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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • In the following implementation of static_strlen, why are the & and parentheses around str necessary

    - by Ben
    If I change the type to const char str[Len], I get the following error: error: no matching function for call to ‘static_strlen(const char [5])’ Am I correct that static_strlen expects an array of const char references? My understanding is that arrays are passed as pointers anyway, so what need is there for the elements to be references? Or is that interpretation completely off-the-mark? #include <iostream> template <size_t Len> size_t static_strlen(const char (&str)[Len]) { return Len - 1; } int main() { std::cout << static_strlen("oyez") << std::endl; return 0; }

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  • Dynamic Comparison Operators in PHP

    - by BenTheDesigner
    Hi All Is it possible, in any way, to pass comparison operators as variables to a function? I am looking at producing some convenience functions, for example (and I know this won't work): function isAnd($var, $value, $operator = '==') { if(isset($var) && $var $operator $value) return true; } if(isAnd(1, 1, '===')) echo 'worked'; Thanks in advance.

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  • "Home" of Javascript similar to python.org?

    - by drewk
    Perl, Ruby, Python, Javascript / ecmascript, PHP are all similar in the sense of being open source, open documentation, multi-platform, etc. Perl has http://www.perl.org Ruby has http://www.ruby-lang.org Python has http://www.python.org PHP has http://php.net Is there a "home" for javascript in the same sense as these other languages? When I say "home" I mean the go-to place for official documentation, specifications, source code of the language, examples, etc.

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  • Sharing common class in wcf project

    - by Saint
    class MyCommonClass { //properties } This class should be accessible in service project wcf-client project the other for which they are references. In this common project I can't generate servicereferences. I think, I could don't generate MyCommonClass in ServiceReferences but how to mark class to be nonserializable? In properties there's IgnoreDataMemberAttribute. I tried also reuse MyCommonClass type located in common project, but it is still generated

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  • Naming suggestions for a function returning parent prototype

    - by hevalbaranov
    I'm having a naming trouble with a function which returns parent prototype of specified object. It's being used like this: # Pseudo Code MyClass { super(MyClass,this).constructor.call(.... The problem is that I want to use a word which is as superior as "super", but "super" is reserved even it's undefined. Now I'm using "parent", but the window object has a property named parent. I hate Javascript. What should I name this function? Names have to start with lowercase and have to be short.

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  • how to write a constructor...

    - by Nima
    is that correct to write a constructor like this? class A { A::A(const A& a) { .... } }; if yes, then is it correct to invoke it like this: A* other; ... A* instance = new A(*(other)); if not, what do you suggest? Thanks

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  • Function with parameter type that has a copy-constructor with non-const ref chosen?

    - by Johannes Schaub - litb
    Some time ago I was confused by the following behavior of some code when I wanted to write a is_callable<F, Args...> trait. Overload resolution won't call functions accepting arguments by non-const ref, right? Why doesn't it reject in the following because the constructor wants a Test&? I expected it to take f(int)! struct Test { Test() { } // I want Test not be copyable from rvalues! Test(Test&) { } // But it's convertible to int operator int() { return 0; } }; void f(int) { } void f(Test) { } struct WorksFine { }; struct Slurper { Slurper(WorksFine&) { } }; struct Eater { Eater(WorksFine) { } }; void g(Slurper) { } void g(Eater) { } // chooses this, as expected int main() { // Error, why? f(Test()); // But this works, why? g(WorksFine()); } Error message is m.cpp: In function 'int main()': m.cpp:33:11: error: no matching function for call to 'Test::Test(Test)' m.cpp:5:3: note: candidates are: Test::Test(Test&) m.cpp:2:3: note: Test::Test() m.cpp:33:11: error: initializing argument 1 of 'void f(Test)' Can you please explain why one works but the other doesn't?

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  • Delphi constants and references

    - by Sambatyon
    I want to pass constant references to functions in delphi, so I am sure that the referenced object won't change and to save time and memory. So I want to declare a function like function foo(var const Value : Bar) : Boolean; however this is not allowed. I thought constant values would be automatically sent as references. However I found out that it is not the case (getting the address of an object before sending it to the function gives me $12F50C and the address of the same object inside the function is $12F564) What can I do to send constant references?

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  • Is there any way to add references without recompiling in .NET?

    - by Jader Dias
    I am using a IoC Container (Castle Windsor) to instantiate classes accordingly to the configuration file. If I want to add classes from a new dll that didn't exist when I compiled the project, there is any way to do that without recompiling? Edit: As this project is a Service Host for WCF service, and the classes that I want to include after compilation are WCF Services I would like also to know if I can include endpoint information about new services without recompiling.

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  • Mootools Javascript can't push to array

    - by nona
    I have an array set with the heights of each hidden div, but when I use it, the div instantly jumps down, rather than slowly sliding as when there is a literal number. EDIT: testing seems to reveal that it's a problem with the push method, as content_height.push(item.getElement('.moreInfo').offsetHeight);alert(content_height[i]);gives undefined, but alert(item.getElement('.moreInfo').offsetHeight); gives the correct values Javascript: window.addEvent('domready', function(){ var content_height = [];i=0; $$( '.bio_accordion' ).each(function(item){ i++; content_height.push( item.getElement('.moreInfo').offsetHeight); var thisSlider = new Fx.Slide( item.getElement( '.moreInfo' ), { mode: 'horizontal' } ); thisSlider.hide(); item.getElement('.moreInfo').set('tween').tween('height', '0px'); var morph = new Fx.Morph(item.getElement( '.divToggle' )); var selected = 0; item.getElement( '.divToggle' ).addEvents({ 'mouseenter': function(){ if(!selected) this.morph('.div_highlight'); }, 'mouseleave': function(){ if(!selected) { this.morph('.divToggle'); } }, 'click': function(){ if (!selected){ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; item.getElement('.moreInfo').set('tween', { duration: 1500, transition: Fx.Transitions.Bounce.easeOut }).tween('height', content_height[i]); //replacing this with '650' keeps it smooth selected = 1; thisSlider.slideIn(); } else{ if (this.getElement('.symbol').innerHTML == '+') this.getElement('.symbol').innerHTML = '-'; else this.getElement('.symbol').innerHTML = '+'; thisSlider.slideOut(); item.getElement('.moreInfo').set('tween', { duration: 1000, transition: Fx.Transitions.Bounce.easeOut }).tween('height', '0px'); selected = 0; } } }); } ); }); Why could this be? Thanks so much!

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  • Output is different for R-value and L-value. Why?

    - by Leonid Volnitsky
    Can someone explain to me why output for R-value is different from L-value? #include <iostream> #include <vector> using namespace std; template<typename Ct> struct ct_wrapper { Ct&& ct; // R or L ref explicit ct_wrapper(Ct&& ct) : ct(std::forward<Ct>(ct)) { std::cout << this->ct[1];}; }; int main() { // L-val vector<int> v{1,2,3}; ct_wrapper<vector<int>&> lv(v); cout << endl << lv.ct[0] << lv.ct[1] << lv.ct[2] << endl; // R-val ct_wrapper<vector<int>&&> rv(vector<int>{1,2,3}); cout << endl << rv.ct[0] << rv.ct[1] << rv.ct[2] << endl; } Output (same for gcc48 and clang32): 2 123 2 003

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  • Accessing jQuery objects in the module pattern

    - by Stewart
    Hello, Really getting in to javascript and looking around at some patterns. One I have come accross is the module pattern. Its seems like a nice way to think of chucks of functionality so I went ahead and tried to implement it with jQuery. I ran in to a snag though. Consider the following code <!DOCTYPE html> <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8"> <title>index</title> <script type="text/javascript" charset="utf-8" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript" charset="utf-8"> $(document).ready(function(){ var TestClass2 = (function(){ var someDiv; return { thisTest: function () { someDiv = document.createElement("div"); $(someDiv).append("#index"); $(someDiv).html("hello"); $(someDiv).addClass("test_class"); } } })(); TestClass2.thisTest(); }); </script> </head> <body id="index" onload=""> <div id="name"> this is content </div> </body> </html> The above code alerts the html content of the div and then adds a class. These both use jQuery methods. The problem is that the .html() method works fine however i can not add the class. No errors result and the class does not get added. What is happening here? Why is the class not getting added to the div?

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  • app.config files of referenced dlls

    - by ban-dana
    I have a Web Project (VS 2008) that references a bunch of DLLs. The DLLs are built separately, so the project references binaries and not DLL projects. Some of the DLLs have their own app.config, which I want to be copied autmatically to the web project's output directory. Is there any suitable generic way to achieve this?

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  • PHP access class inside another class

    - by arxanas
    So I have two classes like this: class foo { /* code here */ } $foo = new foo(); class bar { global $foo; public function bar () { echo $foo->something(); } } I want to access the methods of foo inside all methods bar, without declaring it in each method inside bar, like this: class bar { public function bar () { global $foo; echo $foo->something(); } public function barMethod () { global $foo; echo $foo->somethingElse(); } /* etc */ } I don't want to extend it, either. I tried using the var keyword, but it didn't seem to work. What do I do in order to access the other class "foo" inside all methods of bar?

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  • Symfony Form render with Self Referenced Entity

    - by benarth
    I have an Entity containing Self-Referenced mapping. class Category { /** * @var integer * * @ORM\Column(name="id", type="integer") * @ORM\Id * @ORM\GeneratedValue(strategy="AUTO") */ private $id; /** * @var string * * @ORM\Column(name="name", type="string", length=100) */ private $name; /** * @ORM\OneToMany(targetEntity="Category", mappedBy="parent") */ private $children; /** * @ORM\ManyToOne(targetEntity="Category", inversedBy="children") * @ORM\JoinColumn(name="parent_id", referencedColumnName="id") */ private $parent; } In my CategoryType I have this : public function buildForm(FormBuilderInterface $builder, array $options) { $plan = $this->plan; $builder->add('name'); $builder->add('parent', 'entity', array( 'class' => 'xxxBundle:Category', 'property' => 'name', 'empty_value' => 'Choose a parent category', 'required' => false, 'query_builder' => function(EntityRepository $er) use ($plan) { return $er->createQueryBuilder('u') ->where('u.plan = :plan') ->setParameter('plan', $plan) ->orderBy('u.id', 'ASC'); }, )); } Actually, when I render the form field Category this is something like Cat1 Cat2 Cat3 Subcat1 Subcat2 Cat4 I would like to know if it's possible and how to display something more like, a kind of a simple tree representation : Cat1 Cat2 Cat3 -- Subcat1 -- Subcat2 Cat4 Regards.

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  • C++ Implicit Conversion Operators

    - by Imbue
    I'm trying to find a nice inheritance solution in C++. I have a Rectangle class and a Square class. The Square class can't publicly inherit from Rectangle, because it cannot completely fulfill the rectangle's requirements. For example, a Rectangle can have it's width and height each set separately, and this of course is impossible with a Square. So, my dilemma. Square obviously will share a lot of code with Rectangle; they are quite similar. For examlpe, if I have a function like: bool IsPointInRectangle(const Rectangle& rect); it should work for a square too. In fact, I have a ton of such functions. So in making my Square class, I figured I would use private inheritance with a publicly accessible Rectangle conversion operator. So my square class looks like: class Square : private Rectangle { public: operator const Rectangle&() const; }; However, when I try to pass a Square to the IsPointInRectangle function, my compiler just complains that "Rectangle is an inaccessible base" in that context. I expect it to notice the Rectangle operator and use that instead. Is what I'm trying to do even possible? If this can't work I'm probably going to refactor part of Rectangle into MutableRectangle class. Thanks.

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