Search Results

Search found 5166 results on 207 pages for 'cost benefit'.

Page 11/207 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • The cost of finalize in .Net

    - by Jules
    (1) I've read a lot of questions about IDisposable where the answers recommend not using Finalize unless you really need to because of the process time involved. What I haven't seen is how much this cost is and how often it's paid. Every millisecond? second? hour, day etc. (2) Also, it seems to me that Finalize is handy when its not always known if an object can be disposed. For instance, the framework font class. A control can't dispose of it because it doesn't know if the font is shared. The font is usually created at design time so the user won't know to dispose it, therefore finalize kicks in to finally get rid of it when there are no references left. Is that a correct impression?

    Read the article

  • What is the cost of memory access?

    - by Jurily
    We like to think that a memory access is fast and constant, but on modern architectures/OSes, that's not necessarily true. Consider the following C code: int i = 34; int *p = &i; // do something that may or may not involve i and p {...} // 3 days later: *p = 643; What is the estimated cost of this last assignment in CPU instructions, if i is in L1 cache, i is in L2 cache, i is in L3 cache, i is in RAM proper, i is paged out to an SSD disk, i is paged out to a traditional disk? Where else can i be? Of course the numbers are not absolute, but I'm only interested in orders of magnitude. I tried searching the webs, but Google did not bless me this time.

    Read the article

  • How expensive to run PC 24/7 or how to figure out how to determine it?

    - by jasondavis
    I realize this question is difficult to answer as it would be different based on users location, what there PC is doing and what hardware it consist of, along with other factors but I am hoping someone could give me a very rough estimate. I have always ran many PC's in my home 24/7 and I am just now looking at it from a money/cost of electric point of view. 1) I live in Central Florida. Can anyone guesstomate/estimate the avaerage monthly or daily cost of running your average PC? Intel quad core processor, 1 SSD drive for OS and programs and 4-5 1-2 TB hard drives in a RAID setup for data. 750watt PSU. What would your guess be? 2) Also is there an accurate way to figure this out (non-super technical and confusing to a non-math person please) Also I have seen those kill-a-watt devices, do they figure this kind of stuff out for you? 3) Does a larger PSU make your PC consume more power? Thanks for any help, you can most likely tell I am somewhat lost about this!

    Read the article

  • How do I calculate the cost of printing a given page?

    - by Alenanno
    I have seen questions like How much does a square inch of ink cost and How much more will a high-dpi image cost to print?, but mine isn't asking neither about a specific case, nor about how much something costs, as that would depend on the toner, for example. Rather, I was wondering how should I go about calculating the cost of printing a given page. Note that "given page" should be seen as a sort of x, i.e. the answer should be applicable in any case; I'd like this question to provide a good reference for those who want to calculate this cost. What should be taken into consideration? The cost of a single page (the paper only) is easily checkable, since you divide the cost of the whole package for the number of pages in the package itself. But how do I calculate the cost of the ink/toner? Which could translate to: how do I calculate the Ink Density1 for a given printer? I know it depends on quality of the printer itself, the type, the quality of the image being printed, the very nature of what I'm going to print, etc. But again, the focus of my question is not on the variables of this case, but rather the constants, hoping the math simile works for this case too. 1: Total amount of ink in one area of the page.

    Read the article

  • Cost of logic in a query

    - by FrustratedWithFormsDesigner
    I have a query that looks something like this: select xmlelement("rootNode", (case when XH.ID is not null then xmlelement("xhID", XH.ID) else xmlelement("xhID", xmlattributes('true' AS "xsi:nil"), XH.ID) end), (case when XH.SER_NUM is not null then xmlelement("serialNumber", XH.SER_NUM) else xmlelement("serialNumber", xmlattributes('true' AS "xsi:nil"), XH.SER_NUM) end), /*repeat this pattern for many more columns from the same table...*/ FROM XH WHERE XH.ID = 'SOMETHINGOROTHER' It's ugly and I don't like it, and it is also the slowest executing query (there are others of similar form, but much smaller and they aren't causing any major problems - yet). Maintenance is relatively easy as this is mostly a generated query, but my concern now is for performance. I am wondering how much of an overhead there is for all of these case expressions. To see if there was any difference, I wrote another version of this query as: select xmlelement("rootNode", xmlforest(XH.ID, XH.SER_NUM,... (I know that this query does not produce exactly the same, thing, my plan was to move the logic to PL/SQL or XSL) I tried to get execution plans for both versions, but they are the same. I'm guessing that the logic does not get factored into the execution plan. My gut tells me the second version should execute faster, but I'd like some way to prove that (other than writing a PL/SQL test function with timing statements before and after the query and running that code over and over again to get a test sample). Is it possible to get a good idea of how much the case-when will cost? Also, I could write the case-when using the decode function instead. Would that perform better (than case-statements)?

    Read the article

  • Outsourcing Studies

    - by Mashmagar
    Outsourcing is typically disliked by programmers, but does anyone know any empirical studies of the cost/benefits of outsourcing for a company? I'm not looking for personal experiences here (as entertaining/frightening as they may be), but for actual research studies.

    Read the article

  • Design pattern for cost calculator app?

    - by Anders Svensson
    Hi, I have a problem that I’ve tried to get help for before, but I wasn’t able to solve it then, so I’m trying to simplify the problem now to see if I can get some more concrete help with this because it is driving me crazy… Basically, I have a working (more complex) version of this application, which is a project cost calculator. But because I am at the same time trying to learn to design my applications better, I would like some input on how I could improve this design. Basically the main thing I want is input on the conditionals that (here) appear repeated in two places. The suggestions I got before was to use the strategy pattern or factory pattern. I also know about the Martin Fowler book with the suggestion to Refactor conditional with polymorphism. I understand that principle in his simpler example. But how can I do either of these things here (if any would be suitable)? The way I see it, the calculation is dependent on a couple of conditions: 1. What kind of service is it, writing or analysis? 2. Is the project small, medium or large? (Please note that there may be other parameters as well, equally different, such as “are the products new or previously existing?” So such parameters should be possible to add, but I tried to keep the example simple with only two parameters to be able to get concrete help) So refactoring with polymorphism would imply creating a number of subclasses, which I already have for the first condition (type of service), and should I really create more subclasses for the second condition as well (size)? What would that become, AnalysisSmall, AnalysisMedium, AnalysisLarge, WritingSmall, etc…??? No, I know that’s not good, I just don’t see how to work with that pattern anyway else? I see the same problem basically for the suggestions of using the strategy pattern (and the factory pattern as I see it would just be a helper to achieve the polymorphism above). So please, if anyone has concrete suggestions as to how to design these classes the best way I would be really grateful! Please also consider whether I have chosen the objects correctly too, or if they need to be redesigned. (Responses like "you should consider the factory pattern" will obviously not be helpful... I've already been down that road and I'm stumped at precisely how in this case) Regards, Anders The code (very simplified, don’t mind the fact that I’m using strings instead of enums, not using a config file for data etc, that will be done as necessary in the real application once I get the hang of these design problems): public abstract class Service { protected Dictionary<string, int> _hours; protected const int SMALL = 2; protected const int MEDIUM = 8; public int NumberOfProducts { get; set; } public abstract int GetHours(); } public class Writing : Service { public Writing(int numberOfProducts) { NumberOfProducts = numberOfProducts; _hours = new Dictionary<string, int> { { "small", 125 }, { "medium", 100 }, { "large", 60 } }; } public override int GetHours() { if (NumberOfProducts <= SMALL) return _hours["small"] * NumberOfProducts; if (NumberOfProducts <= MEDIUM) return (_hours["small"] * SMALL) + (_hours["medium"] * (NumberOfProducts - SMALL)); return (_hours["small"] * SMALL) + (_hours["medium"] * (MEDIUM - SMALL)) + (_hours["large"] * (NumberOfProducts - MEDIUM)); } } public class Analysis : Service { public Analysis(int numberOfProducts) { NumberOfProducts = numberOfProducts; _hours = new Dictionary<string, int> { { "small", 56 }, { "medium", 104 }, { "large", 200 } }; } public override int GetHours() { if (NumberOfProducts <= SMALL) return _hours["small"]; if (NumberOfProducts <= MEDIUM) return _hours["medium"]; return _hours["large"]; } } public partial class Form1 : Form { public Form1() { InitializeComponent(); List<int> quantities = new List<int>(); for (int i = 0; i < 100; i++) { quantities.Add(i); } comboBoxNumberOfProducts.DataSource = quantities; } private void comboBoxNumberOfProducts_SelectedIndexChanged(object sender, EventArgs e) { Service writing = new Writing((int) comboBoxNumberOfProducts.SelectedItem); Service analysis = new Analysis((int) comboBoxNumberOfProducts.SelectedItem); labelWriterHours.Text = writing.GetHours().ToString(); labelAnalysisHours.Text = analysis.GetHours().ToString(); } }

    Read the article

  • How have you saved green by going green?

    - by Bob
    For the purpose of this question, I am interested in server/datacenter related hardware. Have you had any measureable amount of ROI by swapping existing hardware to more "green" or energy efficient hardware? For example, VMWare says you can reduce energy consumption by up to 80% by using virtualization. I have also heard of a cooling solution from HP which is suppose to reduce a small amount of engery usage (<25% I think). Google has also done something by integrating a UPS into their power supplies to reduce energy consumption. Any real world experiences would be great, but if you have any details on initial cost, savings and pay off time about what changes were make that would fantastic. I am not only interested in virtualization, I am interested in anything.

    Read the article

  • Why TVs are costlier than Monitor for same screen size?

    - by Vikrant Chaudhary
    Just wondering, why LCD/LED-backlit TVs cost more (almost double) than LCD/LED-backlit monitors for same screen size. Because I guess that TVs and Monitors, both use almost same technologies and both nowadays support some common connectors (HDMI/D-Sub/DVI etc). And since a Monitor has much higher resolution than a TV for that size, and they are used more closely than TVs, Monitors probably require more engineering effort. So, Monitors are supposed to be costlier than TVs, right? Ex: A ViewSonic (or any) 22"/26" monitor supports Full-HD resolution at 1080p (WSXGA+-1680×1050, WUXGA-1920×1200), while all 22"/26" HDTVs support HD-ready 720p (WXGA-1366x768) only, which is also the resolution of my Notebook's 15.6" screen.

    Read the article

  • Recommendation for hardware upgrade: thin clients? Or...?

    - by Alex C.
    I work for an animal shelter in Upstate New York. We have about 50 machines running XP Pro. They're connected to a Windows network with a domain. About half of these computers are used for nothing more than using two web-based apps -- one to keep track of our animals, the other to process credit cards. Having a full-blown desktop PC seems like overkill for this purpose. The PCs are three-to-five years old, and I'd like to come up with a plan to upgrade the hardware. Our donations are down (not surprising, given the economy), so cost is a big factor. Can people recommend some options? Some sort of thin client, maybe?

    Read the article

  • How much it will cost to create tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How much it will cost to create tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

    Read the article

  • How can I estimate cost of creating tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How to estimate cost of creating tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

    Read the article

  • What is the cost of custom made 2D game sprites? [closed]

    - by Michael Harroun
    Possible Duplicate: How much to pay for artwork in an indie game? I am looking for sprites similar in style to those of Final fantasy Tactics, but with a much higher resolution that will work well for both a browser and an iPhone. In terms of animations: Walking in 4 directions Swinging with 1 hand Some sort of "casting animation" (depending on cost I may use the 1 hand swing with a wand). Taking a hit Kneeling Fallen How much would something like that cost per sprite?

    Read the article

  • Is Cost Per Click More Effective Than Natural SEO?

    If you own a website you will have no doubt heard of cost per click advertising, this is a method used by search engines such as Google and Bing. What you do is bid on keywords that are used in searches; depending on the keywords you choose is how much your bid might cost.

    Read the article

  • Minimax algorithm: Cost/evaluation function?

    - by Dave
    Hi guys, A school project has me writing a Date game in C++ (example at http://www.cut-the-knot.org/Curriculum/Games/Date.shtml) where the computer player must implement a Minimax algorithm with alpha-beta pruning. Thus far, I understand what the goal is behind the algorithm in terms of maximizing potential gains while assuming the opponent will minify them. However, none of the resources I read helped me understand how to design the evaluation function the minimax bases all it's decisions on. All the examples have had arbitrary numbers assigned to the leaf nodes, however, I need to actually assign meaningful values to those nodes. Intuition tells me it'd be something like +1 for a win leaf node, and -1 for a loss, but how do intermediate nodes evaluate? Any help would be most appreciated.

    Read the article

  • The cost of passing by shared_ptr

    - by Artem
    I use std::tr1::shared_ptr extensively throughout my application. This includes passing objects in as function arguments. Consider the following: class Dataset {...} void f( shared_ptr< Dataset const > pds ) {...} void g( shared_ptr< Dataset const > pds ) {...} ... While passing a dataset object around via shared_ptr guarantees its existence inside f and g, the functions may be called millions of times, which causes a lot of shared_ptr objects being created and destroyed. Here's a snippet of the flat gprof profile from a recent run: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 9.74 295.39 35.12 2451177304 0.00 0.00 std::tr1::__shared_count::__shared_count(std::tr1::__shared_count const&) 8.03 324.34 28.95 2451252116 0.00 0.00 std::tr1::__shared_count::~__shared_count() So, ~17% of the runtime was spent on reference counting with shared_ptr objects. Is this normal? A large portion of my application is single-threaded and I was thinking about re-writing some of the functions as void f( const Dataset& ds ) {...} and replacing the calls shared_ptr< Dataset > pds( new Dataset(...) ); f( pds ); with f( *pds ); in places where I know for sure the object will not get destroyed while the flow of the program is inside f(). But before I run off to change a bunch of function signatures / calls, I wanted to know what the typical performance hit of passing by shared_ptr was. Seems like shared_ptr should not be used for functions that get called very often. Any input would be appreciated. Thanks for reading. -Artem

    Read the article

  • Cost of exception handlers in Python

    - by Thilo
    In another question, the accepted answer suggested replacing a (very cheap) if statement in Python code with a try/except block to improve performance. Coding style issues aside, and assuming that the exception is never triggered, how much difference does it make (performance-wise) to have an exception handler, versus not having one, versus having a compare-to-zero if-statement?

    Read the article

  • WCF - Network Cost

    - by Mubashar Ahmad
    Dear Devs I have a wcf service deployed on IIS with basicHttpBinding and aspNetCompatibilityEnabled=true I have a test client as well which invokes multiple service functions simultaneously. To check the performance of service call on client and server I calculated the Avg time it takes to complete a service request on client(in proxy code) and on server as well. after a test of 8 hrs (server and client were on the same machine) i came to know that average response time on client is around 34ms where as the Avg execution time on server is around 3ms so the difference is 31ms. I would like to know why every call is taking 31ms is it justified? and how can i reduce this?

    Read the article

  • Cost effective online consumer surveys / panels?

    - by Ed
    I am building a Windows based software targeted at consumers, and while I think it's awesome, I'm not sure if my potential customers will. I would like to do some market research to make sure I'm on the right track with the feature set. Unfortunately, I don't have the budget for a large sample size. I understand that I won't be able to get anything near statistical significance on the cheap, but some feedback is better than no feedback I figure. Are there any inexpensive resources for surveying a panel of 100-200 consumers? Thanks!

    Read the article

  • Cost of using repeated parameters

    - by Palimondo
    I consider refactoring few method signatures that currently take parameter of type List or Set of concrete classes --List[Foo]-- to use repeated parameters instead: Foo*. This would allow me to use the same method name and overload it based on the parameter type. This was not possible using List or Set, because List[Foo] and List[Bar] have same type after erasure: List[Object]. In my case the refactored methods work fine with scala.Seq[Foo] that results from the repeated parameter. I would have to change all the invocations and add a sequence argument type annotation to all collection parameters: baz.doStuffWith(foos:_*). Given that switching from collection parameter to repeated parameter is semantically equivalent, does this change have some performance impact that I should be aware of? Is the answer same for scala 2.7._ and 2.8?

    Read the article

  • DNN 5.0 Modules available for Free or less cost

    - by Harryboy
    I am just planning to work on CMS with some features like blog, forum, chat, broadcast, video, Document management, poll, dashboard, advertisement, alerts & reminder, events, task etc.. I am thinking of using DNN for development as i feel most of the modules are available so i just need to do the customization. Also suggest what all are the modules available in core DNN (Community version) is anybody is having list what all are the modules available for DNN 5.0 ? Please provide the link for the same.

    Read the article

  • ColdFusion speed cost of FileExists

    - by davidosomething
    I want to: on every page, check if a file exists include that file if TRUE i.e.: <cfset variables.includes.header = ExpandPath("_inc_header.cfm")> <cfif FileExists(variables.includes.header)> <cfinclude template = "#variables.includes.header#"> </cfif> Is this a good idea?

    Read the article

  • How much does Website Development cost nowadays?

    - by Andreas Grech
    I am thinking of setting up my own freelance business but coming from a workplace that offers a particular service to huge clients, I do not know what are the current charges for websites are nowadays. I know that as technology just keeps changing and changing (most of the time, for the better...), the amount you charge for a single website is constantly differing. Like for example, I don't think static websites (with just static html pages) are that expensive today, no? (as i said, I might be mistaken since I haven't really touched on this freelance industry yet) So, freelance web-developers out there, can you give me estimates on how much you charge for your clients? Some examples of websites that I want to know an approx charge: ~10 static html pages ~10 dhtml pages (with maybe a flasy menu on the top/side) Database driven websites with a standard CMS (be it the one you developed, or an existing one) Database driven but with a custom-built cms for the particular client Using an existing template for a design Starting the design from scratch etc... I know that the normally clients don't really care about the technologies used to construct their websites, but do you charge differently according to which technology you use to build the website with?; as in, is the technology a factor when setting the price? ...being ASP.Net, PHP, Ruby On Rails etc... Also, how do you go on about charging your clients for your services? What are the major factors that you consider when setting a price tag for a website to a client ? And better yet, how do you even find prospective clients? <= [or should I leave this question for a different post?] Btw, in your post, also mention some numbers (in cash values, be it in USD, GBP, EUR or anything) because I want to be able to take calculate some averages from this post when some answers stack up

    Read the article

  • Access cost of dynamically created objects with dynamically allocated members

    - by user343547
    I'm building an application which will have dynamic allocated objects of type A each with a dynamically allocated member (v) similar to the below class class A { int a; int b; int* v; }; where: The memory for v will be allocated in the constructor. v will be allocated once when an object of type A is created and will never need to be resized. The size of v will vary across all instances of A. The application will potentially have a huge number of such objects and mostly need to stream a large number of these objects through the CPU but only need to perform very simple computations on the members variables. Could having v dynamically allocated could mean that an instance of A and its member v are not located together in memory? What tools and techniques can be used to test if this fragmentation is a performance bottleneck? If such fragmentation is a performance issue, are there any techniques that could allow A and v to allocated in a continuous region of memory? Or are there any techniques to aid memory access such as pre-fetching scheme? for example get an object of type A operate on the other member variables whilst pre-fetching v. If the size of v or an acceptable maximum size could be known at compile time would replacing v with a fixed sized array like int v[max_length] lead to better performance? The target platforms are standard desktop machines with x86/AMD64 processors, Windows or Linux OSes and compiled using either GCC or MSVC compilers.

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >