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  • Is it possible to use RedirectToAction() inside a custom AuthorizeAttribute class?

    - by Lance McNearney
    Using ASP.Net MVC 2, is there any way to use the RedirectToAction() method of the Controller class inside a class that is based on the AuthorizeAttribute class? public class CustomAttribute : AuthorizeAttribute { protected override bool AuthorizeCore(HttpContextBase context) { // Custom authentication goes here return false; } public override void OnAuthorization(AuthorizationContext context) { base.OnAuthorization(context); // This would be my ideal result context.Result = RedirectToAction("Action", "Controller"); } } I'm looking for a way to re-direct the user to a specific controller / action when they fail the authentication instead of returning them to the login page. Is it possible to have the re-direct URL generated for that controller / action and then use RedirectResult()? I'm trying to avoid the temptation to just hard-code the URL.

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  • WCF server component getting outdated user name

    - by JoelFan
    I am overriding System.IdentityModel.Policy.IAuthorizationPolicy.Evaluate as follows: public bool Evaluate(EvaluationContext evaluationContext,ref object state) { var ids = (IList<IIdentity>)evaluationContext.Properties["Identities"]; var userName = ids[0].Name; // look up "userName" in a database to check for app. permissions } Recently one of the users had her user name changed in Active Directory. She is able to login to her Windows box fine with her new user name, but when she tries to run the client side of our application, the server gets her old user name in the "userName" variable in the code above, which messes up our authentication (since her old user name is no longer in our database). Another piece of info: This only happens when she connects to the server code on the Production server. We have the same server code running on a QA server, and it does not have this issue (the QA server code gets her correct (new) user name) Any ideas what could be going on?

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  • FJSTransitionController setup and use in View Controller not main app delegate

    - by elliotrock
    I am trying to set up Corey Floyd's FJSTransitionController. My app uses a main view controller to manage the main view navigation. I also went through the source to fix it for ARC. Followed instructions and in my main delegate .h I have in the usual spots: FJTransitionController* mainTransitionController; @property (nonatomic,retain) FJTransitionController* mainTransitionController; delegate .m has the following @synthesize mainTransitionController And in the - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions mainTransitionController=[[FJTransitionController alloc] init]; // do I need to instantise? [self.window addSubview:mainTransitionController.view]; [mainTransitionController setViewControllerClass:[[mainViewController sendMissionsPanelViewController] class] forKey:@"missionView"]; The last line is complaining that there is no @interface for FJTransitionController? Any help please.

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  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

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  • Double use of variables?

    - by Vaccano
    I have read that a variable should never do more than one thing. Overloading a variable to do more than one thing is bad. Because of that I end up writing code like this: (With the customerFound variable) bool customerFound = false; Customer foundCustomer = null; if (currentCustomer.IsLoaded) { if (customerIDToFind = currentCustomer.ID) { foundCustomer = currentCustomer; customerFound = true; } } else { foreach (Customer customer in allCustomers) { if (customerIDToFind = customer.ID) { foundCustomer = customer; customerFound = true; } } } if (customerFound) { // Do something } But deep down inside, I sometimes want to write my code like this: (Without the foundCustomer variable) Customer foundCustomer = null; if (currentCustomer.IsLoaded) { if (customerIDToFind = currentCustomer.ID) { foundCustomer = currentCustomer; } } else { foreach (Customer customer in allCustomers) { if (customerIDToFind = customer.ID) { foundCustomer = customer; } } } if (foundCustomer != null) { // Do something } Does this secret desires make me an evil programmer? (i.e. is the second case really bad coding practice?)

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  • How to access data binding object in aspx page in ASP.NET?

    - by weilin8
    I am trying to hide or show a certain section of my table depending on the value of a property in my binding object(s). public class Class1 { public bool Display { get; set; } } In ASP.NET MVC, I can just do the following (assuming that Class1 is the model that binds to the page.) <table> <tr>Row 1</tr> <tr>Row 2</tr> <% if(Model.Display) { %> <tr>Row 3</tr> <tr>Row 4</tr> <% } %> </table> How can I achieve the same behavior in transitional ASP.NET? That "Model" variable is not available. How do I retrieve the data binding object? Thanks.

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  • C++ / Java: Toggle boolean statement?

    - by Martijn Courteaux
    Hi, Is there a short way to toggle a boolean? With integers we can do operations like this: int i = 4; i *= 4; // equals 16 /* Which is equivalent to */ i = i * 4; So is there also something for booleans (like the *= operator for ints)? In C++: bool booleanWithAVeryLongName = true; booleanWithAVeryLongName = !booleanWithAVeryLongName; // Can it shorter? booleanWithAVeryLongName !=; // Or something? In Java: boolean booleanWithAVeryLongName = true; booleanWithAVeryLongName = !booleanWithAVeryLongName; // Can it shorter? booleanWithAVeryLongName !=; // Or something?

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  • Question about C# 4.0's generics covariance

    - by devoured elysium
    Having defined this interface: public interface IInputBoxService<out T> { bool ShowDialog(); T Result { get; } } Why does the following code work: public class StringInputBoxService : IInputBoxService<string> { ... } ... IInputBoxService<object> service = new StringInputBoxService(); and this doesn't?: public class IntegerInputBoxService : IInputBoxService<int> { ... } ... IInputBoxService<object> service = new IntegerInputBoxService(); Does it have anything to do with int being a value type? If yes, how can I circumvent this situation? Thanks

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  • Entity Framework: a proxy collection for displaying a subset of data

    - by Jefim
    Imagine I have an entity called Product and a repository for it: public class Product { public int Id { get; set; } public bool IsHidden { get; set; } } public class ProductRepository { public ObservableCollection<Product> AllProducts { get; set; } public ObservableCollection<Product> HiddenProducts { get; set; } } All products contains every single Product in the database, while HiddenProducts must only contain those, whose IsHidden == true. I wrote the type as ObservableCollection<Product>, but it does not have to be that. The goal is to have HiddenProducts collection be like a proxy to AllProducts with filtering capabilities and for it to refresh every time when IsHidden attribute of a Product is changed. Is there a normal way to do this? Or maybe my logic is wrong and this could be done is a better way?

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  • How to override [Authorize] attribute in the MVC Web API?

    - by NullReference
    I have a MVC Web Api Controller that uses the [Authorize] attribute at the class level. This makes all of the api methods require authorization but I'd like to create an attribute called [ApiPublic] that overrides the [Authorize] attribute. There is a similar technique described here for normal MVC controllers. I tried creating an AuthorizeAttribute based of the System.Web.Http.AuthorizeAttribute but none of the overridden events are called if I put it on a api method that has the [Authorize] at the class level. Anyone have an idea how to override the authorize for the web api? [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class ApiPublicAttribute : AuthorizeAttribute { protected override void HandleUnauthorizedRequest(System.Web.Http.Controllers.HttpActionContext actionContext) { base.HandleUnauthorizedRequest(actionContext); } public override void OnAuthorization(System.Web.Http.Controllers.HttpActionContext actionContext) { base.OnAuthorization(actionContext); } protected override bool IsAuthorized(System.Web.Http.Controllers.HttpActionContext actionContext) { return true; } }

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  • CRUD operations; do you notify whether the insert,update etc. went well ?

    - by danielovich
    Hi guys. I have a simple question for you (i hope) :) I have pretty much always used void as a "return" type when doing CRUD operations on data. Eg. Consider this code: public void Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); } and then considen this code: public bool Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); return true; } It actually just comes down to whether you should notify that something was inserted (and went well) or not ?

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • Help needed to assign the value of an object of array to a variable

    - by user594861
    Hi All, This is my code: int random=0; int counter=0; while(counter<25) { random=arc4random() % 40; BOOL flag=[array containsObject:[NSNumber numberWithInt:random] ]; if(flag) { counter--; } else { [array addObject:[NSNumber numberWithInt:random]]; int p=[array objectAtIndex:counter]; //**line4 counter++; } } getting a warning on line 4, not able to assign the value of an object of an array to a variable, please help me Thanks

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  • Event handling C# / Registering a callback

    - by Jeff Dahmer
    Events can only return void and recieve object sender/eventargs right? If so then craptastic.... how can I pass a function pointer to another obj, like: public bool ACallBackFunc(int n) { return n > 0; } public void RegisterCallback(Something s) { s.GiveCallBack(this.ACallBackFunc); } Something::GiveCallBack(Action? funcPtr) I tried using Action, but I need it to return some value and Actions can only return void. Also, we do not know what kind of a callback we will be recieving; it could return anything and have any params! Reflection will have to be used somehow I reckon.

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • How do you add < or > to a summary tag in Visual studio?

    - by Tony
    How do you add < (less than) or (greater than) to a summary comment in visual studio? I am in Visual Studio 2008. I have a generic method: public bool IsMemberProtected<T>(Expression<Func<T, object>> expression) Would love to have a summary tag of something like this /// <summary> /// Determines whether a member is protected. /// /// Usage: IsMemberProtected<ExampleType>(x => x.Member) /// </summary> But when I do that, the tooltip for the property no longer works when a developer hovers over the method in code to view the summary tag. Thoughts?

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  • Pass parameter to controller from @Html.ActionLink MVC 4

    - by NetraSW
    Hello All, @Html.ActionLink("Reply", "BlogReplyCommentAdd", "Blog", new { blogPostId = blogPostId, replyblogPostmodel = Model, captchaValid = Model.AddNewComment.DisplayCaptcha }) In above line: I get error on blogPostId. The parameters dictionary contains a null entry for parameter 'blogPostId' of non-nullable type 'System.Int32' for method 'System.Web.Mvc.ActionResult BlogReplyCommentAdd(Int32, Nop.Web.Models.Blogs.BlogPostModel, Boolean)' in 'Nop.Web.Controllers.BlogController'. An optional parameter must be a reference type, a nullable type, or be declared as an optional parameter. Parameter name: parameters I have already assign a value for this on top such as @{ var blogPostId = Model.Id; } My Controller : public ActionResult BlogReplyCommentAdd(int blogPostId, BlogPostModel model, bool captchaValid) {} M i doing something wrong? Please give me an example on this. Thanks

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  • How decide whether a e-mail was newly sent, replied or forwarded?

    - by user572783
    I use Visual Studio 2010 to create an Outlook 2007 Addin. Now i want to know whether a e-mail was newly sent, replied or forwarded. Is there any property for this? using Outlook = Microsoft.Office.Interop.Outlook; namespace _Outlook2k7_Add_In { public partial class ThisAddIn { private void ThisAddIn_Startup(object sender, System.EventArgs e) { } private void ThisAddIn_Shutdown(object sender, System.EventArgs e) { } void Application_ItemSend(object Item, ref bool Cancel) { Outlook.MailItem mail = Item as Outlook.MailItem; if (mail == null) return; // Magic? } #region VSTO generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InternalStartup() { this.Startup += new System.EventHandler(ThisAddIn_Startup); this.Shutdown += new System.EventHandler(ThisAddIn_Shutdown); this.Application.ItemSend += new Outlook.ApplicationEvents_11_ItemSendEventHandler(Application_ItemSend); } #endregion } }

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  • what's called after returning from presentModalViewController / dismissModalViewControllerAnimated:

    - by Reinhard
    to show a modal uiview out of my mainView I use: [self presentModalViewController:myController animated:YES]; and in MyController I close that view with: [self dismissModalViewControllerAnimated:YES]; But how can I know in the mainView that the modal was finished (to redraw my table)? Currently I set a local variable to YES in my mainView after starting the modal view an react on viewWillAppear: [self presentModalViewController:myController animated:YES]; _reloadTableData = YES; -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; if (_reloadTableData) { _reloadTableData = NO; [_tableView reloadData]; } } Is there a better way to do so ?

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  • "And" condition in C#/LINQ Query

    - by user1213055
    partial void PrintDocLetter1_CanExecute(ref bool result) { if (this.PatientsMasterItem.DoctorsMasterItem != null) { var Doctor = PatientsMasterItem.DoctorsMasterItem; var PatientList = Doctor.PatientsMasterItem; var Letters = PatientsMasterItem.LettersSentItem; if ((PatientList.Count() > 1) && (Letters.Any(i => i.LetterType == "DoctorLetter1"))) { result = false; } else { result = true; } } } I think something is wrong with my second condition. I'm trying to find two things. 1) Doctors with more than 1 patient. 2) Among those patients whether a lettertype called "DoctorLetter1" has been sent or not. The above code is working good for that particular record but not working other patients with same doctors where patient1 has already been sent with DoctorLetter1.

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  • How to check whether iterators form a contiguous memory zone?

    - by Vincent
    I currently have the following function to read an array or a vector of raw data (_readStream is a std::ifstream) : template<typename IteratorType> inline bool MyClass::readRawData( const IteratorType& first, const IteratorType& last, typename std::iterator_traits<IteratorType>::iterator_category* = nullptr ) { _readStream.read(reinterpret_cast<char*>(&*first), (last-first)*sizeof(*first)); return _readStream.good(); } First question : does this function seem ok for you ? As we read directly a block of memory, it will only work if the memory block from first to last is contiguous in memory. How to check that ?

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  • C++ how can I refactor this?

    - by ShaChris23
    I have the code below in my test code in many places: // // Make a function call while expecting an exception should be thrown // bool exceptionThrown = false; try { expectNotEqual(someData, anotherData, methodName); } catch(std::logic_error&) { exceptionThrown = true; } if(!exceptionThrown) throw std::logic_error(methodName+"exception not thrown"); It would be nice (more readable, concise) if I could encapsulate all that, and do something like: exceptionShouldBeThrown(expectNotEqual(someData, anotherData, methodName)); I dont want to use macro ...does anyone know how I could achieve the one-liner above with C++?

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  • Comparing structs in C++

    - by kamziro
    So in C++ There's a lot of times where you need to make an "index" class. For example: class GameID{ public: string name; int regionid; int gameid; bool operator<(const GameID& rhs) const; } Now, if we were to represent GameID as pair , the operator comparison just comes with it. Is there any other way to get that automatic operator comparison without having to use std::pair< ?

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  • What is the role of `while`-loops in computation expressions in F#?

    - by MizardX
    If you define a While method of the builder-object, you can use while-loops in your computation expressions. The signature of the While method is: member b.While (predicate:unit->bool, body:M<'a>) : M<'a> For comparison, the signature of the For method is: member b.For (items:seq<'a>, body:unit->M<'a>) : M<'a> You should notice that, in the While-method, the body is a simple type, and not a function as in the For method. You can embed some other statements, like let and function-calls inside your computation-expressions, but those can impossibly execute in a while-loop more than once. builder { while foo() do printfn "step" yield bar() } Why is the while-loop not executed more than once, but merely repeated? Why the significant difference from for-loops? Better yet, is there some intended strategy for using while-loops in computation-expressions?

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