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Search found 607 results on 25 pages for 'german'.

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  • Free or open source dictionaries

    - by jack
    I'm working on a multi-lingual search engine. I need to map keywords in English to corresponding words in following languages: Bulgarian Catalan Chinese Crotian Czech Danish Dutch Finish French German Greek Hungarian Italian Japanese Korean Lithuanian Litvian Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Spanish Swedish Thai Ukrainian Vietnamese I already known eudict and stardict. Could you recommend some other free or open source dictionaries cover one or more above languages?

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  • Simple web general localization/translation backend (using mysql)?

    - by Hendrik
    Hi is there a free avaible translation backend with database avaible which can handle multiple users(no login needed), multiple languages (UTF-8) and provides automatic google translation? I just need this tool to fill a database (preferable mysql) with simple tables like this: language | label | text english | _helloworld | Hello World! german | _helloworld | Hallo Welt! I don't care about export since this will have to be created anyways.. Thanks it would be a real timesaver if something with an usable UI exists already.

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  • Undefined control sequence at first line of a document

    - by Jayomat
    \documentclass{book} \usepackage{amsmath} \usepackage[german]{babel} \usepackage{amssymb} \usepackage{amsxtra} \usepackage[dvips]{epsfig,psfrag} \usepackage{listings} .... this is how my file starts. I didn't even edit it, I received it like this. However, if I want to make a pdf, it gives me the undefined control sequence error at the first line... What is wrong??

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  • Resources.resx in c# projects

    - by Alexander Braeumer
    I have a problem using a Resources.resx - Resources.de.resx - combination in a C#/WPF project. The whole solutions contains several projects and some projects contains resource files. When starting the main project I can switch the language successfully from english to german. But the GUI elements from the sub projects still show the english text. Thank you very much for every idea to solve the problem. Regards, Alex

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  • Apple script Editor, write message to the "Result" window

    - by Patrick
    I am using the Mac OS X Apple Script Editor and (while debugging) instead of writing a lot of display dialog statements, I'd like to write the results of some calculation in the window below, called "Result" (I have the German UI here, so the translation is a guess). So is there a write/print statement that I can use for putting messages in the "standard out" window? I am not asking to put the messages in a logfile on the file system, it is purely temporary.

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  • AppleScript Editor, write message to the "Result" window

    - by Patrick
    I am using the Mac OS X Apple Script Editor and (while debugging) instead of writing a lot of display dialog statements, I'd like to write the results of some calculation in the window below, called "Result" (I have the German UI here, so the translation is a guess). So is there a write/print statement that I can use for putting messages in the "standard out" window? I am not asking to put the messages in a logfile on the file system, it is purely temporary.

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  • How to send HTTP POST request and recieve response?

    - by Maxim Kachurovskiy
    For example, I need to make the following Client C - Server S conversation and get XIMSS.nonce node value: C:GET /ximsslogin/ HTTP/1.1 Host: myserver.com Content-Type: text/xml Content-Length: 42 <XIMSS><listFeatures id="list" /><XIMSS> S:HTTP/1.1 200 OK Content-Length: 231 Connection: keep-alive Content-Type: text/xml;charset=utf-8 Server: CommuniGatePro/5.3 <XIMSS><nonce>2C3E575E5498CE63574D40F18D00C873</nonce><language>german</language><response id="s"/></XIMSS>

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  • Use different locale for the Format function?

    - by DR
    In a VB6 application I have to build a file which contains a decimal number which must always be written in US format: 1,499.99 But the Format function takes the system settings into account and on a German system this result would be produced: (Using the format string #,##0.00) 1.499,99 Can I force the Format function to use different settings?

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  • How do i create these borders in the middle?

    - by Nitesh Panchal
    Hello, I know how to generate rounded corners using images. But please have a look at the link :- http://roundedbox.andreas-kalt.de/ The rounded corners on all four corners are all images, but my question is how are those borders in the middle done? Those green color borders that surround the whole div. The tutorial is given but it is German :(. Also i don't want to use Css3 like -webkit-border-radius etc as they are not yet supported in IE Thanks in advance :)

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  • Localization problems in iPhone

    - by user193545
    Hi I have been trying to localize my iPhone app in two languages - english and german I have created two folders en.lproj and de.lproj each containing Localizable.strings file for respective language. I have included these files in my resources folder, changed the encoding of these files to UTF-16. I have tried cleaning the project and building it again, deleting folder at path: Library/Application Support/iPhone Simulator/User But the problem is still there. Anybody having an idea please help.

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  • howto create a new Date() in Javascript from a non-standard date format

    - by Michel
    hi, i have a date in this format : dd.mm.yyyy when i instantiate a javascript date with it, it gives me a NaN in c# i can specify a dateformat, to say: here you have my string, it's in this format, please make a Datetime of it. is this possible in javascript too, and if not, is there an easy way? i would prefer not to use a substring for day, substring for month etc. because my method must also be capable of german, italian, english etc dates.

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  • What smartphones to target for a modern b2c app?

    - by Fabian
    We want to build a smartphone app which uses geolocation, etc. and target the most important smartphones. Which OS would you support for a b2c application? I found a german statistic here: http://de.statista.com/statistik/daten/studie/150842/umfrage/prognostizierte-marktanteile-der-smartphone-betriebssysteme-in-2013/ which forecasts the smartphone usage for 2013. To summarize it lists the following OS, ordered by priority: Symbian, Android, Blackberry (RIM), Windows Mobile, iPhone Would you agree with this priority or should we start with the classical: iPhone/Android combo?

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  • How to implement Android l10n ?

    1.How to implement Android system l10n ?It has been l10n in German.What is different between Android and Linux in realizing system localization? 2.What is Operational process of implementing Android l10n ? 3.What is needed to implement Android system localization? such as Unicode UTF8, charset,other anything else?

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  • Replace umlaute (äüö) for SEO link in rails - best way

    - by ole_berlin
    Hi, I'm using the permalink_fu plugin to create permalinks from titles. My problem is: If the title contains german characters, they are just replaced with '_'. What I need is something that replaces ä with ae ü with ue ö with oe I fount String.tr but the problem here is that it replaces 1 character with 1 replacement, so it would work for replacing é with e ø with o etc. Does anyone have a nice and clean solution for that? Thanks

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  • I want to change DPI with Imagemagick without changing the actual byte-size of the image data

    - by user1694803
    I feel so horribly sorry that I have to ask this question here, but after hours of researching how to do an actually very simple task I'm still failing... In Gimp there is a very simple way to do what I want. I only have the German dialog installed but I'll try to translate it. I'm talking about going to "Picture-PrintingSize" and then adjusting the Values "X-Resolution" and "Y-Resolution" which are known to me as so called DPI values. You can also choose the format which by default is "Pixel/Inch". (In German the dialog is "Bild-Druckgröße" and there "X-Auflösung" and "Y-Auflösung") Ok, the values there are often "72" by default. When I change them to e.g. "300" this has the effect that the image stays the same on the computer, but if I print it, it will be smaller if you look at it, but all the details are still there, just smaller - it has a higher resolution on the printed paper (but smaller size... which is fine for me). I am often doing that when I am working with LaTeX, or to be exact with the command "pdflatex" on a recent Ubuntu-Machine. When I'm doing the above process with Gimp manually everything works just fine. The images will appear smaller in the resulting PDF but with high printing quality. What I am trying to do is to automate the process of going into Gimp and adjusting the DPI values. Since Imagemagick is known to be superb and I used it for many other tasks I tried to achieve my goal with this tool. But it does just not do what I want. After trying a lot of things I think this actually is be the command that should be my friend: convert input.png -density 300 output.png This should set the DPI to 300, as I can read everywhere in the web. It seems to work. When I check the file it stays the same. file input.png output.png input.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced output.png: PNG image data, 611 x 453, 8-bit grayscale, non-interlaced When I use this command, it seems like it did what I wanted: identify -verbose output.png | grep 300 Resolution: 300x300 PNG:pHYs : x_res=300, y_res=300, units=0 (Funny enough, the same output comes for input.png which confuses me... so this might be the wrong parameters to watch?) But when I now render my TeX with "pdflatex" the image is still big and blurry. Also when I open the image with Gimp again the DPI values are set to "72" instead of "300". So there actually was no effect at all. Now what is the problem here. Am I getting something completely wrong? I can't be that wrong since everything works just fine with Gimp... Thanks for any help in this. I am also open to other automated solutions which are easily done on a Linux system...

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  • XNA Notes 010

    - by George Clingerman
    With GDC 2011 wrapping up there were a LOT of great interviews and posts with and about XNA and XBLIG and some of our more notorious developers. Definitely worth spending many, many hours watching, listening and reading all those. Very inspiring! Also, don’t forget to get signed up for Dream Build Play! And just as an early warning reminder do NOT, I repeat do NOT wait to submit your game the last day. There are major issues submitting the last day every year and you do not want all your hard work to be hanging on whether your entry actually went through in that last day. Plan on submitting a few days if not a week before. I’m serious, you’ll thank yourself later! Now on to what’s happening in the XNA community! Time Critical XNA News: PAX East Meet Up (really wish I was going!) http://forums.create.msdn.com/forums/p/71921/439262.aspx Want to stay panicked about the countdown to Dream Build Play? Mike McLaughlin shares his DBP countdown clock http://twitter.com/#!/mikebmcl/status/44454458960252928 XNA Team: Nick Gravelyn Only needs less than 600 new users in his unique marketing plan for Pixel Man 2 http://nickgravelyn.com/pixelman2/ And hares his ad revenue numbers with his XNA WP7 games http://theoneswiththelight.com/2011/my-results-with-ad-revenue-for-wp7-games/ XNA MVPs: Andy “The ZMan” Dunn posts his 15,000th App Hub forum post and shares a few thoughts on the MVP summit http://forums.create.msdn.com/forums/t/77625.aspx Chris Williams shares his thoughts on the MVP summit http://geekswithblogs.net/cwilliams/archive/2011/03/07/144229.aspx XNA Developers: Nathan Fouts of Mommy’s Best games Wraps up GDC http://mommysbest.blogspot.com/2011/03/gdc-2011-wrapped.html And shares the wonderful screenshots from Serious Sam. (I’m so jealous people at PAX East willl be playing a demo of this game!) http://mommysbest.blogspot.com/2011/03/serious-sam-double-d.html James Silva of Ska Studios announces http://www.ska-studios.com/2011/03/09/vampire-smile-at-hotel-sierra/ http://www.ska-studios.com/2011/03/08/vengeance-begins-april-6th/ http://www.ska-studios.com/2011/03/04/good-morning-gato-52/ Michael McLaughlin writes an extremely useful set of tips for XNA WP7 developers http://geekswithblogs.net/mikebmcl/archive/2011/03/10/tips-for-xna-wp7-developers.aspx Robert Boyd “the one man XBLIG improving machine” posts his 9 tips for marketing an Xbox LIVE Indie Gam http://www.gamasutra.com/blogs/RobertBoyd/20110309/7183/9_Tips_for_XBLIG_Marketing.php http://forums.create.msdn.com/forums/p/77534/470586.aspx#470586 And shares his day by day experience at GDC this year http://www.gamasutra.com/blogs/RobertBoyd/20110301/7118/GDC_Saves_the_World__Impressions_Day_1.php http://www.gamasutra.com/blogs/RobertBoyd/20110301/7123/GDC_Saves_the_World__Impressions_Day_2.php http://www.gamasutra.com/blogs/RobertBoyd/20110303/7129/GDC_Saves_the_World__Impressions_Day_3.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7133/GDC_Saves_the_World__Impressions_Day_4.php http://www.gamasutra.com/blogs/RobertBoyd/20110307/7160/GDC_Saves_the_World__Impressions_Day_5.php Phillipe Da Silva releases new IGF Pong Sample preview http://www.vimeo.com/20904070 Xbox LIVE Indie Games (XBLIG): Gamergeddon posts XBox Indie Game Roundup for March 6th http://www.gamergeddon.com/2011/03/06/xbox-indie-game-round-up-march-6th/ Dealspwn interviews FortressCraft developer Projector Games http://www.dealspwn.com/fortresscraft-developer-interview-minecraft-clones-venting-haters-part-1/ http://www.dealspwn.com/fortresscraft-developer-interview-part-2-trials-tribulations-indie-development/ Writings of Mass Destruction continues the Xbox LIVE Indie Game a day campaign, here’s his take on FishCraft (be sure to check out his other posts!) http://writingsofmassdeduction.com/2011/03/05/day-116-fishcraft/ Tom Ogburn shares his GDC notes on the XBLIG panel jotted quickly while attending the panel http://twitter.com/#!/TOgburn/status/44454191028125696 http://www.starlitskygames.com/blogs/site_news/archive/2011/03/06/802.aspx Dave Voyles of Armless Octopus has crazy good coverage on XNA and Xbox LIVE Indie Game developers at GDC 2011. Interviews and articles all extremely well done! http://www.armlessoctopus.com/2011/03/06/gdc-2011-successful-indie-developers-share-insight-on-microsofts-self-publishing-service/ There’s honestly so many posts and interviews you should just hit his front page and scroll down through all of the latest ones. http://www.armlessoctopus.com/ GameMarx Episode 12 http://www.gamemarx.com/video/the-show/27/ep-12-march-4-2011.aspx B.U.T.T.O.N now on Steam! http://www.gamesetwatch.com/2011/03/button_party_game_now_on_steam.php German Xbox Dashboard gets review program from GamePro http://www.armlessoctopus.com/2011/03/07/gamepo-indie-review-show-debuts-on-german-xbox-dashboard/ XboxIndies.com (one of the best XNA sites out there at this point!) continues to add review sites to it’s main review feed. (And don’t forget to play with that awesome XBLIG pivot control!) http://xboxindies.com/ Kris Steele of FunInfused Games shares early footage of his game World of Chalk http://twitter.com/#!/kriswd40/status/45007114371989504 Raymond Matthews of Darkstarmatryx reviews FunInfused Games Abduction Action http://www.darkstarmatryx.com/?p=264 TheVideoGamerRob reviews Zombie Football Carnage http://videogamerrob.wordpress.com/2011/03/08/xblig-review-zombie-football-carnage/ XBLIG Square Off Making the Jump to WP7 http://www.wp7connect.com/2011/03/08/xblig-square-off-will-make-the-jump-to-windows-phone/ Mommy’s Best Games making the news round with their Serious Sam announcement http://www.joystiq.com/2011/03/09/serious-sam-gets-serious-indie-cred-with-new-indie-series/ Most quoted and linked XBLIG article of the week with the least amount of actual facts and reporting. Shared only because it makes me sad that this is the best coverage we get. (Hey reporters, there’s LOT and LOTS of XBLIG and XNA experts you can contact if you need to check up on facts or wonder why on questions like, Why can’t XBLIGs have Nazis? There’s actually a real answer for that..) http://www.joystiq.com/2011/03/06/xblig-facts-nazi-killing-a-no-no-revenue-a-yes-yes/ XNA Development: Mort8088 has been in an XNA tutorial writing frenzy releasing 4 XNA 4.0 entry level tutorials this week! http://mort8088.com/2011/03/06/xna-4-0-tutorial-0-intro/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-1-fonts/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-2-sprites/ http://mort8088.com/2011/03/06/xna-4-0-tutorial-3-input-from-keyboard/ Interesting discussion on what it means to be a community (you do have to sign up to be a member of the XNA UK forums to read it...) http://twitter.com/#!/XNAUK/status/44705269254594560 Slyprid continues his incredible pace on Transmute and shares screens of his new Animation Builder http://twitter.com/#!/slyprid/status/45169271847911424 http://forgottenstarstudios.com/blog/ Philippe Da Silva wants to know who is using IGF for their games. If it’s you, drop him a note letting him know! http://twitter.com/#!/philippedasilva/status/44325893719588864 New Sunburn Video Tutorials released http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/03/07/new-documentation-video-tutorials.aspx Loading and rendering animated collada models using XNA 4.0 http://bunkernetz.wordpress.com/2011/03/09/loading-and-rendering-animated-collada-models-using-xna-4-0/ XNA for Silverlight Developers Part 6 Accelerometer Input http://buzzgamesnews.blogspot.com/2011/03/xna-for-silverlight-developers-part-6.html

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