Search Results

Search found 22007 results on 881 pages for 'variable reference'.

Page 107/881 | < Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >

  • On reference_wrapper and callable objects

    - by Nicola Bonelli
    Given the following callable object: struct callable : public std::unary_function &lt;void, void&gt; { void operator()() const { std::cout << "hello world" << std::endl; } }; a std::tr1::reference_wrapper< calls through it: callable obj; std::tr1::ref(obj)(); Instead, when the operator() accepts an argument: struct callable : public std::unary_function &lt;int, void&gt; { void operator()(int n) const { std::cout << n << std::endl; } }; std::tr1::bind accepts a reference_wrapper to it as a callable wrapper... callable obj; std::tr1::bind( std::tr1::ref(obj), 42 )(); but what's wrong with this? std::tr1::ref(obj)(42);

    Read the article

  • Can't add object to Array in jQuery's getJSON data function (scope issue)

    - by seo20
    I have a person object and wants to store it into a global ArrayCollection I have made. Works great in normal scope: var s = new ArrayCollection(); s.add(new person("Knud", "Mikkelsen", 35)); The problem is when I want to add people inside my jQuery function "mainFunction". I can't seem to get it right. I know it's something to do with scope and I have to wrap something in functions like in my ArrayCollection. Please help me - thanks a lot. function ArrayCollection() { var myArray = new Array; return { empty: function () { myArray.splice(0, myArray.length); }, add: function (myElement) { myArray.push(myElement); }, getAll: function () { return myArray; } } } function person(firstName, lastName, age) { this.firstName = firstName; this.lastName = lastName; this.age = parseInt(parseFloat(age)); } function mainFunction() { //.... var s = new ArrayCollection(); s.add(new person("Knud", "Mikkelsen", 35)); $.getJSON(url, function (data) { for (var x = 0; x < data.length; x++) { var myPerson = new person(data[x].FirstName.toString(), data[x].LastName.toString(), data[x].Age.toString()); s.add(myPerson); } }); alert(drawArray(s.getAll())); } function drawArray(myArray) { var v = ""; for (var i = 0; i < myArray.length; i++) { v += myArray[i].firstName + " " + myArray[i].lastName + " (" + myArray[i].age + ")\n"; } return v; }

    Read the article

  • stored as array understanding mongoid

    - by Gagan
    Hello frens, This is not a problem, but I just want to know stored as array of Mongoid better. I have following code in my model. class Company include Mongoid::Document include Mongoid::Timestamps references_many :people, :stored_as => :array, :inverse_of => :companies end class Person include Mongoid::Document include Sunspot::Mongoid references_many :companies, :stored_as => :array, :inverse_of => :people end Now in Company object we get person_ids as a result of stored_as array and company_ids in Person object. Now initially I inserted lots of person in company and the ids in person_ids fields is huge. Now I deleted most of person from company down to 8 people. Now I don't get why person_ids fields of Company object storing all the deleted ids of person. My console snapshot is follwing ruby-1.9.2-head Company.first.person_ids = [BSON::ObjectId('4d12d2907adf350695000025'), BSON::ObjectId('4d12d2907adf35069500002c'), BSON::ObjectId('4d12d2907adf350695000035'), BSON::ObjectId('4d12d2907adf35069500003f'), BSON::ObjectId('4d12d2907adf350695000048'), BSON::ObjectId('4d12d2907adf350695000052'), BSON::ObjectId('4d12d2907adf350695000059'), BSON::ObjectId('4d12d2907adf350695000062'), BSON::ObjectId('4d12d4017adf35069500008d'), BSON::ObjectId('4d12d4017adf350695000094'), BSON::ObjectId('4d12d4017adf35069500009d'), BSON::ObjectId('4d12d4017adf3506950000a7'), BSON::ObjectId('4d12d4017adf3506950000b0'), BSON::ObjectId('4d12d4017adf3506950000ba'), BSON::ObjectId('4d12d4017adf3506950000c1'), BSON::ObjectId('4d12d4017adf3506950000ca'), BSON::ObjectId('4d12d48a7adf3506950000f5'), BSON::ObjectId('4d12d48a7adf3506950000fc'), BSON::ObjectId('4d12d48a7adf350695000108'), BSON::ObjectId('4d12d48b7adf350695000115'), BSON::ObjectId('4d12d48b7adf350695000121'), BSON::ObjectId('4d12d48b7adf35069500012e'), BSON::ObjectId('4d12d48b7adf350695000135'), BSON::ObjectId('4d12d48b7adf350695000141'), BSON::ObjectId('4d12d53e7adf35069500016f'), BSON::ObjectId('4d12d53e7adf350695000176'), BSON::ObjectId('4d12d53e7adf350695000182'), BSON::ObjectId('4d12d53e7adf35069500018f'), BSON::ObjectId('4d12d53e7adf35069500019b'), BSON::ObjectId('4d12d53f7adf3506950001a8'), BSON::ObjectId('4d12d53f7adf3506950001af'), BSON::ObjectId('4d12d53f7adf3506950001bb'), BSON::ObjectId('4d12d8587adf3506950001e9'), BSON::ObjectId('4d12d8587adf3506950001f0'), BSON::ObjectId('4d12d8587adf3506950001ff'), BSON::ObjectId('4d12d8597adf35069500020f'), BSON::ObjectId('4d12d8597adf35069500021e'), BSON::ObjectId('4d12d8597adf35069500022e'), BSON::ObjectId('4d12d8597adf350695000235'), BSON::ObjectId('4d12d85a7adf350695000244'), BSON::ObjectId('4d12d9587adf35069500025b'), BSON::ObjectId('4d12db8b7adf35069500026a'), BSON::ObjectId('4d12de6f7adf3509c9000024'), BSON::ObjectId('4d12de6f7adf3509c900002b'), BSON::ObjectId('4d12de6f7adf3509c900003a'), BSON::ObjectId('4d12de707adf3509c900004a'), BSON::ObjectId('4d12de707adf3509c9000059'), BSON::ObjectId('4d12de707adf3509c9000069'), BSON::ObjectId('4d12de707adf3509c9000070'), BSON::ObjectId('4d12de717adf3509c900007f'), BSON::ObjectId('4d12e7f27adf350bd2000009'), BSON::ObjectId('4d12e81f7adf350bd2000015'), BSON::ObjectId('4d12e87f7adf350bd2000024'), BSON::ObjectId('4d12e8b87adf350bd200004c'), BSON::ObjectId('4d12e8b97adf350bd2000053'), BSON::ObjectId('4d12e8b97adf350bd200005c'), BSON::ObjectId('4d12e8b97adf350bd2000066'), BSON::ObjectId('4d12e8b97adf350bd200006f'), BSON::ObjectId('4d12e8b97adf350bd2000079'), BSON::ObjectId('4d12e8ba7adf350bd2000080'), BSON::ObjectId('4d12e8ba7adf350bd2000089'), BSON::ObjectId('4d12ee6b7adf350bd2000198'), BSON::ObjectId('4d12ee6b7adf350bd200019f'), BSON::ObjectId('4d12ee6c7adf350bd20001a5'), BSON::ObjectId('4d12ee6c7adf350bd20001ac'), BSON::ObjectId('4d12ee6c7adf350bd20001b2'), BSON::ObjectId('4d12ee6c7adf350bd20001b9'), BSON::ObjectId('4d12ee6c7adf350bd20001c0'), BSON::ObjectId('4d12ee6c7adf350bd20001c6'), BSON::ObjectId('4d141ca57adf35033e00006e'), BSON::ObjectId('4d141ca57adf35033e000075'), BSON::ObjectId('4d1420aa7adf350705000003'), BSON::ObjectId('4d1420aa7adf35070500000a'), BSON::ObjectId('4d1420f47adf350705000011'), BSON::ObjectId('4d1420f57adf350705000015'), BSON::ObjectId('4d1420f57adf350705000018'), BSON::ObjectId('4d1420f57adf35070500001c'), BSON::ObjectId('4d1420f57adf350705000023'), BSON::ObjectId('4d1420f57adf350705000026'), BSON::ObjectId('4d14215f7adf35070500004b'), BSON::ObjectId('4d14215f7adf350705000052'), BSON::ObjectId('4d14215f7adf350705000055'), BSON::ObjectId('4d14215f7adf350705000059'), BSON::ObjectId('4d14215f7adf35070500005c'), BSON::ObjectId('4d14215f7adf350705000060'), BSON::ObjectId('4d14215f7adf350705000067'), BSON::ObjectId('4d14215f7adf35070500006a')] Company.first.people.collect(&:id) = [BSON::ObjectId('4d14215f7adf35070500004b'), BSON::ObjectId('4d14215f7adf350705000052'), BSON::ObjectId('4d14215f7adf350705000055'), BSON::ObjectId('4d14215f7adf350705000059'), BSON::ObjectId('4d14215f7adf35070500005c'), BSON::ObjectId('4d14215f7adf350705000060'), BSON::ObjectId('4d14215f7adf350705000067'), BSON::ObjectId('4d14215f7adf35070500006a')] Isn't the Company.first.person_ids array be only storing the ids shown by Company.first.people.collect(&:id) It would be helpful if some one tell me when to best use stored_as = :array method. Do stored_as = :array increase querying performance? Thanks

    Read the article

  • Silverlight 4 Assembly Sharing Problem

    - by jeffn825
    I have a WPF .NET 4.0 class library referencing a Silverlight 4 class library. The SL library compiles fine but when I compile the WPF class library, I get: Error 2 Unknown build error, 'Cannot resolve dependency to assembly 'System.Windows, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e' because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.' MyProj.Presentation.Wpf I figure the problem must be similar to the one mentioned here: http://markti.spaces.live.com/blog/cns!D92CF278F0F91957!273.entry but my WPF library doesn't contain any XAML that references a user control from my SL library. In fact, my SL library doesn't have any XAML in it at all. It does, however, have several shared DependencyObjects, such as an EventCommander (binding UI element events to Commands), and some DataTemplate helpers. Is there any way I can narrow down the problem here? And has anyone found a way of effectively referencing UI elements in a SL4 project from .NET 4.0? Thanks.

    Read the article

  • Why Can I Change Struct's int[] Property from Method Without Specifying "ref"?

    - by AMissico
    From a method, I can pass a struct which contains an array of integers, and change the values in the array. I am not sure I understand fully why I can do this. Can someone please explain why I can change the values stored in the int[]? private void DoIt(){ SearchInfo a = new SearchInfo(); a.Index = 1; a.Map = new int[] { 1 }; SearchInfo b = new SearchInfo(); b.Index = 1; b.Map = new int[] { 1 }; ModifyA(a); ModifyB(ref b); Debug.Assert(a.Index == 1); Debug.Assert(a.Map[0] == 1, "why did this change?"); Debug.Assert(b.Index == 99); Debug.Assert(b.Map[0] == 99); } void ModifyA(SearchInfo a) { a.Index = 99; a.Map[0] = 99; } void ModifyB(ref SearchInfo b) { b.Index = 99; b.Map[0] = 99; } struct SearchInfo { public int[] Map; public int Index; }

    Read the article

  • Should I use the ref or out keyword here?

    - by Blankman
    I have an object that may be null, which I will pass to a method that will set its properties. So my code looks like: User user = null; // may or may not be null at this point. SetUserProperties(user); UpdateUser(user); public void SetUserProperties(User user) { if(user == null) user = new User(); user.Firstname = "blah"; .... } So I am updating the same object I pass into SetUserProperties. Should I use the 'ref' keyword in my method SetUserProperties?

    Read the article

  • [Iphone-Dev] Assigning values : difference between properties and class variables ?

    - by gotye
    Hey guys, I noticed that I rarely use properties, due to the fact that I rarely need to access my object's variables outside my class ;) So I usually do : NSMutableArray *myArray; // not a property ! My question is : even if i don't declare myArray as a property, does iphone make a retain anyway if I do myArray = arrayPassedToMe; I think so but I just wanted to confirm ;) Any thoughts welcome ! Gotye

    Read the article

  • How to do cleanup reliably in python?

    - by Cheery
    I have some ctypes bindings, and for each body.New I should call body.Free. The library I'm binding doesn't have allocation routines insulated out from the rest of the code (they can be called about anywhere there), and to use couple of useful features I need to make cyclic references. I think It'd solve if I'd find a reliable way to hook destructor to an object. (weakrefs would help if they'd give me the callback just before the data is dropped. So obviously this code megafails when I put in velocity_func: class Body(object): def __init__(self, mass, inertia): self._body = body.New(mass, inertia) def __del__(self): print '__del__ %r' % self if body: body.Free(self._body) ... def set_velocity_func(self, func): self._body.contents.velocity_func = ctypes_wrapping(func) I also tried to solve it through weakrefs, with those the things seem getting just worse, just only largely more unpredictable. Even if I don't put in the velocity_func, there will appear cycles at least then when I do this: class Toy(object): def __init__(self, body): self.body.owner = self ... def collision(a, b, contacts): whatever(a.body.owner) So how to make sure Structures will get garbage collected, even if they are allocated/freed by the shared library? There's repository if you are interested about more details: http://bitbucket.org/cheery/ctypes-chipmunk/

    Read the article

  • most popular j2ee based websites

    - by krishna
    J2EE as I understand is used to build Enterprise applications. My question is :What are the most popular public facing(internet) sites using j2ee stack. The one's that I know of are : linkedIn.com ,evite.com and sun ibm and oracle (obviously) Eclipse.org uses php, I wonder why? If you have worked on/know any other sites, can your share your experience and also the technologies used(if that's not an issue)? EDIT:It doesn't have to use the full stack. EDIT : There are quite a few ecommerce websites like bestbuy.com. I know this bcos I worked with the ATG(atg.com) ecommerce suite and their website lists their clients. Iam looking for those kind of examples and also your experience working on them. Please limit to only internet sites

    Read the article

  • O'Reilly Safari Books Alternatives?

    - by Steve
    I have a subscription to the whole library, which I find incredibly useful. Are there any similar products out there with as comprehensive a library? I think I'm paying about $40/month and I'm happy with the service, but if there are any cheaper alternatives out there, I'd like to take a look. Thanks.

    Read the article

  • Changing variables outside of Scope C#

    - by sam
    Hi, I'm a beginner C# programmer, and to improve my skills I decided to give Project Euler a try. The first problem on the site asks you to find the sum of all the multiples of 3 and 5 under 1000. Since I'm essentially doing the same thing twice, I made a method to multiply a base number incrementally, and add the sum of all the answers togethor. public static int SumOfMultiplication(int Base, int limit) { bool Escape = false; for (int mult = 1; Escape == true; mult++) { int Number = 0; int iSum = 0; Number = Base * mult; if (Number > limit) return iSum; else iSum = iSum + Number; } regardless of what I put in for both parameters, it ALWAYS returns zero. I'm 99% sure it has something to do with the scope of the variables, but I have no clue how to fix it. All help is appreciated. Thanks in advance, Sam

    Read the article

  • C++ this as thread parameter, variables unavailable

    - by brecht
    I have three classes: class Rtss_Generator { int mv_transfersize; } class Rtss_GenSine : Rtss_Generator class Rtss_GenSineRpm : Rtss_GenSine Rtss_GenSine creates a thread in his constructer, it is started immediatly and the threadfunction is off-course declared static, waiting for an event to start calculating. the problem: all the variables that are accessed through the gen-pointer are 0, but it does not fail. Also, this-address in the constructer and the gen-pointer-address in the thread are the same, so the pointer is ok. this code is created and compile in visual studio 6.0 service pack 2003 ORIGINAL CODE no thread Rtss_GenSine::getNextData() { //[CALCULATION] //mv_transferSize is accessible and has ALWAYS value 1600 which is ok } NEW CODE Rtss_GenSine::Rtss_GenSine() { createThread(NULL, threadFunction, (LPVOID) this,0,0); } Rtss_GenSine::getNextData() { SetEvent(startCalculating); WaitForSingleObject(stoppedCalculaing, INFINITE); } DWORD Rtss_GenSine::threadFunction(LPVOID pParam) { Rtss_GenSine* gen = (Rtss_GenSine*) pParam; while(runThread) { WaitForSingleObject(startCalculating, INFINITE); ResetEvent(startCalculating) //[CALCULATION] //gen->mv_transferSize ---> it does not fail, but is always zero //all variables accessed via the gen-pointer are 0 setEvent(stoppedCalculaing) } }

    Read the article

  • Java Properties and References -- I'm not getting what I expect.

    - by Blumer
    I'm a little embarrassed to ask this as I ought to know better, but here's what I've got. I have an object "Pitcher" with an int property of "runsAllowed". I have an object Batter that has a property of "responsiblePitcher". I have an object Team that has a property "pitcher". When the batter reaches base: Batter.responsiblePitcher = Team.pitcher; All that's well and good. However, if we have a pitching change while the runner is on base, I set a new pitcher in Team.pitcher: Team.pitcher = new Pitcher(); ... and of course this changes the value of Batter.pitcher. How should I be doing things differently such that the Batter.responsiblePitcher property continues to point to the pitcher who let him on base instead of pointing at whever is in the Team.pitcher property? Again, I feel like I ought to know this already ... Thanks.

    Read the article

  • Working with strings in C++

    - by Elliot Bonneville
    Hi. I'm working with strings in C++. I recently came across a problem when entering strings. I'm using cin >> string; to get my string as user input. When the user enters a space into the string, the next input is automatically filled out with the remaining letters, or sometimes left blank. As the next input string is often an integer, this will result in an unpleasant bug. What's a good fix for this?

    Read the article

  • C# 4.0 'dynamic' doesn't set ref/out arguments

    - by Buu Nguyen
    I'm experimenting with DynamicObject. One of the things I try to do is setting the values of ref/out arguments, as shown in the code below. However, I am not able to have the values of i and j in Main() set properly (even though they are set correctly in TryInvokeMember()). Does anyone know how to call a DynamicObject object with ref/out arguments and be able to retrieve the values set inside the method? class Program { static void Main(string[] args) { dynamic proxy = new Proxy(new Target()); int i = 10; int j = 20; proxy.Wrap(ref i, ref j); Console.WriteLine(i + ":" + j); // Print "10:20" while expect "20:10" } } class Proxy : DynamicObject { private readonly Target target; public Proxy(Target target) { this.target = target; } public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { int i = (int) args[0]; int j = (int) args[1]; target.Swap(ref i, ref j); args[0] = i; args[1] = j; result = null; return true; } } class Target { public void Swap(ref int i, ref int j) { int tmp = i; i = j; j = tmp; } }

    Read the article

  • Java array assignment (multiple values)

    - by Danny King
    Hello, I have a Java array defined already e.g. float[] values = new float[3]; I would like to do something like this further on in the code: values = {0.1f, 0.2f, 0.3f}; But that gives me a compile error. Is there a nicer way to define multiple values at once, rather than doing this?: values[0] = 0.1f; values[1] = 0.2f; values[2] = 0.3f; Thanks!

    Read the article

  • javascript "this" points to Window object again

    - by terrani
    Hello, I asked a question on http://stackoverflow.com/questions/2719643/javascript-this-points-to-window-object regarding "this" points to Window object. here is source code var archive = function(){} archive.prototype.action = { test: function(callback){ callback(); }, test2: function(){ console.log(this); } } var oArchive = new archive(); oArchive.action.test(oArchive.action.test2); Tim Down wrote "but that function is then called using callback(), which means it is not called as a method and hence this is the global object". What are differences between calling a function by its actual name and callback() as shown on the source code? How does console.log(this) in test2 points to Window when it is inside archive.action???

    Read the article

  • c++ function scope

    - by Myx
    I have a main function in A.cpp which has the following relevant two lines of code: B definition(input_file); definition.Print(); In B.h I have the following relevant lines of code: class B { public: // Constructors B(void); B(const char *filename); ~B(void); // File input int ParseLSFile(const char *filename); // Debugging void Print(void); // Data int var1; double var2; vector<char* > var3; map<char*, vector<char* > > var4; } In B.cpp, I have the following function signatures (sorry for being redundant): B::B(void) : var1(-1), var2(numeric_limits<double>::infinity()) { } B::B(const char *filename) { B *def = new B(); def->ParseLSFile(filename); } B::~B(void) { // Free memory for var3 and var 4 } int B::ParseLSFile(const char *filename) { // assign var1, var2, var3, and var4 values } void B::Print(void) { // print contents of var1, var2, var3, and var4 to stdout } So when I call Print() from within B::ParseLSFile(...), then the contents of my structures print correctly to stdout. However, when I call definition.Print() from A.cpp, my structures are empty or contain garbage. Can anyone recommend the correct way to initialize/pass my structures so that I can access them outside of the scope of my function definition? Thanks.

    Read the article

  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

    Read the article

  • Accessing ViewController's variables from UIActionSheet delegate

    - by VansFannel
    Hello. I have the following code: @implementation SendMapViewController NSMutableArray *emails; At this method I create emails array and I add some NSStrings: - (BOOL) peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson: (ABRecordRef)person { ABMultiValueRef emailInfo = ABRecordCopyValue(person, kABPersonEmailProperty); NSUInteger emailCount = ABMultiValueGetCount(emailInfo); if (emailCount > 1) { UIActionSheet *emailsAlert = [[UIActionSheet alloc] initWithTitle:@"Select an email" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; emails = [NSMutableArray arrayWithCapacity: emailCount]; for (NSUInteger i = 0; i < emailCount; i++) { NSString *emailFromContact = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, i); [emails addObject: emailFromContact]; [emailsAlert addButtonWithTitle:emailFromContact]; [emailFromContact release]; } [emailsAlert addButtonWithTitle:@"Cancel"]; [emailsAlert showInView:self.view]; [emailsAlert release]; } else { ... } CFRelease(emailInfo); [self dismissModalViewControllerAnimated:YES]; return NO; } As you can see in code, if there are more than one email I show and UIActionSheet. When user clicks on a button representing and email, I want to execute the following code: - (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if ([emails count] >= buttonIndex) { NSString *contactEmail = (NSString *)[emails objectAtIndex:buttonIndex]; ... } } But emails array hasn't got any email. What I'm doing wrong? I'm developing for iPhone.

    Read the article

< Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >