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  • Hash Table question [closed]

    - by Fatimah
    I need your help to solve this program ... Implement a separate chaining hash table that stores strings. You’ll need a hash function that converts string into an index number. Assume the strings will be lowercase words, so 26 characters will suffice.

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  • How to send HTML as GET-Request parameter?

    - by Mork0075
    I would like to send a html string with a GET request like this with Apaches HttpClient: http://sample.com/?html=<html><head>... This doesnt work at the moment, i think its an encoding problem. Do you have any ideas how to do that? method.setQueryString(new NameValuePair[] {new NameValuePair("report", "<html>....")}); client.executeMethod(method) This fails with org.apache.commons.httpclient.NoHttpResponseException: The server localhost failed to respond. If i replace "<html>" by "test.." it works fine. EDIT It seams to be a problem of URL length after encoding, the server doesnt except such long URls. Sending it as POST solves the problem.

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  • Why is BigDecimal.equals specified to compare both value and scale individually?

    - by bacar
    This is not a question about how to compare two BigDecimal objects - I know that you can use compareTo instead of equals to do that, since equals is documented as: Unlike compareTo, this method considers two BigDecimal objects equal only if they are equal in value and scale (thus 2.0 is not equal to 2.00 when compared by this method). The question is: why has the equals been specified in this seemingly counter-intuitive manner? That is, why is it important to be able to distinguish between 2.0 and 2.00? It seems likely that there must be a reason for this, since the Comparable documentation, which specifies the compareTo method, states: It is strongly recommended (though not required) that natural orderings be consistent with equals I imagine there must be a good reason for ignoring this recommendation.

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  • Iterative Reduction to Null Matrix

    - by user1459032
    Here's the problem: I'm given a matrix like Input: 1 1 1 1 1 1 1 1 1 At each step, I need to find a "second" matrix of 1's and 0's with no two 1's on the same row or column. Then, I'll subtract the second matrix from the original matrix. I will repeat the process until I get a matrix with all 0's. Furthermore, I need to take the least possible number of steps. I need to print all the "second" matrices in O(n) time. In the above example I can get to the null matrix in 3 steps by subtracting these three matrices in order: Expected output: 1 0 0 0 1 0 0 0 1 0 0 1 1 0 0 0 1 0 0 1 0 0 0 1 1 0 0 I have coded an attempt, in which I am finding the first maximum value and creating the second matrices based on the index of that value. But for the above input I am getting 4 output matrices, which is wrong: My output: 1 0 0 0 1 0 0 0 1 0 1 0 1 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 1 0 1 0 My solution works for most of the test cases but fails for the one given above. Can someone give me some pointers on how to proceed, or find an algorithm that guarantees optimality? Test case that works: Input: 0 2 1 0 0 0 3 0 0 Output 0 1 0 0 0 0 1 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1 0 0

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  • Print unique ascii characters in eclipse console

    - by Shaded
    Hey guys, Kind of a strange question but... here it goes. Recently my application threw an IOException that the text only had a clubs symbol in it (like the suit in cards) I know this is probably because there was a number in there that was cast to a char and printed to the screen, and I've found where that might have happened. The only problem is, I can't recreate it in eclipse because the eclipse console doesn't want to print those characters for me. All I get are boxes. I figure this is an encoding issue or something but I need eclipse to print out those characters just like the windows console would. Is there a setting I can change to do this?

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  • Android Speed based on accelerometer values

    - by fraguas
    Hi. I need to obtain the velocity of an android device, based on the accelerometer values. I made a code that allows me to get the accelerometer values, and then I calculate the velocity, using the formula: v = v0 + at. (vector calculation) My problem is that my velocity only increases and never decreases. I think the problem is that the device never gets an negative acceleration. Can you help me with this?

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  • Installer for web application

    - by Xinus
    We have developed a web application which is to be deployed by nontechnical person. Therefor I want to create an installer for it. Installer has functions of installing JVM, Apache Tomcat, and the web application war file depending on whether they are installed or not. Is there any installation suit which I can use to achieve this?

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  • Identifying a class which is extending an abstract class

    - by Simon A. Eugster
    Good Evening, I'm doing a major refactoring of http://wiki2xhtml.sourceforge.net/ to finally get better overview and maintainability. (I started the project when I decided to start programming, so – you get it, right? ;)) At the moment I wonder how to solve the problem I'll describe now: Every file will be put through several parsers (like one for links, one for tables, one for images, etc.): public class WikiLinks extends WikiTask { ... } public class WikiTables extends WikiTask { ... } The files will then be parsed about this way: public void parse() { if (!parse) return; WikiTask task = new WikiLinks(); do { task.parse(this); } while ((task = task.nextTask()) != null); } Sometimes I may want to use no parser at all (for files that only need to be copied), or only a chosen one (e.g. for testing purposes). So before running task.parse() I need to check whether this certain parser is actually necessary/desired. (Perhaps via Blacklist or Whitelist.) What would you suggest for comparing? An ID for each WikiTask (how to do?)? Comparing the task Object itself against a new instance of a WikiTask (overhead)?

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  • Do null SQLite Data fields take up extra memory?

    - by CSharperWithJava
    I'm using the built in sqlite library on the Android platform. I'm considering adding several general purpose fields that users will be able to use for their own custom applications, but these fields will be blank most of the time. My question is, how much overhead will these blank fields add to my database? Do null fields even take up per record memory in sqlite? If so, how much? I don't quite understand the inner workings of a sqlite database.

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  • client side spring

    - by Gholi
    I wanna sth like Spring framework to use in client side. Actually I am going to abstract ui from data sources that may be added to system while it is up. An XML will be injected to system and ui will be generated automatically. Client side use would be able to search on new data source while objects are created in client side. Thanks

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  • How to stop rendering invisible faces

    - by TheMorfeus
    I am making a voxel-based game, and for needs of it, i am creating a block rendering engine. Point is, that i need to generate lots of cubes. Every time i render more than 16x16x16 chunk of theese blocks, my FPS is dropped down hardly, because it renders all 6 faces of all of theese cubes. THat's 24 576 quads, and i dont want that. So, my question is, How to stop rendering vertices(or quads) that are not visible, and therefore increase performance of my game? Here is class for rendering of a block: public void renderBlock(int posx, int posy, int posz) { try{ //t.bind(); glEnable(GL_CULL_FACE); glCullFace(GL_BACK);// or even GL_FRONT_AND_BACK */); glPushMatrix(); GL11.glTranslatef((2*posx+0.5f),(2*posy+0.5f),(2*posz+0.5f)); // Move Right 1.5 Units And Into The Screen 6.0 GL11.glRotatef(rquad,1.0f,1.0f,1.0f); glBegin(GL_QUADS); // Draw A Quad GL11.glColor3f(0.5f, 0.4f, 0.4f); // Set The Color To Green GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Top) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Top) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f, 1f); // Bottom Left Of The Quad (Top) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f, 1f); // Bottom Right Of The Quad (Top) //GL11.glColor3f(1.2f,0.5f,0.9f); // Set The Color To Orange GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f, 1f); // Top Right Of The Quad (Bottom) GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f,-1f, 1f); // Top Left Of The Quad (Bottom) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Bottom) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Bottom) //GL11.glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Right Of The Quad (Front) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f, 1f, 1f); // Top Left Of The Quad (Front) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Left Of The Quad (Front) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Right Of The Quad (Front) //GL11.glColor3f(1f,0.5f,0.0f); // Set The Color To Yellow GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Left Of The Quad (Back) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Right Of The Quad (Back) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Right Of The Quad (Back) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f, 1f,-1f); // Top Left Of The Quad (Back) //GL11.glColor3f(0.0f,0.0f,0.3f); // Set The Color To Blue GL11.glTexCoord2f(0,1); GL11.glVertex3f(-1f, 1f, 1f); // Top Right Of The Quad (Left) GL11.glTexCoord2f(1,1); GL11.glVertex3f(-1f, 1f,-1f); // Top Left Of The Quad (Left) GL11.glTexCoord2f(1,0); GL11.glVertex3f(-1f,-1f,-1f); // Bottom Left Of The Quad (Left) GL11.glTexCoord2f(0,0); GL11.glVertex3f(-1f,-1f, 1f); // Bottom Right Of The Quad (Left) //GL11.glColor3f(0.5f,0.0f,0.5f); // Set The Color To Violet GL11.glTexCoord2f(0,0); GL11.glVertex3f( 1f, 1f,-1f); // Top Right Of The Quad (Right) GL11.glTexCoord2f(1,0); GL11.glVertex3f( 1f, 1f, 1f); // Top Left Of The Quad (Right) GL11.glTexCoord2f(1,1); GL11.glVertex3f( 1f,-1f, 1f); // Bottom Left Of The Quad (Right) GL11.glTexCoord2f(0,1); GL11.glVertex3f( 1f,-1f,-1f); // Bottom Right Of The Quad (Right) //rquad+=0.0001f; glEnd(); glPopMatrix(); }catch(NullPointerException t){t.printStackTrace(); System.out.println("rendering block failed");} } Here is code that renders them: private void render() { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT|GL11.GL_DEPTH_BUFFER_BIT); for(int y=0; y<32; y++){ for(int x=0; x<16; x++){ for(int z=0; z<16; z++) { b.renderBlock(x, y, z); } } } }

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  • Recursively determine average value

    - by theva
    I have to calculate an average value of my simulation. The simulation is ongoing and I want (for each iteration) to print the current average value. How do I do that? I tried the code below (in the loop), but I do not think that the right value is calculated... int average = 0; int newValue; // Continuously updated value. if(average == 0) { average = newValue; } average = (average + newValue)/2; I also taught about store each newValue in an array and for each iteration summarize the whole array and do the calculation. However, I don't think that's a good solution, because the loop is an infinity loop so I can't really determine the size of the array. There is also a possibility that I am thinking too much and that the code above is actually correct, but I don't think so...

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  • android listview loadmore button with xml parsing

    - by user1780331
    Hi i have to developed listview with load more button using xml parsing in android application. Here i have faced some problem. my xml feed is empty means how can hide the load more button on last page. i have used below code here. public class CustomizedListView extends Activity { // All static variables private String URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=1"; // XML node keys static final String KEY_SONG = "Order"; static final String KEY_TITLE = "orderid"; static final String KEY_DATE = "date"; static final String KEY_ARTIST = "payment_method"; int current_page = 1; ListView lv; LazyAdapter adapter; ProgressDialog pDialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); lv = (ListView) findViewById(R.id.list); ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); // looping through all song nodes <song> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } Button btnLoadMore = new Button(this); btnLoadMore.setText("Load More"); btnLoadMore.setBackgroundResource(R.drawable.lgnbttn); // Adding Load More button to lisview at bottom lv.addFooterView(btnLoadMore); // Getting adapter adapter = new LazyAdapter(this, songsList); lv.setAdapter(adapter); btnLoadMore.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View arg0) { // Starting a new async task new loadMoreListView().execute(); } }); } private class loadMoreListView extends AsyncTask<Void, Void, Void> { @Override protected void onPreExecute() { // Showing progress dialog before sending http request pDialog = new ProgressDialog( CustomizedListView.this); pDialog.setMessage("Please wait.."); //pDialog.setIndeterminateDrawable(getResources().getDrawable(R.drawable.my_progress_indeterminate)); pDialog.setIndeterminate(true); pDialog.setCancelable(false); pDialog.show(); pDialog.setContentView(R.layout.custom_dialog); } protected Void doInBackground(Void... unused) { current_page += 1; // Next page request URL = "http://dev.mmm.com/xctesting/xcart444pro/retrieve.php?page=" + current_page; ArrayList<HashMap<String, String>> songsList = new ArrayList<HashMap<String, String>>(); XMLParser parser = new XMLParser(); String xml = parser.getXmlFromUrl(URL); // getting XML from URL Document doc = parser.getDomElement(xml); // getting DOM element NodeList nl = doc.getElementsByTagName(KEY_SONG); NodeList nl = doc.getElementsByTagName(KEY_SONG); if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } else // looping through all item nodes <item> for (int i = 0; i < nl.getLength(); i++) { // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); Element e = (Element) nl.item(i); // adding each child node to HashMap key => value map.put(KEY_ID, parser.getValue(e, KEY_ID)); map.put(KEY_TITLE, parser.getValue(e, KEY_TITLE)); map.put(KEY_ARTIST, parser.getValue(e, KEY_ARTIST)); songsList.add(map); } // get listview current position - used to maintain scroll position int currentPosition = lv.getFirstVisiblePosition(); // Appending new data to menuItems ArrayList adapter = new LazyAdapter( CustomizedListView.this, songsList); lv.setAdapter(adapter); lv.setSelectionFromTop(currentPosition + 1, 0); } }); return (null); } protected void onPostExecute(Void unused) { // closing progress dialog pDialog.dismiss(); } } } EDIT: Here i have to run the app means the listview is displayed on perpage 4 items.my last page having 1 item.please refer this screenshot:http://screencast.com/t/fTl4FETd In last page i have to click the load more button means have to go next activity and successfully hide the button on empty page..please refer this screenshot:http://screencast.com/t/wyG5zdp3r i have to check the condition for empty page: if (nl.getLength() == 0) { btnLoadMore.setVisibility(View.GONE); pDialog.dismiss(); } How can i write the conditon fot last page?????pleas ehelp me Here i wish to need the o/p is hide the button on last page. Please help me.how can i check the condition.give me some code programmatically.

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  • How to unload JVM from a living process?

    - by Guy
    Hi, I'm working with JNI and trying to unload (destroy) the VM using DestoryJavaVM function (I first call DetachCurrentThread method). It seems like the it has now influence on the VM and it is still up after the call. I read in old Sun posts that DestoryJavaVM had problems in the past (JDK1.1-1.3 in 2001) but I'm using JRE 6 and it probably should work now, right? I need to Load\Unload a VM in the same living process since each loading requires another classes to load. Any ideas how it can be done? Thanks, Guy

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  • Inheritance question / problem

    - by Itsik
    I'm creating a custom Layout for android. The layout implementation is exactly the same, but once I need to extend from RelativeLayout, and once from LinearLayout. class Layout1 extends LinearLayout { // methods and fields } class Layout2 extends RelativeLayout { // the same EXACT methods and fields } How can I use inheritance to avoid DRY and implement my methods once.

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  • Use nested static class as ActionListener for the Outer class

    - by Digvijay Yadav
    I want to use an nested static class as an actionListener for the enclosing class's GUI elements. I did something like this: public class OuterClass { public static void myImplementation() { OuterClass.StartupHandler startupHandler = new OuterClass.StartupHandler(); exitMenuItem.addActionListener(startupHandler); // error Line } public static class StartupHandler implements ActionListener { @Override public void actionPerformed(ActionEvent e) { //throw new UnsupportedOperationException("Not supported yet."); if (e.getSource() == exitMenuItem) { System.exit(1); } else if (e.getSource() == helpMenuItem) { // show help menu } } } } But when I invoke this code I get the NullPointerException at the //error Line. Is this the right method to do do this or there is something I did am missing?

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  • What else I must do allow my method to handle any type of objects

    - by NewHelpNeeder
    So to allow any type object I must use generics in my code. I have rewrote this method to do so, but then when I create an object, for example Milk, it won't let me pass it to my method. Ether there's something wrong with my generic revision, or Milk object I created is not good. How should I pass my object correctly and add it to linked list? This is a method that causes error when I insert an item: public void insertFirst(T dd) // insert at front of list { Link newLink = new Link(dd); // make new link if( isEmpty() ) // if empty list, last = newLink; // newLink <-- last else first.previous = newLink; // newLink <-- old first newLink.next = first; // newLink --> old first first = newLink; // first --> newLink } This is my class I try to insert into linked list: class Milk { String brand; double size; double price; Milk(String a, double b, double c) { brand = a; size = b; price = c; } } This is test method to insert the data: public static void main(String[] args) { // make a new list DoublyLinkedList theList = new DoublyLinkedList(); // this causes: // The method insertFirst(Comparable) in the type DoublyLinkedList is not applicable for the arguments (Milk) theList.insertFirst(new Milk("brand", 1, 2)); // insert at front theList.displayForward(); // display list forward theList.displayBackward(); // display list backward } // end main() } // end class DoublyLinkedApp Declarations: class Link<T extends Comparable<T>> {} class DoublyLinkedList<T extends Comparable<T>> {}

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