How do I create a big multiplayer world in UDK?

Posted by Dorpe on Game Development See other posts from Game Development or by Dorpe
Published on 2011-05-13T20:50:09Z Indexed on 2012/03/21 17:39 UTC
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I want to create a big multiplayer world in UDK and I'm having a few difficulties.

  1. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong.

  2. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online.

Thanks for any help you can give.

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