX (or another emulator that I might switch to at a later time), and I'm ready to go. Basically an NES emulator as a real, living room console. Also, as far as mapping a controller button to functions in the app, well, I've also played around with hardware, and it would be pretty trivial for me to modify a gamepad to trigger key presses. I just don't want to go to that length if it's not necessary.

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  • Games with multiple flash files not working

    - by zlyfire
    I have download a flash game, since that's show the person coded it, and it is in multiple flash files to reduce overall file size or something. When I try to play it, I can only use the content within that one flash file, leading me to believe that it does not call upon other files within my computer. I kept the same file structure and everything as the download was, and another version of the same game I had on my windows laptop before my laptop died. It worked fine there, calling the files like it was supposed to. Is it just an Ubuntu/Linux/Unix-based bug, or is something going wrong? I've tried it in browser (firefox) and offline (gnash) and neither worked properly. Can anyone help me with this? Perhaps helping me find a way to get my game to work properly?

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  • Create a screencast in a low end PC, but fast (maybe by sacrificing compression ?)

    - by josinalvo
    As the title suggests, I am asking a lot. We've been trying to generate some screencasts on my eeepc. recordmydesktop is doing the job decently, but only if allowed time to "compile" the video afterwards. If we ask it to do "on the fly", video and audio get out of sync. Now, we are creating many screencasts as practice (and like to watch them after, to criticize). Reducing quality is undesirable, because eventually a good practice run becomes the one we'll release. So we'd like a way to do screencasts "on the fly", with decent quality, on the low end machine. As nothing is ever free, we are willing to sacrifice: we don't care too much about compression: 20GB for a 15min video is acceptable

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  • Awesome and LXDE desktop managers messed up KDE

    - by Caleb1994
    I saw a desktop manager named "Awesome" earlier on Google+, and thought I'd give it a try. In short, I didn't like it, but it got me wondering what other desktops were like, which I hadn't tried. The first one to come to mind was LXDE. I installed that, and tried it. I wasn't a big fan, so I just went to log back into KDE. Only, when I log in, everything is screwy. My theme is weird (although, according to system settings, it is still the same). All the categories and application short cuts in the KMenu are gone, except my favorites, which are now renamed with the "short name", it seems. I know these things are global resources, so it is very likely that one of these Window Managers screwed it up, but I need it fixed. Actually, it seems that after restarting the theme problem fixed itself, but the KMenu items disappearing is still a problem. Does anyone know where these items are stored? (I know they are are just .desktop files somewhere, IIRC, but I don't remember where they are usually stored so I can see if they are still there). I'm hoping it's just a matter of a broken link or something somewhere, not deleted shortcuts... :/ In summary: Any ideas on what caused this? Do you know how to fix the KMenu, or at least where the .desktop shortcuts are stored for the KMenu so I can see if they still exist (crosses fingers).

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  • Frequent grub rescue error: unknown filesystem

    - by user3215
    It's really frustrating. Three week's back story: I faced the following error on ubuntu 10.04 LTS Desktop, error : unknown filesystem grub rescue> I tried many solutions online apart from 1 and 2 and eventually I could not boot my system at all. Trying those solutions could not completely fix it and then I had to face initramfs(could not remember exact error). As I could not fix, a week back I did a fresh install of Ubuntu 12.04 Desktop and after a week i.e, now, I got the same grub rescue> error. Could anybody tell me what's the reason behind this error?. Is there any problem with the Ubuntu or it's a problem at my side due to some reason?. My machine description: I have two hard disks, windows is installed on one hard disk and on another it's Ubuntu. I installed the operating systems(vista, ubuntu) such a way one is not known to another, I mean to say, I'll unplug one hard disk and install the Ubuntu and similarly I'll unplug the ubuntu hard disk, installed the vista on another hard disk, generally I do(I actually don't want to run into grub/boot.ini issues installing OSs connecting both the hard disks). When ever I power on the computer windows will boot by default, and I'll generally boot to ubuntu by pressing F8 and selecting the ubuntu hard disk. Any help is greatly appreciated!. Thank you!

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  • Running 12.04 on a Dell Inspiron 1545 having random system lockups

    - by Kris
    I just reinstalled a fresh 12.04 because I couldn't even get booted on my previous installation anymore. I just installed 8GB of ram on this laptop, but the problem happened even before this, and all I have installed in this run on Ubuntu is: ia32libs, Oracle JDK7 and the 32bit JRE junipernc jupiter The laptop has never been used very heavily, so could someone get back to me on this, let me know what further information you need about my machine, or files to upload. Thanks!

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  • Booting from USB on Mac Air (using setup_mac_usb_boot.sh)

    - by Mike O
    So, I've been working on this for hours and it's getting a little tiring. As some of you may know, installing Ubuntu on Macs is frequently an adventure, and I'm experiencing that right now. The part I'm hung up on at the moment is making a bootable USB. I would just use a CD, but my laptop is a MacBook Air (which doesn't have a CD drive), and I don't own an external CD drive. I initially attempted to use the command line method supplied by the Ubuntu documentation here: https://help.ubuntu.com/community/How%20to%20install%20Ubuntu%20on%20MacBook%20using%20USB%20Stick However, that wasn't even recognized by rEFIt even when I made a number of different modifications to the process, so I quickly decided to look elsewhere. I came across this guide: https://help.ubuntu.com/community/MacBookAir4-2#Basic_Installation_Instructions This ended up working to a large extent. If I choose the supplied grub from rEFIt, it will bring me to the Ubuntu grub, asking me to try it, install, or check the disk. And if I choose to boot Linux directly from rEFIt, it will bring me to the language selection menu. But when I make my selection from either of these menus it pauses for about ten seconds and then gives me a command line error message. It begins with kernel panic - not syncing timer doesn't work through interrupt, and then shows about eight file names. Does anyone here have any ideas as to what can be causing this? I also tried the script with both Ubuntu 11.10 (the current version when the script was written) and 12.04.

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  • Configure Dual Boot, Windows 7 and Ubuntu 12.04 with or without EFI

    - by Keroak
    I have just installed Ubuntu 12.04 on a laptop with Windows 7 but I don't get to boot from Ubuntu. First, during the installation I made these partitions (may be too many): /dev/sda1 FAT32 SYSTEM 200Mb boot (EFI boot, i guess) /dev/sda2 unknown file system 128 Mb msftres (Windows Boot Manager) /dev/sda3 NTFS OS 100 Gb (Windows 7) /dev/sda4 NTFS DATOS 315 Gb (Data partition) /dev/sda5 ext4 28 Gb (/home) /dev/sda8 unknown file system 1 Gb biog_grub (i'm not very sure why i made this one) /dev/sda6 ext4 17 Gb (/ Ubuntu 12.03 installed withou errors aparently) /dev/sda7 linex-swap 2 GB (swap) I can boot from Windows perfectly. Actually I tried to configure Windows Boot Manager with EasyBCD but it doesn't recognize any boot entry. Anyway, I added an Ubuntu Entry and it configured it automatically. Now I have boot entries the Windows 7 one that appear to work and the Ubuntu 12.04 that it prompt a "No application found" message. I re-started from a USB with Ubuntu and tried to fix GRUB from the command-line and with boot-repair. No results. As far as I understand I have to tell the Windows Boot Manager where my Ubuntu boot loader is. So I have two problems: Actually, I don't know where my Ubuntu boot loader, GRUB or GRUB2 or whatever, is. I don't know how to set my Ubuntu entry in Windows Boot Manager. I guess using BCDedit.exe as EasyBCD didn't show me the entries. Anyway, I don't know what parameters to use. I read several articles about it but i didn't find out anything useful.

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  • Ubuntu 11.10 power management does not recognize removal of power supply!

    - by sema
    I have a Lenovo Ideapad Z370 with Ubuntu 11.10 and the battery status indicator shows wrong information. Problem: The indicator always shows that the power supply is connected, even if it's not connected. The battery charges and discharges normally. However, the status information is wrong. When charging, the "time to charge" decreases, and when discharging the "time to charge" increases. If the power supply is connected the power statistics show: "Supply Yes" "Online Yes" If it is not connected it shows: "Supply Yes" "Online No" My trials: I tried reinstalling the indicator applet, but that doesn't help. Searching for solutions or similar problems didn't point out any help. Background: The problem occured after I switched the battery mode in Windows. (I use a dual boot system.) Lenovo drivers allow a "battery runtime mode" for maximum runtime and a "battery health mode" for maximum battery lifetime. I initially used the runtime mode, tried the health mode for some time, but switched back to the runtime mode. The problem occured after switching to health mode. Does anyone have an idea what is wrong? The problem is relevant for me as I get no information when battery status low and the computer runs out of energy without shutdown or hibernation. This is really a problem for me!

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  • Unity freezes when laptop screen is closed

    - by Giacky98
    I have an Asus laptop running Ubuntu 12.04. It's configured to do nothing when the laptop screen is closed. But sometimes, when I close the screen and when I reopen it, after I move the mouse to reactivate the screen, my Unity interface is frozen and I can't click on anything. I can move the cursor, and if there's a music playing it keeps playing, but I can't click on anything. I can open a bash shell typing Ctrl+Alt+F2, but there I don't know what to do, I can only login and type sudo reboot to reboot the machine... Is there someone that has the same problem or that knows the solution?

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  • Laptop Battery problem

    - by sudhin
    My Compaq Presario CQ42 laptop battery is not working well with Ubuntu 12.04. But there is no problem in Ubuntu 10.04. Sometimes it shows percentage, sometimes remaining time, but charge reduces suddenly if I close the lid. The battery's charge reduces as follows: 100% charged battery after two minutes shows 1hr:30min remaining then after 2 minutes time remaining is 1hr:24min after 10mins if i just close lid and opened then shows 64% remaining ..... How can I solve this problem?

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  • no more network connection Ubuntu 12.04 Server

    - by gerpol
    Since yesterday my 12.04 web server refuses to connect to the Internet. Also when I boot I'm seeing the "waiting for network config" message. After logging in I'm getting an error about the packages. Error text: E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/archive.ubuntu.com_ubuntu_dists_precise-updates_universe_i18n_Translation-en, E:The package lists or status file could not be parsed or opened. This is a production web server so I really could use some help with enabling the network connection again.

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  • How to install libdvdcss?

    - by skwd
    I'm relatively new to Ubuntu and I'm trying to figure out how to play DVDs. I've read through a lot of forums, and got to the one asking how to read encrypted DVDs. I was able to do the first step and installed libdvdread4, but when I got to the second step of installing libdvdcss, I got what amounted to error messages. This is the command I ran: sudo /usr/share/doc/libdvdread4/install-css.sh Is there something important that I should know? As in, probably something basic that I don't know because I'm new...?

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  • Which is the best method to install/uninstall apps in Ubuntu?

    - by Mujahid
    While apps can be installed with the apt-get command, Synaptic Package Manager or Ubuntu Software Centre, can anybody throw some light on which is the best method? I recently installed kubuntu-desktop and as a result even Ubuntu Software Centre showed that it was installed. When I tried uninstalling it with Ubuntu Software Centre, the package didn't actually uninstall until I used Synaptic once again.

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  • Program To Cascade/Tile Windows

    - by Richard
    I have perhaps ten or fifteen windows open. I'd like a program which automatically resizes all the windows and arranges them in columns and rows across the screen (a grid formation), automatically figuring out the largest size for the windows so that they still fit. This isn't an "Expose" type program - I want the windows to stay resized. I am using OpenBox to do my window management and am otherwise happy with it, I don't want to find a whole new window manager just to solve this problem. The program Tile is almost perfect, but it doesn't know how to lay the windows out in a grid formation. Any thoughts? Thanks!

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  • unable to read/write CIFS mounts in Ubuntu 11.10

    - by Paul Collins
    upgraded my laptop from 11.04 too 11.10 and since then the CIFS mounts are not working before the upgrade it would allow mounts on host names, in 11.10 its only IP addresses (not much of an issue) however all the shares i mount are as Read only despite the FStab File declaring the options rw and auto, i have chowned the mount point to be nogroup.nouser and it still wont work, here is an extract from my FSTAB: //192.168.1.1/stories /home/paul/Documents/Stories cifs rw,user,exec,auto,username=,password= 0 0

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  • How do I remove only some values of a URL parameter in Google Analytics?

    - by Iain Hallam
    I'm using Google Analytics on a DokuWiki site, which uses a URL parameter to decide what to do with the current page: /page is equivalent to: /page?do=show 1) I want to see some of these "modes", but mostly I'd like them counted as viewing the bare page URL itself. The following are the only ones I want to see separately: /page?do=login /page?do=backlinks /page?do=revisions /page?do=subscribe How do I collapse the unwanted modes to the page itself (/page)? 2) Some modes do something that should really not have a page attached, such as: /page1?do=sitemap /page2?do=sitemap How do I get these to show up without the page part (/?do=sitemap)? 3) What do I do with the search mode? Can I remove the page part from this too, and still find out which page people used the search function on? /page?do=search&id=query+text

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  • Script to determine the SSL certificate assigned to each site

    - by Thomas
    I have a IIS6 web server with 100+ sites on it. Recently, I was forced to renew my wildcard SSL certificate which all the sites use by creating a new CSR request rather than a renew CSR request. I have installed the certificate and can update each site one at a time to use the new certificate however, I was wondering whether: There is a way to update every site at the same time and If there was a script I can use to view which certificate is currently being used by each site.

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  • Prevent mail flagged as spam when switching mail servers (new SPF records)?

    - by Jakobud
    For our business, we send out a significant amount of newsletter alerts to customers that sign up for it on our website. We used to send this mail directly from our web server via PHP. But because the web server limited us to the number of emails we could send per day, we purchased a VM server at a different host (that doesn't throttle email) and we are going to use that account solely for sending out the emails. Anyways, now that the SPF records are going to be different from what they used to be and the source mail server is different, what steps need to be taken to prevent these emails being flagged as spam? I know in Gmail, it's pretty smart about determining if the person actually sending the email is sending it from the server it expects (for flagging Phishing emails, etc). We don't want that to happen to our emails. Just sending a couple test emails out, Gmail's shows the SPF record saying: Authentication-Results: mx.google.com; spf=neutral (google.com: XXX.XXX.23.176 is neither permitted nor denied by best guess record for domain of [email protected]) [email protected] So is there anything we need to do with regards to SPF records as we move forward?

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  • What is the best way to launch a website to make it go viral?

    - by Talvi Watia
    Say for example I have a website that has finished BETA and is ready for full launch. I'm at the stage now I want it to be very visible to start getting traffic. Right now, I am just getting some random search engine hits, word of mouth and a few referrals. How do I break out of this and really get some serious traffic to my site? Do I need to launch a huge ad-campaign? If so, what is the best/most cost effective way to do this? I have tried google adwords but at $0.45+ a click this jsut isn't practical for what I have.

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  • Game editor integration with the engine?

    - by Daniel
    What I am trying to figure out is what is the best way to integrate the editor(level, effects, model, etc...) in the most effective way? Now the first thing I thought would be to create the game engine(*) extremely modular. For example I took the example of game states. You could have multiple game states that all have their own update() and draw() methods among others. Each game state class would inherit from a base GameState class. This allows for a more modular approach and a useful one at that. Now would the most efficient approach be to implement the editor along with the modular engine, or create two different designs for both the game, and editor? I thought to take the game state example and extend it to window states, and well could be used for a lot more systems. Is there a better implementation of this design(game state) for use in other systems used in the engine? *: Now I know the term game engine is sorta irrelevant, and misused in many situations. What I am referring to as the "game engine" is the combination of the systems that the game must interact with for short. Also this is more of a theory / design question than an implementation. Even though both mix, i'd rather like to have a more general idea on how the editor is built in an efficient way and still using the same engine code as what the game uses. Thanks, Daniel P.S If you need more clarification or extra bits just leave a comment.

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  • Effectively implementing a game view using java

    - by kdavis8
    I am writing a 2d game in java. The game mechanics are similar to the Pokémon game boy advance series e.g. fire red, ruby, diamond and so on. I need a way to draw a huge map maybe 5000 by 5000 pixels and then load individual in game sprites to across the entirety of the map, like rendering a scene. Game sprites would be things like terrain objects, trees, rocks, bushes, also houses, castles, NPC's and so on. But i also need to implement some kind of camera view class that focuses on the player. the camera view class needs to follow the characters movements throughout the game map but it also needs to clip the rest of the map away from the user's field of view, so that the user can only see the arbitrary proximity adjacent to the player's sprite. The proximity's range could be something like 500 pixels in every direction around the player’s sprite. On top of this, i need to implement an independent resolution for the game world so that the game view will be uniform on all screen sizes and screen resolutions. I know that this does sound like a handful and may fall under the category of multiple questions, but the questions are all related and any advice would be very much appreciated. I don’t need a full source code listing but maybe some pointers to effective java API classes that could make doing what i need to do a lot simpler. Also any algorithmic/ design advice would greatly benefit me as well. example of what i am trying to do in source code form below package myPackage; /** * The Purpose of GameView is to: Render a scene using Scene class, Create a * clipping pane using CameraView class, and finally instantiate a coordinate * grid using Path class. * * Once all of these things have been done, GameView class should then be * instantiated and used jointly with its helper classes. CameraView should be * used as the main drawing image. CameraView is the the window to the game * world.Scene passes data constantly to CameraView so that the entire map flows * smoothly. Path uses the x and y coordinates from camera view to construct * cells for path finding algorithms. */ public class GameView { // Scene is a helper class to game view. it renders the entire map to memory // for the camera view. Scene scene; // Camera View is a helper class to game view. It clips the Scene into a // small image that follows the players coordinates. CameraView Camera; // Path is a helper class to game view. It observes and calculates the // coordinates of camera view and divides them into Grids/Cells for Path // finding. Path path; // this represents the player and has a getSprite() method that will return // the current frame column row combination of the passed sprite sheet. Sprite player; }

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  • Positioning a sprite in XNA: Use ClientBounds or BackBuffer?

    - by Martin Andersson
    I'm reading a book called "Learning XNA 4.0" written by Aaron Reed. Throughout most of the chapters, whenever he calculates the position of a sprite to use in his call to SpriteBatch.Draw, he uses Window.ClientBounds.Width and Window.ClientBounds.Height. But then all of a sudden, on page 108, he uses PresentationParameters.BackBufferWidth and PresentationParameters.BackBufferHeight instead. I think I understand what the Back Buffer and the Client Bounds are and the difference between those two (or perhaps not?). But I'm mighty confused about when I should use one or the other when it comes to positioning sprites. The author uses for the most part Client Bounds both for checking whenever a moving sprite is of the screen and to find a spawn point for new sprites. However, he seems to make two exceptions from this pattern in his book. The first time is when he wants some animated sprites to "move in" and cross the screen from one side to another (page 108 as mentioned). The second and last time is when he positions a texture to work as a button in the lower right corner of a Windows Phone 7 screen (page 379). Anyone got an idea? I shall provide some context if it is of any help. Here's how he usually calls SpriteBatch.Draw (code example from where he positions a sprite in the middle of the screen [page 35]): spriteBatch.Draw(texture, new Vector2( (Window.ClientBounds.Width / 2) - (texture.Width / 2), (Window.ClientBounds.Height / 2) - (texture.Height / 2)), null, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0); And here is the first case of four possible in a switch statement that will set the position of soon to be spawned moving sprites, this position will later be used in the SpriteBatch.Draw call (page 108): // Randomly choose which side of the screen to place enemy, // then randomly create a position along that side of the screen // and randomly choose a speed for the enemy switch (((Game1)Game).rnd.Next(4)) { case 0: // LEFT to RIGHT position = new Vector2( -frameSize.X, ((Game1)Game).rnd.Next(0, Game.GraphicsDevice.PresentationParameters.BackBufferHeight - frameSize.Y)); speed = new Vector2(((Game1)Game).rnd.Next( enemyMinSpeed, enemyMaxSpeed), 0); break;

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  • Frame Interpolation issues for skeletal animation

    - by sebby_man
    I'm trying to animate in-between keyframes for skeletal animation but having some issues. Each joint is represented by a quaternion and there is no translation component. When I try to slerp between the orientations at the two key frames, I got a very wacky animation. I know my skinning equation is right because the animation is perfectly fine when the animation is directly on a keyframe rather than in-between two. I'm using glm's built in mix function to do the slerp, so I don't think there are any problems with the actual slerp implementation. There's really one thing left that could be wrong here. I must not be in the correct space to do slerp. Right now the orientations are in joint local space. Do I have to be in world space? In some other space along the way? I have the bind pose matrix and world-space transformation matrix at my disposal if those are needed.

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