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  • ADT-like polymorphism in Java (without altering class)

    - by ffriend
    In Haskell I can define following data type: data Tree = Empty | Leaf Int | Node Tree Tree and then write polymorphic function like this: depth :: Tree -> Int depth Empty = 0 depth (Leaf n) = 1 depth (Node l r) = 1 + max (depth l) (depth r) In Java I can emulate algebraic data types with interfaces: interface Tree {} class Empty implements Tree {} class Leaf implements Tree { int n; } class Node implements Tree { Tree l; Tree r; } But if I try to use Haskell-like polymorphism, I get an error: int depth(Empty node) { return 0; } int depth(Leaf node) { return 1; } int depth(Node node) { return 1 + Math.max(depth(node.l), depth(node.r)); // ERROR: Cannot resolve method 'depth(Tree)' } Correct way to overcome this is to put method depth() to each class. But what if I don't want to put it there? For example, method depth() may be not directly related to Tree and adding it to class would break business logic. Or, even worse, Tree may be written in 3rd party library that I don't have access to. In this case, what is the simplest way to implement ADT-like polymorpism? Just in case, for the moment I'm using following syntax, which is obviously ill-favored: int depth(Tree tree) { if (tree instanceof Empty) depth((Empty)tree) if (tree instanceof Leaf) depth((Leaf)tree); if (tree instanceof Node) depth((Node)tree); else throw new RuntimeException("Don't know how to find depth of " + tree.getClass()); }

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  • Java Class comment

    - by sarah xia
    Hi, The developer guide in my company says class comments should go before Package statements, i.e it sould be the very first thing in a java file. I just find it a bit old. Isn't it normal practice to put class comments after import and above class declaration? Puzzled Sarah

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  • XmlNode.SelectNode with multiple attribute.

    - by kapil
    One of my nodes inmy xml file is as follows. <LOGIN_ID NAME="Kapil"> <SEARCH_ID>Kapil Koli</SEARCH_ID> <GUID>111</GUID> <FIRST_NAME>Kapil</FIRST_NAME> <LAST_NAME>Koli</LAST_NAME> <EMAIL_ID>[email protected]</EMAIL_ID> <PASSWORD>abc123**</PASSWORD> </LOGIN_ID> The code I am using is - XmlDocument document = new XmlDocument(); document.Load(_XmlFileName); nodeList = document.SelectNode."USERS/LOGIN_ID[contains(SEARCH_ID,'Kapil')"; nodeList = document.SelectNode."USERS/LOGIN_ID[contains(EMAIL_ID,'[email protected]')"; I want to use select node which will accept search_id and login_id as attributes to search? If either search_id or email_id is wrong, I want to return null. How could I do this? thanks. kapil.

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  • CSS Attribute Content Selector multiple declarations

    - by Dave
    I have this in my CSS: div#headwrap ul li a[href*="dev"] {background: #034769}; div#headwrap ul li a[href*="music"] {background: #A61300}; div#headwrap ul li a[href*="opinion"] {background: #b2d81e}; div#headwrap ul li a[href*="work"] {background: #ffc340}; So, my expected behavior is that where a link (a) within a list item (li) inside a unordered list (ul) inside a div with id "headwrap" has an href that contains "dev", the link will have a background color of #034769. If the link has an href that contains "music" it will have a background color of #A61300, and so on. However, what I am seeing is that the rule is only correctly applied to "dev". If I reorder the CSS declarations (putting music first, for instance), it only gets applied to "music". I'm testing in Firefox and Chrome, both are doing the same thing. Only the first one is applied. Anyone have any ideas why?

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  • Class Structure w/ LINQ, Partial Classes, and Abstract Classes

    - by Jason
    I am following the Nerd Dinner tutorial as I'm learning ASP.NET MVC, and I am currently on Step 3: Building the Model. One part of this section discusses how to integrate validation and business rule logic with the model classes. All this makes perfect sense. However, in the case of this source code, the author only validates one class: Dinner. What I am wondering is, say I have multiple classes that need validation (Dinner, Guest, etc). It doesn't seem smart to me to repeatedly write these two methods in the partial class: public bool IsValid { get { return (GetRuleViolations().Count() == 0); } } partial void OnValidate(ChangeAction action) { if (!IsValid) { throw new ApplicationException("Rule violations prevent saving."); } } What I'm wondering is, can you create an abstract class (because "GetRuleViolations" needs to be implemented separately) and extend a partial class? I'm thinking something like this (based on his example): public partial class Dinner : Validation { public IEnumerable<RuleViolation> GetRuleViolations() { yield break; } } This doesn't "feel" right, but I wanted to check with SO to get opinions of individuals smarter than me on this. I also tested it out, and it seems that the partial keyword on the OnValidate method is causing problems (understandably so). This doesn't seem possible to fix (but I could very well be wrong). Thanks!

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  • How to structure a Genetic Algorithm class hierarchy?

    - by MahlerFive
    I'm doing some work with Genetic Algorithms and want to write my own GA classes. Since a GA can have different ways of doing selection, mutation, cross-over, generating an initial population, calculating fitness, and terminating the algorithm, I need a way to plug in different combinations of these. My initial approach was to have an abstract class that had all of these methods defined as pure virtual, and any concrete class would have to implement them. If I want to try out two GAs that are the same but with different cross-over methods for example, I would have to make an abstract class that inherits from GeneticAlgorithm and implements all the methods except the cross-over method, then two concrete classes that inherit from this class and only implement the cross-over method. The downside to this is that every time I want to swap out a method or two to try out something new I have to make one or more new classes. Is there another approach that might apply better to this problem?

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  • Using Unity and interfaces, how do I create a concrete class that implements IDisposable

    - by Ryan ONeill
    I have an interface (IDbAccess) for a database access class so that I can unit test it using Unity. It all works fine in Unity and now I want to make the concrete database class implement IDisposable so that it closes the db connections. My problem is that Unity does not understand that my concrete class is disposable because the interface (IDbAccess) cannot implement another interface. So how can I write code like this (pseudo code) so that Unity is aware that it needs to dispose the class as soon as I am done? Using var MyDbAccessInstance = Unity.Resolve<IDbAccess> { } Thanks Ryan

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  • Using an array as parameter to a class.

    - by Gabriel A. Zorrilla
    I have created an array Man: public main blah blah{ man = man[10]; } Man has fields such as Man.name; Man.age; ... In Man class, there is a OnClick method that opens a new window showing its name and age. public Man(){ Onclick(){ InfoWindow showinfo = new InfoWindow(this.getid()) // If this is Man[2] the id would be 2. } And in InfoWindow class: public class InfoWindow extends JFrame{ public InfoWindow(Man selectedMan){ setSize(300, 200); JLabel info = new JLabel(selectedMan.getname()); add(info); info.setVisible(true); } } Basically, that's wanna acomplish (show in pseudocode), pass a Man[i] into a class that when a window is created, shows the info related to that man. This is how i'm actualy trying to implement it but it's not working, i'm pretty sure there is a misconception from me in some part. Any help?

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  • FCKEditor in Rails: add ID attribute

    - by Ignace
    I'm using FCKEditor in my Rails app to create HTML forms and it goes very well, except that no ID tag can be filled out. It asks for name and value with the input tags, but not for an ID. Is there a simple way to enable this or to add this manually? Thanks!

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  • Proper way to set class variables

    - by ensnare
    I'm writing a class to insert users into a database, and before I get too far in, I just want to make sure that my OO approach is clean: class User(object): def setName(self,name): #Do sanity checks on name self._name = name def setPassword(self,password): #Check password length > 6 characters #Encrypt to md5 self._password = password def commit(self): #Commit to database >>u = User() >>u.setName('Jason Martinez') >>u.setPassword('linebreak') >>u.commit() Is this the right approach? Should I declare class variables up top? Should I use a _ in front of all the class variables to make them private? Thanks for helping out.

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  • Class member functions instantiated by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; struct default_optimizer_traits { typedef CBFGS update_type; }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main_() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • Class Map Generator for Fluent NHibernate

    - by Farzad
    Is there a Class Map generator for Fluent NHibernate? I need something like db2hbm but I want it to generate Fluent Class Maps instead of xml mappings. I am aware of AutoMapping for Fluent but that is not what I want. I want to be able to generate Class Map files from tables in database and push them to my src repository.

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  • Convert a byte array to a class containing a byte array in C#

    - by Mathijs
    I've got a C# function that converts a byte array to a class, given it's type: IntPtr buffer = Marshal.AllocHGlobal(rawsize); Marshal.Copy(data, 0, buffer, rawsize); object result = Marshal.PtrToStructure(buffer, type); Marshal.FreeHGlobal(buffer); I use sequential structs: [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { } This worked fine, until I tried to convert to a struct/class containing a byte array. [StructLayout(LayoutKind.Sequential)] public new class PacketFormat : Packet.PacketFormat { public byte header; public byte[] data = new byte[256]; } Marshal.SizeOf(type) returns 16, which is too low (should be 257) and causes Marshal.PtrToStructure to fail with the following error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. I'm guessing that using a fixed array would be a solution, but can it also be done without having to resort to unsafe code?

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  • Pure Actionscript 3 Adobe Air Application main class constructor not being called

    - by SilverCode
    I'm writing an Air application using only Actionscript, and Flex3 SDK as the compiler. Everything compiles and runs fine under adl, but when the final air file is built and installed, the main class is never initialized. For instance: package { import flash.display.Sprite; public class main extends Sprite { public function main() { trace("Init"); } } } When run under ADL, "Init" will be output to the console, but when installed and run, nothing happens (the constructor for class main is never called).

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  • Type attribute for text_field

    - by Koning Baard XIV
    I have this code: <%= f.text_field :email, :type => "email", :placeholder => "[email protected]" %> So people can enter their email on an iPhone with the email keyboard instead of the ASCII keyboard. However, the output is: <input id="user_email" name="user[email]" placeholder="[email protected]" size="30" type="text" /> which should be: <input id="user_email" name="user[email]" placeholder="[email protected]" size="30" type="email" /> Is there a way to force Rails to use the email type instead of text, or must I use HTML directly? Thanks

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  • DataContractSerializer and XSLT not Serializing Class Properties

    - by Russ Clark
    I've written a simple Employee class that I'm trying to serialize to an XDocument and then use XSLT to transform the document to a page that displays both the properties (Name and ID) from the Employee class, and an html form with 2 radio buttons (Approve and Reject) and a submit button. Here is the Employee class: [Serializable, DataContract(Namespace="XSLT_MVC.Controllers/")] public class Employee { [DataMember] public string Name { get; set; } [DataMember] public int ID { get; set; } public Employee() { } public Employee(string name, int id) { Name = name; ID = id; } public XDocument GetDoc() { XDocument doc = new XDocument(); var serializer = new DataContractSerializer(typeof(Employee)); using (var writer = doc.CreateWriter()) { serializer.WriteObject(writer, this); writer.Close(); } return doc; } } And here is the XSLT file: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" > <xsl:output method="html" indent="yes"/> <xsl:template match="/"> <html> <body> <xsl:value-of select="Employee/Name"/> <br /> <xsl:value-of select="Employee/ID"/> <br /> <form method="post" action="/Home/ProcessRequest?id={Employee/ID}"> <input id="Action" name="Action" type="radio" value="Approved"></input> Approved <br /> <input id="Action" name="Action" type="radio" value="Rejected"></input> Rejected <br /> <input type="submit" value="Submit"></input> </form> </body> </html> </xsl:template> </xsl:stylesheet> When I run this, all I get is the html form with the 2 radio buttons and the submit button, but not the properties from the Employee class. I saw a separate StackOverflow post that said I need to change the <xsl:template match="/"> to match on the namespace of my Employee class like this: <xsl:template match="/XSLT_MVC.Controllers"> but when I do that, now all I get are the Employee properties, and not the html form with the 2 radio buttons and the submit button. Does anyone know what needs to be done so that my transform will select and display both the Employee properties and the html form?

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  • PHP class constant string variable spanning over multiple lines

    - by ebae
    I want to have a string variable for a PHP class, which would be available to all methods. However, this variable is quite long, so I want to separate it into multiple lines. For example, $variable = "line 1" . "line 2" . "line 3"; But above doesn't work. I tried EOD, but EOD is not allowed within class. And when I declare it outside the class, I can't access the variable from within the class. What is the best way?

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  • Extract <name> attribute from KML

    - by Ozaki
    I am using OpenLayers for a mapping service. In which I have several KML layers that are using KML feeds from server to populate data on the map. It currently plots: images / points / vector lines & shapes. But on these points it will not add a label with the value of the for the placemark in the KML. What I have currently tried is: ////////////////////KML Feed for * Layer// var surveylinelayer = new OpenLayers.Layer.Vector("First KML Layer", { projection: new OpenLayers.Projection("EPSG:4326"), strategies: [new OpenLayers.Strategy.Fixed()], protocol: new OpenLayers.Protocol.HTTP({ url: firstKMLURL, format: new OpenLayers.Format.KML({ extractStyles: true, extractAttributes: true }) }), styleMap: new OpenLayers.StyleMap({ "default": KMLStyle }) }); then the Style as follows: var KMLStyle = new OpenLayers.Style({ //label: "${name}", // This method will display nothing fillOpacity: 1, pointRadius: 10, fontColor: "#7E3C1C", fontSize: "13px", fontFamily: "Courier New, monospace", fontWeight: "strong", labelXOffset: "0", labelYOffset: "-15" }, { //dynamic label context: { label: function(feature) { return "Feature Name: " + feature.attributes.name; // also displays nothing } } }); Example of the KML: <Placemark> <name>POI1</name> <Style> <LabelStyle> <color>ffffffff</color> </LabelStyle> </Style> <Point> <coordinates>0.000,0.000</coordinates> </Point> </Placemark> When debugging I just hit "feature is undefined" and am unsure why it would be undefined in this instance?

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  • Changing input name attribute

    - by Parhs
    Hello! I have some hidden inputs like this <input name="exam.normals[1].blahblah" ..../> I would like somehow to replace the [1] with a number that I want (index). I aint lazy but I am trying to find a good way to do this... A solution would be a replace of exam.normals[1] with exam.normals[+ index +] but I should substr the whole string first.... With regexp I don’t know how to do the replace. good...

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  • design business class for unit test

    - by Mauro Destro
    I'm trying to clean my code to make it unit-testable. I know that unit tests must be created while coding but... I have to do it now, with code completed. My business class is full of methods with a similar implementation like: var rep=new NHrepository<ModelClass1>(Session); rep.Where(x=>x.Field1==1).ToList(); first error (from my point of view) is that I don't have to use "new" but instead use DI and add in the ctor parameters a INHrepository modelClass1Repository. If in my class I have two or more repository of different model class? Each must be in the ctor? Or probably business class is not build with SeparationOfConcern principle?

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • Simple subclass mappable class in lift

    - by coubeatczech
    Hi, is there any way how to easy subclass a Mapped class in lift framework? class One extends LongKeyedMapper[One] with IdPK{ object sharedField extend MappedString(this) } class Two extends One[*]{ ... } *and now I can't hint the compiler because One is not defined generic. So this doesn't work, what is the right way?

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