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Articles indexed in March 2012

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  • How do I create a big multiplayer world in UDK?

    - by Dorpe
    I want to create a big multiplayer world in UDK and I'm having a few difficulties. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online. Thanks for any help you can give.

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  • How do I find which isometric tiles are inside the cameras current view?

    - by Steve
    I'm putting together an isometric engine and need to cull the tiles that aren't in the camera's current view. My tile coordinates go from left to right on the X and top to bottom on the Y with (0,0) being the top left corner. If I have access to say the top left, top right, bottom left and bottom right corner coordinates, is there a formula or something I could use to determine which tiles fall in range? This is a screenshot of the layout of the tiles for reference. If there isn't one, or there's a better way to determine which tiles are on screen and which to cull, I'm all ears and am grateful for any ideas. I've got a few other methods I may be able to try such as checking the position of the tile against a rectangle. I pretty much just need something quick. Thanks for giving this a read =)

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  • Why does my FPS drop gradually over time?

    - by mmankt
    I'm working on this game: yt alpha preview I came into a huge game-breaking problem - after 10-15 min of gameplay the FPS drops from 60 to 30 and is very unstable. I'm using tons of physics and particles, I'm deleting and nulling everything I can after it's supposed to be removed, I remove objects from vectors etc. The memory usage is stable at around 150mb so a leak is unlikely (or invisible?)- after a round ends and I delete everything, play a new round and performance is still terrible. I spent two days trying to figure this out and I just can't fix it. Maybe I'm missing something? I know it's hard to help with no code but I would just have to post my whole source.

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  • How to Export Flash Animation Data

    - by charliep
    I'd love for my partner, the artist, to be able to animate using flash movieclips and timelines. Then I, the programmer, would like to read the raw Flash info and re-program it into my engine of choice (which happens to be Torque2D). The data I'd want is the bitmap images that were used in Flash, like the head and body the links between the images, like where the head connects to the body the motion data from the flash animation, like move, rotate (at what speed), shear, etc. for the head or arms or whatever. Is there any way to get this data? Here's what I know so far. There are tools like SWFSheet and Spriteloq that convert the entire flash animation into a frame by frame sprite animation (in a sprite sheet). This would take too much space in my case, so I'd like to avoid that. Re-animating on the fly would take much less texture memory. There is a PDF that describes the SWF file format but NOT the individual components like the movieclips. So anyone know of a library I can use, or how I can learn more about the movieclip components and whatnot? (more better tags: transform, export, convert)

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  • Why wont the LibGDX's main class Initialize on Android Launcher?

    - by BluFire
    So I was searching for different ways that could suit me in programming and came across LibGDX. Naturally I looked at the tutorial. As I was doing it, I was following the steps word for word, except naming the classes. In the end, I was able to create the desktop launcher for the game but not the android launcher. The following error is my error: Cannot instantiate the type Game (Game is the name of the class) I got the tutorial from http://steigert.blogspot.com.au/2012/02/1-libgdx-tutorial-introduction.html The link in the tutorial is the original but it uses jogl instead of lwjgl.

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  • What are good JS libraries for game dev?

    - by acidzombie24
    If I decide to write a simple game both text and graphical (2d) what libraries would I use? (Assume we are using a HTML5 compatible browser) The main things I can think of Rendering text on screen Animating sprites (using images/css) Input (capturing the arrow keys and getting relative mouse positions) Perhaps some preloading resource or dynamically loading resources and choosing order Sound (but I am unsure how important this will be to me at first). Perhaps with mixing and chaining sounds or looping forever until stop. Networking (low priority) to connect a user to another or to continuously GET data without multiple request (I know this exist but I don't know how easy it is to setup or use. But this isn't important to me. Its for the question).

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  • Who should map physical keys to abstract keys?

    - by Paul Manta
    How do you bridge the gap between the library's low-level event system and your engine's high-level event system? (I'm not necessarily talking about key events, but also about quit events.) At the top level of my event system, I send out KeyPressedEvents, KeyRelesedEvents and others of this kind. These high-level events only contain the abstract values of the keys (they don't say that Space way pressed, but that the JumpKey was pressed, for example). Whose responsibility should it be to map the "JumpKey" to an actual key on the keyboard?

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  • Find all A^x in a given range

    - by Austin Henley
    I need to find all monomials in the form AX that when evaluated falls within a range from m to n. It is safe to say that the base A is greater than 1, the power X is greater than 2, and only integers need to be used. For example, in the range 50 to 100, the solutions would be: 2^6 3^4 4^3 My first attempt to solve this was to brute force all combinations of A and X that make "sense." However this becomes too slow when used for very large numbers in a big range since these solutions are used in part of much more intensive processing. Here is the code: def monoSearch(min, max): base = 2 power = 3 while 1: while base**power < max: if base**power > min: print "Found " + repr(base) + "^" + repr(power) + " = " + repr(base**power) power = power + 1 base = base + 1 power = 3 if base**power > max: break I could remove one base**power by saving the value in a temporary variable but I don't think that would make a drastic effect. I also wondered if using logarithms would be better or if there was a closed form expression for this. I am open to any optimizations or alternatives to finding the solutions.

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  • Why does Python's math.factorial not play nice with threads?

    - by W1N9Zr0
    Why does math.factorial act so weird in a thread? Here is an example, it creates three threads: thread that just sleeps for a while thread that increments an int for a while thread that does math.factorial on a large number. It calls start on the threads, then join with a timeout The sleep and spin threads work as expected and return from start right away, and then sit in the join for the timeout. The factorial thread on the other hand does not return from start until it runs to the end! import sys from threading import Thread from time import sleep, time from math import factorial # Helper class that stores a start time to compare to class timed_thread(Thread): def __init__(self, time_start): Thread.__init__(self) self.time_start = time_start # Thread that just executes sleep() class sleep_thread(timed_thread): def run(self): sleep(15) print "st DONE:\t%f" % (time() - time_start) # Thread that increments a number for a while class spin_thread(timed_thread): def run(self): x = 1 while x < 120000000: x += 1 print "sp DONE:\t%f" % (time() - time_start) # Thread that calls math.factorial with a large number class factorial_thread(timed_thread): def run(self): factorial(50000) print "ft DONE:\t%f" % (time() - time_start) # the tests print print "sleep_thread test" time_start = time() st = sleep_thread(time_start) st.start() print "st.start:\t%f" % (time() - time_start) st.join(2) print "st.join:\t%f" % (time() - time_start) print "sleep alive:\t%r" % st.isAlive() print print "spin_thread test" time_start = time() sp = spin_thread(time_start) sp.start() print "sp.start:\t%f" % (time() - time_start) sp.join(2) print "sp.join:\t%f" % (time() - time_start) print "sp alive:\t%r" % sp.isAlive() print print "factorial_thread test" time_start = time() ft = factorial_thread(time_start) ft.start() print "ft.start:\t%f" % (time() - time_start) ft.join(2) print "ft.join:\t%f" % (time() - time_start) print "ft alive:\t%r" % ft.isAlive() And here is the output on Python 2.6.5 on CentOS x64: sleep_thread test st.start: 0.000675 st.join: 2.006963 sleep alive: True spin_thread test sp.start: 0.000595 sp.join: 2.010066 sp alive: True factorial_thread test ft DONE: 4.475453 ft.start: 4.475589 ft.join: 4.475615 ft alive: False st DONE: 10.994519 sp DONE: 12.054668 I've tried this on python 2.6.5 on CentOS x64, 2.7.2 on Windows x86 and the factorial thread does not return from start on either of them until the thread is done executing. I've also tried this with PyPy 1.8.0 on Windows x86, and there result is slightly different. The start does return immediately, but then the join doesn't time out! sleep_thread test st.start: 0.001000 st.join: 2.001000 sleep alive: True spin_thread test sp.start: 0.000000 sp DONE: 0.197000 sp.join: 0.236000 sp alive: False factorial_thread test ft.start: 0.032000 ft DONE: 9.011000 ft.join: 9.012000 ft alive: False st DONE: 12.763000

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  • WP7 BarcodeManager - Invalid cross-thread access

    - by rpf
    I'm trying to use Windows Phone 7 Silverlight ZXing Barcode Scanning Library but I'm having some problems. I'm using a background worker to check the image, but when I do this: WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); The code throws an exception: Invalid cross-thread access. Here is my code... void photoChooserTask_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { ShowImage(); System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage(); bmp.SetSource(e.ChosenPhoto); imgCapture.Source = bmp; this.Image = new BitmapImage(); this.Image.SetSource(e.ChosenPhoto); progressBar.Visibility = System.Windows.Visibility.Visible; txtStatus.Visibility = System.Windows.Visibility.Collapsed; worker.RunWorkerAsync(); } else ShowMain(); } void worker_DoWork(object sender, DoWorkEventArgs e) { try { Thread.Sleep(2000); WP7BarcodeManager.ScanMode = com.google.zxing.BarcodeFormat.UPC_EAN; WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); } catch (Exception ex) { Debug.WriteLine("Error processing image.", ex); } } How can I solve this?

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  • Android and PHP - Do I need to use sessions?

    - by jtnire
    I have created an Android App that communicates with a PHP web server. They both send JSON to each other. My App is almost finished, however there is one thing left to do: authentication. Since the user's username and password will be stored in Android SharedPreferences, is there any need to use PHP sessions, given that the user won't need to enter the username/password at every request? Since I can just send the username and password in the HTTP POST header for every request, and that I will be using SSL, is this sufficient? I guess I could add an extra field in the header called 'random' that just adds a random value, just to use as a salt so that the encrypted SSL payload will be different everytime. The reason why I don't want to use sessions is that my Android App would either have to handle cookies, or managed the storage of the session ID. If there are some serious cons to using my method above, then I'm more than happy to use sessions, however all advice is appreciated. Thanks

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  • Backbone.js routes not firing

    - by drale2k
    I have a Base Router where i define some functions that need to be run everywhere. Every Router extends this Router. Now my problem is, that none of my routes defined in this Base router, actually fire. Every other route in other Routers work fine. I have created a test route called 'a' which calls method 'b', which should fire an alert but nothing happens. Here is the code: (This is Coffeescript, don't pay attention to the indentation, it's fine in my file) class Etaxi.Routers.Base extends Backbone.Router routes: 'register' : 'registerDevice' 'a' : 'b' b: -> alert "a" initialize: -> @registerDevice() unless localStorage.device_id? @getGeolocation() registerDevice: -> @collection = new Etaxi.Collections.Devices() @collection.fetch() view = new Etaxi.Views.RegisterDevice(collection: @collection) $('#wrapper').append(view.render().el) getGeolocation: -> navigator.geolocation.getCurrentPosition (position) -> lat = position.coords.latitude lng = position.coords.longitude #$('#apphead').tap -> # alert 'Position: ' + lat + " ," + lng So when i visit '/register' or '/a' it should fire the appropriate method but it does not. I wonder if it has something to do with the fact that other Router extend from this Router? Would be wired but it is the only thing i can think of because every other Router works fine.

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  • Covariance and Contravariance in C#

    - by edalorzo
    I will start by saying that I am Java developer learning to program in C#. As such I do comparisons of what I know with what I am learning. I have been playing with C# generics for a few hours now, and I have been able to reproduce the same things I know in Java in C#, with the exception of a couple of examples using covariance and contravariance. The book I am reading is not very good in the subject. I will certainly seek more info on the web, but while I do that, perhaps you can help me find a C# implementation for the following Java code. An example is worth a thousand words, and I was hoping that by looking a good code sample I will be able to assimilate this more rapidly. Covariance In Java I can do something like this: public static double sum(List<? extends Number> numbers) { double summation = 0.0; for(Number number : numbers){ summation += number.doubleValue(); } return summation; } I can use this code as follows: List<Integer> myInts = asList(1,2,3,4,5); List<Double> myDoubles = asList(3.14, 5.5, 78.9); List<Long> myLongs = asList(1L, 2L, 3L); double result = 0.0; result = sum(myInts); result = sum(myDoubles) result = sum(myLongs); Now I did discover that C# supports covariance/contravariance only on interfaces and as long as they have been explicitly declared to do so (out). I think I was not able to reproduce this case, because I could not find a common ancestor of all numbers, but I believe that I could have used IEnumerable to implement such thing if a common ancestor exists. Since IEnumerable is a covariant type. Right? Any thoughts on how to implement the list above? Just point me into the right direction. Is there any common ancestor of all numeric types? Contravariance The contravariance example I tried was the following. In Java I can do this to copy one list into another. public static void copy(List<? extends Number> source, List<? super Number> destiny){ for(Number number : source) { destiny.add(number); } } Then I could use it with contravariant types as follows: List<Object> anything = new ArrayList<Object>(); List<Integer> myInts = asList(1,2,3,4,5); copy(myInts, anything); My basic problem, trying to implement this in C# is that I could not find an interface that was both covariant and contravariant at the same time, as it is case of List in my example above. Maybe it can be done with two different interface in C#. Any thoughts on how to implement this? Thank you very much to everyone for any answers you can contribute. I am pretty sure I will learn a lot from any example you can provide.

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  • Spring - MVC - Sanitize URL before redisplaying to the user

    - by Raghav
    In my application , a HTTP GET request URL to the application with script tag is getting redisplayed as it is although it fails the authorization. Example: http://www.example.com/welcome<script>alert("hi")</script> The issue is sanitizing external input entered directly into address bar by modifying existing GET URL. Spring redisplays the submitted URL as it is. Though the script does not get executed in the browser(FF), is there anyway to strip the URL of these values before displaying it back to the user Reference: Spring MVC application filtering HTML in URL - Is this a security issue?

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  • Creating a relative path to a Database in Asp.net for a library

    - by Greener
    In school I am part of a team of four working to create a GUI to translate the paper records of a made-up company and their functionality to a digital format. We're using an ASP.NET website for this purpose. Basically we use stored procedures and C# classes to represent the database. The folder we're using for the project contains the site and the libraries in separate folders. If I try to open the site from the folder containing both these elements the site will not run. I want to know if there is some way I can set up a relative path to the database in the Settings.Settings.cs file (or by some other means) of my libraries so I don't have to constantly change the database location for the connection string value every time we move the project. I suppose I should also mention that the database is in an App_Data folder.

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  • Efficient way of calculating average difference of array elements from array average value

    - by Saysmaster
    Is there a way to calculate the average distance of array elements from array average value, by only "visiting" each array element once? (I search for an algorithm) Example: Array : [ 1 , 5 , 4 , 9 , 6 ] Average : ( 1 + 5 + 4 + 9 + 6 ) / 5 = 5 Distance Array : [|1-5|, |5-5|, |4-5|, |9-5|, |6-5|] = [4 , 0 , 1 , 4 , 1 ] Average Distance : ( 4 + 0 + 1 + 4 + 1 ) / 5 = 2 The simple algorithm needs 2 passes. 1st pass) Reads and accumulates values, then divides the result by array length to calculate average value of array elements. 2nd pass) Reads values, accumulates each one's distance from the previously calculated average value, and then divides the result by array length to find the average distance of the elements from the average value of the array. The two passes are identical. It is the classic algorithm of calculating the average of a set of values. The first one takes as input the elements of the array, the second one the distances of each element from the array's average value. Calculating the average can be modified to not accumulate the values, but caclulating the average "on the fly" as we sequentialy read the elements from the array. The formula is: Compute Running Average of Array's elements ------------------------------------------- RA[i] = E[i] {for i == 1} RA[i] = RA[i-1] - RA[i-1]/i + A[i]/i { for i > 1 } Where A[x] is the array's element at position x, RA[x] is the average of the array's elements between position 1 and x (running average). My question is: Is there a similar algorithm, to calculate "on the fly" (as we read the array's elements), the average distance of the elements from the array's mean value? The problem is that, as we read the array's elements, the final average value of the array is not known. Only the running average is known. So calculating differences from the running average will not yield the correct result. I suppose, if such algorithm exists, it probably should have the "ability" to compensate, in a way, on each new element read for the error calculated as far.

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  • Are there any good Javascript/Jquery thumbnail script equivalents to TimThimb (PHP)?

    - by Mark
    For those unaware of TimThumb, it will take any image, of any size or dimension and create a thumbnail on the fly to any desired size. The beauty of it is that it really works on any dimension you feed it through a combination of either resizing the image, cropping or zoom cropping the image. Ive been searching for jscript equvalents but they either require the user to actually mask out the thumbs manually (looking for a script that automatically does it to images) or the scripts can't handle images in a different aspect ratio. Thanks for any leads on this!

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  • Install APK on ICS through Eclipse

    - by roboguy12
    I rooted my Incredible and flashed an ICS rom, and I can't seem to install an app through Eclipse for testing (or by manually pushing it through adb). I know I have to change the permissions of /data/local to write and execute others in order to allow APKs to be installed, but when I adb shell into my phone and call chmod o=wx /data/local I get a message saying Bad mode. What does this mean and how do I fix it? Thanks! EDIT: According to this question I need to change the permissions of /data/local in order for this to work; I'm receiving the same errors as the OP of that question.

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  • Portable Socket programming in C/C++ possible?

    - by questions
    I am thinking of creating a multi-platform portable C++ server-client application. Is it even possible while using only standard libraries? If no, what other libraries are there? Are there any improvements in this direction in C++11x? Like for threads, now we have std::threads. To make it more clear.. I want something like boost::thread, which provides multiplatform portable multithreading, for networking. And why C++ doesn't have libraries(standard) for such basic things like networking?

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  • CorePlot - Set y-Axis range to include all data points

    - by zdestiny
    I have implemented a CorePlot graph in my iOS application, however I am unable to dynamically size the y-Axis based on the data points in the set. Some datasets range from 10-50, while others would range from 400-500. In both cases, I would like to have y-origin (0) visible. I have tried using the scaletofitplots method: [graph.defaultPlotSpace scaleToFitPlots:[graph allPlots]]; but this has no effect on the graphs, they still show the default Y-Axis range of 0 to 1. The only way that I can change the y-Axis is to do it manually via this: graph.defaultPlotSpace.yRange = [CPTPlotRange plotRangeWithLocation:CPTDecimalFromFloat(0.0f)) length:CPTDecimalFromFloat(500.0f)]; however this doesn't work well for graphs with smaller ranges (10-50), as you can imagine. Is there any method to retrieve the highest y-value from my dataset so that I can manually set the maximum y-Axis to that value? Or is there a better alternative?

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  • Does jQuery.on() work for elements that are added after the event handler is created?

    - by orokusaki
    I was under the impression all this time that .on() worked like .live() with regards to dynamically created elements (e.g. I use $('.foo').on('click', function(){alert('click')}); and then an element with the class foo is created due to some AJAX, now I'm expecting a click on that element to cause an alert). In practice, these weren't the results I got. I could be making a mistake, but could somebody help me understand the new way to achieve these results, in the wake of .on()? Thanks in advance.

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  • mysql row locking via php

    - by deezee
    I am helping a friend with a web based form that is for their business. I am trying to get it ready to handle multiple users. I have set it up so that just before the record is displayed for editing I am locking the record with the following code. $query = "START TRANSACTION;"; mysql_query($query); $query = "SELECT field FROM table WHERE ID = \"$value\" FOR UPDATE;"; mysql_query($query); (okay that is greatly simplified but that is the essence of the mysql) It does not appear to be working. However, when I go directly to mysql from the command line, logging in with the same user and execute START TRANSACTION; SELECT field FROM table WHERE ID = "40" FOR UPDATE; I can effectively block the web form from accessing record "40" and get the timeout warning. I have tried using BEGIN instead of START TRANSACTION. I have tried doing SET AUTOCOMMIT=0 first and starting the transaction after locking but I cannot seem to lock the row from the PHP code. Since I can lock the row from the command line I do not think there is a problem with how the database is set up. I am really hoping that there is some simple something that I have missed in my reading. FYI, I am developing on XAMPP version 1.7.3 which has Apache 2.2.14, MySQL 5.1.41 and PHP 5.3.1. Thanks in advance. This is my first time posting but I have gleaned alot of knowledge from this site in the past.

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  • Why does my ko computed observable not update bound UI elements when its value changes?

    - by Allen
    I'm trying to wrap a cookie in a computed observable (which I'll later turn into a protectedObservable) and I'm having some problems with the computed observable. I was under the opinion that changes to the computed observable would be broadcast to any UI elements that have been bound to it. I've created the following fiddle JavaScript: var viewModel = {}; // simulating a cookie store, this part isnt as important var cookie = function () { // simulating a value stored in cookies var privateZipcode = "12345"; return { 'write' : function (val) { privateZipcode = val; }, 'read': function () { return privateZipcode; } } }(); viewModel.zipcode = ko.computed({ read: function () { return cookie.read(); }, write: function (value) { cookie.write(value); }, owner: viewModel }); ko.applyBindings(viewModel);? HTML: zipcode: <input type='text' data-bind="value: zipcode"> <br /> zipcode: <span data-bind="text: zipcode"></span>? I'm not using an observable to store privateZipcode since that's really just going to be in a cookie. I'm hoping that the ko.computed will provide the notifications and binding functionality that I need, though most of the examples I've seen with ko.computed end up using a ko.observable underneath the covers. Shouldn't the act of writing the value to my computed observable signal the UI elements that are bound to its value? Shouldn't these just update? Workaround I've got a simple workaround where I just use a ko.observable along side of my cookie store and using that will trigger the required updates to my DOM elements but this seems completely unnecessary, unless ko.computed lacks the signaling / dependency type functionality that ko.observable has. My workaround fiddle, you'll notice that the only thing that changes is that I added a seperateObservable that isn't used as a store, its only purpose is to signal to the UI that the underlying data has changed. // simulating a cookie store, this part isnt as important var cookie = function () { // simulating a value stored in cookies var privateZipcode = "12345"; // extra observable that isnt really used as a store, just to trigger updates to the UI var seperateObservable = ko.observable(privateZipcode); return { 'write' : function (val) { privateZipcode = val; seperateObservable(val); }, 'read': function () { seperateObservable(); return privateZipcode; } } }(); This makes sense and works as I'd expect because viewModel.zipcode depends on seperateObservable and updates to that should (and does) signal the UI to update. What I don't understand, is why doesn't a call to the write function on my ko.computed signal the UI to update, since that element is bound to that ko.computed? I suspected that I might have to use something in knockout to manually signal that my ko.computed has been updated, and I'm fine with that, that makes sense. I just haven't been able to find a way to accomplish that.

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  • vb.net Is there a simple way to add a sound to a button click

    - by user867621
    Is there a simple way of doing this I found this online and I am getting an error Declare Function apisndPlaySound Lib "winmm" Alias "sndPlaySoundA" _ (ByVal filename As String, ByVal snd_async As Long) As Long Function PlaySound(ByVal sWavFile As String) ' Purpose: Plays a sound. ' Argument: the full path and file name. If apisndPlaySound(sWavFile, 1) = 0 Then MsgBox("The Sound Did Not Play!") End If End Function A call to PInvoke function 'WindowsApplication3!WindowsApplication3.Module1::apisndPlaySound' has unbalanced the stack. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature.

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  • SQLBulkCopy used in conjunction with Transaction and firing an event each time a batch is copied

    - by Hans Rudel
    Im currently uploading data to MS SQL server via SQLBulkCopy and Transactions. I would like to be able to raise an event after each batch has been uploaded (I have already tried SQLRowsCopied event and it doesnt work, see quote below) MSDN quote: No action, such as transaction activity, is supported in the connection during the execution of the bulk copy operation, and it is recommended that you not use the same connection used during the SqlRowsCopied event. However, you can open a different connection. http://msdn.microsoft.com/en-us/library/system.data.sqlclient.sqlbulkcopy.sqlrowscopied(v=vs.80).aspx So i basically cant have my cake and eat it :( Does anyone know a solution around this as i would like to fire an event after each batch has been uploaded. Thanks for your help.

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