Search Results

Search found 30252 results on 1211 pages for 'network programming'.

Page 1170/1211 | < Previous Page | 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177  | Next Page >

  • Emulating old-school sprite flickering (theory and concept)

    - by Jeffrey Kern
    I'm trying to develop an oldschool NES-style video game, with sprite flickering and graphical slowdown. I've been thinking of what type of logic I should use to enable such effects. I have to consider the following restrictions if I want to go old-school NES style: No more than 64 sprites on the screen at a time No more than 8 sprites per scanline, or for each line on the Y axis If there is too much action going on the screen, the system freezes the image for a frame to let the processor catch up with the action From what I've read up, if there were more than 64 sprites on the screen, the developer would only draw high-priority sprites while ignoring low-priority ones. They could also alternate, drawing each even numbered sprite on opposite frames from odd numbered ones. The scanline issue is interesting. From my testing, it is impossible to get good speed on the XBOX 360 XNA framework by drawing sprites pixel-by-pixel, like the NES did. This is why in old-school games, if there were too many sprites on a single line, some would appear if they were cut in half. For all purposes for this project, I'm making scanlines be 8 pixels tall, and grouping the sprites together per scanline by their Y positioning. So, dumbed down I need to come up with a solution that.... 64 sprites on screen at once 8 sprites per 'scanline' Can draw sprites based on priority Can alternate between sprites per frame Emulate slowdown Here is my current theory First and foremost, a fundamental idea I came up with is addressing sprite priority. Assuming values between 0-255 (0 being low), I can assign sprites priority levels, for instance: 0 to 63 being low 63 to 127 being medium 128 to 191 being high 192 to 255 being maximum Within my data files, I can assign each sprite to be a certain priority. When the parent object is created, the sprite would randomly get assigned a number between its designated range. I would then draw sprites in order from high to low, with the end goal of drawing every sprite. Now, when a sprite gets drawn in a frame, I would then randomly generate it a new priority value within its initial priority level. However, if a sprite doesn't get drawn in a frame, I could add 32 to its current priority. For example, if the system can only draw sprites down to a priority level of 135, a sprite with an initial priority of 45 could then be drawn after 3 frames of not being drawn (45+32+32+32=141) This would, in theory, allow sprites to alternate frames, allow priority levels, and limit sprites to 64 per screen. Now, the interesting question is how do I limit sprites to only 8 per scanline? I'm thinking that if I'm sorting the sprites high-priority to low-priority, iterate through the loop until I've hit 64 sprites drawn. However, I shouldn't just take the first 64 sprites in the list. Before drawing each sprite, I could check to see how many sprites were drawn in it's respective scanline via counter variables . For example: Y-values between 0 to 7 belong to Scanline 0, scanlineCount[0] = 0 Y-values between 8 to 15 belong to Scanline 1, scanlineCount[1] = 0 etc. I could reset the values per scanline for every frame drawn. While going down the sprite list, add 1 to the scanline's respective counter if a sprite gets drawn in that scanline. If it equals 8, don't draw that sprite and go to the sprite with the next lowest priority. SLOWDOWN The last thing I need to do is emulate slowdown. My initial idea was that if I'm drawing 64 sprites per frame and there's still more sprites that need to be drawn, I could pause the rendering by 16ms or so. However, in the NES games I've played, sometimes there's slowdown if there's not any sprite flickering going on whereas the game moves beautifully even if there is some sprite flickering. Perhaps give a value to each object that uses sprites on the screen (like the priority values above), and if the combined values of all objects w/ sprites surpass a threshold, introduce the sprite flickering? IN CONCLUSION... Does everything I wrote actually sound legitimate and could work, or is it a pipe dream? What improvements can you all possibly think with this game programming theory of mine?

    Read the article

  • Reading off a socket until end of line C#?

    - by Omar Kooheji
    I'm trying to write a service that listens to a TCP Socket on a given port until an end of line is recived and then based on the "line" that was received executes a command. I've followed a basic socket programming tutorial for c# and have come up with the following code to listen to a socket: public void StartListening() { _log.Debug("Creating Maing TCP Listen Socket"); _mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, _port); _log.Debug("Binding to local IP Address"); _mainSocket.Bind(ipLocal); _log.DebugFormat("Listening to port {0}",_port); _mainSocket.Listen(10); _log.Debug("Creating Asynchronous callback for client connections"); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } public void OnClientConnect(IAsyncResult asyn) { try { _log.Debug("OnClientConnect Creating worker socket"); Socket workerSocket = _mainSocket.EndAccept(asyn); _log.Debug("Adding worker socket to list"); _workerSockets.Add(workerSocket); _log.Debug("Waiting For Data"); WaitForData(workerSocket); _log.DebugFormat("Clients Connected [{0}]", _workerSockets.Count); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } catch (ObjectDisposedException) { _log.Error("OnClientConnection: Socket has been closed\n"); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public class SocketPacket { private System.Net.Sockets.Socket _currentSocket; public System.Net.Sockets.Socket CurrentSocket { get { return _currentSocket; } set { _currentSocket = value; } } private byte[] _dataBuffer = new byte[1]; public byte[] DataBuffer { get { return _dataBuffer; } set { _dataBuffer = value; } } } private void WaitForData(Socket workerSocket) { _log.Debug("Entering WaitForData"); try { lock (this) { if (_workerCallback == null) { _log.Debug("Initializing worker callback to OnDataRecieved"); _workerCallback = new AsyncCallback(OnDataRecieved); } } SocketPacket socketPacket = new SocketPacket(); socketPacket.CurrentSocket = workerSocket; workerSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, _workerCallback, socketPacket); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public void OnDataRecieved(IAsyncResult asyn) { SocketPacket socketData = (SocketPacket)asyn.AsyncState; try { int iRx = socketData.CurrentSocket.EndReceive(asyn); char[] chars = new char[iRx + 1]; _log.DebugFormat("Created Char array to hold incomming data. [{0}]",iRx+1); System.Text.Decoder decoder = System.Text.Encoding.UTF8.GetDecoder(); int charLength = decoder.GetChars(socketData.DataBuffer, 0, iRx, chars, 0); _log.DebugFormat("Read [{0}] characters",charLength); String data = new String(chars); _log.DebugFormat("Read in String \"{0}\"",data); WaitForData(socketData.CurrentSocket); } catch (ObjectDisposedException) { _log.Error("OnDataReceived: Socket has been closed. Removing Socket"); _workerSockets.Remove(socketData.CurrentSocket); } catch (SocketException se) { _log.Error("SocketException:",se); _workerSockets.Remove(socketData.CurrentSocket); } } This I thought was going to be a good basis for what I wanted to do, but the code I have appended the incoming characters to a text box one by one and didn't do anything with it. Which doesn't really work for what I want to do. My main issue is the decoupling of the OnDataReceived method from the Wait for data method. which means I'm having issues building a string (I would use a string builder but I can accept multiple connections so that doesn't really work. Ideally I'd like to look while listening to a socket until I see and end of line character and then call a method with the resulting string as a parameter. What's the best way to go about doing this.

    Read the article

  • Tridion Installation

    - by Kevin Brydon
    I am currently upgrading an installation of Tridion from 5.3 to 2011 starting almost from scratch (aside from migrating the database), brand new virtual servers. I just want to ask for some advice on my current server setup... a sanity check. All servers are running Windows Server 2008. The pages on our website are all classic ASP. Database SQL Server cluster. The 5.3 database has been migrated using the DatabaseManager. This is pretty standard and works well (in test anyway). Content Manager A single server to run the Content Manager and the Publisher. There are around 10 people using it at any one time so not under a particularly heavy load. Content Data Store Filesystem located somewhere on the network. One directory for live and one for staging. Content Delivery Two servers (cd1 and cd2) each with the the following server roles installed. cd1 writes to a filesystem content data store for the live website, cd2 writes to the content data store for the staging website. Presentation Two public facing web servers (web1 and web2) serving both the live and staging websites. The web servers read directly from the content data store as its a filesystem. Each of the web servers have the Content Delivery Server installed so that I can use dynamic linking (and other features?). I've so far set up everything but the web servers. Any thoughts? edit Thanks to Ram S who linked me to a decent walkthrough, upvoted. I suppose I should have posed some questions as I didn't really ask a question. I guess I'm a little confused over the content deliver aspect. I have the Content Delivery split in two separate parts. cd1 and cd2 do the work of shifting information from the Content Manager to the Staging/Live web directories. web1 and web2 should do the work of serving the web pages to the outside world and will interact with the content data store (file system). Is this a correct setup? I need some parts of the Content Delivery on my web servers right? Theoretically I could get rid of the cd1 and cd2 servers and use web1 and web2 to do the deployment right? But I suspect this will put the web servers under unnecessary strain should there ever be a big publish. I've been reading the 2011 Installation Manual, Content Delivery section, and I'm finding it quite hard to get my head around!

    Read the article

  • WCF Timeout issue - should there even be a socket connection?

    - by stiank81
    I have a .Net application which is split into a client and server side. The communication between them is handled using WCF. I'm not using the automagic service references, but instead I've built the connection manually like described in the Screencast by Miguel Castro. Summarized this means that I create a console application on the server side that holds ServiceHost objects for the different services: var myServiceHost = new System.ServiceModel.ServiceHost(typeof(MyService), new Uri("net.tcp://localhost:8002")); myServiceHost.Open(); And on the client side I have service proxies creating channels using the ChannelFactory: IMyService proxy = new ChannelFactory<IMyService>("MyServiceEndpoint").CreateChannel(); The client and server side share the service contract defined in the interface IMyService. And another advantage is that I get minimal App.config files - without all the autogenerated stuff created through the Service References. Example from client side: <?xml version="1.0"?> <configuration> <system.serviceModel> <client> <endpoint address="net.tcp://localhost:8002/MyEndpoint" binding="netTcpBinding" contract="IMyService" name="MyServiceEndpoint"/> </client> </system.serviceModel> </configuration> So - to my problem. I create the proxy once, and it holds a channel all the way through the application. However, if I leave the application without use for a few minutes the channel has timed out, and I get the following exception: The socket connection was aborted. This could be caused by an error processing your message or a receive timeout being exceeded by the remote host, or an underlying network resource issue. Local socket timeout was '00:00:59.9979998'. How do I prevent this? I'm assuming I need to specify a higher timeout in my configuration? But I don't want it to ever time out. But on the other hand - I don't want a socket connection! Do I need one? Thought I could go connection less with WCF... What's the permanent solution and best practice on solving this? Set timeout to "never".. Create a new channel for each request? I'm assuming there is some overhead creating the channel?.. Increase the timeout to e.g. 5minutes and create new channel if the connection did timeout? Make it connection less somehow? (Without the overhead of creating channels..) Something else...

    Read the article

  • Understanding the memory consumption on iPhone

    - by zoul
    Hello! I am working on a 2D iPhone game using OpenGL ES and I keep hitting the 24 MB memory limit – my application keeps crashing with the error code 101. I tried real hard to find where the memory goes, but the numbers in Instruments are still much bigger than what I would expect. I ran the application with the Memory Monitor, Object Alloc, Leaks and OpenGL ES instruments. When the application gets loaded, free physical memory drops from 37 MB to 23 MB, the Object Alloc settles around 7 MB, Leaks show two or three leaks a few bytes in size, the Gart Object Size is about 5 MB and Memory Monitor says the application takes up about 14 MB of real memory. I am perplexed as where did the memory go – when I dig into the Object Allocations, most of the memory is in the textures, exactly as I would expect. But both my own texture allocation counter and the Gart Object Size agree that the textures should take up somewhere around 5 MB. I am not aware of allocating anything else that would be worth mentioning, and the Object Alloc agrees. Where does the memory go? (I would be glad to supply more details if this is not enough.) Update: I really tried to find where I could allocate so much memory, but with no results. What drives me wild is the difference between the Object Allocations (~7 MB) and real memory usage as shown by Memory Monitor (~14 MB). Even if there were huge leaks or huge chunks of memory I forget about, the should still show up in the Object Allocations, shouldn’t they? I’ve already tried the usual suspects, ie. the UIImage with its caching, but that did not help. Is there a way to track memory usage “debugger-style”, line by line, watching each statement’s impact on memory usage? What I have found so far: I really am using that much memory. It is not easy to measure the real memory consumption, but after a lot of counting I think the memory consumption is really that high. My fault. I found no easy way to measure the memory used. The Memory Monitor numbers are accurate (these are the numbers that really matter), but the Memory Monitor can’t tell you where exactly the memory goes. The Object Alloc tool is almost useless for tracking the real memory usage. When I create a texture, the allocated memory counter goes up for a while (reading the texture into the memory), then drops (passing the texture data to OpenGL, freeing). This is OK, but does not always happen – sometimes the memory usage stays high even after the texture has been passed on to OpenGL and freed from “my” memory. This means that the total amount of memory allocated as shown by the Object Alloc tool is smaller than the real total memory consumption, but bigger than the real consumption minus textures (real – textures < object alloc < real). Go figure. I misread the Programming Guide. The memory limit of 24 MB applies to textures and surfaces, not the whole application. The actual red line lies a bit further, but I could not find any hard numbers. The consensus is that 25–30 MB is the ceiling. When the system gets short on memory, it starts sending the memory warning. I have almost nothing to free, but other applications do release some memory back to the system, especially Safari (which seems to be caching the websites). When the free memory as shown in the Memory Monitor goes zero, the system starts killing. I had to bite the bullet and rewrite some parts of the code to be more efficient on memory, but I am probably still pushing it. I

    Read the article

  • Best practices for sending automated daily emails from web service

    - by Tauren
    I am running a web service that currently sends confirmation emails out to new users via the gmail smtp servers. As I'm only getting a few new users each day, this hasn't been a problem. I've recently added new features to the webapp that will require a customized message to be sent out to each user every day. Think of this as similar to the regular messages LinkedIn sends out that give you a status report on the activity in your network. Every user's message will be different. With thousands of users, this means thousands of unique messages will be sent each day. Edit: I've since found that these types of email are called "transactional or relationship messages". Spamtacular has a good article on differentiating between marketing and transactional email. I don't think using gmail's smtp servers will cut it anymore, but I don't know that for sure. I don't know what gmail's maximum outgoing messages per account is (it might be 100/day), but they limit outgoing mail to 500 recipients per message. I'm not sending a single message to 500 recipients, but I'm going to be sending 1000's of customized messages with each recipient getting one per day. I'm interested to learn any best practices for doing this (especially for Java-based webapps). Here are some of my thoughts and concerns on it: Should I set up my own outgoing mail server? If I do this, it seems like I'll have all sorts of other issues to worry about, such as preventing mail server abuse, monitoring bounces, allowing ways to opt-out of emails, etc. Are there any tools or services to help with this? Maybe something like OpenEMM or a services like MailChimp? But those seem focused more toward email marketing campaigns. I don't think I should have the webapp itself handle sending emails as it currently is for new user signups. I'm thinking I should setup a separate messaging server that can access the same backend/datastore as the webapp. Thoughts on this? Should I consider setting up some sort of message queueing service to help with this, such as JMS, RabbitMQ, ActiveMQ, etc.? Do I need to provide users a way to opt-out? Do I need to flag these as bulk messages? I don't really consider these email marketing messages, but I'm unsure what is considered appropriate or proper netiquette. Any advice is appreciated. I'm also very interested in open source tools or web services that simplify things and could help me to ramp up as quickly as possible. Thanks!

    Read the article

  • Can't obtain reference to EKReminder array retrieved from fetchRemindersMatchingPredicate

    - by Scionwest
    When I create an NSPredicate via EKEventStore predicateForRemindersInCalendars; and pass it to EKEventStore fetchRemindersMatchingPredicate:completion:^ I can loop through the reminders array provided by the completion code block, but when I try to store a reference to the reminders array, or create a copy of the array into a local variable or instance variable, both array's remain empty. The reminders array is never copied to them. This is the method I am using, in the method, I create a predicate, pass it to the event store and then loop through all of the reminders logging their title via NSLog. I can see the reminder titles during runtime thanks to NSLog, but the local arrayOfReminders object is empty. I also try to add each reminder into an instance variable of NSMutableArray, but once I leave the completion code block, the instance variable remains empty. Am I missing something here? Can someone please tell me why I can't grab a reference to all of the reminders for use through-out the app? I am not having any issues at all accessing and storing EKEvents, but for some reason I can't do it with EKReminders. - (void)findAllReminders { NSPredicate *predicate = [self.eventStore predicateForRemindersInCalendars:nil]; __block NSArray *arrayOfReminders = [[NSArray alloc] init]; [self.eventStore fetchRemindersMatchingPredicate:predicate completion:^(NSArray *reminders) { arrayOfReminders = [reminders copy]; //Does not work. for (EKReminder *reminder in reminders) { [self.remindersForTheDay addObject:reminder]; NSLog(@"%@", reminder.title); } }]; //Always = 0; if ([self.remindersForTheDay count]) { NSLog(@"Instance Variable has reminders!"); } //Always = 0; if ([arrayOfReminders count]) { NSLog(@"Local Variable has reminders!"); } } The eventStore getter is where I perform my instantiation and get access to the event store. - (EKEventStore *)eventStore { if (!_eventStore) { _eventStore = [[EKEventStore alloc] init]; //respondsToSelector indicates iOS 6 support. if ([_eventStore respondsToSelector:@selector(requestAccessToEntityType:completion:)]) { //Request access to user calendar [_eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { if (granted) { NSLog(@"iOS 6+ Access to EventStore calendar granted."); } else { NSLog(@"Access to EventStore calendar denied."); } }]; //Request access to user Reminders [_eventStore requestAccessToEntityType:EKEntityTypeReminder completion:^(BOOL granted, NSError *error) { if (granted) { NSLog(@"iOS 6+ Access to EventStore Reminders granted."); } else { NSLog(@"Access to EventStore Reminders denied."); } }]; } else { //iOS 5.x and lower support if Selector is not supported NSLog(@"iOS 5.x < Access to EventStore calendar granted."); } for (EKCalendar *cal in self.calendars) { NSLog(@"Calendar found: %@", cal.title); } [_eventStore reset]; } return _eventStore; } Lastly, just to show that I am initializing my remindersForTheDay instance variable using lazy instantiation. - (NSMutableArray *)remindersForTheDay { if (!_remindersForTheDay) _remindersForTheDay = [[NSMutableArray alloc] init]; return _remindersForTheDay; } I've read through the Apple documentation and it doesn't provide any explanation that I can find to answer this. I read through the Blocks Programming docs and it states that you can access local and instance variables without issues from within a block, but for some reason, the above code does not work. Any help would be greatly appreciated, I've scoured Google for answers but have yet to get this figured out. Thanks everyone! Johnathon.

    Read the article

  • Adb shell commands to change settings or perform tasks on a phone

    - by Noah
    How do I use adb to perform some automated tasks on my android phone? I need to find commands that I can issue from the command line (ideally, using a .bat file) that will be capable of more than simply opening an application or sending an input keyevent (button press). For instance, I want to toggle Airplane Mode on or off from the command line. Currently, the best I can do is launch the Wireless & network settings menu and then use input keyevents to click Airplane mode: adb shell am start -a android.settings.AIRPLANE_MODE_SETTINGS adb shell input keyevent 19 & adb shell input keyevent 23 There are quite a few drawbacks to this method, primarily that the screen has to be on and unlocked. Also, the tasks I want to do are much broader than this simple example. Other things I'd like to do if possible: 1.Play an mp3 and set it on repeat. Current solution: adb shell am start -n com.android.music/.MusicBrowserActivity adb shell input keyevent 84 adb shell input keyevent 56 & adb shell input keyevent 66 & adb shell input keyevent 67 & adb shell input keyevent 19 adb shell input keyevent 23 & adb shell input keyevent 21 adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 22 & adb shell input keyevent 22 & adb shell input keyevent 23 & adb shell input keyevent 23 2.Play a video. (current solution: open MediaGallery, send keyevents, similar to above) 3.Change the volume (current solution: send volume-up button keyevents) 4.Change the display timeout (current solution: open sound & display settings, send keyevents) As before, these all require the screen to be on and unlocked. The other major drawback to using keyevents is if the UI of the application is changed, the keyevents will no longer perform the correct function. If there is no easier way to do these sort of things, is there at least a way to turn the screen on (using adb) when it is off? Or to have keyevents still work when the screen is off? I'm not very familiar with java. That said, I've seen code like the following (source: http://yenliangl.blogspot.com/2009/12/toggle-airplane-mode.html) to change a setting on the phone: Settings.System.putInt(Settings.System.AIRPLANE_MODE_ON, 1 /* 1 or 0 */); How do I translate something like the above into an adb shell command? Is this possible, or the wrong way to think about it? I can provide more details if needed. Thanks!

    Read the article

  • Netbeans platform projects - problems with wrapped jar files that have dependencies

    - by I82Much
    For starters, this question is not so much about programming in the NetBeans IDE as developing a NetBeans project (e.g. using the NetBeans Platform framework). I am attempting to use the BeanUtils library to introspect my domain models and provide the properties to display in a property sheet. Sample code: public class MyNode extends AbstractNode implements PropertyChangeListener { private static final PropertyUtilsBean bean = new PropertyUtilsBean(); // snip protected Sheet createSheet() { Sheet sheet = Sheet.createDefault(); Sheet.Set set = Sheet.createPropertiesSet(); APIObject obj = getLookup().lookup (APIObject.class); PropertyDescriptor[] descriptors = bean.getPropertyDescriptors(obj); for (PropertyDescriptor d : descriptors) { Method readMethod = d.getReadMethod(); Method writeMethod = d.getWriteMethod(); Class valueType = d.getClass(); Property p = new PropertySupport.Reflection(obj, valueType, readMethod, writeMethod); set.put(p); } sheet.put(set); return sheet; } I have created a wrapper module around commons-beanutils-1.8.3.jar, and added a dependency on the module in my module containing the above code. Everything compiles fine. When I attempt to run the program and open the property sheet view (i.e.. the above code actually gets run), I get the following error: java.lang.ClassNotFoundException: org.apache.commons.logging.LogFactory at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:319) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:330) at java.lang.ClassLoader.loadClass(ClassLoader.java:254) at org.netbeans.ProxyClassLoader.loadClass(ProxyClassLoader.java:259) Caused: java.lang.ClassNotFoundException: org.apache.commons.logging.LogFactory starting from ModuleCL@64e48e45[org.apache.commons.beanutils] with possible defining loaders [ModuleCL@75da931b[org.netbeans.libs.commons_logging]] and declared parents [] at org.netbeans.ProxyClassLoader.loadClass(ProxyClassLoader.java:261) at java.lang.ClassLoader.loadClass(ClassLoader.java:254) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:399) Caused: java.lang.NoClassDefFoundError: org/apache/commons/logging/LogFactory at org.apache.commons.beanutils.PropertyUtilsBean.<init>(PropertyUtilsBean.java:132) at org.myorg.myeditor.MyNode.<clinit>(MyNode.java:35) at org.myorg.myeditor.MyEditor.<init>(MyEditor.java:33) at org.myorg.myeditor.OpenEditorAction.actionPerformed(OpenEditorAction.java:13) at org.openide.awt.AlwaysEnabledAction$1.run(AlwaysEnabledAction.java:139) at org.netbeans.modules.openide.util.ActionsBridge.implPerformAction(ActionsBridge.java:83) at org.netbeans.modules.openide.util.ActionsBridge.doPerformAction(ActionsBridge.java:67) at org.openide.awt.AlwaysEnabledAction.actionPerformed(AlwaysEnabledAction.java:142) at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2028) at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2351) at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387) at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242) at javax.swing.AbstractButton.doClick(AbstractButton.java:389) at com.apple.laf.ScreenMenuItem.actionPerformed(ScreenMenuItem.java:95) at java.awt.MenuItem.processActionEvent(MenuItem.java:627) at java.awt.MenuItem.processEvent(MenuItem.java:586) at java.awt.MenuComponent.dispatchEventImpl(MenuComponent.java:317) at java.awt.MenuComponent.dispatchEvent(MenuComponent.java:305) [catch] at java.awt.EventQueue.dispatchEvent(EventQueue.java:638) at org.netbeans.core.TimableEventQueue.dispatchEvent(TimableEventQueue.java:125) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) I understand that beanutils is using the commons-logging component. I have tried adding the commons-logging component in two different ways (creating a wrapper library around the commons-logging library, and putting a dependency on the Commons Logging Integration library). Neither solves the problem. I noticed that the same problem occurs with other wrapped libraries; if they themselves have external dependencies, the ClassNotFoundExceptions propagate like mad, even if I've wrapped the jars of the libraries they require and added them as dependencies to the original wrapped library module. Pictorially: I'm at my wits end here. I noticed similar problems while googling: Is there a known bug on NB Module dependency Same issue I'm facing but when wrapping a different jar NetBeans stance on this - none of the 3 apply to me. None conclusively help me. Thank you, Nick

    Read the article

  • SQL server timeout 2000 from C# .NET

    - by Johnny Egeland
    I have run into a strange problem using SQL Server 2000 and two linked server. For two years now our solution has run without a hitch, but suddenly yesterday a query synchronizing data from one of the databases to the other started timing out. I connect to a server in the production network, which is linked to a server containing orders I need data from. The query contains a few joins, but basically this summarizes what is done: INSERT INTO ProductionDataCache (column1, column2, ...) SELECT tab1.column1, tab1.column2, tab2.column1, tab3.column1 ... FROM linkedserver.database.dbo.Table1 AS tab1 JOIN linkedserver.database.dbo.Table2 AS tab2 ON (...) JOIN linkedserver.database.dbo.Tabl32 AS tab3 ON (...) ... WHERE tab1.productionOrderId = @id ORDER BY ... Obviously my first attempt to fix the problem was to increase the timeout limit from the original 5 minutes. But when I arrived at 30 minutes and still got a timeout, I started to suspect something else was going on. A query just does not go from executing in less than 5 minutes to over 30 minutes over night. I outputted the SQL query (which was originally in the C# code) to my logs, and decided to execute the query in the Query Analyzer directly on the database server. To my big surprise, the query executed correctly in less than 10 seconds. So I isolated the SQL execution in a simple test program, and observed the same query time out both on the server originally running this solution AND when running it locally on the database server. Also I have tried to create a Stored Procedure and execute this from the program, but this also times out. Running it in Query Analyzer works fine in less than a few seconds. It seems that the problem only occurs when I execute this query from the C# program. Has anyone seen such behavior before, and found a solution for it? UPDATE: I have now used SQL Profiler on the server. The obvious difference is that when executing the query from the .NET program, it shows up in the log as "exec sp_executesql N'INSERT INTO ...'", but when executing from Query Analyzer it occurs as a normal query in the log. Further I tried to connect the SQL Query Analyzer using the same SQL user as the program, and this triggered the problem in Query Analyzer as well. So it seems the problem only occurs when connecting via TCP/IP using a sql user.

    Read the article

  • Modeling distribution of performance measurements

    - by peterchen
    How would you mathematically model the distribution of repeated real life performance measurements - "Real life" meaning you are not just looping over the code in question, but it is just a short snippet within a large application running in a typical user scenario? My experience shows that you usually have a peak around the average execution time that can be modeled adequately with a Gaussian distribution. In addition, there's a "long tail" containing outliers - often with a multiple of the average time. (The behavior is understandable considering the factors contributing to first execution penalty). My goal is to model aggregate values that reasonably reflect this, and can be calculated from aggregate values (like for the Gaussian, calculate mu and sigma from N, sum of values and sum of squares). In other terms, number of repetitions is unlimited, but memory and calculation requirements should be minimized. A normal Gaussian distribution can't model the long tail appropriately and will have the average biased strongly even by a very small percentage of outliers. I am looking for ideas, especially if this has been attempted/analysed before. I've checked various distributions models, and I think I could work out something, but my statistics is rusty and I might end up with an overblown solution. Oh, a complete shrink-wrapped solution would be fine, too ;) Other aspects / ideas: Sometimes you get "two humps" distributions, which would be acceptable in my scenario with a single mu/sigma covering both, but ideally would be identified separately. Extrapolating this, another approach would be a "floating probability density calculation" that uses only a limited buffer and adjusts automatically to the range (due to the long tail, bins may not be spaced evenly) - haven't found anything, but with some assumptions about the distribution it should be possible in principle. Why (since it was asked) - For a complex process we need to make guarantees such as "only 0.1% of runs exceed a limit of 3 seconds, and the average processing time is 2.8 seconds". The performance of an isolated piece of code can be very different from a normal run-time environment involving varying levels of disk and network access, background services, scheduled events that occur within a day, etc. This can be solved trivially by accumulating all data. However, to accumulate this data in production, the data produced needs to be limited. For analysis of isolated pieces of code, a gaussian deviation plus first run penalty is ok. That doesn't work anymore for the distributions found above. [edit] I've already got very good answers (and finally - maybe - some time to work on this). I'm starting a bounty to look for more input / ideas.

    Read the article

  • How to use pthread_atfork() and pthread_once() to reinitialize mutexes in child processes

    - by Blair Zajac
    We have a C++ shared library that uses ZeroC's Ice library for RPC and unless we shut down Ice's runtime, we've observed child processes hanging on random mutexes. The Ice runtime starts threads, has many internal mutexes and keeps open file descriptors to servers. Additionally, we have a few of mutexes of our own to protect our internal state. Our shared library is used by hundreds of internal applications so we don't have control over when the process calls fork(), so we need a way to safely shutdown Ice and lock our mutexes while the process forks. Reading the POSIX standard on pthread_atfork() on handling mutexes and internal state: Alternatively, some libraries might have been able to supply just a child routine that reinitializes the mutexes in the library and all associated states to some known value (for example, what it was when the image was originally executed). This approach is not possible, though, because implementations are allowed to fail *_init() and *_destroy() calls for mutexes and locks if the mutex or lock is still locked. In this case, the child routine is not able to reinitialize the mutexes and locks. On Linux, the this test C program returns EPERM from pthread_mutex_unlock() in the child pthread_atfork() handler. Linux requires adding _NP to the PTHREAD_MUTEX_ERRORCHECK macro for it to compile. This program is linked from this good thread. Given that it's technically not safe or legal to unlock or destroy a mutex in the child, I'm thinking it's better to have pointers to mutexes and then have the child make new pthread_mutex_t on the heap and leave the parent's mutexes alone, thereby having a small memory leak. The only issue is how to reinitialize the state of the library and I'm thinking of reseting a pthread_once_t. Maybe because POSIX has an initializer for pthread_once_t that it can be reset to its initial state. #include <pthread.h> #include <stdlib.h> #include <string.h> static pthread_once_t once_control = PTHREAD_ONCE_INIT; static pthread_mutex_t *mutex_ptr = 0; static void setup_new_mutex() { mutex_ptr = malloc(sizeof(*mutex_ptr)); pthread_mutex_init(mutex_ptr, 0); } static void prepare() { pthread_mutex_lock(mutex_ptr); } static void parent() { pthread_mutex_unlock(mutex_ptr); } static void child() { // Reset the once control. pthread_once_t once = PTHREAD_ONCE_INIT; memcpy(&once_control, &once, sizeof(once_control)); setup_new_mutex(); } static void init() { setup_new_mutex(); pthread_atfork(&prepare, &parent, &child); } int my_library_call(int arg) { pthread_once(&once_control, &init); pthread_mutex_lock(mutex_ptr); // Do something here that requires the lock. int result = 2*arg; pthread_mutex_unlock(mutex_ptr); return result; } In the above sample in the child() I only reset the pthread_once_t by making a copy of a fresh pthread_once_t initialized with PTHREAD_ONCE_INIT. A new pthread_mutex_t is only created when the library function is invoked in the child process. This is hacky but maybe the best way of dealing with this skirting the standards. If the pthread_once_t contains a mutex then the system must have a way of initializing it from its PTHREAD_ONCE_INIT state. If it contains a pointer to a mutex allocated on the heap than it'll be forced to allocate a new one and set the address in the pthread_once_t. I'm hoping it doesn't use the address of the pthread_once_t for anything special which would defeat this. Searching comp.programming.threads group for pthread_atfork() shows a lot of good discussion and how little the POSIX standards really provides to solve this problem. There's also the issue that one should only call async-signal-safe functions from pthread_atfork() handlers, and it appears the most important one is the child handler, where only a memcpy() is done. Does this work? Is there a better way of dealing with the requirements of our shared library?

    Read the article

  • Oracle JDBC connection exception in Solaris but not Windows?

    - by lupefiasco
    I have some Java code that connects to an Oracle database using DriverManager.getConnection(). It works just fine on my Windows XP machine. However, when running the same code on a Solaris machine, I get the following exception. Both machines can reach the database machine on the network. I have included the Oracle trace logs. Mar 23, 2010 12:12:33 PM org.apache.commons.configuration.ConfigurationUtils locate FINE: ConfigurationUtils.locate(): base is /users/theUser/ADCompare, name is props.txt Mar 23, 2010 12:12:33 PM org.apache.commons.configuration.ConfigurationUtils locate FINE: Loading configuration from the path /users/theUser/ADCompare/props.txt Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver connect FINE: OracleDriver.connect(url=jdbc:oracle:thin:@//theServer:1521/theService, info) Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver connect FINER: OracleDriver.connect() walletLocation:(null) Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver parseUrl FINER: OracleDriver.parseUrl(url=jdbc:oracle:thin:@//theServer:1521/theService) Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver parseUrl FINER: sub_sub_index=12, end=46, next_colon_index=16, user=17, slash=18, at_sign=17 Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver parseUrl FINER: OracleDriver.parseUrl(url):return Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.OracleDriver connect FINER: user=theUser, password=******, database=//theServer:1521/theService, protocol=thin, prefetch=null, batch=null, accumulate batch result =true, remarks=null, synonyms=null Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.PhysicalConnection <init> FINE: PhysicalConnection.PhysicalConnection(ur="jdbc:oracle:thin:@//theServer:1521/theService", us="theUser", p="******", db="//theServer:1521/theService", info) Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.PhysicalConnection <init> FINEST: PhysicalConnection.PhysicalConnection() : connectionProperties={user=theUser, password=******, protocol=thin} Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.PhysicalConnection initialize FINE: PhysicalConnection.initialize(ur="jdbc:oracle:thin:@//theServer:1521/theService", us="theUser", access) Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.PhysicalConnection initialize FINE: PhysicalConnection.initialize(ur, us):return Mar 23, 2010 12:12:33 PM oracle.jdbc.driver.PhysicalConnection needLine FINE: PhysicalConnection.needLine()--no return java.lang.ArrayIndexOutOfBoundsException: 31 at oracle.net.nl.NVTokens.parseTokens(Unknown Source) at oracle.net.nl.NVFactory.createNVPair(Unknown Source) at oracle.net.nl.NLParamParser.addNLPListElement(Unknown Source) at oracle.net.nl.NLParamParser.initializeNlpa(Unknown Source) at oracle.net.nl.NLParamParser.<init>(Unknown Source) at oracle.net.resolver.TNSNamesNamingAdapter.loadFile(Unknown Source) at oracle.net.resolver.TNSNamesNamingAdapter.checkAndReload(Unknown Source) at oracle.net.resolver.TNSNamesNamingAdapter.resolve(Unknown Source) at oracle.net.resolver.NameResolver.resolveName(Unknown Source) at oracle.net.resolver.AddrResolution.resolveAndExecute(Unknown Source) at oracle.net.ns.NSProtocol.establishConnection(Unknown Source) at oracle.net.ns.NSProtocol.connect(Unknown Source) at oracle.jdbc.driver.T4CConnection.connect(T4CConnection.java:1037) at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:282) at oracle.jdbc.driver.PhysicalConnection.<init>(PhysicalConnection.java:468) at oracle.jdbc.driver.T4CConnection.<init>(T4CConnection.java:165) at oracle.jdbc.driver.T4CDriverExtension.getConnection(T4CDriverExtension.java:35) at oracle.jdbc.driver.OracleDriver.connect(OracleDriver.java:839) at java.sql.DriverManager.getConnection(DriverManager.java:582) at java.sql.DriverManager.getConnection(DriverManager.java:185) The above exception is also thrown if I use OracleDataSource instead of the generic DriverManager.getConnection(). Any ideas on why the behavior is different in the different environments?

    Read the article

  • boolean in java: what am I doing wrong?

    - by Cheesegraterr
    Hello, I am trying to make my boolean value work. I am new at programming java so I must be missing something simple. I am trying to make it so that if one of the tire pressures is below 35 or over 45 the system outputs "bad inflation" For class me must use a boolean which is what I tried. I cant figure out why this isnt working. No matter what I do the boolean is always true. Any tips? public class tirePressure { private static double getDoubleSystem1 () //Private routine to simply read a double in from the command line { String myInput1 = null; //Store the string that is read form the command line double numInput1 = 0; //Used to store the converted string into an double BufferedReader mySystem; //Buffer to store input mySystem = new BufferedReader (new InputStreamReader (System.in)); // creates a connection to system files or cmd try { myInput1 = mySystem.readLine (); //reads in data from console myInput1 = myInput1.trim (); //trim command cuts off unneccesary inputs } catch (IOException e) //checks for errors { System.out.println ("IOException: " + e); return -1; } numInput1 = Double.parseDouble (myInput1); //converts the string to an double return numInput1; //return double value to main program } static public void main (String[] args) { double TireFR; //double to store input from console double TireFL; double TireBR; double TireBL; boolean goodPressure; goodPressure = false; System.out.println ("Tire Pressure Checker"); System.out.println (" "); System.out.print ("Enter pressure of front left tire:"); TireFL = getDoubleSystem1 (); //read in an double from the user if (TireFL < 35 || TireFL > 45) { System.out.println ("Pressure out of range"); goodPressure = false; } System.out.print ("Enter pressure of front right tire:"); TireFR = getDoubleSystem1 (); //read in an double from the user if (TireFR < 35 || TireFR > 45) { System.out.println ("Pressure out of range"); goodPressure = false; } if (TireFL == TireFR) System.out.print (" "); else System.out.println ("Front tire pressures do not match"); System.out.println (" "); System.out.print ("Enter pressure of back left tire:"); TireBL = getDoubleSystem1 (); //read in an double from the user if (TireBL < 35 || TireBL > 45) { System.out.println ("Pressure out of range"); goodPressure = false; } System.out.print ("Enter pressure of back right tire:"); TireBR = getDoubleSystem1 (); //read in an double from the user if (TireBR < 35 || TireBR > 45) { System.out.println ("Pressure out of range"); goodPressure = false; } if (TireBL == TireBR) System.out.print (" "); else System.out.println ("Back tire pressures do not match"); if (goodPressure = true) System.out.println ("Inflation is OK."); else System.out.println ("Inflation is BAD."); System.out.println (goodPressure); } //mainmethod } // tirePressure Class

    Read the article

  • Python: Improving long cumulative sum

    - by Bo102010
    I have a program that operates on a large set of experimental data. The data is stored as a list of objects that are instances of a class with the following attributes: time_point - the time of the sample cluster - the name of the cluster of nodes from which the sample was taken code - the name of the node from which the sample was taken qty1 = the value of the sample for the first quantity qty2 = the value of the sample for the second quantity I need to derive some values from the data set, grouped in three ways - once for the sample as a whole, once for each cluster of nodes, and once for each node. The values I need to derive depend on the (time sorted) cumulative sums of qty1 and qty2: the maximum value of the element-wise sum of the cumulative sums of qty1 and qty2, the time point at which that maximum value occurred, and the values of qty1 and qty2 at that time point. I came up with the following solution: dataset.sort(key=operator.attrgetter('time_point')) # For the whole set sys_qty1 = 0 sys_qty2 = 0 sys_combo = 0 sys_max = 0 # For the cluster grouping cluster_qty1 = defaultdict(int) cluster_qty2 = defaultdict(int) cluster_combo = defaultdict(int) cluster_max = defaultdict(int) cluster_peak = defaultdict(int) # For the node grouping node_qty1 = defaultdict(int) node_qty2 = defaultdict(int) node_combo = defaultdict(int) node_max = defaultdict(int) node_peak = defaultdict(int) for t in dataset: # For the whole system ###################################################### sys_qty1 += t.qty1 sys_qty2 += t.qty2 sys_combo = sys_qty1 + sys_qty2 if sys_combo > sys_max: sys_max = sys_combo # The Peak class is to record the time point and the cumulative quantities system_peak = Peak(time_point=t.time_point, qty1=sys_qty1, qty2=sys_qty2) # For the cluster grouping ################################################## cluster_qty1[t.cluster] += t.qty1 cluster_qty2[t.cluster] += t.qty2 cluster_combo[t.cluster] = cluster_qty1[t.cluster] + cluster_qty2[t.cluster] if cluster_combo[t.cluster] > cluster_max[t.cluster]: cluster_max[t.cluster] = cluster_combo[t.cluster] cluster_peak[t.cluster] = Peak(time_point=t.time_point, qty1=cluster_qty1[t.cluster], qty2=cluster_qty2[t.cluster]) # For the node grouping ##################################################### node_qty1[t.node] += t.qty1 node_qty2[t.node] += t.qty2 node_combo[t.node] = node_qty1[t.node] + node_qty2[t.node] if node_combo[t.node] > node_max[t.node]: node_max[t.node] = node_combo[t.node] node_peak[t.node] = Peak(time_point=t.time_point, qty1=node_qty1[t.node], qty2=node_qty2[t.node]) This produces the correct output, but I'm wondering if it can be made more readable/Pythonic, and/or faster/more scalable. The above is attractive in that it only loops through the (large) dataset once, but unattractive in that I've essentially copied/pasted three copies of the same algorithm. To avoid the copy/paste issues of the above, I tried this also: def find_peaks(level, dataset): def grouping(object, attr_name): if attr_name == 'system': return attr_name else: return object.__dict__[attrname] cuml_qty1 = defaultdict(int) cuml_qty2 = defaultdict(int) cuml_combo = defaultdict(int) level_max = defaultdict(int) level_peak = defaultdict(int) for t in dataset: cuml_qty1[grouping(t, level)] += t.qty1 cuml_qty2[grouping(t, level)] += t.qty2 cuml_combo[grouping(t, level)] = (cuml_qty1[grouping(t, level)] + cuml_qty2[grouping(t, level)]) if cuml_combo[grouping(t, level)] > level_max[grouping(t, level)]: level_max[grouping(t, level)] = cuml_combo[grouping(t, level)] level_peak[grouping(t, level)] = Peak(time_point=t.time_point, qty1=node_qty1[grouping(t, level)], qty2=node_qty2[grouping(t, level)]) return level_peak system_peak = find_peaks('system', dataset) cluster_peak = find_peaks('cluster', dataset) node_peak = find_peaks('node', dataset) For the (non-grouped) system-level calculations, I also came up with this, which is pretty: dataset.sort(key=operator.attrgetter('time_point')) def cuml_sum(seq): rseq = [] t = 0 for i in seq: t += i rseq.append(t) return rseq time_get = operator.attrgetter('time_point') q1_get = operator.attrgetter('qty1') q2_get = operator.attrgetter('qty2') timeline = [time_get(t) for t in dataset] cuml_qty1 = cuml_sum([q1_get(t) for t in dataset]) cuml_qty2 = cuml_sum([q2_get(t) for t in dataset]) cuml_combo = [q1 + q2 for q1, q2 in zip(cuml_qty1, cuml_qty2)] combo_max = max(cuml_combo) time_max = timeline.index(combo_max) q1_at_max = cuml_qty1.index(time_max) q2_at_max = cuml_qty2.index(time_max) However, despite this version's cool use of list comprehensions and zip(), it loops through the dataset three times just for the system-level calculations, and I can't think of a good way to do the cluster-level and node-level calaculations without doing something slow like: timeline = defaultdict(int) cuml_qty1 = defaultdict(int) #...etc. for c in cluster_list: timeline[c] = [time_get(t) for t in dataset if t.cluster == c] cuml_qty1[c] = [q1_get(t) for t in dataset if t.cluster == c] #...etc. Does anyone here at Stack Overflow have suggestions for improvements? The first snippet above runs well for my initial dataset (on the order of a million records), but later datasets will have more records and clusters/nodes, so scalability is a concern. This is my first non-trivial use of Python, and I want to make sure I'm taking proper advantage of the language (this is replacing a very convoluted set of SQL queries, and earlier versions of the Python version were essentially very ineffecient straight transalations of what that did). I don't normally do much programming, so I may be missing something elementary. Many thanks!

    Read the article

  • WPF: Updating visibility of controls not updating the screen

    - by Brad McBride
    I will preface this by stating that I am new to WPF programming and may be making multiple errors. Any insight that can be provided to help me improve in my skills are greatly appreciated. I am working with a WPF application and am looping through a list of objects that contain properties that describe a document that should be built on the fly and automatically printed. I am attempting to display a small grid in the interface that shows the document being built before it is printed. This serves two purposes: one, it allows the user to see work being done by the application. Two, it renders the items on the screen so that I can then have something to actually print since WPF appears to not be able to load an image for printing dynamicaly without displaying it on the screen. In my code, I am setting the various elements in the grid and setting the visibility to visible. However, the UI is not updating and the printed document doesn't look as intended since the image never shows up on the screen. Here is the XAML that I have set up <Grid x:Name="LayoutRoot" Background="Black"> <Grid Name="previewGrid" Grid.Row="1" Grid.Column="1" Background="White" Visibility="Hidden"> <Canvas Name="pageCanvas" HorizontalAlignment="Center" VerticalAlignment="Center"> <Grid Name="pageGrid" Width="163" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="81.5"></ColumnDefinition> <ColumnDefinition Width="81.5"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Name="copyright" TextAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Bottom"></TextBlock> <Image Name="pageImage" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"></Image> </Grid> </Canvas> .....canvas for pages 2-4 not shown but structure is the same as for pageGrid..... </Grid> </Grid> </Window> Here is the code behind that is supposed to set the elements. previewGrid.Visibility = Windows.Visibility.Visible pageURI = New Uri(pageCollection(i).iamgeURL, UriKind.Absolute) pageGrid.Visibility = Windows.Visibility.Visible bmp.BeginInit() bmp.StreamSource = getCachedURLStream(cardURI) bmp.EndInit() pageImage.Source = bmp copyright.Text = copyrightText cardPreviewGrid.UpdateLayout() ' More code that prints the visual element pageGrid previewGrid.Visibility = Windows.Visibility.Hidden The code in codebehind loops through a number of times depending on how many different documents the user prints. Basically it builds a visual element for a page, prints an XPS version of it and then builds the next page and prints it, etc. Once all pages have been processed, the job is actually sent to the printer. The only purpose of this application is to let the user print these documents so there is not other task that they can do in the application while the documents print. I thought that putting this task in a background thread would help to update the UI but since I am trying to manipulate items directly on the UI thread it would appear that this option won't work for me. What am I doing wrong here and how can I improve the code so that I can get the behavior that I am trying to achieve?

    Read the article

  • Asp.net mvc, view with multiple updatable parts - how?

    - by DerDres
    I have started doing asp.net mvc programming and like it more everyday. Most of the examples I have seen use separate views for viewing and editing details of a specific entity. E.g. - table of music albums linking to separate 'detail' and 'update' views [Action] | Title | Artist detail, update | Uuuh Baby | Barry White detail, update | Mr Mojo | Barry White With mvc how can I achieve a design where the R and the U (CRUD) are represented in a single view, and furthermore where the user can edit separate parts of the view, thus limiting the amount of data the user can edit before saving? Example mockup - editing album detials: I have achieved such a design with ajax calls, but Im curious how to do this without ajax. Parts of my own take on this can be seen below. I use a flag (enum EditCode) indicating which part of the view, if any, that has to render a form. Is such a design in accordance with the framework, could it be done more elegantly? AlbumController public class AlbumController : Controller { public ActionResult Index() { var albumDetails = from ManageVM in state.AlbumState.ToList() select ManageVM.Value.Detail; return View(albumDetails); } public ActionResult Manage(int albumId, EditCode editCode) { (state.AlbumState[albumId] as ManageVM).EditCode = (EditCode)editCode; ViewData["albumId"] = albumId; return View(state.AlbumState[albumId]); } [HttpGet] public ActionResult Edit(int albumId, EditCode editCode) { return RedirectToAction("Manage", new { albumId = albumId, editCode = editCode }); } // edit album details [HttpPost] public ActionResult EditDetail(int albumId, Detail details) { (state.AlbumState[albumId] as ManageVM).Detail = details; return RedirectToAction("Manage", new { albumId = albumId, editCode = EditCode.NoEdit });// zero being standard } // edit album thought [HttpPost] public ActionResult EditThoughts(int albumId, List<Thought> thoughts) { (state.AlbumState[albumId] as ManageVM).Thoughts = thoughts; return RedirectToAction("Manage", new { albumId = albumId, editCode = EditCode.NoEdit });// zero being standard } Flag - EditCode public enum EditCode { NoEdit, Details, Genres, Thoughts } Mangae view <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<MvcApplication1.Controllers.ManageVM>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Manage </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Manage</h2> <% if(Model.EditCode == MvcApplication1.Controllers.EditCode.Details) {%> <% Html.RenderPartial("_EditDetails", Model.Detail); %> <% }else{%> <% Html.RenderPartial("_ShowDetails", Model.Detail); %> <% } %> <hr /> <% if(Model.EditCode == MvcApplication1.Controllers.EditCode.Thoughts) {%> <% Html.RenderPartial("_EditThoughts", Model.Thoughts); %> <% }else{%> <% Html.RenderPartial("_ShowThoughts", Model.Thoughts); %> <% } %>

    Read the article

  • jQuery sequence and function call problem

    - by Jonas
    Hi everyone, I'm very new to jquery and programming in general but I'm still trying to achieve something here. I use Fullcalendar to allow the users of my web application to insert an event in the database. The click on a day, view changes to agendaDay, then on a time of the day, and a dialog popup opens with a form. I am trying to combine validate (pre-jquery.1.4), jquery.form to post the form without page refresh The script calendar.php, included in several pages, defines the fullcalendar object and displays it in a div: $(document).ready(function() { function EventLoad() { $("#addEvent").validate({ rules: { calendar_title: "required", calendar_url: { required: false, maxlength: 100, url: true } }, messages: { calendar_title: "Title required", calendar_url: "Invalid URL format" }, success: function() { $('#addEvent').submit(function() { var options = { success: function() { $('#eventDialog').dialog('close'); $('#calendar').fullCalendar( 'refetchEvents' ); } }; // submit the form $(this).ajaxSubmit(options); // return false to prevent normal browser submit and page navigation return false; }); } }); } $('#calendar').fullCalendar({ header: { left: 'prev,next today', center: 'title', right: 'month,agendaWeek,agendaDay' }, theme: true, firstDay: 1, editable: false, events: "json-events.php?list=1&<?php echo $events_list; ?>", <?php if($_GET['page'] == 'home') echo "defaultView: 'agendaWeek',"; ?> eventClick: function(event) { if (event.url) { window.open(event.url); return false; } }, dayClick: function(date, allDay, jsEvent, view) { if (view.name == 'month') { $('#calendar').fullCalendar( 'changeView', 'agendaDay').fullCalendar( 'gotoDate', date ); }else{ if(allDay) { var timeStamp = $.fullCalendar.formatDate( date, 'dddd+dd+MMMM_u'); var $eventDialog = $('<div/>').load("json-events.php?<?php echo $events_list; ?>&new=1&all_day=1&timestamp=" + timeStamp, null, EventLoad).dialog({autoOpen:false,draggable: false, width: 675, modal:true, position:['center',202], resizable: false, title:'Add an Event'}); $eventDialog.dialog('open').attr('id','eventDialog'); } else { var timeStamp = $.fullCalendar.formatDate( date, 'dddd+dd+MMMM_u'); var $eventDialog = $('<div/>').load("json-events.php?<?php echo $events_list; ?>&new=1&all_day=0&timestamp=" + timeStamp, null, EventLoad).dialog({autoOpen:false,draggable: false, width: 675, modal:true, position:['center',202], resizable: false, title:'Add an Event'}); $eventDialog.dialog('open').attr('id','eventDialog');; } } } }); }); The script json-events.php contains the form and also the code to process the data from the submitted form. What happens when I test the whole thing: - first user click on a day, then time of day. Popup opens with time and date indicated on the form. When user submits the form, dialog closes and calendar refreshes its events.... and the event added by the user appears several times (from 4 to up to 11 times!). The form has been processed several times by the receiving php script?! - second user click, the popup opens, user submit empty form. Form is submitted (validate function not triggered) and user redirected to empty page json-events.php (ajaxForm not triggered either) Obviously, my code is wrong (and dirty as well, sorry). Why is the submitted form, submitted several time to receiving script and why is the javascript function EventLoad triggered only once ? Thank you very much for you help. This problem is killing me !

    Read the article

  • mciSendString cannot save to directory path

    - by robUK
    Hello, VS C# 2008 SP1 I have a created a small application that records and plays audio. However, my application needs to save the wave file to the application data directory on the users computer. The mciSendString takes a C style string as a parameter and has to be in 8.3 format. However, my problem is I can't get it to save. And what is strange is sometime it does and sometimes it doesn't. Howver, most of the time is failes. However, if I save directly to the C drive it works first time everything. I have used 3 different methods that I have coded below. The error number that I get when it fails is 286."The file was not saved. Make sure your system has sufficient disk space or has an intact network connection" Many thanks for any suggestins, [DllImport("winmm.dll",CharSet=CharSet.Auto)] private static extern uint mciSendString([MarshalAs(UnmanagedType.LPTStr)] string command, StringBuilder returnValue, int returnLength, IntPtr winHandle); [DllImport("winmm.dll", CharSet = CharSet.Auto)] private static extern int mciGetErrorString(uint errorCode, StringBuilder errorText, int errorTextSize); [DllImport("Kernel32.dll", CharSet=CharSet.Auto)] private static extern int GetShortPathName([MarshalAs(UnmanagedType.LPTStr)] string longPath, [MarshalAs(UnmanagedType.LPTStr)] StringBuilder shortPath, int length); // Stop recording private void StopRecording() { // Save recorded voice string shortPath = this.shortPathName(); string formatShortPath = string.Format("save recsound \"{0}\"", shortPath); uint result = 0; StringBuilder errorTest = new StringBuilder(256); // C:\DOCUME~1\Steve\APPLIC~1\Test.wav // Fails result = mciSendString(string.Format("{0}", formatShortPath), null, 0, IntPtr.Zero); mciGetErrorString(result, errorTest, errorTest.Length); // command line convention - fails result = mciSendString("save recsound \"C:\\DOCUME~1\\Steve\\APPLIC~1\\Test.wav\"", null, 0, IntPtr.Zero); mciGetErrorString(result, errorTest, errorTest.Length); // 8.3 short format - fails result = mciSendString(@"save recsound C:\DOCUME~1\Steve\APPLIC~1\Test.wav", null, 0, IntPtr.Zero); mciGetErrorString(result, errorTest, errorTest.Length); // Save to C drive works everytime. result = mciSendString(@"save recsound C:\Test.wav", null, 0, IntPtr.Zero); mciGetErrorString(result, errorTest, errorTest.Length); mciSendString("close recsound ", null, 0, IntPtr.Zero); } // Get the short path name so that the mciSendString can save the recorded wave file private string shortPathName() { string shortPath = string.Empty; long length = 0; StringBuilder buffer = new StringBuilder(256); // Get the length of the path length = GetShortPathName(this.saveRecordingPath, buffer, 256); shortPath = buffer.ToString(); return shortPath; }

    Read the article

  • UIButtons in UIScrollView stop it scrolling, how to fix?

    - by Mark McFarlane
    Hi all, I have a problem with adding a set of UIButtons to a UIScrollView. With the buttons added it seems that the scroll command is not being passed to the scroll view as the buttons cover the whole surface. I've read various posts on this but still can't figure it out. I'm pretty new to iPhone programming so there's probably something obvious I've missed. I've tried things like canCancelContentTouches and delaysContentTouches to TRUE and FALSE. Here is the code I use to add the buttons to the scrollview. The scrollview was created in IB and is passed in to the function: -(void)drawCharacters:(NSMutableArray *)chars:(UIScrollView *)target_view { //NSLog(@"CLEARING PREVIOUS BUTTONS"); //clear previous buttons for parts/kanji if(target_view == viewParts){ for (UIButton *btn in parts_buttons) { [btn removeFromSuperview]; } [parts_buttons removeAllObjects]; } else if(target_view == viewKanji){ for (UIButton *btn in kanji_buttons) { [btn removeFromSuperview]; } [kanji_buttons removeAllObjects]; } //display options int chars_per_line = 9; //change this to change the number of chars displayed on each line if(target_view == viewKanji){ chars_per_line = 8; } int char_gap = 0; //change this to change the margin between chars int char_dimensions = (320/chars_per_line)-(char_gap*2); //set starting x, y coords int x = 0, y = 0; //increment y coord y += char_gap; //NSLog(@"ABOUT TO DRAW FIRST BUTTON"); for(NSMutableArray *char_arr in chars){ //increment x coord x += char_gap; //draw at x and y UIButton *myButton = [UIButton buttonWithType:UIButtonTypeCustom]; myButton.frame = CGRectMake(x, y, char_dimensions, char_dimensions); // position in the parent view and set the size of the button [myButton setTitle:[char_arr objectAtIndex:0] forState:UIControlStateNormal]; [myButton setTitleColor:[UIColor darkGrayColor] forState:UIControlStateNormal]; [myButton setTitleColor:[UIColor colorWithRed:0.8 green:0.8 blue:0.8 alpha:1.0] forState:UIControlStateDisabled]; myButton.titleLabel.font = [UIFont boldSystemFontOfSize:22]; if(target_view == viewKanji){ myButton.titleLabel.font = [UIFont boldSystemFontOfSize:30]; } // add targets and actions if(target_view == viewParts){ [myButton addTarget:self action:@selector(partSelected:) forControlEvents:UIControlEventTouchUpInside]; } else if(target_view == viewKanji){ [myButton addTarget:self action:@selector(kanjiSelected:) forControlEvents:UIControlEventTouchUpInside]; [myButton setTag:(int)[char_arr objectAtIndex:1]]; } //if the part isnt in the current list of kanji, disable and dim it if(target_view == viewParts){ if([kanji count] > 0){ [myButton setEnabled:NO]; } bool do_break = NO; for(NSMutableArray *arr in kanji){ //NSLog([NSString stringWithFormat:@"CHECKING PARTS AGAINST %d KANJI", [kanji count]]); for(NSString *str in [[arr objectAtIndex:2] componentsSeparatedByString:@" "]){ if(([myButton.titleLabel.text isEqualToString:str])){ //NSLog(@"--------------MATCH!!!-----------------"); [myButton setEnabled:YES]; for(NSString *str1 in parts_selected){ if(([myButton.titleLabel.text isEqualToString:str1])){ [myButton setEnabled:NO]; break; } } do_break = YES; break; } if(do_break) break; } if(do_break) break; } } // add to a view [target_view addSubview:myButton]; //update coords of next button x += char_dimensions+ char_gap; if (x > (320-char_dimensions)) { x = 0; y += char_dimensions + (char_gap*2); } //add button to global array to be removed from view next update if(target_view == viewParts){ [parts_buttons addObject:myButton]; } else if(target_view == viewKanji){ [kanji_buttons addObject:myButton]; } } //NSLog(@"FINISHED DRAWING ALL BUTTONS"); } Any help on this would be greatly appreciated. I just need to fix this to finish my app.

    Read the article

  • make an http post from server using user credentials - integrated security

    - by opensas
    I'm trying to make a post, from an asp classic server side page, using the user credentials... I'm using msxml2.ServerXMLHTTP to programatically make the post I've tried with several configurations in the IIS 5.1 site, but there's no way I can make IIS run with a specified account... I made a little asp page that runs whoami to verify what account the iis process i using... with IIS 5.1, using integrated security the process uses: my_machine\IWAM_my_machine I disable integrated security, and leave a domain account as anonymous access, and I get the same (¿?) to test the user I do the following private function whoami() dim shell, cmd set shell = createObject("wscript.shell") set cmd = shell.exec( server.mapPath( "whoami.exe" ) ) whoami = cmd.stdOut.readAll() set shell = nothing: set cmd = nothing end function is it because I'm issuing a shell command? I'd like to make http post calls, to another site that works with integrated security... So I need some way to pass the credentials, or at least to run with a specified account, and then configure the remote site to thrust that account... I thought that just setting the site to work with integrated security would be enough... How can I achieve such a thing? ps: with IIS6,happens the same but if I change the pool canfiguration I get the following info from whoami NT AUTHORITY\NETWORK SERVICE NT AUTHORITY\LOCAL SERVICE NT AUTHORITY\SYSTEM if I set a domain account, I get a "service unavailable" message... edit: found this http://www.microsoft.com/technet/prodtechnol/WindowsServer2003/Library/IIS/275269ee-1b9f-4869-8d72-c9006b5bd659.mspx?mfr=true it says what I supossed, "If an authenticated user makes a request, the thread token is based on the authenticated account of the user", but somehow I doesn't seem to work like that... what could I possibly be missing? edit: well the whoami thing is obviously fooling me, I tried with the following function private function whoami_db( serverName, dbName ) dim conn, data set conn = server.createObject("adodb.connection") conn.open "Provider=SQLOLEDB.1;Integrated Security=SSPI;" & _ "Initial Catalog=" & dbName & ";Data Source=" & serverName set data = conn.execute( "select suser_sname() as user_name" ) whoami_db = data("user_name") data.close: conn.close set data = nothing: set conn = nothing end function and everything seemed to be working fine... but how can I make msxml2.ServerXMLHTTP work with the user credentials???

    Read the article

  • debugging JBoss 100% CPU usage

    - by NateS
    Originally posted on Server Fault, where it was suggested this question might better asked here. We are using JBoss to run two of our WARs. One is our web app, the other is our web service. The web app accesses a database on another machine and makes requests to the web service. The web service makes JMS requests to other machines, aggregates the data, and returns it. At our biggest client, about once a month the JBoss Java process takes 100% of all CPUs. The machine running JBoss has 8 CPUs. Our web app is still accessible during this time, however pages take about 3 minutes to load. Restarting JBoss restores everything to normal. The database machine and all the other machines are fine, only the machine running JBoss is affected. Memory usage is normal. Network utilization is normal. There are no suspect error messages in the JBoss logs. I have set up a test environment as close as possible to the client's production environment and I've done load testing with as much as 2x the number of concurrent users. I have not gotten my test environment to replicate the problem. Where do we go from here? How can we narrow down the problem? Currently the only plan we have is to wait until the problem occurs in production on its own, then do some debugging to determine the cause. So far people have just restarted JBoss when the problem occurred to minimize down time. Next time it happens they will get a developer to take a look. The question is, next time it happens, what can be done to determine the cause? We could setup a separate JBoss instance on the same box and install the web app separately from the web service. This way when the problem next occurs we will know which WAR has the problem (assuming it is our code). This doesn't narrow it down much though. Should I enable JMX remote? This way the next time the problem occurs I can connect with VisualVM and see which threads are taking the CPU and what the hell they are doing. However, is there a significant down side to enabling JMX remote in a production environment? Is there another way to see what threads are eating the CPU and to get a stacktrace to see what they are doing? Any other ideas? Thanks!

    Read the article

  • Is the design notion of layers contrived?

    - by Bruce
    Hi all I'm reading through Eric Evans' awesome work, Domain-Driven Design. However, I can't help feeling that the 'layers' model is contrived. To expand on that statement, it seems as if it tries to shoe-horn various concepts into a specific, neat model, that of layers talking to each other. It seems to me that the layers model is too simplified to actually capture the way that (good) software works. To expand further: Evans says: "Partition a complex program into layers. Develop a design within each layer that is cohesive and that depends only on the layers below. Follow standard architectural patterns to provide loose coupling to the layers above." Maybe I'm misunderstanding what 'depends' means, but as far as I can see, it can either mean a) Class X (in the UI for example) has a reference to a concrete class Y (in the main application) or b) Class X has a reference to a class Y-ish object providing class Y-ish services (ie a reference held as an interface). If it means (a), then this is clearly a bad thing, since it defeats re-using the UI as a front-end to some other application that provides Y-ish functionality. But if it means (b), then how is the UI any more dependent on the application, than the application is dependent on the UI? Both are decoupled from each other as much as they can be while still talking to each other. Evans' layer model of dependencies going one way seems too neat. First, isn't it more accurate to say that each area of the design provides a module that is pretty much an island to itself, and that ideally all communication is through interfaces, in a contract-driven/responsibility-driven paradigm? (ie, the 'dependency only on lower layers' is contrived). Likewise with the domain layer talking to the database - the domain layer is as decoupled (through DAO etc) from the database as the database is from the domain layer. Neither is dependent on the other, both can be swapped out. Second, the idea of a conceptual straight line (as in from one layer to the next) is artificial - isn't there more a network of intercommunicating but separate modules, including external services, utility services and so on, branching off at different angles? Thanks all - hoping that your responses can clarify my understanding on this..

    Read the article

  • PHP script works fine until I send a parameter from HTTPService in Flash Builder 4?

    - by ben
    I'm using a PHP script to read an RSS feed in my Flex 4 app. The script works when I put the url of the feed in the actual script, but I can't get it to work when I try to send the URL as a parameter from a HTTPService in Flex. Can anyone tell me what I'm doing wrong? Here is the HTTPService from Flex 4 that I'm using: <mx:HTTPService url="http://talk.6te.net/proxy.php" id="proxyService" method="POST" result="rssResult()" fault="rssFault()"> <mx:request> <url> http://feeds.feedburner.com/nah_right </url> </mx:request> </mx:HTTPService> This is the script that works: <?php $ch = curl_init(); $timeout = 30; $userAgent = $_SERVER['HTTP_USER_AGENT']; curl_setopt($ch, CURLOPT_URL, "http://feeds.feedburner.com/nah_right"); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_CONNECTTIMEOUT, $timeout); curl_setopt($ch, CURLOPT_USERAGENT, $userAgent); $response = curl_exec($ch); if (curl_errno($ch)) { echo curl_error($ch); } else { curl_close($ch); echo $response; } ?> But this is what I actually want to use, but it doesn't work: <?php $ch = curl_init(); $timeout = 30; $userAgent = $_SERVER['HTTP_USER_AGENT']; curl_setopt($ch, CURLOPT_URL, $_REQUEST['url']); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_CONNECTTIMEOUT, $timeout); curl_setopt($ch, CURLOPT_USERAGENT, $userAgent); $response = curl_exec($ch); if (curl_errno($ch)) { echo curl_error($ch); } else { curl_close($ch); echo $response; } ?> Here is the request and response output of the HTTPService from the network monitor in Flash Builder 4 (using the PHP script that doesn't work): Request: POST /proxy.php HTTP/1.1 Host: talk.6te.net User-Agent: Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Content-type: application/x-www-form-urlencoded Content-length: 97 url=%0A%09%09%09%09%09http%3A%2F%2Ffeeds%2Efeedburner%2Ecom%2Fnah%5Fright%0A%20%20%20%20%09%09%09 Response: HTTP/1.1 200 OK Date: Mon, 10 May 2010 03:23:27 GMT Server: Apache X-Powered-By: PHP/5.2.13 Content-Length: 15 Content-Type: text/html <url> malformed I've tried putting the URL in " " in the HTTPService, but that didn't do anything. Any help would be greatly appreciated!

    Read the article

  • HTTP request, strange socket behavoir

    - by hoodoos
    I expirience strange behavior when doing HTTP requests through sockets, here the request: POST https://test.com:443/service/XMLSelect HTTP/1.1 Content-Length: 10926 Host: test.com User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.1.4322; .NET CLR 1.0.3705) Authorization: Basic XXX SOAPAction: http://test.com/SubmitXml Later on there goes body of my request with given content length. After that I recive something like: HTTP/1.1 200 OK Server: Apache-Coyote/1.1 Content-Type: text/xml;charset=utf-8 Transfer-Encoding: chunked Date: Tue, 30 Mar 2010 06:13:52 GMT So everything seem to be fine here. I read all contents from network stream and successfuly recieve response. But my socket which I'm doing polling on switches it's modes like that: write ( i write headers and request here ) read ( after headers sent i begin to recieve response ) write ( STRANGE BEHAVIOUR HERE. WHY? here i send nothing really ) read ( here it switches to read back again ) last two steps can repeat several times. So I want to ask what leads for socket's mode change? And in this case it's not a big problem, but when I use gzip compression in my request ( no idea how it's related ) and ask server to send gzipped response to me like this: POST https://test.com:443/service/XMLSelect HTTP/1.1 Content-Length: 1076 Accept-Encoding: gzip Content-Encoding: gzip Host: test.com User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.1.4322; .NET CLR 1.0.3705) Authorization: Basic XXX SOAPAction: http://test.com/SubmitXml I recieve response like that: HTTP/1.1 200 OK Server: Apache-Coyote/1.1 Content-Encoding: gzip Content-Type: text/xml;charset=utf-8 Transfer-Encoding: chunked Date: Tue, 30 Mar 2010 07:26:33 GMT 2000 ? I recieve a chunk size and GZIP header, it's all okay. And here's what is happening with my poor little socket meanwhile: write ( i write headers and request here ) read ( after headers sent i begin to recieve response ) write ( STRANGE BEHAVIOUR HERE. And it finally sits here forever waiting for me to send something! But if i refer to HTTP I don't have to send anything more! ) What can it be related to? What it wants me to send? Is it remote web server's problem or do I miss something? PS All actual service references and login/passwords replaced with fake ones :)

    Read the article

< Previous Page | 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177  | Next Page >