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  • Windows opaque UserControl not refreshing any graphical changes made on it

    - by Debajyoti Das
    I have created a Windows UserControl. It actually paints a Grid (i.e. vertical and horizontal lines) using Graphics. User can change each cell height and width, and according to that Grid is refreshed. Overriding the OnPaint event I have created the grid. I used SetStyle(ControlStyles.Opaque, true) to make it transparent. I used this control on a form and from there I change the values of the cell height and width but due to Opaque the new grid is overlapping on the previous one and making it clumsy. How do I resolve this? UserControl Code: public partial class Grid : UserControl { public Grid() { InitializeComponent(); SetStyle(ControlStyles.Opaque, true); } private float _CellWidth = 10, _CellHeight = 10; private Color _GridColor = Color.Black; public float CellWidth { get { return this._CellWidth; } set { this._CellWidth = value; } } public float CellHeight { get { return this._CellHeight; } set { this._CellHeight = value; } } public Color GridColor { get { return this._GridColor; } set { this._GridColor = value; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); Graphics g; float iHeight = this.Height; float iWidth = this.Width; g = e.Graphics; Pen myPen = new Pen(GridColor); myPen.Width = 1; if (this.CellWidth > 0 && this.CellHeight > 0) { for (float X = 0; X <= iWidth; X += this.CellWidth) { g.DrawLine(myPen, X, 0, X, iHeight); } for (float Y = 0; Y <= iHeight; Y += this.CellHeight) { g.DrawLine(myPen, 0, Y, iWidth, Y); } } } public override void Refresh() { base.ResumeLayout(true); base.Refresh(); ResumeLayout(true); } } Form Code: public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { } private void btnBrowse_Click(object sender, EventArgs e) { try { if (ofdImage.ShowDialog() == System.Windows.Forms.DialogResult.OK) { pbImage.Image = Image.FromFile(ofdImage.FileName); } } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void btnShowGrid_Click(object sender, EventArgs e) { if (grid1.Visible) { grid1.Visible = false; btnShowGrid.Text = "Show"; } else { grid1.Visible = true; btnShowGrid.Text = "Hide"; } } private void btnGridCellMaximize_Click(object sender, EventArgs e) { grid1.CellHeight += 1; grid1.CellWidth += 1; grid1.Refresh(); } private void btnGridCellMinimize_Click(object sender, EventArgs e) { grid1.CellHeight -= 1; grid1.CellWidth -= 1; grid1.Refresh(); } }

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  • Cannot compute equation, always gives zero

    - by user1738391
    Did i miss something? The variable percentage_ always equals 0. I've checked nTimes and winnings, they give the correct values as what is being input. Even when I test out a simple equation like, percentage_=1+1, percentage_ will give 0. Can someone help? #pragma once #include <iostream> #include <string> #include <cstdlib> #include <iomanip> using namespace std; class GuessMachine { private: int nTimes; int winnings; string nM[6]; public: GuessMachine(); void displayPrizes(); void displayMenu(); int getInput(); void checkNumber(); void checkPrize(); }; void GuessMachine::checkPrize() { MagicNumber mn; int prize_=mn.generateNumber(); float percentage_; percentage_ = float (winnings/nTimes*100); //<--On this line percentage is always 0 no matter what winnings and nTimes are cout<<"Percentage is "<<percentage_<<endl; if(percentage_ >= 50) { cout<<"You have scored "<<percentage_<<"% and won "<<nM[prize_]; } else { cout<<"You have scored "<<percentage_<<"%. You lose!!"; } cin.ignore(); cin.ignore(); }

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  • How can c let a function declaration with any parameter type ?

    - by kamil çakir
    I forgot to write void parameter but it works the i put void it gives error it lets this: print(int size,int table[size][size]){ int i,j; printf("-------TABLE-------\n"); for(i = 0;i it says"previos implicit declaration was here " (means the call in main) void print(int size,int table[size][size]){ int i,j; printf("-------TABLE-------\n"); for(i = 0;i

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  • Reusable non generic method for generic methods

    - by Jehof
    I have the following base interface public interface IHandler{ void Handle(IMessage message); } and an generic interface inheriting the base interface public interface IHandler<TMessage> : IHandler where TMessage : IMessage{ void Handle(TMessage message); } My classes can implement the interface IHandler<TMessage> mutiple times. IMessage is an base interface for messages and isn´t relevant here. Currently i´m implementing the interfaces as follows. public class ExampleHandler : IHandler<ExampleMessage>, IHandler<OtherExampleMessag>{ void IHandler.Handle(IMessage message){ ExampleMessage example = message as ExampleMessage; if (example != null) { Handle(example); } else { OtherExampleMessage otherExample = message as OtherExampleMessage; if (otherExample != null) { Handle(otherExample); } } public void Handle(ExampleMessage) { //handle message; } public void Handle(OtherExampleMessage) { //handle message; } } What bothers me is the way i have to implement the Handle(IMessage) method, cause in my opinion its many redundant code, and i have to extend the method each time when i implement a new IHandler<TMessage> interface on my class. What i´m looking for is a more generic way to implement the Handle(IMessage) method (maybe in a base class for Handlers), but i´m currently stuck how to do that.

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  • Logcat error: "addView(View, LayoutParams) is not supported in AdapterView" in a ListView

    - by HacKreatorz
    I'm doing an aplication for Android and something I need is that it shows a list of all files and directories in the SD Card and it has to be able to move through the different directories. I found a good tutorial in anddev: http://bit.ly/h4GyFC I modified a few things so the aplication moves in the SD Card and not in Android root Directories but the rest is mostly the same. This is my xml file for the activity: <?xml version="1.0" encoding="utf-8"?> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@id/android:list" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" /> </ListView> And this is the code for the Activity: import hackreatorz.cifrador.R; import java.io.File; import java.util.ArrayList; import android.app.ListActivity; import android.content.res.Configuration; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.Toast; public class ArchivosSD extends ListActivity { private ArrayList<String> directoryEntries = new ArrayList<String>(); private File currentDirectory = new File("/sdcard/"); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); browseToSD(); } @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } private void browseToSD() { browseTo(new File("/sdcard/")); } private void upOneLevel() { if(this.currentDirectory.getParent() != null) this.browseTo(this.currentDirectory.getParentFile()); } private void browseTo(final File directory) { if (directory.isDirectory()) { this.currentDirectory = directory; fill(directory.listFiles()); } else { Toast.makeText(ArchivosSD.this, this.directoryEntries.get(this.getSelectedItemPosition()), Toast.LENGTH_SHORT).show(); } } private void fill(File[] files) { this.directoryEntries.clear(); this.directoryEntries.add(getString(R.string.current_dir)); if(this.currentDirectory.getParent() != null) this.directoryEntries.add(getString(R.string.up_one_level)); int currentPathStringLength = (int) this.currentDirectory.getAbsoluteFile().length(); for (File file : files) { this.directoryEntries.add(file.getAbsolutePath().substring(currentPathStringLength)); } setListAdapter(new ArrayAdapter<String>(this, R.layout.archivos_sd, this.directoryEntries)); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { int selectionRowID = (int) this.getSelectedItemPosition(); String selectedFileString = this.directoryEntries.get(selectionRowID); if (selectedFileString.equals(".")) { this.browseToSD(); } else if(selectedFileString.equals("..")) { this.upOneLevel(); } else { File clickedFile = null; clickedFile = new File(this.currentDirectory.getAbsolutePath() + this.directoryEntries.get(selectionRowID)); if(clickedFile != null) this.browseTo(clickedFile); } } } I don't get any errores in Eclipse, but I get a Force Close when running the aplication on my phone and when I look at Logcat I see the following: 01-01 23:30:29.858: ERROR/AndroidRuntime(14911): FATAL EXCEPTION: main *01-01 23:30:29.858: ERROR/AndroidRuntime(14911): java.lang.UnsupportedOperationException: addView(View, LayoutParams) is not supported in AdapterView* I don't have a clue what to do, I've looked up in Google and I didn't find anything and I did the same at stackoverflow. This is my first aplication in Java and for Android so I'm a real n00b and if the answer was there, I didn't understand it so I would really apreciate if you could explain what I should do to fix this error and why. Thanks for everything in advanced.

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  • fetching gps location in blackberry

    - by SWATI
    in my application i try to fetch users location but it always 0.0 for both latitude and longitude.I have seen blackberry forum but couldn't find what am i doing wrong??? code : package com.MyChamberApp; import javax.microedition.location.Criteria; import javax.microedition.location.Location; import javax.microedition.location.LocationListener; import javax.microedition.location.LocationProvider; public class GPS_Location { static double longi; static double lati; public GPS_Location() { } public void location() { new LocationTracker(); } class LocationTracker { private LocationProvider provider; Criteria cr; public LocationTracker() { resetGPS(); } public void resetGPS() { try { cr = new Criteria(); cr.setPreferredPowerConsumption(Criteria.POWER_USAGE_HIGH); cr.setPreferredResponseTime(120000); cr.setCostAllowed(true); provider = LocationProvider.getInstance(cr); provider.getLocation(120); if (provider != null) { provider.setLocationListener(new MyLocationListener(), 1,1,1); } } catch (Exception e) {} } public void run(){} private class MyLocationListener implements LocationListener { public void providerStateChanged(LocationProvider provider,int newState) { if (newState == LocationProvider.TEMPORARILY_UNAVAILABLE) { provider.reset(); resetGPS(); } if (newState == LocationProvider.OUT_OF_SERVICE) { provider.reset(); resetGPS(); } } public void locationUpdated(LocationProvider provider,Location location) { if (location != null && location.isValid()) { try { lati = location.getQualifiedCoordinates().getLatitude(); longi = location.getQualifiedCoordinates().getLongitude(); } catch (Exception e) {} } } } } } i have tried this code on curve8300,bold9000 It works well on simulator but does not fetches value on device till i manually do not refresh my gps. thanks in advance!!!!!!!!!!!!!!!!

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  • how to access camera.java in on cick event?

    - by Srikanth Naidu
    hi , i am making a app which takes photo on button click i have camera.java which operates camera and takes photo how to i call it on the below event? public void onClick(DialogInterface arg0, int arg1) { setContentView(R.layout.startcamera); } Camera .java package neuro.com; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import android.app.Activity; import android.hardware.Camera; import android.hardware.Camera.PictureCallback; import android.hardware.Camera.ShutterCallback; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.FrameLayout; public class CameraDemo extends Activity { private static final String TAG = "CameraDemo"; Camera camera; Preview preview; Button buttonClick; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.startcamera); preview = new Preview(this); ((FrameLayout) findViewById(R.id.preview)).addView(preview); buttonClick = (Button) findViewById(R.id.buttonClick); buttonClick.setOnClickListener( new OnClickListener() { public void onClick(View v) { preview.camera.takePicture(shutterCallback, rawCallback, jpegCallback); } }); Log.d(TAG, "onCreate'd"); } ShutterCallback shutterCallback = new ShutterCallback() { public void onShutter() { Log.d(TAG, "onShutter'd"); } }; /** Handles data for raw picture */ PictureCallback rawCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { Log.d(TAG, "onPictureTaken - raw"); } }; /** Handles data for jpeg picture */ PictureCallback jpegCallback = new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { FileOutputStream outStream = null; try { // write to local sandbox file system // outStream = CameraDemo.this.openFileOutput(String.format("%d.jpg", System.currentTimeMillis()), 0); // Or write to sdcard outStream = new FileOutputStream(String.format("/sdcard/%d.jpg", System.currentTimeMillis())); outStream.write(data); outStream.close(); Log.d(TAG, "onPictureTaken - wrote bytes: " + data.length); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { } Log.d(TAG, "onPictureTaken - jpeg"); } }; }

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  • Why do I have to specify pure virtual functions in the declaration of a derived class in Visual C++?

    - by neuviemeporte
    Given the base class A and the derived class B: class A { public: virtual void f() = 0; }; class B : public A { public: void g(); }; void B::g() { cout << "Yay!"; } void B::f() { cout << "Argh!"; } I get errors saying that f() is not declared in B while trying do define void B::f(). Do I have to declare f() explicitly in B? I think that if the interface changes I shouldn't have to correct the declarations in every single class deriving from it. Is there no way for B to get all the virtual functions' declarations from A automatically? EDIT: I found an article that says the inheritance of pure virtual functions is dependent on the compiler: http://www.objectmentor.com/resources/articles/abcpvf.pdf I'm using VC++2008, wonder if there's an option for this.

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  • Where can I find the IRQ number in request_irq function?

    - by sasayins
    Hi, Im learning device driver programming in Linux. And I'm wondering where I could the IRQ number in the request_irq function. int request_irq (unsigned int irq, void (*handler) (int, void *, struct pt_regs *), unsigned long irqflags, const char *devname, void *dev_id); In the irq parameter, what value or where could I find that value to put in the request_irq function? Thanks

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  • Functioning Socket read no longer works when called in AsyncTask

    - by bibismcbryde
    I'm making an app that sends a string to a server over a socket and then reads the output after the server has processed that data. It worked perfectly when it was my foreground task, but I have since used AsyncTask to show a process dialog while the socket communication runs in the background, and things start breaking after I read the output from the server and then try to close the socket. private class Progressor extends AsyncTask<String, Void, Void> { ProgressDialog dialog; protected void onPreExecute() { dialog = ProgressDialog.show(ClearTalkInputActivity.this, "Loading..", "Analyzing Text", true, false); } protected Void doInBackground(String... strings) { String language = strings[0].toLowerCase(); String the_text = strings[1]; Socket socket = null; DataOutputStream dos = null; DataInputStream dis = null; try { socket = new Socket(my_ip, port); dos = new DataOutputStream(socket.getOutputStream()); dis = new DataInputStream(socket.getInputStream()); dos.writeUTF(language+"****"+the_text); String in = ""; while (in.indexOf("</content>") < 0) { in += dis.readUTF(); } socket.close(); save_str(OUTPUT_KEY, in); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { if (socket != null) { try { socket.close(); } catch (IOException e) { e.printStackTrace(); } } } if (dos != null) { try { dos.close(); } catch (IOException e) { e.printStackTrace(); } } if (dis != null) { try { dis.close(); } catch (IOException e) { e.printStackTrace(); } } return null; } protected void onPostExecute() { if (dialog.isShowing()) dialog.dismiss(); startActivity(new Intent (output_intent)); } }

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  • Does Qt support virtual pure slots ?

    - by ereOn
    Hi, My GUI project in Qt has a lot of "configuration pages" classes which all inherit directly from QWidget. Recently, I realized that all these classes share 2 commons slots (loadSettings() and saveSettings()). Regarding this, I have two questions: Does it make sense to write a intermediate base abstract class (lets name it BaseConfigurationPage) with these two slots as virtual pure methods ? (Every possible configuration page will always have these two methods, so I would say "yes") Before I do the heavy change in my code (if I have to) : does Qt support virtual pure slots ? Is there anything I should be aware of ? Here is a code example describing everything: class BaseConfigurationPage : public QWidget { // Some constructor and other methods, irrelevant here. public slots: virtual void loadSettings() = 0; virtual void saveSettings() = 0; }; class GeneralConfigurationPage : public BaseConfigurationPage { // Some constructor and other methods, irrelevant here. public slots: void loadSettings(); void saveSettings(); };

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  • Is there a design pattern that expresses objects (an their operations) in various states?

    - by darren
    Hi I have a design question about the evolution of an object (and its state) after some sequence of methods complete. I'm having trouble articulating what I mean so I may need to clean up the question based on feedback. Consider an object called Classifier. It has the following methods: void initialise() void populateTrainingSet(TrainingSet t) void pupulateTestingSet(TestingSet t) void train() void test() Result predict(Instance i) My problem is that these methods need to be called in a certain order. Futher, some methods are invalid until a previous method is called, and some methods are invalid after a method has been called. For example, it would be invalid to call predict() before test() was called, and it would be invalid to call train() after test() was called. My approach so far has been to maintain a private enum that represents the current stateof the object: private static enum STATE{ NEW, TRAINED, TESTED, READY}; But this seems a bit cloogy. Is there a design pattern for such a problem type? Maybe something related to the template method.

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  • Multiple windows services in a single project = mystery

    - by Remoh
    I'm having a bizarre issue that I haven't seen before and I'm thinking it MUST be something simple that I'm not seeing in my code. I have a project with 2 windows services defined. One I've called DataSyncService, the other SubscriptionService. Both are added to the same project installer. Both use a timer control from System.Timers. If I start both services together, they seem to work fine. The timers elapse at the appropriate time and everything looks okay. However, if I start either service individually, leaving the other stopped, everything goes haywire. The timer elapses constantly and on the wrong service. In other words, if I start the DataSyncService, the SubscriptionService timer elapses over and over. ...which is obviously strange. The setup is similar to what I've done in the past so I'm really stumped. I even tried deleting both service and starting over but it doesn't seem to make a difference. At this point, I'm thinking I've made a simple error in the way I'm defining the services and my brain just won't let me see it. It must be creating some sort of threading issue that causes one service to race when the other is stopped. Here the code.... From Program.cs: static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new DataSyncService(), new SubscriptionService() }; ServiceBase.Run(ServicesToRun); } From ProjectInstaller.designer.cs: private void InitializeComponent() { this.serviceProcessInstaller1 = new System.ServiceProcess.ServiceProcessInstaller(); this.dataSyncInstaller = new System.ServiceProcess.ServiceInstaller(); this.subscriptionInstaller = new System.ServiceProcess.ServiceInstaller(); // // serviceProcessInstaller1 // this.serviceProcessInstaller1.Account = System.ServiceProcess.ServiceAccount.LocalSystem; this.serviceProcessInstaller1.Password = null; this.serviceProcessInstaller1.Username = null; // // dataSyncInstaller // this.dataSyncInstaller.DisplayName = "Data Sync Service"; this.dataSyncInstaller.ServiceName = "DataSyncService"; this.dataSyncInstaller.StartType = System.ServiceProcess.ServiceStartMode.Automatic; // // subscriptionInstaller // this.subscriptionInstaller.DisplayName = "Subscription Service"; this.subscriptionInstaller.ServiceName = "SubscriptionService"; this.subscriptionInstaller.StartType = System.ServiceProcess.ServiceStartMode.Automatic; // // ProjectInstaller // this.Installers.AddRange(new System.Configuration.Install.Installer[] { this.serviceProcessInstaller1, this.dataSyncInstaller, this.subscriptionInstaller}); } private System.ServiceProcess.ServiceProcessInstaller serviceProcessInstaller1; private System.ServiceProcess.ServiceInstaller dataSyncInstaller; private System.ServiceProcess.ServiceInstaller subscriptionInstaller; From DataSyncService.cs: public static readonly int _defaultInterval = 43200000; //log4net.ILog log; public DataSyncService() { InitializeComponent(); //log = LogFactory.Instance.GetLogger(this); } protected override void OnStart(string[] args) { timer1.Interval = _defaultInterval; //GetInterval(); timer1.Enabled = true; EventLog.WriteEntry("MyProj", "Data Sync Service Started", EventLogEntryType.Information); //log.Info("Data Sync Service Started"); } private void timer1_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { EventLog.WriteEntry("MyProj", "Data Sync Timer Elapsed.", EventLogEntryType.Information); } private void InitializeComponent() { this.timer1 = new System.Timers.Timer(); ((System.ComponentModel.ISupportInitialize)(this.timer1)).BeginInit(); // // timer1 // this.timer1.Enabled = true; this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.timer1_Elapsed); // // DataSyncService // this.ServiceName = "DataSyncService"; ((System.ComponentModel.ISupportInitialize)(this.timer1)).EndInit(); } From SubscriptionService: public static readonly int _defaultInterval = 300000; //log4net.ILog log; public SubscriptionService() { InitializeComponent(); } protected override void OnStart(string[] args) { timer1.Interval = _defaultInterval; //GetInterval(); timer1.Enabled = true; EventLog.WriteEntry("MyProj", "Subscription Service Started", EventLogEntryType.Information); //log.Info("Subscription Service Started"); } private void timer1_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { EventLog.WriteEntry("MyProj", "Subscription Service Time Elapsed", EventLogEntryType.Information); } private void InitializeComponent() //in designer { this.timer1 = new System.Timers.Timer(); ((System.ComponentModel.ISupportInitialize)(this.timer1)).BeginInit(); // // timer1 // this.timer1.Enabled = true; this.timer1.Elapsed += new System.Timers.ElapsedEventHandler(this.timer1_Elapsed); // // SubscriptionService // this.ServiceName = "SubscriptionService"; ((System.ComponentModel.ISupportInitialize)(this.timer1)).EndInit(); } Again, the problem is that the timer1_elapsed handler runs constantly when only one of the services is started. And it's the handler on the OPPOSITE service. Anybody see anything?

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  • Trouble calling a method from an external class

    - by Bradley Hobbs
    Here is my employee database program: import java.util.*; import java.io.*; import java.io.File; import java.io.FileReader; import java.util.ArrayList; public class P { //Instance Variables private static String empName; private static String wage; private static double wages; private static double salary; private static double numHours; private static double increase; // static ArrayList<String> ARempName = new ArrayList<String>(); // static ArrayList<Double> ARwages = new ArrayList<Double>(); // static ArrayList<Double> ARsalary = new ArrayList<Double>(); static ArrayList<Employee> emp = new ArrayList<Employee>(); public static void main(String[] args) throws Exception { clearScreen(); printMenu(); question(); exit(); } public static void printArrayList(ArrayList<Employee> emp) { for (int i = 0; i < emp.size(); i++){ System.out.println(emp.get(i)); } } public static void clearScreen() { System.out.println("\u001b[H\u001b[2J"); } private static void exit() { System.exit(0); } private static void printMenu() { System.out.println("\t------------------------------------"); System.out.println("\t|Commands: n - New employee |"); System.out.println("\t| c - Compute paychecks |"); System.out.println("\t| r - Raise wages |"); System.out.println("\t| p - Print records |"); System.out.println("\t| d - Download data |"); System.out.println("\t| u - Upload data |"); System.out.println("\t| q - Quit |"); System.out.println("\t------------------------------------"); System.out.println(""); } public static void question() { System.out.print("Enter command: "); Scanner q = new Scanner(System.in); String input = q.nextLine(); input.replaceAll("\\s","").toLowerCase(); boolean valid = (input.equals("n") || input.equals("c") || input.equals("r") || input.equals("p") || input.equals("d") || input.equals("u") || input.equals("q")); if (!valid){ System.out.println("Command was not recognized; please try again."); printMenu(); question(); } else if (input.equals("n")){ System.out.print("Enter the name of new employee: "); Scanner stdin = new Scanner(System.in); empName = stdin.nextLine(); System.out.print("Hourly (h) or salaried (s): "); Scanner stdin2 = new Scanner(System.in); wage = stdin2.nextLine(); wage.replaceAll("\\s","").toLowerCase(); if (!(wage.equals("h") || wage.equals("s"))){ System.out.println("Input was not h or s; please try again"); } else if (wage.equals("h")){ System.out.print("Enter hourly wage: "); Scanner stdin4 = new Scanner(System.in); wages = stdin4.nextDouble(); Employee emp1 = new HourlyEmployee(empName, wages); emp.add(emp1); printMenu(); question();} else if (wage.equals("s")){ System.out.print("Enter annual salary: "); Scanner stdin5 = new Scanner(System.in); salary = stdin5.nextDouble(); Employee emp1 = new SalariedEmployee(empName, salary); printMenu(); question();}} else if (input.equals("c")){ for (int i = 0; i < emp.size(); i++){ System.out.println("Enter number of hours worked by " + emp.get(i) + ":"); } Scanner stdin = new Scanner(System.in); numHours = stdin.nextInt(); System.out.println("Pay: " + emp1.computePay(numHours)); System.out.print("Enter number of hours worked by " + empName); Scanner stdin2 = new Scanner(System.in); numHours = stdin2.nextInt(); System.out.println("Pay: " + emp1.computePay(numHours)); printMenu(); question();} else if (input.equals("r")){ System.out.print("Enter percentage increase: "); Scanner stdin = new Scanner(System.in); increase = stdin.nextDouble(); System.out.println("\nNew Wages"); System.out.println("---------"); // System.out.println(Employee.toString()); printMenu(); question(); } else if (input.equals("p")){ printArrayList(emp); printMenu(); question(); } else if (input.equals("q")){ exit(); } } } Here is one of the class files: public abstract class Employee { private String name; private double wage; protected Employee(String name, double wage){ this.name = name; this.wage = wage; } public String getName() { return name; } public double getWage() { return wage; } public void setName(String name) { this.name = name; } public void setWage(double wage) { this.wage = wage; } public void percent(double wage, double percent) { wage *= percent; } } And here are the errors: P.java:108: cannot find symbol symbol : variable emp1 location: class P System.out.println("Pay: " + emp1.computePay(numHours)); ^ P.java:112: cannot find symbol symbol : variable emp1 location: class P System.out.println("Pay: " + emp1.computePay(numHours)); ^ 2 errors I'm trying to the get paycheck to print out but i'm having trouble with how to call the method. It should take the user inputed numHours and calculate it then print on the paycheck for each employee. Thanks!

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  • View isn't scrolling back down after I dismiss the keyboard

    - by fmi
    I have a Tab Bar app. One of the views has a UITextView that is hidden by the keyboard when touched. I've set the view to scroll to account for the keyboard but it the view doesn't always return to it's original position after I dismiss the keyboard. Here is my code: //Scroll the view for keyboard - (void)viewWillAppear:(BOOL)animated { void (^keyBoardWillShow) (NSNotification *)= ^(NSNotification * notif) { NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardFrameEndUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; float bottomPoint = (additionalView.frame.origin.y + additionalView.frame.size.height + 10); scrollAmount = keyboardSize.height - (self.view.frame.size.height - bottomPoint); if (scrollAmount > 0) { moveViewUp =YES; [self scrollTheView:YES]; } else moveViewUp = NO; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:self.view.window queue:nil usingBlock:keyBoardWillShow]; void (^keyBoardWillHide) (NSNotification *)= ^(NSNotification * notif) { if (moveViewUp) [self scrollTheView:NO]; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillHideNotification object:self.view.window queue:nil usingBlock:keyBoardWillHide]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [super viewWillDisappear:animated]; } (void)scrollTheView:(BOOL)movedUp { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = self.view.frame; if (movedUp){ rect.origin.y -= scrollAmount; } else { rect.origin.y += scrollAmount; } self.view.frame = rect; [UIView commitAnimations]; }

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  • Can't catch newConnection() signal from QTcpServer

    - by Bob
    I am trying to make a simple server thread in QT to accept a connection, however although the server is listening (I can connect with my test app) I can't get the newConnection() signal to be acted on. Any help as to what I'm missing here would be much appreciated! class CServerThread : public QThread { Q_OBJECT protected: void run(); private: QTcpServer* server; public slots: void AcceptConnection(); }; void CServerThread::run() { server = new QTcpServer; QObject::connect(server, SIGNAL(newConnection()), this, SLOT(AcceptConnection())); server-listen(QHostAddress::Any, 1000); // Any port in a storm exec(); // Start event loop } void CServerThread::AcceptConnection() { OutputDebugStringA("\n***** INCOMING CONNECTION"); // This is never called! }

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  • Difference between var and Class class in object creation

    - by Divine
    Its a silly question, however shocked to see different behaviors. Learning a lot. Lets say I have two classes below Class A { public void Display() { } } Class B : A { public void Display() { } } Class C : B { public void Display() { } } Class Final { static void Main() { var c = new C(); // B c = new C(); //My doubt is, both of the above gives different results. May I know B c = new C() creates object of B or C? What I understood is, it creates object of B. Then why we say "new C()"? I agree with C c = new C(); But I thought, B b = new C(); creates object of B. Where we use this style? Only when utilizing runtime polymorphism? (Overriding methods)? } }

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  • Unreasonable errors in merge sort

    - by Alexxx
    i have the following errors - please help me to find the error: 9 IntelliSense: expected a '}' 70 4 it points on the end of the code - but there are no open { anywhere!! so why?? 8 IntelliSense: expected a ';' 57 1 it points on the { after the void main but why to put ; after the { of the void main?? Error 7 error C1075: end of file found before the left brace '{' at 70 1 points to the beginig of the code - why??? #include <stdio.h> #include <stdlib.h> void merge(int *a,int p,int q,int r) { int i=p,j=q+1,k=0; int* temp=(int*)calloc(r-p+1, sizeof(int)); while ((i<=q)&& (j<=r)) if(a[i]<a[j]) temp[k++]=a[i++]; else temp[k++]=a[j++]; while(j<=r) // if( i>q ) temp[k++]=a[j++]; while(i<=q) // j>r temp[k++]=a[i++]; for(i=p,k=0;i<=r;i++,k++) // copy temp[] to a[] a[i]=temp[k]; free(temp); } void merge_sort(int *a,int first, int last) { int middle; if(first < last) { middle=(first+last)/2; merge_sort(a,first,middle); merge_sort(a,middle+1,last); merge(a,first,middle,last); { } void main() { int a[] = {9, 7, 2, 3, 5, 4, 1, 8, 6, 10}; int i; merge_sort(a, 0, 9); for (i = 0; i < 10; i++) printf ("%d ", a[i]);

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  • runtime/compile time polymorphism

    - by dmadhavaraj
    Hi , In the below code , why b1.subtract() fails . Please explain me the reason ie., what happens in JVM while invoking that method . class Base { public void add() { System.out.println("Base ADD"); } } class Child extends Base { public void add(){ System.out.println("Child ADD"); } public void subtract() { System.out.println("Child Subtract"); } } class MainClass { public static void main(String args[]) { Base b1 = new Base(); Base b2 = new Child(); Child b3 = new Child(); b1.add(); b1.subtract(); // ?????????** b2.add(); b3.subtract(); } }

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  • How to pass a class method as an argument for another function in C++ and openGL?

    - by tsubasa
    I know this thing works: void myDisplay() { ... } int main() { ... glutDisplayFunc(myDisplay) ... } so I tried to include myDisplay() function to a class that I made. Because I want to overload it in the future with a different class. However, the compiler complains that argument of type 'void (ClassBlah::)()' does not match 'void(*)()' . Here is the what I try to make: class ClassBlah { .... void myDisplay() .... } ...... int main() { ... ClassBlah blah glutDisplayFunc(blah.myDisplay) ... } Does anybody knows how to fix this problem? Many thanks.

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  • static thread function access non-static class member in C++

    - by user397390
    Class Test{ int value; static void* thread_func(void* args){ value++; } void newthread(){ pthread_create(&thread_func,...); } } I'm trying to create a thread in Class Test. Therefore compiler forces me to make thread_func static. However I cannot access the non-static member "value" anymore. It says: invalid use of member 'Class::value' in static member function Is there a way around it?

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  • CoreData, transient atribute and EXC_BAD_ACCESS.

    - by Lukasz
    I'm trying to build simple file browser and i'm stuck. I defined classes, build window, add controllers, views.. Everything works but only ONE time. Selecting again Folder in NSTableView or trying to get data from Folder.files causing silent EXC_BAD_ACCESS (code=13, address0x0) from main. Info about files i keep outside of CoreData, in simple class, I don't want to save them: #import <Foundation/Foundation.h> @interface TPDrawersFileInfo : NSObject @property (nonatomic, retain) NSString * filename; @property (nonatomic, retain) NSString * extension; @property (nonatomic, retain) NSDate * creation; @property (nonatomic, retain) NSDate * modified; @property (nonatomic, retain) NSNumber * isFile; @property (nonatomic, retain) NSNumber * size; @property (nonatomic, retain) NSNumber * label; +(TPDrawersFileInfo *) initWithURL: (NSURL *) url; @end @implementation TPDrawersFileInfo +(TPDrawersFileInfo *) initWithURL: (NSURL *) url { TPDrawersFileInfo * new = [[TPDrawersFileInfo alloc] init]; if (new!=nil) { NSFileManager * fileManager = [NSFileManager defaultManager]; NSError * error; NSDictionary * infoDict = [fileManager attributesOfItemAtPath: [url path] error:&error]; id labelValue = nil; [url getResourceValue:&labelValue forKey:NSURLLabelNumberKey error:&error]; new.label = labelValue; new.size = [infoDict objectForKey: @"NSFileSize"]; new.modified = [infoDict objectForKey: @"NSFileModificationDate"]; new.creation = [infoDict objectForKey: @"NSFileCreationDate"]; new.isFile = [NSNumber numberWithBool:[[infoDict objectForKey:@"NSFileType"] isEqualToString:@"NSFileTypeRegular"]]; new.extension = [url pathExtension]; new.filename = [[url lastPathComponent] stringByDeletingPathExtension]; } return new; } Next I have class Folder, which is NSManagesObject subclass // Managed Object class to keep info about folder content @interface Folder : NSManagedObject { NSArray * _files; } @property (nonatomic, retain) NSArray * files; // Array with TPDrawersFileInfo objects @property (nonatomic, retain) NSString * url; // url of folder -(void) reload; //if url changed, load file info again. @end @implementation Folder @synthesize files = _files; @dynamic url; -(void)awakeFromInsert { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)awakeFromFetch { [self addObserver:self forKeyPath:@"url" options:NSKeyValueObservingOptionNew context:@"url"]; } -(void)prepareForDeletion { [self removeObserver:self forKeyPath:@"url"]; } -(void) observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (context == @"url") { [self reload]; } } -(void) reload { NSMutableArray * result = [NSMutableArray array]; NSError * error = nil; NSFileManager * fileManager = [NSFileManager defaultManager]; NSString * percented = [self.url stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; NSArray * listDir = [fileManager contentsOfDirectoryAtURL: [NSURL URLWithString: percented] includingPropertiesForKeys: [NSArray arrayWithObject: NSURLCreationDateKey ] options:NSDirectoryEnumerationSkipsHiddenFiles error:&error]; if (error!=nil) {NSLog(@"Error <%@> reading <%@> content", error, self.url);} for (id fileURL in listDir) { TPDrawersFileInfo * fi = [TPDrawersFileInfo initWithURL:fileURL]; [result addObject: fi]; } _files = [NSArray arrayWithArray:result]; } @end In app delegate i defined @interface TPAppDelegate : NSObject <NSApplicationDelegate> { IBOutlet NSArrayController * foldersController; Folder * currentFolder; } - (IBAction)chooseDirectory:(id)sender; // choose folder and - (Folder * ) getFolderObjectForPath: path { //gives Folder object if already exist or nil if not ..... } - (IBAction)chooseDirectory:(id)sender { //Opens panel, asking for url NSOpenPanel * panel = [NSOpenPanel openPanel]; [panel setCanChooseDirectories:YES]; [panel setCanChooseFiles:NO]; [panel setMessage:@"Choose folder to show:"]; NSURL * currentDirectory; if ([panel runModal] == NSOKButton) { currentDirectory = [[panel URLs] objectAtIndex:0]; } Folder * folderObject = [self getFolderObjectForPath:[currentDirectory path]]; if (folderObject) { //if exist: currentFolder = folderObject; } else { // create new one Folder * newFolder = [NSEntityDescription insertNewObjectForEntityForName:@"Folder" inManagedObjectContext:self.managedObjectContext]; [newFolder setValue:[currentDirectory path] forKey:@"url"]; [foldersController addObject:newFolder]; currentFolder = newFolder; } [foldersController setSelectedObjects:[NSArray arrayWithObject:currentFolder]]; } Please help ;)

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  • Exception throws: encapsulate them or not?

    - by Simon
    Hi there. Once I read an MSDN article that encouraged the following programming paradigm: public class MyClass { public void Method1() { NewCustomException(); } public void Method2() { NewCustomException(); } void NewCustomException() { throw new CustomException("Exception message"); } } Do you think this paradigm makes sense? Wouldn't it be enough to store the exception message in a static const field and then pass it to the exception's constructor, instead of encapsulating the whole exception throw?

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  • Events convention - I don't get it

    - by bobjink
    My class with an event: public class WindowModel { public delegate void WindowChangedHandler(object source, WindowTypeEventArgs e); public event WindowChangedHandler WindowChanged; public void GotoWindow(WindowType windowType) { this.currentWindow = windowType; this.WindowChanged.Invoke(this, new WindowTypeEventArgs(windowType)); } } Derived event class: public class WindowTypeEventArgs : EventArgs { public readonly WindowType windowType; public WindowTypeEventArgs(WindowType windowType) { this.windowType = windowType; } } Some other class that register it to the event: private void SetupEvents() { this.WindowModel.WindowChanged += this.ChangeWindow; } private void ChangeWindow(object sender, WindowTypeEventArgs e) { //change window } What have I gained from following the .Net convention? It would make more sense to have a contract like this public delegate void WindowChangedHandler(WindowType windowType); public event WindowChangedHandler WindowChanged; Doing it this way, I don't need to create a new class and is easier to understand. I am not coding a .Net library. This code is only going to be used in this project. I like conventions but am I right when I say that in this example it does not make sense or have i missunderstood something?

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